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LUA Unprotected

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Old   #1
 
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LUA Unprotected

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Do not use it on live server !



Downloads:
Quote:
LUA Unprotected - 3.3.2 / 3.3.3 / 3.3.5:

Code source + UDF - LUA Unprotected - 3.3.2 / 3.3.3 / 3.3.5:
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Supported versions: 3.3.2 / 3.3.3 and 3.3.5



This program allow you to use Protected LUA functions. They are used in bots fluently

Click on "Unlock LUA !" to start using these functions ^^


List of protected functions:



Quote:
Example of macro:
Quote:
/run Do("MoveForwardStart(0)")

Make your character move forward
Quote:
/dismount
/dump MoveForwardStart(GetTime()*1000 + 1000);
/dump JumpOrAscendStart()
/dump MoveForwardStop(GetTime()*1000 + 2000);


Make your character dismount and jump forward (very usefull if you're exploring ^^)
Thank to Satia, from a famous forum, for making the Inject LUA code !



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Bob_74 is offline  
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Old   #2
 
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Greaatt!
How to lock it back (for if you want that)?


jackpotsvr is offline  
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mal versuchen, aber sieht gut aus
Supernuss is offline  
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Quote:
Originally Posted by jackpotsvr View Post
Greaatt!
How to lock it back (for if you want that)?
You mean relock the lua's functions ? You just need to exit the game ^^
I won't modify this program anymore, but the source-code (AutoIt) is available, feel free to add a lock function (you or anyone else, no problem) ^^


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Talking

Works f***ing great 1 dps button :]
nice job tested on 3.3.5a realm
here r some scripts you can use
M>M>O>W>N>E>D
Code:
http://www.*******.com/forums/world-of-warcraft/general/ui-macros-talent-specs/275150-wow-macro-library-dps-rotations-healing-tanking-etc.html
BenjiBenji is offline  
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was bringt das eig ? ganz genau
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damit lassen sich deaktivierte Lua Funktionen wieder freischalten, um bsp. scripts benutzen zu können die automatisch arbeiten. Also wird die durch blizzard deaktivierte Automatisierungsmöglichkeite wieder freigehebelt.
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ein beispiel pls aber ein nützlichen beispiel
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Druid marco, feral: (u need SuperDuperMacro to use macros with this amoutnof letters)

Quote:
# Version: 20100105
/run if UnitHealth("player")/UnitHealthMax("player")<0.40 and GetSpellCooldown("Barkskin")==0 then CastSpellByName("Barkskin") end
/run vSR=0 b={UnitBuff("player","Savage Roar")}; if b[7]~=nil then vSR=b[7]-GetTime() end;
/run vTrauma=0 i=1 while(i<=40)do a={UnitDebuff("target",i)} if a[8]~="player" and (a[1]=="Mangle (Cat)" or a[1]=="Mangle (Bear)" or a[1]=="Trauma") then vTrauma=1 break else i=i+1 end end;
/run vRip=0; vRake=0; vMangle=0; for i=1,40 do a={UnitDebuff("target",i)} if a[8]=="player" then d=a[7]-GetTime(); if a[1]=="Rip" then vRip=d elseif a[1]=="Rake" then vRake=d elseif a[1]=="Mangle (Cat)" then vMangle=d end end end
/run c=CastSpellByName; p=UnitPower("player"); if GetSpellCooldown("Tiger's Fury")==0 and not UnitBuff("player","Berserk") and p<30 then if GetComboPoints("player")>4 then if vRip==0 or 60+p+vRip*10<100 then c("Tiger's Fury") end else c("Tiger's Fury") end end
/run sre=({GetSpellInfo("Savage Roar")})[4]; if GetComboPoints("player")>0 and (vSR==0 or vSR-vRip<1 or (vSR<=3 and vRip>9)) and UnitPower("player")>=sre then CastSpellByName("Savage Roar") end
/run c=CastSpellByName; p=UnitPower("player"); if GetComboPoints("player")>4 then if vRip==0 then if p>({GetSpellInfo("Rip")})[4] then c("Rip") end else d=vRip*10-5; me=({GetSpellInfo("Mangle (Cat)")})[4]; re=({GetSpellInfo("Rake")})[4]; se=({GetSpellInfo("Shred")})[4]; if d+p>=100 then if p>=me and vTrauma==0 and vMangle<3 then c("Mangle (Cat)") elseif p>=re and vRake<3 then c("Rake") elseif p>=se then c("Shred") end end end end
/run if not UnitDebuff("target","Faerie Fire") and not UnitDebuff("target","Faerie Fire (Feral)") and GetSpellCooldown("Faerie Fire (Feral)")==0 then CastSpellByName("Faerie Fire (Feral)") end
/run cp=GetComboPoints("player"); p=UnitPower("player"); if vTrauma==0 and vMangle<=vRake and not (((vSR==0 or vSR-vRip<0.5) and cp>0 and p<25) or cp>4) then me=({GetSpellInfo("Mangle (Cat)")})[4]; if vMangle<3 and p>=me then CastSpellByName("Mangle (Cat)") end end
/run cp=GetComboPoints("player"); p=UnitPower("player"); if not (((vSR==0 or vSR-vRip<0.5) and cp>0 and p<25) or cp>4) and vRake<vMangle then re=({GetSpellInfo("Rake")})[4]; if vRake<2.5 and p>=re then CastSpellByName("Rake") end end
/run cp=GetComboPoints("player"); p=UnitPower("player"); se=({GetSpellInfo("Shred")})[4]; if not (((vSR==0 or vSR-vRip<0.5) and cp>0 and p<25) or cp>4) then if p>se then CastSpellByName("Shred") end end
/run StaticPopup_Hide("MACRO_ACTION_FORBIDDEN");
Supernuss is offline  
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Quote:
Originally Posted by Supernuss View Post
Druid marco, feral: (u need SuperDuperMacro to use macros with this amoutnof letters)
kurz gesagt mit diesem teil und nem macro wird jede classe in wow so schwer zu spielen sein wie n paladin in pre-bc!
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nein das stimmt nicht. es liegt sogar das Gegenteil vor. durch ausschalten der Lua Beschrenkungen wird uns ein weg der automatisierung ermöglicht, was soviel heißt wie 1-Klick-Klassen. Du musst einfach nur den Makro button spammen und schon geht die rota von alleine.
Wenn man fertige Makros nimmt ist das eig idioden sicher..
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Quote:
Originally Posted by Supernuss View Post
nein das stimmt nicht. es liegt sogar das Gegenteil vor. durch ausschalten der Lua Beschrenkungen wird uns ein weg der automatisierung ermöglicht, was soviel heißt wie 1-Klick-Klassen. Du musst einfach nur den Makro button spammen und schon geht die rota von alleine.
Wenn man fertige Makros nimmt ist das eig idioden sicher..

ja dass mein ich doch.. wenn man die lua verteidigung wegnimmt und dann so ein macro benutz für sine rotation dann verwandelt sich jede klasse in einen ret paladin pretbc (damals hatten die autoatatck und judgement)
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wäre noch nice, wenn man ein paar fertige makros dazufügen würde
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Can I get a re-up?
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Quote:
Originally Posted by Bob_74 View Post
I'm not on Wow forums anymore
Not by Bob, but i'll reupload it if im finding it on my HDD

E://
So here it comes:

I reuped the ORIGINAL files, so all credits go to Bot_74!


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