Register for your free account! | Forgot your password?

You last visited: Today at 17:12

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Cloud saint's jar.

Discussion on Cloud saint's jar. within the CO2 Private Server forum part of the Conquer Online 2 category.

Closed Thread
 
Old   #1
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
Cloud saint's jar.

Hello people, I was bored so I wanted to implement the cloud saints jar so I sniffed the packet but what is weird is there's no packet sent when you kill the needed monster, so how exactly do you increase the "killed" meter.
Picture.

Thanks.
Kratos.
diedwarrior is offline  
Old 08/12/2012, 22:55   #2
 
shadowman123's Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 1,525
Received Thanks: 230
Rofl nah u didnt Check what happened well heres what happens :-

when u talk to npc he Send u ConquerItem packet 1008 with Cloudsaint jar ID , Type , Required kills Then Attack packet 1022 is sent to player with attack subtype = 36 thats all i remember for now ..ill check mine later with ya GL
shadowman123 is offline  
Thanks
1 User
Old 08/12/2012, 22:58   #3
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
I thought its all about the packet 1008 :O so I filtered all others, okay ill try using the subtype now.

Thanks a lot shadowman, this can be closed.
diedwarrior is offline  
Old 08/13/2012, 02:04   #4
 
{ Angelius }'s Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 991
Received Thanks: 1,107
before you add the jar to the player's inventory...

jar.Dura = required Amount of kills
jar.MaxDura = Monster Type

Monster types are stored in one of the ini files in the client folder i forgot which one

Now when the player hover with his mouse over the jar the attack packet with the subtype that was previously mentioned by shadowman123 (1002 -> 36) are sent to the server with the monster type at offset 24...

Use that packet and rewrite the player UID at offset 4 and write the kills amount as a uint at offset 28 and send it back to the client...

Good luck.
{ Angelius } is offline  
Thanks
3 Users
Old 08/13/2012, 02:24   #5
 
elite*gold: 0
Join Date: Nov 2009
Posts: 342
Received Thanks: 17
Quote:
Originally Posted by { Angelius } View Post
before you add the jar to the player's inventory...

jar.Dura = required Amount of kills
jar.MaxDura = Monster Type

Monster types are stored in one of the ini files in the client folder i forgot which one

Now when the player hover with his mouse over the jar the attack packet with the subtype that was previously mentioned by shadowman123 (1002 -> 36) are sent to the server with the monster type at offset 24...

Use that packet and rewrite the player UID at offset 4 and write the kills amount as a uint at offset 28 and send it back to the client...

Good luck.
ur mod is highly today
|xabi| is offline  
Closed Thread


Similar Threads Similar Threads
cabal saint's requim dmg hack
03/06/2012 - Trading - 0 Replies
HI I NEED DMG HACK ON CABAL OFICIAL EU EP SAINT'S REQUIM I PAY FOR DMG HACK AND THE VALUE OF INTEMS PLS MAIL ME BACK
Cloud nine
08/31/2010 - General Gaming Discussion - 2 Replies
Somthing for Cloud nine pls can help ? Bot or som hacks.... ty
Cloud Nine
12/10/2009 - General Gaming Discussion - 0 Replies
Need bot for game...
[Release] Basic Structure for Cloud Saint's Jar
08/19/2009 - CO2 PServer Guides & Releases - 1 Replies
I don't use LOTF or CoEmu but I know the quest has been release. This structure of the item packet is for the Jar. You have to find the method for adding a soul in the jar. I'm on the older client, I don't want to take the time to search... Length -> UInt16 //I think it's 36 like the other Type -> UInt16 //0x3F0 or 1008 UniqId -> UInt32 //Random Number ItemId -> UInt32 //750000 for the Jar ToKill -> UInt16 //0 to 65535 Type -> UInt16 //1 to 20 (Monster) SubType -> UInt16 //0x01 ->...
The Cloud Song D:
02/10/2006 - General Art - 12 Replies
Cloud Song :D



All times are GMT +2. The time now is 17:12.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.