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[OpenSource] Unsere Source 4 4Story - Teamwork

Discussion on [OpenSource] Unsere Source 4 4Story - Teamwork within the 4Story forum part of the MMORPGs category.

Closed Thread
 
Old 08/10/2010, 21:11   #16
 
elite*gold: 0
Join Date: Sep 2009
Posts: 531
Received Thanks: 1,775
Version2 meines Offihacks, Version3 find ich nichtmher sry:=) :

PHP Code:
#RequireAdmin
#Region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_UseUpx=n
#EndRegion ;**** Directives created by AutoIt3Wrapper_GUI ****

#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <NomadMemory.au3>
#Region ### START Koda GUI section ### Form=
$Form1 GUICreate("4Story Hack v2 by italien1995"282610726171)
$Label1 GUICtrlCreateLabel("Speedhack"16245820)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label2 GUICtrlCreateLabel("Skillhack"162644920)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label3 GUICtrlCreateLabel("NoMiss"16884420)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label4 GUICtrlCreateLabel("DamageMagic"161527720)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label5 GUICtrlCreateLabel("DamagePhisik"161847520)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label6 GUICtrlCreateLabel("Flyhack"163284320)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label7 GUICtrlCreateLabel("Invisible"16564620)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label8 GUICtrlCreateLabel("Händler"162964320)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label9 GUICtrlCreateLabel("Skilllvl:"162324220)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label10 GUICtrlCreateLabel("Unbesiegbar"161206620)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label11 GUICtrlCreateLabel("KingdomHack:"163607920)
GUICtrlSetFont(-184000"Palatino Linotype")
$Group1 GUICtrlCreateGroup("Standart"88265201)
GUICtrlSetFont(-184000"Palatino Linotype")
GUICtrlCreateGroup("", -99, -9911)
$Button1 GUICtrlCreateButton("On"176242517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button2 GUICtrlCreateButton("Off"208242517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button3 GUICtrlCreateButton("On"112562517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button4 GUICtrlCreateButton("Off"144562517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button5 GUICtrlCreateButton("On"112882517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button6 GUICtrlCreateButton("Off"144882517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button7 GUICtrlCreateButton("On"1121202517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button8 GUICtrlCreateButton("Off"1441202517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button9 GUICtrlCreateButton("On"1121522517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button10 GUICtrlCreateButton("Off"1441522517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Input5 GUICtrlCreateInput(""88248124)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button11 GUICtrlCreateButton("On"1121842517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button12 GUICtrlCreateButton("Off"1441842517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Graphic1 GUICtrlCreateGraphic(240242517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic2 GUICtrlCreateGraphic(176562517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic3 GUICtrlCreateGraphic(176882517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic4 GUICtrlCreateGraphic(1761202517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic5 GUICtrlCreateGraphic(1761522517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic6 GUICtrlCreateGraphic(1761842517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Input1 GUICtrlCreateInput("0"722328124)
GUICtrlSetFont(-184000"Palatino Linotype")
