Quote:
Originally Posted by castor4878
"town portal" is a cryptic (not clear) wording.
a portal definition definition, as well as a gatekeeper definition, defines the map *and* coordinates (location) where the toon is moved when it does enter a portal or uses a gatekeeper service.
a spawn point definition contains the coordinates of the area where a toon is moved when it does "town".
"For next uses, you simply open the monster.sdata file - you don't select the monsterEx.sdata, it is automatically detected and used by the tool." (in )
or your questions could be:
- how to type-in "select * from Mobs" (or MobItems)
- how to right-click in the result pane and click "select all" then "copy with headers"
but it seems to me that the responses are very very obvious.
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1: so i need to look in the spawn in the map? and add there then? and not portal in the map?
2: i never open the ex sdata but when i open the new monster.sdata i got with every mob it still just show the old mobs i hade. but if i open it 2 times and have both open (just open monstersdata 2 times i get the new mobs the secound time. i can't seem to just replace the new monstersdata with the old and get them working so i can start adding drops and stuff like that.
i just tried import from the file i got in here post number 6 and post number 4 that is the monster.sdata i want to add. mabe i need to do the ex again? import all the monster to the db and export it back out again and make the ex file one more time? becouse i need to add mobitems for the new mobs too right? this is new to me. adding stuff in both db and shtool.
but i love your tool and i can't find (in your tut) how to add new stuff that's not already there.. if i have it in shtool yes np sql file helps me out. or if i have it in db export it back out like i needed to make the ex file for monster and monsteritems. but when i don't have any of it. i'm stuck LOL
Nmber 1 is fixed. sorry. was just in a deap balck hole and my brain.exe didn't work:-P
but number 2 i still have a problem with. how do i add the new mobs ? when i open the new sdata. it don't make an sql file. that might be becouse i don't have mobitems for those mobs. so i need to change everything manualy? add one and one mob to the existing monster.sdata i now have to make this work?
or is there anyone that have a
csv file i can use out there that starts with start with
'RowId' so i can add just the new mobs?