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D2Nt Bluebird Problem '' missing ; ''

Discussion on D2Nt Bluebird Problem '' missing ; '' within the Diablo 2 forum part of the Other Online Games category.

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Old   #1
 
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D2Nt Bluebird Problem '' missing ; ''

Bot läuft ansonsten super und alle 10 mins stoppt er:

Syntax error: missing ; before statement

Bitte um Hilfe!

EDIT: Was ich bemerkt habe sobald der Bot stehen bleibt liegt meistens ein blaues Juwel auf dem Boden!

Sirsten is offline  
Old 08/26/2010, 11:36   #2
 
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da fehlt nen ; oder nen } in dem NTItemparser.ntl schau mal nach
Bill D'Schirmschoner is offline  
Old 08/26/2010, 11:39   #3
 
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Quote:
Originally Posted by grozet View Post
da fehlt nen ; oder nen } in dem NTItemparser.ntl schau mal nach
Ich habe da allerdings nichts verändert und ehrlich gesagt , weis ich nicht worauf ich achten muss also wo es fehlen könnte ...
Sirsten is offline  
Old 08/26/2010, 11:43   #4
 
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1. Poste es doch in den richtigen Topic.
2. Hast du evtl. nen Fehler in deine Pickit gebaut?..
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Old 08/26/2010, 12:06   #5
 
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Quote:
Originally Posted by maximus_121 View Post
1. Poste es doch in den richtigen Topic.
2. Hast du evtl. nen Fehler in deine Pickit gebaut?..
könnte sein die pickit habe ich verändert ansonsten nichts!

soll ich sie mal uploaden ? oder kannst du mir vielleicht per icq helfen? wäre supi
Sirsten is offline  
Old 08/26/2010, 12:12   #6
 
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Part1:
// ##### Essences ##########################
//[Name] == TwistedEssenceOfSuffering
//[Name] == ChargedEssenceOfHatred
//[Name] == BurningEssenceOfTerror
//[Name] == FesteringEssenceOfDestruction

// ##### Helms #########################
[Name] == GrimHelm && [Quality] == unique # [LifeLeech] >= 8 && [ManaLeech] >= 8 && [DamageResist] >= 20 // Vampire Gaze
[Name] == Shako && [Quality] == unique # [Defense] >= 98 // Harlequin Crest
[Name] == Demonhead && [Quality] == unique # [EnhancedDefense] >= 100 && [LifeLeech] >= 10 && [Strength] >= 30 // Andariel's Visage
[Name] == BoneVisage && [Quality] == unique # [Sockets] >= 2 && [Defense] >= 450 && [Strength] >= 35 // Giant Skull
[Name] == SpiredHelm && [Quality] == unique # [PassiveColdMastery] >= 15 && [Dexterity] >= 10 // Nightwing's Veil
[Name] == Corona && [Quality] == unique // Crown of ages

// ##### Armor #########################
[Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35 // Skin of the Vipermagi
[Name] == Wyrmhide && [Quality] == unique && [Flag] != ethereal # [Defense] >= 1000 && [FireResist] >= 35 // Skin of the Vipermagi
[Name] == MeshArmor && [Quality] == unique # [EnhancedDefense] >= 220 // Shaftstop
//[Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Skullder's Ire
//[Name] == TemplarCoat && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Guardian Angel
[Name] == DuskShroud && [Quality] == unique && [Flag] != ethereal # ([PassiveFireMastery] >= 15 || [PassiveLtngMastery] >= 15 || [PassiveColdMastery] >= 15) // Ormus' Robes
//[Name] == BalrogSkin && [Quality] == unique # [ItemAllSkills] >= 2 && [EnhancedDefense] >= 180 // Arkaine's Valor
//[Name] == WireFleece && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // The Gladiator's Bane
[Name] == KrakenShell && [Quality] == unique # [DamageResist] >= 25 && [Strength] >= 50 // Leviathan
[Name] == SacredArmor && [Quality] == unique // Tyrael's Might

// ##### Shields #################E######
//[Name] == GrimShield && [Quality] == unique // Lidless Wall
//[Name] == Monarch && [Quality] == unique // Stormshield