$Input2 GUICtrlCreateInput("0"722648124)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button13 GUICtrlCreateButton("On"1042962517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button14 GUICtrlCreateButton("Off"1362962517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button15 GUICtrlCreateButton("On"1043282517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button16 GUICtrlCreateButton("Off"1363282517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button17 GUICtrlCreateButton("On"1043602517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button18 GUICtrlCreateButton("Off"1363602517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button19 GUICtrlCreateButton("On"1602322517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button20 GUICtrlCreateButton("Off"1922322517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button21 GUICtrlCreateButton("On"1602642517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button22 GUICtrlCreateButton("Off"1922642517$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Graphic7 GUICtrlCreateGraphic(2242322517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic8 GUICtrlCreateGraphic(2242642517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic9 GUICtrlCreateGraphic(1682962517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic10 GUICtrlCreateGraphic(1683282517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic11 GUICtrlCreateGraphic(1683602517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
GUICtrlCreateGroup("Special Hacks"8208265185)
GUICtrlSetFont(-184000"Palatino Linotype")
GUICtrlCreateGroup("", -99, -9911)
$Label12 GUICtrlCreateLabel("0"324081020)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label13 GUICtrlCreateLabel("0"1924081020)
GUICtrlSetFont(-184000"Palatino Linotype")
$Input3 GUICtrlCreateInput(""244407324)
GUICtrlSetFont(-184000"Palatino Linotype")
$Input4 GUICtrlCreateInput(""1844407324)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label15 GUICtrlCreateLabel("X"324721120)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label16 GUICtrlCreateLabel("Y"2004721120)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button23 GUICtrlCreateButton("Teleport"1044407525$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button24 GUICtrlCreateButton("Help"1044727525$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Button25 GUICtrlCreateButton("Exit"7250413725$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
$Label14 GUICtrlCreateLabel("by italien1995"1045528922)
GUICtrlSetFont(-1104000"Palatino Linotype")
$Group2 GUICtrlCreateGroup("Teleport"8392265145)
GUICtrlSetFont(-184000"Palatino Linotype")
GUICtrlCreateGroup("", -99, -9911)
$Button100 GUICtrlCreateButton("Levelbot für Nawashi starten!"5058017725$WS_GROUP)
GUICtrlSetFont(-184000"Palatino Linotype")
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
$Basepointer 0x069F190
$GamePid1 
ProcessExists ("TClient.exe")
$GameHandle1 _MemoryOpen($GamePid1)
Dim $Speedhack[3]
$Speedhack[0] = 0
$Speedhack
[1] = 0xA20
$Speedhack
[2] = 0x9BA
Dim $DmgPhy
[3]
$DmgPhy[0] = 0
$DmgPhy
[1] = 0xA20
$DmgPhy
[2] = 0X45C
Dim $DmgPhy2
[3]
$DmgPhy2[0] = 0
$DmgPhy2
[1] = 0xA20
$DmgPhy2
[2] = 0x488
Dim $NoMiss
[3]
$NoMiss[0] = 0
$NoMiss
[1] = 0xA20
$NoMiss
[2] = 0x456
Dim $NoMiss2
[3]
$NoMiss2[0] = 0
$NoMiss2
[1] = 0xA20
$NoMiss2
[2] = 0x482
Dim $Fly
[3]
$Fly[0] = 0
$Fly
[1] = 0xA20
$Fly
[2] = 0x421
Dim $Invisible
[3]
$Invisible[0] = 0
$Invisible
[1] = 0xA20
$Invisible
[2] = 0x421
Dim $PortX
[3]
$PortX[0] = 0
$PortX
[1] = 0xA20
$PortX
[2] = 0x84
Dim $PortY
[3]
$PortY[0] = 0
$PortY
[1] = 0xA20
$PortY
[2] = 0x8C
Dim $Skilllvl
[3]
$Skilllvl[0] = 0
$Skilllvl
[1] = 0xA20
$Skilllvl
[2] = 0x46E
Dim $Handler
[3]
$Handler[0] = 0
$Handler
[1] = 0xA20
$Handler
[2] = 0x128
Dim $KingdomHack
[3]
$KingdomHack[0] = 0
$KingdomHack
[1] = 0xA20
$KingdomHack
[2] = 0x441
Dim $DmgMage
[3]
$DmgMage[0] = 0
$DmgMage
[1] = 0xA20
$DmgMage
[2] = 0x468
Dim $DmgMage2
[3]
$DmgMage2[0] = 0
$DmgMage2
[1] = 0xA20
$DmgMage2
[2] = 0x494
Dim $Unbesiegbar
[3]
$Unbesiegbar[0] = 0
$Unbesiegbar
[1] = 0xA20
$Unbesiegbar
[2] = 0x42E
Dim $Skillhack
[3]
$Skillhack[0] = 0
$Skillhack
[1] = 0xA20
$Skillhack
[2] = 0x454
While 1
    $nMsg 
GUIGetMsg()
    Switch 
$nMsg
        
