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Brauche Bitte Hilfe

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Old   #1
 
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Brauche Bitte Hilfe

Hallo


Meine Frage oder eher mein Problem ist, das immer wenn ich auf einen Npc Klicke der auf einem Object oder Stadt steht verschwindet. Also mann will einkaufen bei einem Händler dann rennt er los und verschwindet, Und wenn mann danach unter Sturmwind Fliegt sieht mann ganz viele npc´s.

Ich hoffe jemand kann mir helfen



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Old   #2
 
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hast du irgendwo rumgespielt? In der DB oder so?


.Λpri. is offline  
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Nein nirgends alles noch unberührt gewesen .
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Hast du vllt die Vmaps vergessen?


Kent_Brockman is offline  
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Ne alles eig da dbc , maps , vmaps

Ist das denn Normal das im Novos Easy Core Handler recht viel rot angezeigt wird wenn er gestartet ist

Vielleicht hab ich ja die Falschen Vmaps und maps hat wer mal die richtigen für den Handler und die version 3.3.5a
?

Hier mal der Log




<----------------------------------------------------------------------------------------------------------------------------------->
WoW Server wurde gestartet.
Bitte warten bis er ganz geladen ist!
<----------------------------------------------------------------------------------------------------------------------------------->
Using configuration file worldserver.conf.
Using SSL version: OpenSSL 1.0.1c 10 May 2012 (library: OpenSSL 1.0.0 29 Mar 2010)
Using ACE version: 6.1.4
TrinityCore rev. 1970-01-01 00:00:00 +0000 (Archived) (Win32, Release) (worldserver-daemon)
<Ctrl-C> to stop.

______ __
/\__ _\ __ __/\ \__
\/_/\ \/ _ __ /\_\ ___ /\_\ \, _\ __ __
\ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
\ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
\ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \
\/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \
C O R E /\___/
\/__/