// ##### Gloves ##################V######
[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 && [ItemMagicBonus] >= 40 // Chance Guards
[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 // Magefist
[Name] == BattleGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 71 && [EnhancedDefense] >= 30 && [FCR] >= 20 // Magefist
[Name] == CrusaderGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 98 && [EnhancedDefense] >= 30 && [FCR] >= 20 // Magefist
[Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 110 && [Strength] >= 15 && [LifeLeech] >= 10 // Dracul's Grasp[
[Name] == OgreGauntlets && [Quality] == unique // Steelrend

// ##### Boots ##################R#######
[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Hotspur
[Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 210 && [MaxHP] >= 65 // Waterwalk
//[Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 190 // Silkweave
[Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemMagicBonus] >= 50 // War Traveler
[Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Gore Rider
[Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal # [Defense] >= 210 && [EnhancedDefense] >= 200 // Gore Rider
[Name] == ScarabshellBoots && [Quality] == unique # [Strength]+[Vitality] >= 30 // Sandstorm Trek
//[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 20 && [SkillSkeletonMastery] >= 2 // Marrowwalk
[Name] == MyrmidonGreaves && [Quality] == unique // Shadow Dancer

// ##### Belts ###################A######
[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80 // Goldwrap
[Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [DamageResist] >= 15 && [LifeLeech] >= 8 // String of Ears
//[Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Thundergod's Vigor
//[Name] == VampirefangBelt && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 7 // Nosferatu's Coil
[Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 && [Vitality] >= 40 && [DamageResist] >= 15 // Verdungo's Hearty Cord
[Name] == SpiderwebSash && [Quality] == unique // Arachnid Mesh


// ##### Barbarian Helms ###########M####
[Name] == SlayerGuard && [Quality] == unique # [EnhancedDefense] >= 200 && [LifeLeech] >= 6 // Arreat's Face

// ##### Druid Pelts ###################
//[Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Jalal's Mane

// ##### Paladin Shields ###############
[Name] == GildedShield && [Quality] == unique // Herald Of Zakarum
//[Name] == ZakarumShield && [Quality] == unique

// ##### Necromancer Shrunken Heads ####
[Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Homunculus
[Name] == BloodlordSkull && [Quality] == unique && [Flag] != ethereal # [NecromancerSummoningSkillTab]+[PoisonAndBoneSkillTab]+[CursesSkillTab] >= 9 // Darkforce Spawn

// ##### Axes ##########################
[Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 5 && [EnhancedDamage] >= 260 // Rune Master
[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 // Death Cleaver

// ##### Bows ##########################
//[Name] == HydraBow && [Quality] == unique // Windforce

// ##### Crossbows #####################

// ##### Daggers #######################
//[Name] == BoneKnife && [Quality] == unique // Wizardspike

// ##### Maces #########################

// ##### Polearms ######################
//[Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 // Bonehew
//[Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [LifeLeech] >= 11 // The Reaper's Toll
//[Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 200 // Tomb Reaver

// ##### Scepters ######################
//[Name] == MightyScepter && [Quality] == unique # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [PaladinSkills] >= 2 && [IAS] >= 20 // Heaven's Light
//[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemNormalDamage] >= 70 && [ItemReqPercent] <= -60 // The Redeemer
//[Name] == Caduceus && [Quality] == unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 2 // Astreon's Iron Ward

// ##### Spears ########################

// ##### Staves ########################
[Name] == ElderStaff && [Quality] == unique // Ondal's Wisdom

// ##### Swords ########################
//[Name] == ColossusBlade && [Quality] == unique // The Grandfather

// ##### Throwing ######################

// ##### Wands #########################
[Name] == UnearthedWand && [Quality] == unique // Death's Web

// ##### Amazon Weapons ################
[Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal // Titan's Revenge

// ##### Assassin Katars ###############

// ##### Sorceress Orbs ################
//[Name] == SwirlingCrystal && [Quality] == unique // The Oculus
[Name] == EldritchOrb && [Quality] == unique # [sorceressskills] == 3 && ([passivefiremastery] == 20 || [passiveltngmastery] == 20) // Eschuta's Temper
[Name] == DimensionalShard && [Quality] == unique // Death's Fathom

// ##### Circlets ######################
[Name] == Tiara && [Quality] == unique && [Flag] != ethereal # [Defense] >= 170 && [FireResist] >= 70 // Kira's Guardian
[Name] == Diadem && [Quality] == unique // Griffon's Eye

// ##### Rings #########################
[Type] == ring && [Quality] == unique


// ##### Amulets #######################
//[Type] == amulet && [Quality] == unique