Case $GUI_EVENT_CLOSE
            
Exit
        Case 
$Button1
            AdlibRegister
("_SpeedHack"20)
            
GUICtrlSetbkColor($Graphic1,  65280)
        Case 
$Button2
            AdlibUnRegister
("_Speedhack")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$Speedhack16230)
            
GUICtrlSetBkColor($Graphic116711680)
        Case 
$Button3
            AdlibRegister
("_Invisible"20)
            
GUICtrlSetBkColor($Graphic265280)
        Case 
$Button4
            AdlibUnRegister
("_Invisible")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$Invisible1)
            
GUICtrlSetBkColor($Graphic216711680)
        Case 
$Button5
            AdlibRegister
("_NoMiss"20)
            
AdlibRegister("_NoMiss2"20)
            
GUICtrlSetBkColor($Graphic365280)
        Case 
$Button6
            AdlibUnRegister
("_NoMiss")
            
AdlibUnRegister("_NoMiss2")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$NoMiss0)
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$Nomiss20)
            
GUICtrlSetBkColor($Graphic316711680)
        Case 
$Button7
            AdlibRegister
("_Unbesiegbar")
            
GUICtrlSetBkColor($Graphic465280)
        Case 
$Button8
            AdlibUnRegister
("_Unbesiegbar")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$Unbesiegbar0)
            
GUICtrlSetBkColor($Graphic416711680)
        Case 
$Button9
            AdlibRegister
("_DmgMage2"20)
            
AdlibRegister("_DmgMage"20)
            
GUICtrlSetBkColor($Graphic565280)
        Case 
$Button10
            AdlibUnRegister
("_DmgMage2")
            
AdlibUnRegister("_DmgMage")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$DmgMage0)
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$DmgMage20)
            
GUICtrlSetBkColor($Graphic516711680)
        Case 
$Button11
            AdlibRegister
("_DmgP1"20)
            
AdlibRegister("_DmgP2"20)
            
GUICtrlSetBkColor($Graphic665280)
        Case 
$Button12
            AdlibUnRegister
("_DmgP1")
            
AdlibUnRegister("_DmgP2")
            
_MemoryPointerWrite($Basepointer$GameHandle1,$DmgPhy0)
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$DmgPhy20)
            
GUICtrlSetBkColor($Graphic616711680)
        Case 
$Button13
            AdlibRegister
("_Skilllevel"20)
            
_1()
            
_c()
        Case 
$Button14
            AdlibUnRegister
("_Skilllevel")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$Skilllvl0)
            
_c2()
        Case 
$Button15
            AdlibRegister
("_Skillhack",20)
            
_1()
            
_d()
        Case 
$Button16
            AdlibUnRegister
("_Skillhack")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$Skillhack0)
            
_d2()
        Case 
$Button17
            AdlibRegister
("_Haendler"20)
            
_e()
        Case 
$Button18
            AdlibUnRegister
("_Haendler")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$Handler0)
            
_e2()
        Case 
$Button19
            AdlibRegister
("_FlyHack"20)
            
_a()
        Case 
$Button20
            AdlibUnRegister
("_FlyHack")
            
_MemoryPointerWrite($Basepointer,$GameHandle1,$Fly1)
            
_a2()
        Case 
$Button21
            _MemoryPointerWrite
($Basepointer,$GameHandle1,$KingdomHack, +1)
            
_b()
        Case 
$Button22
            _MemoryPointerWrite
($Basepointer,$GameHandle1,$KingdomHack, -1)
            
_b2()
        Case 
$Button23
            $TeleX 
GUICtrlRead($Input3)
            
$TeleY GUICtrlRead($Input4)
            
_MemoryPointerWrite($Basepointer$GameHandle1$PortX$TeleX'float')
            
_MemoryPointerWrite($Basepointer$GameHandle1$PortY$TeleY'float')
        Case 
$Button25
            
Exit
        Case 
$Button24
            ShellExecute
("http://www.elitepvpers.com/forum/4story-hacks-bots-cheats-exploits/")

    EndSwitch
WEnd
$YAchse 
Round(_MemoryPointerRead($Basepointer,$GameHandle1,$PortX'float'))
$XAchse Round(_MemoryPointerRead($Basepointer,$GameHandle1,$PortY'float'))
GUICtrlSetData($Label12 $XAchse)
GUICtrlSetData($Label13 $YAchse)
Func _a()
    
GUICtrlSetBkColor($Graphic765280)
EndFunc
Func _a2
()
    
GUICtrlSetBkColor($Graphic716711680)
EndFunc
Func _b
()
    
GUICtrlSetBkColor($Graphic865280)
EndFunc
Func _b2
()
    
GUICtrlSetBkColor($Graphic816711680)
EndFunc
Func _c
()
    
GUICtrlSetBkColor($Graphic965280)
EndFunc
Func _c2
()
    
GUICtrlSetBkColor($Graphic916711680)
EndFunc
Func _d
()
    
GUICtrlSetBkColor($Graphic1065280)
EndFunc
Func _d2
()
    
GUICtrlSetBkColor($Graphic1016711680)
EndFunc
Func _e
()
    
GUICtrlSetBkColor($Graphic1165280)
EndFunc
Func _e2
()
    
GUICtrlSetBkColor($Graphic1116711680)
EndFunc
Func _1
()
    