Realm running as realm ID 1
Using World DB: TDB 335.50
Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
Using DataDir Data/
WORLD: MMap data directory is: Data/mmaps
VMap support included. LineOfSight: 0, getHeight: 0, indoorCheck: 0
VMap data directory is: Data/vmaps
Loading Trinity strings...
>> Loaded 1026 Trinity strings from table trinity_string in 18 ms
Initialize data stores...
>> Initialized 96 data stores in 360 ms
Using deDE DBC Locale as default. All available DBC locales: deDE
Loading spell dbc data corrections...
>> Loaded spell dbc data corrections in 4 ms
Loading SpellInfo store...
>> Loaded spell custom attributes in 42 ms
Loading SkillLineAbilityMultiMap Data...
>> Loaded 10219 SkillLineAbility MultiMap Data in 3 ms
Loading spell custom attributes...
>> Loaded spell custom attributes in 22 ms
Loading GameObject models...
Loading Script Names...
>> Loaded 2149 Script Names in 190 ms
Loading Instance Template...
>> Loaded 83 instance templates in 1 ms
Loading instances...
>> Loaded instances in 16 ms
Loading Localization strings...
>> Loaded 29923 creature locale strings in 402 ms
>> Loaded 19065 gameobject locale strings in 300 ms
>> Loaded 37293 Item locale strings in 625 ms
>> Loaded 9013 Quest locale strings in 1092 ms
>> Loaded 6044 NpcText locale strings in 344 ms
>> Loaded 1834 PageText locale strings in 88 ms
>> Loaded 3234 gossip_menu_option locale strings in 39 ms
>> Loaded 453 points_of_interest locale strings in 5 ms
>> Localization strings loaded in 2898 ms
Loading Account Roles and Permissions...
>> Loaded 10 permission definitions, 7 role definitions and 4 group definitions in 12 ms
Loading Page Texts...
>> Loaded 1834 page texts in 61 ms
Loading Game Object Templates...
>> Loaded 19061 game object templates in 463 ms
Loading Spell Rank Data...
>> Loaded 5593 spell rank records in 26 ms
Loading Spell Required Data...
>> Loaded 41 spell required records in 3 ms
Loading Spell Group types...
>> Loaded 461 spell group definitions in 5 ms
Loading Spell Learn Skills...
>> Loaded 99 Spell Learn Skills from DBC in 2 ms
Loading Spell Learn Spells...
>> Loaded 8 spell learn spells + 572 found in DBC in 6 ms
Loading Spell Proc Event conditions...
>> Loaded 1085 extra and 59 custom spell proc event conditions in 10 ms
Loading Spell Proc conditions and data...
>> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.
Loading Spell Bonus Data...
>> Loaded 332 extra spell bonus data in 4 ms
Loading Aggro Spells Definitions...
>> Loaded 106 SpellThreatEntries in 2 ms
Loading Spell Group Stack Rules...
>> Loaded 53 spell group stack rules in 1 ms
Loading NPC Texts...
>> Loaded 6044 npc texts in 360 ms
Loading Enchant Spells Proc datas...
>> Loaded 42 enchant proc data definitions in 3 ms
Loading Item Random Enchantments Table...
>> Loaded 28607 Item Enchantment definitions in 89 ms
Loading Disables
>> Loaded 802 disables in 6 ms
Loading Items...
>> Loaded 37294 item templates in 2600 ms
Loading Item set names...
>> Loaded 2481 item set names in 17 ms
Loading Creature Model Based Info Data...
>> Loaded 24142 creature model based info in 121 ms
Loading Equipment templates...
>> Loaded 2494 equipment templates in 11 ms
Loading Creature templates...
>> Loaded 29923 creature definitions in 1634 ms
Loading Creature template addons...
>> Loaded 7569 creature template addons in 41 ms
Loading Reputation Reward Rates...
>> Loaded 14 reputation_reward_rate in 2 ms
Loading Creature Reputation OnKill Data...
>> Loaded 2002 creature award reputation definitions in 17 ms
Loading Reputation Spillover Data...
>> Loaded 26 reputation_spillover_template in 2 ms
Loading Points Of Interest Data...
>> Loaded 453 Points of Interest definitions in 7 ms
Loading Creature Base Stats...
>> Loaded 400 creature base stats in 7 ms
Loading Creature Data...
>> Loaded 143555 creatures in 3223 ms
Loading pet levelup spells...
>> Loaded 993 pet levelup and default spells for 39 families in 8 ms
Loading pet default spells additional to levelup spells...
>> Loaded addition spells for 111 pet spell data entries in 2 ms
Loading summonable creature templates...
>> Loaded 375 summonable creature templates in 4 ms
Loading Creature Addon Data...
>> Loaded 34646 creature addons in 193 ms
Loading Gameobject Data...
>> Loaded 82520 gameobjects in 2115 ms
Loading Creature Linked Respawn...
>> Loaded 5547 linked respawns in 26 ms
Loading Weather Data...
>> Loaded 35 weather definitions in 3 ms
Loading Quests...
>> Loaded 9464 quests definitions in 909 ms
Checking Quest Disables
>> Checked 651 quest disables in 0 ms
Loading Quest POI
>> Loaded 18759 quest POI definitions in 292 ms
Loading Quests Relations...
Loading GO Start Quest Data...
>> Loaded 520 quest relations from gameobject_questrelation in 6 ms
Loading GO End Quest Data...
>> Loaded 450 quest relations from gameobject_involvedrelation in 4 ms
