ich gib mal den code von mangosd.conf und realmd.conf
man:
Code:
# MaNGOS Configuration file ConfVersion=2006082301 # RealmID must match the realmlist RealmID = 1 # 0 NORMAL 1 PVP 4 NORMAL 6 RP 8 RPPVP GameType = 1 # Data directory setting. # Important: DataDir needs to be quoted, as it is a string which may # contain space characters. DataDir = "." # Database connection settings for the world server. # Default: hostname;port;username;password;database LoginDatabaseInfo = "127.0.0.1;3306;root;root;realmd" WorldDatabaseInfo = "127.0.0.1;3306;root;root;mangos" # Settings for maximum database-ping interval (minutes between pings) MaxPingTime = 30 # Server console level of logging # 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug # Default: 0 # recommend: 1 LogLevel = 3 # Logfile name # empty name disable creating log file: LogFile = # Default: "Server.log" LogFile = "Server.log" # Server file level of logging # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug # Default: 0 LogFileLevel = 0 # Packet logging for the worldserver # Default: 0 (false) # 1 (true) LogWorld = 1 # Log filters # 0 (default) - include in log if log level permit, 1 - not include with any log level LogFilter_TransportMoves = 0 LogFilter_CreatureMoves = 0 # Color for messages (format "normal_color details_color debug_color error_color) # Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY, # 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE # Default: "" - none colors # "13 7 11 9" - for example :) LogColors = "" # Log file of gm commands # Default: "" (Disable) GmLogFile = "" # Used processors mask for multi-processors system (Used only at Windows) # Default: 0 (selected by OS) # number (bitmask value of selected processors) UseProcessors = 0 # Process proirity setting (Used only at Windows) # 0 (Normal) # Default: 1 (HIGH) ProcessPriority = 1 # Compression level for update packages sended to client (1..9) # Default: 1 (speed) # 9 (best compression) Compression = 1 # Maximum number of players in the world. Excluding GM's # Default: 100 PlayerLimit = 100 # Max level that can reached by player for expirience (in range from 1 to 255). # Change not recommended # Default: 60 MaxPlayerLevel = 60 # Max count that player can learn the primary trade skill. # Default: 2 # Max : 9 MaxPrimaryTradeSkill = 2 # Min signatures count to creating guild (0..9). # Default: 9 MinPetitionSigns = 9 # Max distance to creature for group memeber to get XP at creature death. # Default: 74 MaxGroupXPDistance = 74 # Max level different with creature for group member to get XP at creature death. # Default: 10 MaxGroupXPLevelDiff = 10 # Allow or not accounts to create characters in the 2 teams in any game type. # Defaullt: 0 (Not allowed) # 1 (Allowed) AllowTwoSide.Accounts = 0 # Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);trade for players from different teams. # Defaullt: 0 (Not allowed) # 1 (Allowed) AllowTwoSide.Interaction = 0 # Allow or not show player from both team in who list. # Defaullt: 0 (Not allowed) # 1 (Allowed) AllowTwoSide.WhoList = 0 # Is GM accept whispers from player by default. # Default: 0 (false) # 1 (true) GM.WhisperingTo = 0 # Is GM showed in who list (if visible). # Default: 0 (false) # 1 (true) GM.InWhoList = 0 # Group visibility modes # Default: 0 (standard setting: only members from same group can 100% auto detect invisible player) # 1 (raid members 100% auto detect invisible player from same raid) # 2 (players from same team can 100% auto detect invisible player) GroupVisibility = 0 # Message of the Day. Displayed at worldlogin for every user. Motd = "Welcome to the Massive Network Game Object Server." # Health and power regeneration. Rate.Health = 1; Rate.Power1 = 1; Rate.Power2 = 1; Rate.Power3 = 1; # Drop rates # Default: 1 Rate.Drop.Items = 1 Rate.Drop.Money = 1 # XP rates # Default: 1 Rate.XP.Kill = 1 Rate.XP.Quest = 1 Rate.XP.Explore = 1 # Creature Damage Rate. # Examples: 2 - creatures will damage 2x, 1.7 - 1.7x. Rate.Creature.Normal.Damage = 1 Rate.Creature.Elite.Elite.Damage = 1 Rate.Creature.Elite.RAREELITE.Damage = 1 Rate.Creature.Elite.WORLDBOSS.Damage = 1 Rate.Creature.Elite.RARE.Damage = 1 # Creature Health Ammount Modifier. # Examples: 2 - creatures have 2x health, 1.7 - 1.7x. Rate.Creature.Normal.HP = 1 Rate.Creature.Elite.Elite.HP = 1 Rate.Creature.Elite.RAREELITE.HP = 1 Rate.Creature.Elite.WORLDBOSS.HP = 1 Rate.Creature.Elite.RARE.HP = 1 # Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standart values Rate.Rest.InGame = 1 Rate.Rest.Offline.InTavernOrCity = 1 Rate.Rest.Offline.InWilderness = 1 # Skill chance values (0..100) # default: 100-75-25-0 SkillChance.Orange = 100 SkillChance.Yellow = 75 SkillChance.Green = 25 SkillChance.Grey = 0 #Aggro radius percent or off. # 0 - off (0%) # Default: 1 - 100% # 1.5 - 150% Rate.Creature.Aggro = 1 # Default remote console port Ra.Port = 3443 # Log remote console connections Ra.Log = 1 # Minimum level that's required to login,3 by default Ra.MinLevel = 3 # Kick client on wrong pass Ra.Secure = 1 # Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check) # Default: 10 MaxOverspeedPings = 10 # Unload grids (if you have lot memory you can disbale it to speed up player move to new grids second time) # 0 (not unload grids) # Default: 1 (unload grids) GridUnload = 1; # All times are in milliseconds. # Default socket select time SocketSelectTime = 10000 # Default grid clean up delay GridCleanUpDelay = 300000 # Default map update interval MapUpdateInterval = 100 # Default weather update interval ChangeWeatherInterval = 600000 # Default PlayerSaveInterval PlayerSaveInterval = 900000 # Default WorldServerPort WorldServerPort = 8085 # Beep at mangosd start finished (mostly work only at Unix/Linux systems) # Default: 1 BeepAtStart = 1
Code:
# MaNGOS realmd configuration file ConfVersion=2006060401 # Database connection settings for the realm server. # Default: hostname;port;username;password;database LoginDatabaseInfo = "127.0.0.1;3306;root;root;realmd" # Settings for maximum database-ping interval (minutes between pings) MaxPingTime = 30 # Default RealmServerPort RealmServerPort = 3724 # Server console level of logging # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug # Default: 0 LogLevel = 0 # Logfile name # empty name disable creating log file: LogFile = # Default: "Server.log" - not recommended. LogFile = "Realmd.log" # Server file level of logging # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug # Default: 0 LogFileLevel = 0 # Color for messages (format "normal_color details_color debug_color error_color) # Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY, # 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE # Default: "" - none colors # "13 7 11 9" - for example :) LogColors = "" # Used processors mask for multi-processors system (Used only at Windows) # Default: 0 (selected by OS) # number (bitmask value of selected processors) UseProcessors = 0 # Process proirity setting (Used only at Windows) # 0 (Normal) # Default: 1 (HIGH) ProcessPriority = 1