// ##### Jewels ########################
[Type] == jewel && [Quality] == unique


// ##### Small Charms ##################
[Name] == SmallCharm && [Quality] == unique

// ##### Large Charms ##################
[Name] == LargeCharm && [Quality] == unique

// ##### Grand Charms ##################
//[Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 10 && [ItemMagicBonus] >= 20

// ##### Angelic Raiment ###############
//[Name] == RingMail && [Quality] == set // Angelic Mantle
//[Name] == Sabre && [Quality] == set // Angelic Sickle
//[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo
//[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings

// ##### Arcanna's Tricks ##############
//[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign
//[Name] == SkullCap && [Quality] == set // Arcanna's Head
//[Name] == LightPlate && [Quality] == set // Arcanna's Flesh
//[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand

// ##### Arctic Gear ###################
//[Name] == QuiltedArmor && [Quality] == set // Arctic Furs
//[Name] == LightBelt && [Quality] == set // Arctic Binding
//[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts
//[Name] == ShortWarBow && [Quality] == set // Arctic Horn

// ##### Berseker's Arsenal ############
//[Name] == Helm && [Quality] == set // Berserker's Headgear
//[Name] == SplintMail && [Quality] == set // Berserker's Hauberk
//[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet

// ##### Cathan's Traps ################
//[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal
//[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil
//[Name] == ChainMail && [Quality] == set // Cathan's Mesh
//[Name] == Mask && [Quality] == set // Cathan's Visage

// ##### Civerb's Vestment #############
//[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel
//[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon
//[Name] == LargeShield && [Quality] == set // Civerb's Ward

// ##### Cleglaw's Brace ###############
//[Name] == LongSword && [Quality] == set // Cleglaw's Tooth
//[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers
//[Name] == SmallShield && [Quality] == set // Cleglaw's Claw

// ##### Death's Disguise ##############
//[Name] == WarSword && [Quality] == set // Death's Touch
//[Name] == LeatherGloves && [Quality] == set // Death's Hand
//[Name] == Sash && [Quality] == set // Death's Guard

// ##### Hsaru's Defense ###############
//[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist
//[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay
//[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel

// ##### Infernal Tools ################
//[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium
//[Name] == GrimWand && [Quality] == set // Infernal Touch
//[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign

// ##### Iratha's Finery ###############
//[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord
//[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil
//[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar
//[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff

// ##### Isenhart's Armory #############
//[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand
//[Name] == FullHelm && [Quality] == set // Isenhart's Horns
//[Name] == BreastPlate && [Quality] == set // Isenhart's Case
//[Name] == GothicShield && [Quality] == set // Isenhart's Parry

// ##### Milabrega's Regalia ###########
//[Name] == KiteShield && [Quality] == set // Milabrega's Orb
//[Name] == AncientArmor && [Quality] == set // Milabrega's Robe
//[Name] == WarScepter && [Quality] == set // Milabrega's Rod
//[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem

// ##### Sigon's Steel #################
//[Name] == GreatHelm && [Quality] == set // Sigon's Visor
//[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
//[Name] == Greaves && [Quality] == set // Sigon's Sabot
//[Name] == TowerShield && [Quality] == set // Sigon's Guard
//[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
//[Name] == Gauntlets && [Quality] == set // Sigon's Gage

// ##### Tancred's Battlegear ##########
//[Name] == BoneHelm && [Quality] == set // Tancred's Skull
//[Name] == FullPlateMail && [Quality] == set // Tancred's Spine
//[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails
//[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill
//[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird

// ##### Vidala's Rig ##################
//[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare
//[Name] == LongBattleBow && [Quality] == set // Vidala's Barb
//[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush
//[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock

// ##### Aldur's Watchtower ############
//[Name] == Hunter'sGuise && [Quality] == set // Aldur's Stony Gaze
//[Name] == BattleBoots && [Quality] == set // Aldur's Advance
//[Name] == ShadowPlate && [Quality] == set // Aldur's Deception
//[Name] == JaggedStar && [Quality] == set // Aldur's Rhythm

// ##### Bul Kathos' Children ##########
//[Name] == ColossusBlade && [Quality] == set // Bul-Kathos' Sacred Charge
//[Name] == MythicalSword && [Quality] == set // Bul-Kathos' Tribal Guardian