ControlSend("4Story""","{F12}")
EndFunc
Func _DmgP1
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1$DmgPhy9999999)
EndFunc
Func _DmgP2
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$DmgPhy99999999)
EndFunc
Func _DmgMage
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$DmgMage9999999)
EndFunc
Func _DmgMage2
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$DmgMage29999999)
EndFunc
Func _NoMiss
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$NoMiss9999999)
EndFunc
Func _NoMiss2
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$NoMiss2999999)
EndFunc
Func _Speedhack
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$SpeedhackGUICtrlRead($Input5))
EndFunc
Func _Invisible
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$Invisible65793)
EndFunc
Func _Skillhack
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$SkillhackGUICtrlRead($Input2))
EndFunc
Func _Skilllevel
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$SkilllvlGUICtrlRead($Input1))
EndFunc
Func _FlyHack
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$Fly18176)
EndFunc
Func _Haendler
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$Handler1)
EndFunc
Func _Unbesiegbar
()
    
_MemoryPointerWrite($Basepointer,$GameHandle1,$Unbesiegbar16842752)
EndFunc 
Italien...Donni is offline  
Thanks
1 User
Old 08/10/2010, 21:42   #17
 
Elite-Coder's Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 84
Received Thanks: 245
Hier mal einen Voll funktionsfähigen 4Story EG Hack ( die Source dazu )

PHP Code:
#RequireAdmin
#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <NomadMemory.au3>
#Region ### START Koda GUI section ### Form=
$Form1 GUICreate("4Story Mutlihack v1.0 by Elite-Coder"327402166115)
$Label1 GUICtrlCreateLabel("Speedhack"16245917)
$Label2 GUICtrlCreateLabel("OneHitMagic"16486617)
$Label3 GUICtrlCreateLabel("OneHitPhisik"16726517)
$Label4 GUICtrlCreateLabel("NoMiss"16983917)
$Label5 GUICtrlCreateLabel("Invisible"161224217)
$Button1 GUICtrlCreateButton("On"224242517$WS_GROUP)
$Button2 GUICtrlCreateButton("Off"256242517$WS_GROUP)
$Button3 GUICtrlCreateButton("On"96482517$WS_GROUP)
$Button4 GUICtrlCreateButton("Off"128482517$WS_GROUP)
$Button5 GUICtrlCreateButton("On"96722517$WS_GROUP)
$Button6 GUICtrlCreateButton("Off"128722517$WS_GROUP)
$Button7 GUICtrlCreateButton("On"96962517$WS_GROUP)
$Button8 GUICtrlCreateButton("Off"128962517$WS_GROUP)
$Button9 GUICtrlCreateButton("On"961202517$WS_GROUP)
$Button10 GUICtrlCreateButton("Off"1281202517$WS_GROUP)
$Graphic1 GUICtrlCreateGraphic(288252517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic2 GUICtrlCreateGraphic(160482517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic3 GUICtrlCreateGraphic(160722517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic4 GUICtrlCreateGraphic(160962517)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Graphic5 GUICtrlCreateGraphic(1601202517)
GUICtrlSetColor(-10x000000)
GUICtrlSetColor(-10x000000)
GUICtrlSetBkColor(-10xFF0000)
$Label7 GUICtrlCreateLabel("Verbunden?"224806217)
$Label8 GUICtrlCreateLabel("Ja!"2401122525)
$Group1 GUICtrlCreateGroup("TClient"20048113113)
GUICtrlCreateGroup("", -99, -9911)
$Group2 GUICtrlCreateGroup(" Standart Hacks"88313177)
GUICtrlCreateGroup("", -99, -9911)
$Label11 GUICtrlCreateLabel("Kingdomhack:"162727217)
$Button17 GUICtrlCreateButton("Derion"1042727517$WS_GROUP)
$Button18 GUICtrlCreateButton("Valorian"2162727517$WS_GROUP)
$Group4 GUICtrlCreateGroup("Kingdom"825631341)
GUICtrlCreateGroup("", -99, -9911)
$Label12 GUICtrlCreateLabel("X-Koordinate:"163126817)
$Label13 GUICtrlCreateLabel("Y-Koordinate:"163366817)
$Input4 GUICtrlCreateInput(""9631212121)
$Input5 GUICtrlCreateInput(""9633612121)
$Button19 GUICtrlCreateButton("Teleport"2243208925$WS_GROUP)
$Group5 GUICtrlCreateGroup("Teleport"829631397)
GUICtrlCreateGroup("", -99, -9911)
#EndRegion ### END Koda GUI section ###