Loading Creature Start Quest Data...
>> Loaded 7505 quest relations from creature_questrelation in 33 ms
Loading Creature End Quest Data...
>> Loaded 7853 quest relations from creature_involvedrelation in 36 ms
Loading Objects Pooling Data...
>> Loaded 3024 objects pools in 7 ms
Loading Creatures Pooling Data...
>> Loaded 904 creatures in pools in 4 ms
Loading Gameobject Pooling Data...
>> Loaded 24064 gameobject in pools in 77 ms
Loading Mother Pooling Data...
>> Loaded 2290 pools in mother pools in 46 ms
Loading Quest Pooling Data...
>> Loaded 133 quests in pools in 1 ms
Starting objects pooling system...
Loading Game Event Data...
>> Loaded 64 game events in 3 ms
Loading Game Event Saves Data...
>> Loaded 15 game event saves in game events in 2 ms
Loading Game Event Prerequisite Data...
>> Loaded 15 game event prerequisites in game events in 2 ms
Loading Game Event Creature Data...
>> Loaded 8266 creatures in game events in 42 ms
Loading Game Event GO Data...
>> Loaded 19797 gameobjects in game events in 86 ms
Loading Game Event Model/Equipment Change Data...
>> Loaded 10 model/equipment changes in game events in 3 ms
Loading Game Event Quest Data...
>> Loaded 217 quests additions in game events in 2 ms
Loading Game Event GO Quest Data...
>> Loaded 78 quests additions in game events in 2 ms
Loading Game Event Quest Condition Data...
>> Loaded 11 quest event conditions in game events in 2 ms
Loading Game Event Condition Data...
>> Loaded 15 conditions in game events in 3 ms
Loading Game Event Condition Save Data...
>> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty.
Loading Game Event NPCflag Data...
>> Loaded 6 npcflags in game events in 2 ms
Loading Game Event Seasonal Quest Relations...
>> Loaded 614 quests additions in game events in 3 ms
Loading Game Event Vendor Additions Data...
>> Loaded 71 vendor additions in game events in 2 ms
Loading Game Event Battleground Data...
>> Loaded 6 battleground holidays in game events in 2 ms
Loading Game Event Pool Data...
>> Loaded 8 pools for game events in 1 ms
Loading UNIT_NPC_FLAG_SPELLCLICK Data...
>> Loaded 258 spellclick definitions in 4 ms
Loading Vehicle Template Accessories...
>> Loaded 116 Vehicle Template Accessories in 3 ms
Loading Vehicle Accessories...
>> Loaded 0 Vehicle Accessories in 2 ms
Loading SpellArea Data...
>> Loaded 425 spell area requirements in 4 ms
Loading AreaTrigger definitions...
>> Loaded 233 area trigger teleport definitions in 4 ms
Loading Access Requirements...
>> Loaded 121 access requirement definitions in 3 ms
Loading Quest Area Triggers...
>> Loaded 57 quest trigger points in 3 ms
Loading Tavern Area Triggers...
>> Loaded 113 tavern triggers in 2 ms
Loading AreaTrigger script names...
>> Loaded 76 areatrigger scripts in 2 ms
Loading LFG entrance positions...
>> Loaded 16 lfg entrance positions in 2 ms
Loading Dungeon boss data...
>> Loaded 612 instance encounters in 4 ms
Loading LFG rewards...
>> Loaded 15 lfg dungeon rewards in 2 ms
Loading Graveyard-zone links...
>> Loaded 699 graveyard-zone links in 4 ms
Loading spell pet auras...
>> Loaded 47 spell pet auras in 2 ms
Loading Spell target coordinates...
>> Loaded 480 spell teleport coordinates in 5 ms
Loading enchant custom attributes...
>> Loaded 32 custom enchant attributes in 1 ms
Loading linked spells...
>> Loaded 329 linked spells in 4 ms
Loading Player Create Data...
>> Loaded 62 player create definitions in 2 ms
Loading Player Create Items Data...
>> Loaded 1 custom player create items in 1 ms
Loading Player Create Spell Data...
>> Loaded 2825 player create spells in 8 ms
Loading Player Create Action Data...
>> Loaded 325 player create actions in 3 ms
Loading Player Create Level HP/Mana Data...
>> Loaded 800 level health/mana definitions in 3 ms
Loading Player Create Level Stats Data...
>> Loaded 4960 level stats definitions in 21 ms
Loading Player Create XP Data...
>> Loaded 79 xp for level definitions in 2 ms
Loading Exploration BaseXP Data...
>> Loaded 80 BaseXP definitions in 2 ms
Loading Pet Name Parts...
>> Loaded 313 pet name parts in 3 ms
Loading the max pet number...
>> Loaded the max pet number: 0 in 3 ms
Loading pet level stats...
>> Loaded 2480 level pet stats definitions in 14 ms
Loading Player Corpses...
>> Loaded 0 corpses. DB table `corpse` is empty.
Loading Player level dependent mail rewards...
>> Loaded 24 level dependent mail rewards in 2 ms
Loading creature loot templates...
>> Loaded 336049 creature loot templates in 1615 ms
Loading fishing loot templates...
>> Loaded 237 fishing loot templates in 5 ms
Loading gameobject loot templates...
>> Loaded 18491 gameobject loot templates in 86 ms
Loading item loot templates...
>> Loaded 4962 item loot templates in 27 ms
Loading mail loot templates...
>> Loaded 81 mail loot templates in 3 ms
Loading milling loot templates...
>> Loaded 45 milling loot templates in 5 ms
