Code:
0 1 0 502 72030102
1 2 0 501 51000010 1 1 0 0 0 0 0 0 8
2 3 0 1010 2005 You~recieve~a~+8~chomsky~atom.
3 0 0 1022 0 gmlog/action2_log 320,%user_name,0,0,0,0,103,51000000,8
assuming 51000010 is the id for a normal chomskey atom and 72030102 is the box that holds them you can use this or find the action lines like this that are in your cq_action if you look you will find that it is probably already attached to the id 72030102 in your itemtype if you look under id action and follow that in your action it should look like this
the gmlog/action records them using it for you in the logs (pay attention to the ids used to make gm logs they will come in handy)
ok disecting this action
this part being the first line requires and takes a item by that data colum id
72030102
Code:
1 2 0 501 51000010 1 1 0 0 0 0 0 0 8
this is the opposite and will award the item 51000010 with the addlevel collum being 8 thus making the normal chomskey a +8 chomskey
Code:
2 3 0 1010 2005 You~recieve~a~+8~chomsky~atom.
this tells the player what they got in a system message
Code:
3 0 0 1022 0 gmlog/action2_log 320,%user_name,0,0,0,0,103,51000000,8
this records in your gmaction log the username and itemtype of the item that is awarded as well as the addlevel amount so that you can have a record of it in your gameserver folder