If Not ProcessExists("TClient.exe"Then
    GUICtrlSetData
($Label8"Nein!")
EndIf

$GamePid1 ProcessExists("TClient.exe")
$GameHandle1 _MemoryOpen($GamePid1)
$BaseAdresse1 0x00686D04
Dim $OneHitPhy
[3] = [00xA080x484]
Dim $OneHitMage[3] = [00xA080x480]
Dim $Speedhack[3]
$Speedhack[0] = 0
$Speedhack
[1] = 0xA08
$Speedhack
[2] = 0x9F6
Dim $Invisible
[3]
$Invisible[0] = 0
$Invisible
[1] = 0xA08
$Invisible
[2] = 0x44C
Dim $FlyHack
[3] = [00xA080x441]
Dim $NoMiss[3]
$NoMiss[0] = 0
$NoMiss
[1] = 0xA08
$NoMiss
[2] = 0x476
Dim $Unbesiegbar
[3]
$Unbesiegbar[0] = 0
$Unbesiegbar
[1] = 0xA08
$Unbesiegbar
[2] = 0x44E
Dim $SkilLevel
[3] = [00xA080x48E]
Dim $Skilhack[3] = [00xA080x474]
Dim $X[3]
$X[0] = 0
$X
[1] = 0xA08
$X
[2] = 0x84
Dim $Y
[3]
$Y[0] = 0
$Y
[1] = 0xA08
$Y
[2] = 0x8C
Dim $KingDomHack
[3] = [00xA080x461]

While 
1
    $nMsg 
GUIGetMsg()
    Switch 
$nMsg
        
Case $GUI_EVENT_CLOSE
            
Exit
        Case 
$Button1
            AdlibRegister
("_Speedhack"20)
        Case 
$Button2
            AdlibUnRegister
("_Speedhack")
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$Speedhack16230)
            
GUICtrlSetBkColor($Graphic116711680)
        Case 
$Button3
            AdlibRegister
("_OneHit"20)
        Case 
$Button4
            AdlibUnRegister
("_OneHit")
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$OneHitMage1)
            
GUICtrlSetBkColor($Graphic216711680)
        Case 
$Button5
            AdlibRegister
("_OneHit2"20)
        Case 
$Button6
            AdlibUnRegister
("_OneHit2")
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$OneHitPhy1)
            
GUICtrlSetBkColor($Graphic316711680)
        Case 
$Button7
            AdlibRegister
("_NoMiss"20)
        Case 
$Button8
            AdlibUnRegister
("_NoMiss")
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$NoMiss1)
            
GUICtrlSetBkColor($Graphic416711680)
        Case 
$Button9
            AdlibRegister
("_Invisible"20)
        Case 
$Button10
            AdlibUnRegister
("_Invisible")
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$Invisible1)
            
GUICtrlSetBkColor($Graphic516711680)
        Case 
$Button17
            _MemoryPointerWrite
($BaseAdresse1$GameHandle1$KingDomHack, -1)
        Case 
$Button18
            _MemoryPointerWrite
($BaseAdresse1$GameHandle1$KingDomHack, +1)
        Case 
$Button19
            _MemoryPointerWrite
($BaseAdresse1$GameHandle1$XGUICtrlRead($Input4), 'float')
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$YGUICtrlRead($Input5), 'float')

    EndSwitch
WEnd
Func _F12
()
    
ControlSend("4Story_US"""0"{F12}")
EndFunc   ;==>_F12


Func _Speedhack
()
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$SpeedhackGUICtrlRead($Input1))
    
GUICtrlSetBkColor($Graphic165280)
EndFunc   ;==>_Speedhack
Func _OneHit
()
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$OneHitMage9999999)
    
GUICtrlSetBkColor($Graphic265280)
EndFunc   ;==>_OneHit
Func _OneHit2
()
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$OneHitPhy9999999)
    
GUICtrlSetBkColor($Graphic365280)
EndFunc   ;==>_OneHit2
Func _NoMiss
()
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$NoMiss9999999)
    
GUICtrlSetBkColor($Graphic465280)
EndFunc   ;==>_NoMiss
Func _Invisible
()
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$Invisible16842752)
    
GUICtrlSetBkColor($Graphic565280)
EndFunc   ;==>_Invisible
Func _GodMode
()
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$Unbesiegbar16842752)
    
GUICtrlSetBkColor($Graphic665280)
EndFunc   ;==>_GodMode
Func _Skillhack
()
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$SkilhackGUICtrlRead($Input2))
    
GUICtrlSetBkColor($Graphic765280)
EndFunc   ;==>_Skillhack
Func _Skilllevel
()
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$SkilLevelGUICtrlRead($Input4))
    
GUICtrlSetBkColor($Graphic865280)
EndFunc   ;==>_Skilllevel 
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Old 08/10/2010, 21:45   #18
 