// ##### Cow King's Leathers ###########
//[Name] == WarHat && [Quality] == set // Cow King's Horns
//[Name] == StuddedLeather && [Quality] == set // Cow King's Hide
//[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves

// ##### The Disciple ##################
//[Type] == amulet && [Quality] == set # [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads
//[Name] == BrambleMitts && [Quality] == set // Laying of Hands
//[Name] == DuskShroud && [Quality] == set // Dark Adherent
//[Name] == DemonhideBoots && [Quality] == set // Rite of Passage
//[Name] == MithrilCoil && [Quality] == set // Credendum

// ##### Griswold's Legacy #############
//[Name] == OrnatePlate && [Quality] == set # [Defense] >= 920 // Griswold's Heart
//[Name] == Corona && [Quality] == set # [EnhancedDefense] >= 55 // Griswold's Valor
//[Name] == Caduceus && [Quality] == set # [Sockets] >= 3 && [EnhancedDamage] >= 200 // Griswold's Redemption
//[Name] == VortexShield && [Quality] == set # [Defense] >= 290 // Griswold's Honor

// ##### Heaven's Brethren #############
//[Name] == Cuirass && [Quality] == set // Haemosu's Adamant
//[Name] == ReinforcedMace && [Quality] == set // Dangoon's Teaching
//[Name] == Ward && [Quality] == set // Taebaek's Glory
//[Name] == SpiredHelm && [Quality] == set // Ondal's Almighty

// ##### Hwanin's Majesty ##############
//[Name] == GrandCrown && [Quality] == set // Hwanin's Splendor
//[Name] == Bill && [Quality] == set // Hwanin's Justice
//[Name] == TigulatedMail && [Quality] == set // Hwanin's Refuge
//[Name] == Belt && [Quality] == set # [LightMinDam] == 3 && [LightMaxDam] == 33 // Hwanin's Blessing

// ##### Immortal King #################
//[Name] == WarBelt && [Quality] == set // Immortal King's Detail
//[Name] == AvengerGuard && [Quality] == set // Immortal King's Will
//[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher
//[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage
//[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge
//[Name] == WarBoots && [Quality] == set // Immortal King's Pillar

// ##### M'avina's Battle Hymn #########
//[Name] == Diadem && [Quality] == set // M'avina's True Sight
//[Name] == GrandMatronBow && [Quality] == set // M'avina's Caster
//[Name] == KrakenShell && [Quality] == set // M'avina's Embrace
//[Name] == BattleGauntlets && [Quality] == set // M'avina's Icy Clutch
//[Name] == SharkskinBelt && [Quality] == set // M'avina's Tenet

// ##### Natalya's Odium ###############
//[Name] == GrimHelm && [Quality] == set // Natalya's Totem
//[Name] == ScissorsSuwayyah && [Quality] == set // Natalya's Mark
//[Name] == LoricatedMail && [Quality] == set // Natalya's Shadow
//[Name] == MeshBoots && [Quality] == set // Natalya's Soul

// ##### Naj's Ancient Vestige #########
//[Name] == Circlet && [Quality] == set // Naj's Circlet
//[Name] == HellforgePlate && [Quality] == set // Naj's Light Plate
//[Name] == ElderStaff && [Quality] == set // Naj's Puzzler

// ##### Orphan's Call #################
//[Name] == WingedHelm && [Quality] == set // Guillaume's Face
//[Name] == RoundShield && [Quality] == set // Whistan's Guard
//[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin
//[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride

// ##### Sander's Folly ################
//[Name] == Cap && [Quality] == set # [ItemMagicBonus] == 35 // Sander's Paragon
//[Name] == BoneWand && [Quality] == set // Sander's Superstition
//[Name] == HeavyGloves && [Quality] == set # [MaxHP] == 40 // Sander's Taboo
//[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 10 && [Strength] == 5 // Sander's Riprap

// ##### Sazabi's Grand Tribute ########
//[Name] == Basinet && [Quality] == set // Sazabi's Mental Sheath
//[Name] == CrypticSword && [Quality] == set // Sazabi's Cobalt Redeemer
//[Name] == BalrogSkin && [Quality] == set // Sazabi's Ghost Liberator

