Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Conquer Online 2 > CO2 Private Server
You last visited: Today at 07:17

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Help]Monsters move through everything

Discussion on [Help]Monsters move through everything within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
DragonStar's Avatar
 
elite*gold: 0
Join Date: Jun 2007
Posts: 286
Received Thanks: 409
[Help]Monsters move through everything

On loft monsters move on areas reg chars cant, like they can walk through
buildings, walls, over water, etc.

How do u go about fixing it so monsters can not move on and through things
that they shouldnt b able too
DragonStar is offline  
Old 09/08/2008, 16:19   #2
 
$HaDoW's Avatar
 
elite*gold: 0
Join Date: Sep 2007
Posts: 285
Received Thanks: 78
they do that in every scource -_-
$HaDoW is offline  
Old 09/08/2008, 17:05   #3
 
_Emme_'s Avatar
 
elite*gold: 1142
Join Date: Aug 2006
Posts: 2,464
Received Thanks: 1,161
no shadow,lol..
_Emme_ is offline  
Old 09/08/2008, 19:05   #4
 
elite*gold: 20
Join Date: Apr 2008
Posts: 2,281
Received Thanks: 912
You need to load the DMaps. Cofuture Reloaded does this, so you can use that as an example.
kinshi88 is offline  
Old 09/08/2008, 20:59   #5
 
elite*gold: 0
Join Date: Oct 2007
Posts: 120
Received Thanks: 24
Quote:
Originally Posted by emildayan1 View Post
no shadow,lol..
what ??
i have shadow Source and i have monsters walk on water and walk on walls
elragal_30 is offline  
Old 09/08/2008, 21:38   #6
 
taguro's Avatar
 
elite*gold: 0
Join Date: Jun 2007
Posts: 387
Received Thanks: 64
Quote:
Originally Posted by elragal_30 View Post
what ??
i have shadow Source and i have monsters walk on water and walk on walls
You've probably just never seen it before, but it does happen. Another thing that happens like this is item drops. Sometimes they drop in places people can't get to.
taguro is offline  
Old 09/08/2008, 23:40   #7
 
elite*gold: 20
Join Date: Apr 2008
Posts: 2,281
Received Thanks: 912
Did no one read my post?

None of the released LOTF sources load DMaps, so monsters/items go where every they freaking want.

CoFuture Reloaded loads DMaps, which makes so monsters/items only go on walkable areas.
kinshi88 is offline  
Old 09/09/2008, 01:05   #8
 
DragonStar's Avatar
 
elite*gold: 0
Join Date: Jun 2007
Posts: 286
Received Thanks: 409
Quote:
Originally Posted by kinshi88 View Post
You need to load the DMaps. Cofuture Reloaded does this, so you can use that as an example.
lol looks fun to try to figure out how to do that in lotf, just got done lookn at
the cofuture one
DragonStar is offline  
Old 09/09/2008, 17:58   #9
 
elite*gold: 0
Join Date: Feb 2008
Posts: 668
Received Thanks: 160
Quote:
Originally Posted by kinshi88 View Post
Did no one read my post?

None of the released LOTF sources load DMaps, so monsters/items go where every they freaking want.

CoFuture Reloaded loads DMaps, which makes so monsters/items only go on walkable areas.
Were to find that in Future's source? What file and what name?
YukiXian is offline  
Old 09/10/2008, 00:56   #10
 
elite*gold: 0
Join Date: Feb 2008
Posts: 1,590
Received Thanks: 154
Quote:
Originally Posted by YukiXian View Post
Were to find that in Future's source? What file and what name?
Why can't you look through it yourself..

Also loading DMaps takes quite a bit of memory....
tao4229 is offline  
Old 09/10/2008, 15:16   #11
 
elite*gold: 0
Join Date: Feb 2008
Posts: 668
Received Thanks: 160
Quote:
Originally Posted by tao4229 View Post
Why can't you look through it yourself..

Also loading DMaps takes quite a bit of memory....
#EDIT# Were to place the DMaps? Were in the LOFT File?
YukiXian is offline  
Old 09/10/2008, 15:33   #12
 
elite*gold: 20
Join Date: Jan 2008
Posts: 2,338
Received Thanks: 490
LOTF dont load Dmaps....
~Yuki~ is offline  
Old 09/10/2008, 22:32   #13
 
elite*gold: 0
Join Date: Feb 2008
Posts: 1,590
Received Thanks: 154
Quote:
Originally Posted by lolmaster123 View Post
LOTF dont load Dmaps....
He means where could he copy + paste it from COFuture_Reloaded...

Yuki, it's not going to be a simple copy + paste, YOU'RE GOING TO HAVE TO DO SOME CODING YOURSELF. OH EM GEE.
tao4229 is offline  
Old 09/10/2008, 23:05   #14
 
elite*gold: 0
Join Date: Feb 2008
Posts: 240
Received Thanks: 10
Quote:
Originally Posted by tao4229 View Post
He means where could he copy + paste it from COFuture_Reloaded...

Yuki, it's not going to be a simple copy + paste, YOU'RE GOING TO HAVE TO DO SOME CODING YOURSELF. OH EM GEE.
rofl i like how u spelt oh em gee
Bottingpunk is offline  
Old 09/11/2008, 18:46   #15
 
elite*gold: 0
Join Date: Feb 2008
Posts: 668
Received Thanks: 160
Quote:
Originally Posted by tao4229 View Post
He means where could he copy + paste it from COFuture_Reloaded...

Yuki, it's not going to be a simple copy + paste, YOU'RE GOING TO HAVE TO DO SOME CODING YOURSELF. OH EM GEE.
Yeh, .. But were to place them!?
Or were I need start coding it, What .cs files!?
YukiXian is offline  
Reply


Similar Threads Similar Threads
How to move your EXP
07/09/2009 - CO2 Weapon, Armor, Effects & Interface edits - 9 Replies
/ini/info.ini (file to edit) ORIGIONAL Exp_XPos=275 Exp_YPos=675 AddExp_XPos=365 AddExp_YPos=675 My New Location
[help]Bug monsters move
09/05/2008 - CO2 Private Server - 16 Replies
someone knows how can I make the monsters do not go up walls, walk over water and walk on the gaps in suorce loft? help me plx:handsdown: their input will be thankful :D



All times are GMT +2. The time now is 07:17.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.