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kanns sein das du da bisschen was von mir abgeguggt hast ? aber egal naja egal xD bin off cya
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Old 08/10/2010, 21:58   #19
 
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Könnte mir jemand dabei helfen meinen hack wieder zum Laufen zu bringen...

er öffnet sich zwar aber kein fenster und er wird nur unten rechts in der leiste angezeigt.
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Old 08/10/2010, 22:03   #20
 
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Elite schick mir mal per PN die Sourcen, ich mache was ich kann
Bitte die die nicht Obfuscated wurden.
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Old 08/10/2010, 22:04   #21
 
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Quote:
Originally Posted by .Slixx View Post
Elite schick mir mal per PN die Sourcen, ich mache was ich kann
Bitte die die nicht Obfuscated wurden.
Ist doch klar Slixx. ^^

PS: die source ist hier in diesem Thread ,

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Old 08/10/2010, 22:09   #22
 
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PHP Code:
#RequireAdmin 
#include <ButtonConstants.au3> 
#include <EditConstants.au3> 
#include <GUIConstantsEx.au3> 
#include <StaticConstants.au3> 
#include <WindowsConstants.au3> 
#include <NomadMemory.au3> 
#Region ### START Koda GUI section ### Form= 
$Form1 GUICreate("4Story Mutlihack v1.0 by Elite-Coder"327402166115
$Label1 GUICtrlCreateLabel("Speedhack"16245917
$Label2 GUICtrlCreateLabel("OneHitMagic"16486617
$Label3 GUICtrlCreateLabel("OneHitPhisik"16726517
$Label4 GUICtrlCreateLabel("NoMiss"16983917
$Label5 GUICtrlCreateLabel("Invisible"161224217
$Button1 GUICtrlCreateButton("On"224242517$WS_GROUP
$Button2 GUICtrlCreateButton("Off"256242517$WS_GROUP
$Button3 GUICtrlCreateButton("On"96482517$WS_GROUP
$Button4 GUICtrlCreateButton("Off"128482517$WS_GROUP
$Button5 GUICtrlCreateButton("On"96722517$WS_GROUP
$Button6 GUICtrlCreateButton("Off"128722517$WS_GROUP
$Button7 GUICtrlCreateButton("On"96962517$WS_GROUP
$Button8 GUICtrlCreateButton("Off"128962517$WS_GROUP
$Button9 GUICtrlCreateButton("On"961202517$WS_GROUP
$Button10 GUICtrlCreateButton("Off"1281202517$WS_GROUP
$Graphic1 GUICtrlCreateGraphic(288252517
GUICtrlSetColor(-10x000000
GUICtrlSetBkColor(-10xFF0000
$Graphic2 GUICtrlCreateGraphic(160482517
GUICtrlSetColor(-10x000000
GUICtrlSetBkColor(-10xFF0000
$Graphic3 GUICtrlCreateGraphic(160722517
GUICtrlSetColor(-10x000000
GUICtrlSetBkColor(-10xFF0000
$Graphic4 GUICtrlCreateGraphic(160962517
GUICtrlSetColor(-10x000000
GUICtrlSetBkColor(-10xFF0000
$Graphic5 GUICtrlCreateGraphic(1601202517
GUICtrlSetColor(-10x000000
GUICtrlSetColor(-10x000000
GUICtrlSetBkColor(-10xFF0000
$Label7 GUICtrlCreateLabel("Verbunden?"224806217
$Label8 GUICtrlCreateLabel("Ja!"2401122525
$Group1 GUICtrlCreateGroup("TClient"20048113113
GUICtrlCreateGroup("", -99, -9911
$Group2 GUICtrlCreateGroup(" Standart Hacks"88313177
GUICtrlCreateGroup("", -99, -9911
$Label11 GUICtrlCreateLabel("Kingdomhack:"162727217
$Button17 GUICtrlCreateButton("Derion"1042727517$WS_GROUP
$Button18 GUICtrlCreateButton("Valorian"2162727517$WS_GROUP
$Group4 GUICtrlCreateGroup("Kingdom"825631341
GUICtrlCreateGroup("", -99, -9911
$Label12 GUICtrlCreateLabel("X-Koordinate:"163126817
$Label13 GUICtrlCreateLabel("Y-Koordinate:"163366817
$Input4 GUICtrlCreateInput(""9631212121
$Input5 GUICtrlCreateInput(""9633612121
$Button19 GUICtrlCreateButton("Teleport"2243208925$WS_GROUP
$Group5 GUICtrlCreateGroup("Teleport"829631397
GUICtrlCreateGroup("", -99, -9911
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ### 