// ##### Tal Rasha's Wrappings #########
//[Name] == SwirlingCrystal && [Quality] == set // Tal Rasha's Lidless Eye
//[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest
//[Name] == LacqueredPlate && [Quality] == set // Tal Rasha's Guardianship
//[Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation
//[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 10 // Tal Rasha's Fine-Spun Cloth

// ##### Trang-Oul's Avatar ############
//[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise
//[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales
//[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing
//[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth
//[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws

// ##### Helms #########################
//[Type] == helm && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] == 15 // Delirium or Dream

// ##### Armor #########################
[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 15 // Enigma
[Type] == armor && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 3) && [EnhancedDefense] == 15 // Variable
[Type] == armor && [Quality] == normal # [Defense] >= 700 && [Sockets] == 0 // Cubing also Money Maker
[Type] == armor && [Class] == elite && [Quality] >= normal # [Defense] >=10000 //Money Maker

// ##### Shields #######################
//[Type] == shield && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] == 15 // Dream
[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 // Phoenix or Spirit

// ##### Gloves ########################

// ##### Boots #########################

// ##### Belts #########################

// ##### Barbarian Helms ###############
//[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 4 // Delirium
//[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 4 // Delirium
//[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 4 // Delirium

// ##### Druid Pelts ###################
//[Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 4 // Delirium

// ##### Paladin Shields ###############
[Type] == auricshields && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [FireResist] >= 45 // Dream or Spirit
[Type] == auricshields && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [fireresist] >= 45 && ([Sockets] == 0 || [Sockets] == 4) // Exile base

// ##### Necromancer Shrunken Heads ####
//[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 4 // Splender
//[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 4 // Splender

// ##### Axes ##########################
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 15 // Grief
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying

// ##### Bows ##########################
[Type] == bow && [Class] == elite && [Quality] == superior # ([Sockets] == 4 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Faith or Breath of the Dying
[Name] == GreatBow && [Quality] == superior # [Sockets] == 0 && [EnhancedDamage] >= 15 // Faith
([Name] == CrusaderBow || [Name] == HydraBow) && [Quality] == superior # ([Sockets] == 0 ||[Sockets] == 4 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying

// ##### Crossbows #####################
([Name] == GorgonCrossbow || [Name] == ColossusCrossbow) && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 // Faith

// ##### Daggers #######################

// ##### Javelins ######################

// ##### Maces #########################
[Name] == Flail && [Quality] == superior # [Sockets] >= 4 && [EnhancedDamage] == 15 && [ToHit] == 3 // Heart of the Oak
[Name] == Flail && [Quality] == superior # [Sockets] >= 0 && [EnhancedDamage] == 15 && [ToHit] == 3 // Cta

// ##### Polearms ######################
//[Type] == polearm && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] >= 4 // Variable

// ##### Scepters ######################
[Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillHolyShield] == 3 // Call to Arms
[Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillBlessedHammer]+[SkillConcentration] >= 6 // Call to Arms
[Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillFistOfTheHeavens]+[SkillConviction] >= 5 // Call to Arms
([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # [Sockets] == 0 && [SkillFistOfTheHeavens]+[SkillConviction] >= 5

Part2:

// ##### Spears ########################

// ##### Staves ########################
[Type] == staff && [Quality] <= superior # [Sockets] == 4 && [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == gnarledstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == battlestaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == cedarstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == gothicstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == elderstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)

// ##### Swords ########################
[Name] == CrystalSword && [Quality] == superior # [Sockets] >= 4 && [EnhancedDamage] == 15 && [ToHit] == 3 // Call to Arms/Spirit
//([Name] == Zweihander || [Name] == ColossusBlade) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 5 // Grief
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying
[Name] == PhaseBlade && [Quality] == superior # ([Sockets] == 0 || [Sockets] >= 5) && [EnhancedDamage] == 15 // Last Wish/Grief

// ##### Throwing ######################

// ##### Wands #########################
//[Type] == wand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear]+[SkillBoneSpirit] >= 4 // White

// ##### Amazon Weapons ################
//[Type] == amazonbow && [Class] == elite && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 && [BowAndCrossbowSkillTab] == 3 // Faith

// ##### Assassin Katars ###############
([Name] == Suwayyah || [Name] == ScissorsSuwayyah) && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDamage] >= 15 // Chaos