Loading pickpocketing loot templates...
>> Loaded 11035 pickpocketing loot templates in 64 ms
Loading skinning loot templates...
>> Loaded 3403 skinning loot templates in 22 ms
Loading disenchanting loot templates...
>> Loaded 124 disenchanting loot templates in 9 ms
Loading prospecting loot templates...
>> Loaded 38 prospecting loot templates in 4 ms
Loading spell loot templates...
>> Loaded 170 spell loot templates in 7 ms
Loading reference loot templates...
>> Loaded refence loot templates in 76 ms
Loading Skill Discovery Table...
>> Loaded 348 skill discovery definitions in 8 ms
Loading Skill Extra Item Table...
>> Loaded 225 spell specialization definitions in 3 ms
Loading Skill Fishing base level requirements...
>> Loaded 88 areas for fishing base skill level in 1 ms
Loading Achievements...
>> Loaded 43 achievement references in 1 ms
Loading Achievement Criteria Lists...
>> Loaded 7655 achievement criteria in 2 ms
Loading Achievement Criteria Data...
>> Loaded 2550 additional achievement criteria data in 11 ms
Loading Achievement Rewards...
>> Loaded 101 achievement rewards in 3 ms
Loading Achievement Reward Locales...
>> Loaded 101 achievement reward locale strings in 2 ms
Loading Completed Achievements...
>> Loaded 5 realm first completed achievements in 3 ms
Deleting expired auctions...
>> No expired auctions to delete
Loading Item Auctions...
>> Loaded 0 auction items. DB table `auctionhouse` or `item_instance` is empty!
Loading Auctions...
>> Loaded 0 auctions. DB table `auctionhouse` is empty.
Loading Guilds...
Loading guilds definitions...
>> Loaded 0 guild definitions. DB table `guild` is empty.
Loading ArenaTeams...
>> Loaded 0 arena teams. DB table `arena_team` is empty!
Loading Groups...
>> Loaded 0 group definitions. DB table `groups` is empty!
Loading ReservedNameVMap height checking disabled! Creatures movements and other various things WILL be broken! Expect no support.
Table `creature` have creature (GUID: 211526) that listed as difficulty 1 template (entry: 34045) in `creature_template`, skipped.
Table `creature` have creature (GUID: 211525) that listed as difficulty 1 template (entry: 34045) in `creature_template`, skipped.
Table `creature` have creature (GUID: 210193) that listed as difficulty 1 template (entry: 34045) in `creature_template`, skipped.
Table `creature` have creature (GUID: 210191) that listed as difficulty 1 template (entry: 34045) in `creature_template`, skipped.
Table `creature` have creature (GUID: 210192) that listed as difficulty 1 template (entry: 34045) in `creature_template`, skipped.
Table `creature` have creature (GUID: 211524) that listed as difficulty 1 template (entry: 34045) in `creature_template`, skipped.
Table `creature` have creature (GUID: 211527) that listed as difficulty 1 template (entry: 34045) in `creature_template`, skipped.
Table `creature` have creature (GUID: 211528) that listed as difficulty 1 template (entry: 34045) in `creature_template`, skipped.
Table `gameobject` has gameobject (GUID: 13103) with non existing gameobject entry 3930, skipped.
Table `gameobject` has gameobject (GUID: 4563422) with non existing gameobject entry 2751, skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42693, type: 5) defined for pool id (164), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42694, type: 5) defined for pool id (165), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42695, type: 5) defined for pool id (166), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42696, type: 5) defined for pool id (167), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42697, type: 5) defined for pool id (168), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42698, type: 5) defined for pool id (169), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42669, type: 5) defined for pool id (50002), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42667, type: 5) defined for pool id (50002), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42711, type: 5) defined for pool id (50002), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42688, type: 5) defined for pool id (951), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42689, type: 5) defined for pool id (951), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42690, type: 5) defined for pool id (951), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42691, type: 5) defined for pool id (951), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42692, type: 5) defined for pool id (951), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42720, type: 5) defined for pool id (951), skipped.
`pool_gameobject` has a not lootable gameobject spawn (GUID: 42721, type: 5) defined for pool id (951), skipped.
TC>


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Tags
hilfe, npc, privat server, verschwinden.glitch, wow



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