If Not ProcessExists("TClient.exe"Then 
    GUICtrlSetData
($Label8"Nein!"
EndIf 

$GamePid1 ProcessExists("TClient.exe"
$GameHandle1 _MemoryOpen($GamePid1
$BaseAdresse1 0x00686D04 
Dim $OneHitPhy
[3] = [00xA080x484
Dim $OneHitMage[3] = [00xA080x480
Dim $Speedhack[3
$Speedhack[0] = 
$Speedhack
[1] = 0xA08 
$Speedhack
[2] = 0x9F6 
Dim $Invisible
[3
$Invisible[0] = 
$Invisible
[1] = 0xA08 
$Invisible
[2] = 0x44C 
Dim $FlyHack
[3] = [00xA080x441
Dim $NoMiss[3
$NoMiss[0] = 
$NoMiss
[1] = 0xA08 
$NoMiss
[2] = 0x476 
Dim $Unbesiegbar
[3
$Unbesiegbar[0] = 
$Unbesiegbar
[1] = 0xA08 
$Unbesiegbar
[2] = 0x44E 
Dim $SkilLevel
[3] = [00xA080x48E
Dim $Skilhack[3] = [00xA080x474
Dim $X[3
$X[0] = 
$X
[1] = 0xA08 
$X
[2] = 0x84 
Dim $Y
[3
$Y[0] = 
$Y
[1] = 0xA08 
$Y
[2] = 0x8C 
Dim $KingDomHack
[3] = [00xA080x461

While 

    $nMsg 
GUIGetMsg() 
    Switch 
$nMsg 
        
Case $GUI_EVENT_CLOSE 
            
Exit 
        Case 
$Button1 
            AdlibRegister
("_Speedhack"20
        Case 
$Button2 
            AdlibUnRegister
("_Speedhack"
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$Speedhack16230
            
GUICtrlSetBkColor($Graphic116711680
        Case 
$Button3 
            AdlibRegister
("_OneHit"20
        Case 
$Button4 
            AdlibUnRegister
("_OneHit"
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$OneHitMage1
            
GUICtrlSetBkColor($Graphic216711680
        Case 
$Button5 
            AdlibRegister
("_OneHit2"20
        Case 
$Button6 
            AdlibUnRegister
("_OneHit2"
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$OneHitPhy1
            
GUICtrlSetBkColor($Graphic316711680
        Case 
$Button7 
            AdlibRegister
("_NoMiss"20
        Case 
$Button8 
            AdlibUnRegister
("_NoMiss"
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$NoMiss1
            
GUICtrlSetBkColor($Graphic416711680
        Case 
$Button9 
            AdlibRegister
("_Invisible"20
        Case 
$Button10 
            AdlibUnRegister
("_Invisible"
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$Invisible1
            
GUICtrlSetBkColor($Graphic516711680
        Case 
$Button17 
            _MemoryPointerWrite
($BaseAdresse1$GameHandle1$KingDomHack, -1
        Case 
$Button18 
            _MemoryPointerWrite
($BaseAdresse1$GameHandle1$KingDomHack, +1
        Case 
$Button19 
            _MemoryPointerWrite
($BaseAdresse1$GameHandle1$XGUICtrlRead($Input4), 'float'
            
_MemoryPointerWrite($BaseAdresse1$GameHandle1$YGUICtrlRead($Input5), 'float'

    EndSwitch 
WEnd 
Func _F12
() 
    
ControlSend("4Story_US"""0"{F12}"
EndFunc   ;==>_F12 


Func _Speedhack
() 
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$SpeedhackGUICtrlRead($Input1)) 
    
GUICtrlSetBkColor($Graphic165280
EndFunc   ;==>_Speedhack 
Func _OneHit
() 
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$OneHitMage9999999
    
GUICtrlSetBkColor($Graphic265280
EndFunc   ;==>_OneHit 
Func _OneHit2
() 
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$OneHitPhy9999999
    
GUICtrlSetBkColor($Graphic365280
EndFunc   ;==>_OneHit2 
Func _NoMiss
() 
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$NoMiss9999999
    
GUICtrlSetBkColor($Graphic465280
EndFunc   ;==>_NoMiss 
Func _Invisible
() 
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$Invisible16842752
    
GUICtrlSetBkColor($Graphic565280
EndFunc   ;==>_Invisible 
Func _GodMode
() 
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$Unbesiegbar16842752
    
GUICtrlSetBkColor($Graphic665280
EndFunc   ;==>_GodMode 
Func _Skillhack
() 
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$SkilhackGUICtrlRead($Input2)) 
    
