Quote:
Originally posted by snaz3d@Nov 15 2005, 09:32
The No Cooldown and Language Hack offsets are client side only on EMUs. They are all server side on Bl!zz . So i won't make a working one for official servers.. and there won't be any
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Well this is right, but a few month ago when 1.6 was released (which was supposed to fix a cooldown bug with hunters), there was a thread in US forums, describing the cooldown thing. They said, that the cooldowns are serversided, but with a 0.5 sec tollerance, read: if a spell has a cooldown of 5 sec (on client) it will have 4.5 sec on serverside. Its not that much, but still its 0.5 sec faster, especially for healing, AE spamming and/or global cooldown timers (which should fall under the same category).
So my question is, could you make it so, that the cooldown is reduced by 0.5 (or better 0.7 sec -> 0.5 sec +200ms lag)? It would really improve the damage or whatever, if you take into account that most spellcasttime reducing skills ony reduce the cooldown by 0.4-0.5 sec (i.e. 5 point talent for improved arcance shoot, or flashheal etc.)
Edit:
Found the thread on the US Hunter forums. Here is the link
So if you could change this, many people would be thankfull for free 0.5 sec cooldown reduce on every spell