// ##### Sorceress Orbs ################

// ##### Circlets ######################

// ##### Runes #########################
//[Name] == ElRune
//[Name] == EldRune
//[Name] == TirRune
//[Name] == NefRune
//[Name] == EthRune
//[Name] == IthRune
//[Name] == TalRune
//[Name] == RalRune
//[Name] == OrtRune
//[Name] == ThulRune
//[Name] == AmnRune
//[Name] == SolRune
//[Name] == ShaelRune
//[Name] == DolRune
//[Name] == HelRune
//[Name] == IoRune
//[Name] == LumRune
//[Name] == KoRune
//[Name] == FalRune
[Name] == LemRune
[Name] == PulRune
[Name] == UmRune
[Name] == MalRune
[Name] == IstRune
[Name] == GulRune
[Name] == VexRune
[Name] == OhmRune
[Name] == LoRune
[Name] == SurRune
[Name] == BerRune
[Name] == JahRune
[Name] == ChamRune
[Name] == ZodRune

// ##### Gems ##########################
//[Name] == ChippedAmethyst
//[Name] == ChippedDiamond
//[Name] == ChippedEmerald
//[Name] == ChippedRuby
//[Name] == ChippedSapphire
//[Name] == ChippedSkull
//[Name] == ChippedTopaz
//[Name] == FlawedAmethyst
//[Name] == FlawedDiamond
//[Name] == FlawedEmerald
//[Name] == FlawedRuby
//[Name] == FlawedSapphire
//[Name] == FlawedSkull
//[Name] == FlawedTopaz
//[Name] == Amethyst
//[Name] == Diamond
//[Name] == Emerald
//[Name] == Ruby
//[Name] == Skull
//[Name] == Sapphire
//[Name] == Topaz
//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[Name] == FlawlessEmerald
//[Name] == FlawlessRuby
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz
//[Name] == PerfectAmethyst
//[Name] == PerfectDiamond
//[Name] == PerfectEmerald
//[Name] == PerfectRuby
//[Name] == PerfectSapphire
//[Name] == PerfectSkull
//[Name] == PerfectTopaz

// ##### Potions #######################
//[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
[Name] == GreaterManaPotion
[Name] == SuperManaPotion
[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion

// ##### Keys ##########################
//[Name] == KeyOfTerror
//[Name] == KeyOfHate
//[Name] == KeyOfDestruction

// ##### Gold ##########################
[Type] == gold # [Gold] >= 4000

// ##### Helms #########################
[Type] == helm && [Class] == elite && [Quality] >= magic # [Defense] >= 300 && [itemtohitpercentperlevel] >= 1
//[Type] == helm && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3

// ##### Armor #########################
[Type] == armor && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && ([MaxHP] >= 90 || [FHR] >= 24 || [ItemPoisonLengthResist] >= 75)
[Type] == armor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] >= 60 && [itemlevelreq] <= 30

// ##### Shields #######################
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [FBR] >= 15
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [MaxHP] >=50

// ##### Gloves ########################
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 25
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 10
[Type] == gloves && [Quality] == magic && [Flag] != ethereal # [IAS] >= 20 && ([javelinandspearskilltab] == 3 || [bowandcrossbowskilltab] == 3)

// ##### Boots #########################
[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 80
[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60

// ##### Belts #########################
[Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 20 && ([
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Old 08/26/2010, 12:12   #7
 
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Part2:

// ##### Barbarian Helms ###############
[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == barbarianitem && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 0 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 0 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3

// ##### Druid Pelts ###################
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 2
[Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [DruidSkills] >= 2 && [SkillTornado] == 3
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3) && [SkillFury] >= 2
[Type] == pelt && [Quality] == rare # ([DruidSkills]+[ShapeShiftingSkillTab]+[SkillFury] >= 2) && [itemtohitpercentperlevel] >= 1
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && ([SkillArmageddon] == 3 || [SkillVolcano] == 3 || [SkillFissure] == 3)

// ##### Paladin Shields ###############
[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 15

// ##### Necromancer Shrunken Heads ####
[Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2
[Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2

// ##### Axes ##########################
[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 250 && [IAS] >= 10

// ##### Bows ##########################

// ##### Crossbows #####################

// ##### Daggers #######################

// ##### Javelins ######################

// ##### Maces #########################
([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10

// ##### Polearms ######################
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10

// ##### Scepters ######################
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10

// ##### Spears ########################
[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20

// ##### Staves ########################

// ##### Swords ########################
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
//([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 0 || [ManaLeech] >= 0)