GUICtrlSetBkColor($Graphic765280
EndFunc   ;==>_Skillhack 
Func _Skilllevel
() 
    
_MemoryPointerWrite($BaseAdresse1$GameHandle1$SkilLevelGUICtrlRead($Input4)) 
    
GUICtrlSetBkColor($Graphic865280
EndFunc   ;==>_Skilllevel 
Probiers mal so ^^
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Old 08/10/2010, 22:14   #23
 
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Quote:
Originally Posted by Mattthias View Post
#Skype name jetzt in Beitrag 1

elite.mattthias

@Kd, das wusste ich auch, ich kannte sie vor Volle
Aber für Leute die sie nicht kennen ist das nützlich zu wissen wofür es gut ist
Bei Trojan liegt das daran das er beim Label nicht: GUICtrlSetBkColor($Label, $GUI_BKCOLOR_TRANSPARENT) gemacht hat
mattth ich hab dir nun schon bestimmt 5 mal ..also zumindest in jedem thread in dem du diese behauptung gepostet hast gesagt, dass es mit dieser winapi udf nicht geht die labels mit transparentem hintergrund zu behaften ... wenns nich in deinen kopf reinwill meinetwegen. es ist so fertig aus
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Old 08/11/2010, 16:26   #24
 
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So, ich mache mal ein Bsp was man brauchen könnte...

Ich habe hier ein Script:
PHP Code:
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <ListViewConstants.au3>
#include <GUIListBox.au3>
#include <GUIListView.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <INet.au3>
#include <String.au3>

Global $ReleaseLinks$ReleaseNames$Releases
$ReleaseViewer 
GUICreate("Release of TeamWork / OpenSource"493462244135)
$ReleaseListView GUICtrlCreateListView("Nr|Name"048489149)
GUICtrlSendMsg(-1$LVM_SETCOLUMNWIDTH050)
GUICtrlSendMsg(-1$LVM_SETCOLUMNWIDTH1434)
_FillRelease()
$Headline GUICtrlCreateLabel("Release List of Teamwork / Open Source"8848433)
GUICtrlSetFont(-1188000"MS Sans Serif")
$ReleaseEdit GUICtrlCreateEdit(""0200489257)
GUICtrlSetData(-1"Release")
GUISetState(@SW_SHOW)
While 
1
    $nMsg 
GUIGetMsg()
    Switch 
$nMsg
        
Case -3
            
Exit
    EndSwitch
WEnd
Func _FillRelease
()
    
Local $Source _INetGetSource("http://www.elitepvpers.com/forum/4story/688360-opensource-unsere-source-4-4story-teamwork.html")
    
$ReleaseLinks _StringBetween($Source'Release: <a href="''" target="_blank">')
    
$ReleaseNames _StringBetween($Source'" target="_blank">''</a><br />')
    
$Releases _StringBetween($Source'Releases: ''<br />')
    For 
$i 0 To $Releases[0] - 1
        GUICtrlCreateListViewItem
($i "|" $ReleaseNames[$i], $ReleaseListView)
    
Next
EndFunc   
;==>_FillRelease 
Das ist fast fertig, es muss nur noch den Beitrag lesen.
Hat wer intresse es fertig zu machen ?

Addet mich in Skype elite.mattthias
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Old 08/11/2010, 18:57   #25
 
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Italian wen ich dein sourcecode mache und den hack dan starte dan kommt
irgenteine fehler meldung pls help^^
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Old 08/11/2010, 20:07   #26
 
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Bei mir kommt immer Error:#include <NomadMemory.au3> obwohl ich die im iclude ordner habe pls help
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Old 08/11/2010, 20:37   #27
 
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@EmoStyler, welche ?
@xk1ll3xjo, ich vermute mal nicht, zeig mal screenshot
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Old 08/11/2010, 21:46   #28
 
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Line1184 (File "C:\Users\****\Desktop\4story offi hack.exe"):
Error:Unknown function name.
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Old 08/11/2010, 21:56   #29
 
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Das heisst er kennt die FUnction in Line 1184 nicht

[RELEASE (folgt noch vollständig)]
Uppchat Value ist jetzt 9
TClient habe ich bereits ByPassed, screen folgt gleich
Hochladen kann ich sie noch nicht, is nochn Bug drin.
GM Chat such ich noch.

Wer Intresse hat mir beim Suchen zu helfen, ich freu mich

MfG Mattthias
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Old 08/11/2010, 22:18   #30
 
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Ists möglich GM Chat zu finden ?
Ich denke mal nicht oder?
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