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experinced players interested beta testing
Discussion on experinced players interested beta testing within the Zero forum part of the MMORPGs category.
12/19/2011, 17:45
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#121
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elite*gold: 0
Join Date: Jan 2009
Posts: 1,164
Received Thanks: 42
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Quote:
Originally Posted by Kyra_Wyndmere
Did your guy check that out?? Cause it was taking less. Thanks for considering though.
Yuppers! Definitely puts a stop to people having TONS of accounts!
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gave players no reason to have more then 3 accounts
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12/19/2011, 19:05
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#122
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Join Date: Dec 2007
Posts: 427
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Cuts down server load as well not so many ppl on one IP
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12/20/2011, 00:14
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#123
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Join Date: Jan 2009
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Quote:
Originally Posted by dungeonmaster
Cuts down server load as well not so many ppl on one IP
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dont forget it also lets you know whos spamming accounts and making tons of fake ones or whos playing legit
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12/20/2011, 00:20
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#124
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elite*gold: 540
Join Date: May 2009
Posts: 1,593
Received Thanks: 591
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Quote:
Kyra_Wyndmere Did your guy check that out?? Cause it was taking less. Thanks for considering though.
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I will check it out lol I dont have "a" guy though we have a team and it is getting better and better
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12/20/2011, 00:41
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#125
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[quote=idlemonkey;14399892]
Quote:
Originally Posted by Kyra_Wyndmere
Did your guy check that out?? Cause it was taking less. Thanks for considering though.
I will check it out lol I dont have "a" guy though we have a team and it is getting better and better 
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also if you do deside to go in the ways of the masterful omni, consider adjusting zp amount of lotto to best fit your servers drop rates. you dont want it to be to hard to get cores or no one would use it and you would get raged at, and you dont want it to easy because then people get bored and every one has the same **** to quickly.
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12/20/2011, 05:29
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#126
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elite*gold: 540
Join Date: May 2009
Posts: 1,593
Received Thanks: 591
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Quote:
Originally Posted by Bladeofthedark
also if you do deside to go in the ways of the masterful omni, consider adjusting zp amount of lotto to best fit your servers drop rates. you dont want it to be to hard to get cores or no one would use it and you would get raged at, and you dont want it to easy because then people get bored and every one has the same **** to quickly.
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I will keep that in mind when I get to the point of editing the lottery ... but as far as having the same things as everyone hehe .. thats when its time to release new stuff .. or at least thats the plan anyways
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12/20/2011, 05:50
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#127
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Join Date: Jan 2009
Posts: 1,164
Received Thanks: 42
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Quote:
Originally Posted by idlemonkey
I will keep that in mind when I get to the point of editing the lottery ... but as far as having new things with everyone hehe .. thats when its time to release new stuff t .. or at least thats the plan anyways 
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its always best to fix the most annoying problems first, sure new stuff is nice but if you dont fix them problems first you will only be making more work for you self when some thing dose go wrong, and eventually when you do get around to the bugs if you release "too much" new stuff and you fix the bugs there is a chance your "added stuff" would only work with the "bugs"
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12/20/2011, 08:32
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#128
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elite*gold: 0
Join Date: Jan 2008
Posts: 190
Received Thanks: 30
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got 12 accnts since i started the server for lotto and Core process
and 2 of them i gave to my cousin when the reg page is down tempo
XD but ill request to delete some of them coz i only need few things like core-4 cells dont need the lotto no more since they actually fixed the super add npc
and same thing i dont have alot of time since i have work but when im off work i play alot in idles server
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12/20/2011, 09:44
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#129
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elite*gold: 540
Join Date: May 2009
Posts: 1,593
Received Thanks: 591
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Quote:
Originally Posted by bladeofthedark
its always best to fix the most annoying problems first, sure new stuff is nice but if you dont fix them problems first you will only be making more work for you self when some thing dose go wrong, and eventually when you do get around to the bugs if you release "too much" new stuff and you fix the bugs there is a chance your "added stuff" would only work with the "bugs"
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heh which is why were still repairing bugs and only making minor releases at this point  changing lottery prices to best suite the zp rate I would prefer to leave till I actually decide if Im not gonna change the rate again right away...as far as what we have added it is quite neccessary to add them as the other things we are bug testing would need to be bug tested again after releasing them ... just to clarify what I meant
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12/21/2011, 04:19
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#130
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Join Date: Jan 2009
Posts: 1,164
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Quote:
Originally Posted by idlemonkey
heh which is why were still repairing bugs and only making minor releases at this point  changing lottery prices to best suite the zp rate I would prefer to leave till I actually decide if Im not gonna change the rate again right away...as far as what we have added it is quite neccessary to add them as the other things we are bug testing would need to be bug tested again after releasing them ... just to clarify what I meant
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i just happened to remember this thread is about beta. if your server is still in beta you should be working on bugs not releasing new ****.
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12/21/2011, 10:43
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#131
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elite*gold: 85
Join Date: Feb 2010
Posts: 142
Received Thanks: 46
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hmmm....i wil try =)
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12/21/2011, 13:44
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#132
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elite*gold: 540
Join Date: May 2009
Posts: 1,593
Received Thanks: 591
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Quote:
Originally Posted by bladeofthedark
i just happened to remember this thread is about beta. if your server is still in beta you should be working on bugs not releasing new ****.
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it aint gonna be in beta forever, if I dont add the things that make my server unique "before" its proper release then of course its just another of the servers with the same old ****, it is easier to work out the kinks in new things in beta than to do them localy release them and find theyre bugged in a way you didnt test for yourself, and I like having the nice things I made surrounding me while I work... its uplifting and inspiring
Quote:
Originally Posted by hoool123
hmmm....i wil try =)
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cool I hope you enjoy our server
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12/21/2011, 16:11
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#133
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elite*gold: 0
Join Date: Feb 2011
Posts: 4
Received Thanks: 0
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hi again, idle can u post download link for the latest pach my autopach wont download it .
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12/21/2011, 19:39
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#134
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elite*gold: 540
Join Date: May 2009
Posts: 1,593
Received Thanks: 591
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Quote:
Originally Posted by eericpoiss1
hi again, idle can u post download link for the latest pach my autopach wont download it . 
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when you try to autopatch if it cant conenct because of an issue with your network or any other reason try clicking where it says download patch this will redirect your browser to the patch directory so you can patch manually if you need to... I will not be posting any patches other than a connection patch on epvp as it is not the proper place for that.. if you have any further troubles please join the chatroom on the website for support
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12/21/2011, 22:36
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#135
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elite*gold: 0
Join Date: Jan 2009
Posts: 1,164
Received Thanks: 42
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Quote:
Originally Posted by idlemonkey
it aint gonna be in beta forever, if I dont add the things that make my server unique "before" its proper release then of course its just another of the servers with the same old ****, it is easier to work out the kinks in new things in beta than to do them localy release them and find theyre bugged in a way you didnt test for yourself, and I like having the nice things I made surrounding me while I work... its uplifting and inspiring 
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you dont understand do you.
your server IS the exact same as every other server is RIGHT NOW. and your server WILL be the same as all the rest in terms of bugs. i here (from all my friends who actually tried your server) how bad the bugs are killing it and then they laugh at you for being a complete ****** and pay no mind to the bugs. sure "unique" stuff would be nice but i know for a fact no one would play your server due to the bugs.
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