// ##### Throwing ######################

// ##### Wands #########################

// ##### Amazon Weapons ################
[Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10 && [ItemSkillOnHit] >= 0
[Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10 && [ItemSkillOnHit] >= 0
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] >= magic # [IAS] >= 30 && [AmazonSkills]+[javelinandspearskilltab] >= 4

// ##### Assassin Katars ###############
([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] >= magic # [SkillLightningSentry] == 3 && [trapsskilltab] == 3
//([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] >= magic # [SkillLightningSentry] == 3 && ([trapsskilltab] == 3 || [assassinskills] >= 2)

// ##### Sorceress Orbs ################
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe&& [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [Lightning] == 3 && [FCR] >= 10

[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10

// ##### Circlets ######################
[Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHP] >= 80 || [FRW] >= 30 || [FCR] >= 20 || [ItemMagicBonus] >= 50 || [ItemGoldBonus] >= 100 || [MinDamage] >= 30 || [MaxDamage] >= 30)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 40
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [Dexterity] >= 10) && ([FRW] >= 30 || [FCR] >= 20)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && ([FRW] == 30 || [FCR] == 20)


// ##### Rings #########################
[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 40) && (([FireResist] >= 15 && [LightResist] >= 15) || [MaxMana] >= 100)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 20
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 60 && [MaxHP] >= 25 && ([Strength] >= 15 || [Dexterity] >= 13)
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [LifeLeech]+[ManaLeech] >= 9
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0)
[Type] == ring && [Quality] >= magic # [ItemMagicBonus] == 40
//[Type] == ring && [Quality] >= magic # [FCR] == 10 && ([ItemMagicBonus] >= 20 || [Strength] >= 15)


// ##### Amulets #######################
[Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && ([FCR] >= 10 || [Strength] >= 22)
[Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && ([MaxHP] >= 70 || [Dexterity] >= 22)
//[Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && [ItemMagicBonus] >= 20
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [Strength]+[Dexterity] >= 15
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 60 && [MaxHP] >= 30 && ([Strength] >= 15 || [Dexterity] >= 5)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)

// ##### Jewels ########################
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 9 || [Dexterity] >= 9)
[Type] == jewel && [Quality] == magic # [FireResist] == 15 && [LightResist] == 15 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 22
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 15
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 5 && ([Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [FHR] >= 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 || [ItemDamageToMana] >= 7) && [FHR] >= 7 && [ItemReqPercent] <= -15

// ##### Small Charms ##################
[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 15) || [MaxMana] >= 17 || ([FireResist] >= 11 && [LightResist] >= 11)) && ([MaxHP] >= 15 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
//[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30
//[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
[Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
//[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] == 7
[Name] == SmallCharm && [Quality] == magic # [MaxHP] == 20
[//Name] == SmallCharm && [Quality] == magic # [FireResist] == 5 && [LightResist] == 5
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 ||[PoisonResist] >= 11)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxHP] >= 10


// ##### Large Charms ##################

// ##### Grand Charms ##################
[Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 30 || [Strength] >= 6 || [Dexterity] >= 6 || [FHR] >= 12)
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [ToHit] >= 100
//[Name] == GrandCharm && [Quality] == magic # [Strength] == 4
[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] == 1
Sirsten is offline  
Old 08/26/2010, 12:17   #8
 
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habs geupped jmd ne idee auf lager?
Sirsten is offline  
Old 08/26/2010, 12:21   #9
 
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Welchen Bereich hast du denn geändert?^^
maximus_121 is offline  
Old 08/26/2010, 12:30   #10
 
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hmm nimm einfach wieder die alte -.-^

ganz einfach

Edit : sonst check sie mit dem public bot durch ( der hat ne extra funktion )

das klappt ganz gut
7daysjust is offline  
Old 08/26/2010, 12:45   #11
 
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krieg die krise wenn ich ne 4 meter lange pick seh.... die in keiner codebox is.
wirst doch wissen was du verändert hast!


Quote:
7daysjust
hmm nimm einfach wieder die alte -.-^

ganz einfach

Edit : sonst check sie mit dem public bot durch ( der hat ne extra funktion )

das klappt ganz gut
darunter kann man sich jez als neuling rein gar nix vorstellen.


schau dir das mal an ->

oder wechsle zu sternenloopers nt.

closed
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