$ make install
[ 2%] Built target jemalloc
[ 7%] Built target g3dlib
[ 7%] Built target Detour
[ 8%] Built target Recast
[ 8%] Built target gsoap
[ 8%] Built target revision.h
[ 9%] Built target sharedPCH.cpp_dephelp
[ 9%] Built target generate_sharedPCH.cpp
[ 12%] Built target shared
[ 12%] Built target gamePCH.cpp_dephelp
[ 12%] Built target generate_gamePCH.cpp
[ 31%] Built target game
[ 31%] Built target collisionPCH.cpp_dephelp
[ 31%] Built target generate_collisionPCH.cpp
[ 32%] Built target collision
[ 32%] Built target authPCH.cpp_dephelp
[ 32%] Built target generate_authPCH.cpp
Linking CXX executable authserver
../shared/libshared.a(Util.cpp.o): In function `rand_chance()':
Util.cpp
.text+0x16b3): undefined reference to `ACE_OS::thr_keycreate(unsigned int*, void (*)(void*))'
../shared/libshared.a(Util.cpp.o): In function `irand(int, int)':
Util.cpp
.text+0x1943): undefined reference to `ACE_OS::thr_keycreate(unsigned int*, void (*)(void*))'
../shared/libshared.a(Util.cpp.o): In function `frand(float, float)':
Util.cpp
.text+0x1be3): undefined reference to `ACE_OS::thr_keycreate(unsigned int*, void (*)(void*))'
../shared/libshared.a(Util.cpp.o): In function `rand_norm()':
Util.cpp
.text+0x1e43): undefined reference to `ACE_OS::thr_keycreate(unsigned int*, void (*)(void*))'
../shared/libshared.a(Util.cpp.o): In function `rand32()':
Util.cpp
.text+0x207d): undefined reference to `ACE_OS::thr_keycreate(unsigned int*, void (*)(void*))'
../shared/libshared.a(Util.cpp.o):Util.cpp
.text+0x2303): more undefined refere nces to `ACE_OS::thr_keycreate(unsigned int*, void (*)(void*))' follow
../shared/libshared.a(Util.cpp.o): In function `ACE_TSS<SFMTRand>::~ACE_TSS()':
Util.cpp
.text._ZN7ACE_TSSI8SFMTRandED2Ev[_ZN7ACE_TSSI8SFMTRandED5Ev]+0x4f): un defined reference to `ACE_OS::thr_key_detach(unsigned int)'
../shared/libshared.a(Util.cpp.o): In function `ACE_TSS<SFMTRand>::~ACE_TSS()':
Util.cpp
.text._ZN7ACE_TSSI8SFMTRandED0Ev[_ZN7ACE_TSSI8SFMTRandED0Ev]+0x4f): un defined reference to `ACE_OS::thr_key_detach(unsigned int)'
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :~ACE_TSS()':
Threading.cpp
.text._ZN7ACE_TSSIN9ACE_Based6Threa dEED2Ev[_ZN7ACE_TSSIN9ACE_Base d6ThreadEED5Ev]+0x78): undefined reference to `ACE_OS::thr_key_detach(unsigned i nt)'
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :~ACE_TSS()':
Threading.cpp
.text._ZN7ACE_TSSIN9ACE_Based6Threa dEED0Ev[_ZN7ACE_TSSIN9ACE_Base d6ThreadEED0Ev]+0x78): undefined reference to `ACE_OS::thr_key_detach(unsigned i nt)'
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :ts_object(ACE_Based::Thread*)':
Threading.cpp
.text._ZN7ACE_TSSIN9ACE_Based6Threa dEE9ts_objectEPS1_[_ZN7ACE_TSS IN9ACE_Based6ThreadEE9ts_objectEPS1_]+0x9a): undefined reference to `ACE_OS::thr _keycreate(unsigned int*, void (*)(void*))'
collect2: error: ld returned 1 exit status
make[2]: *** [src/server/authserver/authserver] Error 1
make[1]: *** [src/server/authserver/CMakeFiles/authserver.dir/all] Error 2
make: *** [all] Error 2
[ 2%] Built target jemalloc
[ 7%] Built target g3dlib
[ 7%] Built target Detour
[ 8%] Built target Recast
[ 8%] Built target gsoap
[ 8%] Built target revision.h
[ 9%] Built target sharedPCH.cpp_dephelp
[ 9%] Built target generate_sharedPCH.cpp
[ 12%] Built target shared
[ 12%] Built target gamePCH.cpp_dephelp
[ 12%] Built target generate_gamePCH.cpp
[ 31%] Built target game
[ 31%] Built target collisionPCH.cpp_dephelp
[ 31%] Built target generate_collisionPCH.cpp
[ 32%] Built target collision
[ 32%] Built target authPCH.cpp_dephelp
[ 32%] Built target generate_authPCH.cpp
Linking CXX executable authserver
../shared/libshared.a(Util.cpp.o): In function `rand_chance()':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `irand(int, int)':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `frand(float, float)':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `rand_norm()':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `rand32()':
Util.cpp
../shared/libshared.a(Util.cpp.o):Util.cpp
../shared/libshared.a(Util.cpp.o): In function `ACE_TSS<SFMTRand>::~ACE_TSS()':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `ACE_TSS<SFMTRand>::~ACE_TSS()':
Util.cpp
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :~ACE_TSS()':
Threading.cpp
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :~ACE_TSS()':
Threading.cpp
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :ts_object(ACE_Based::Thread*)':
Threading.cpp
collect2: error: ld returned 1 exit status
make[2]: *** [src/server/authserver/authserver] Error 1
make[1]: *** [src/server/authserver/CMakeFiles/authserver.dir/all] Error 2
make: *** [all] Error 2
Vielleicht kann mir da ja jemand weiter helfen
Könnte auch sein, dass es an dem Make Befehl davor liegt.
[ 32%] Building CXX object src/server/collision/CMakeFiles/collision.dir/Boundin gIntervalHierarchy.cpp.o
[ 32%] Building CXX object src/server/collision/CMakeFiles/collision.dir/Precomp iledHeaders/collisionPCH.cpp.o
Linking CXX static library libcollision.a
[ 32%] Built target collision
Scanning dependencies of target authPCH.cpp_dephelp
[ 32%] Building CXX object src/server/authserver/CMakeFiles/authPCH.cpp_dephelp. dir/PrecompiledHeaders/authPCH.cpp.o
Linking CXX shared module libauthPCH.cpp_dephelp.so
[ 32%] Built target authPCH.cpp_dephelp
Scanning dependencies of target generate_authPCH.cpp
[ 32%] Generating authPCH.h.gch
[ 32%] Built target generate_authPCH.cpp
Scanning dependencies of target authserver
[ 32%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Authe ntication/TOTP.cpp.o
[ 33%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Authe ntication/AuthCodes.cpp.o
[ 33%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Realm s/RealmList.cpp.o
[ 33%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Serve r/RealmSocket.cpp.o
[ 33%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Serve r/AuthSocket.cpp.o
[ 33%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Main. cpp.o
[ 33%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Preco mpiledHeaders/authPCH.cpp.o
Linking CXX executable authserver
../shared/libshared.a(Util.cpp.o): In function `rand_chance()':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `irand(int, int)':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `frand(float, float)':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `rand_norm()':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `rand32()':
Util.cpp
../shared/libshared.a(Util.cpp.o):Util.cpp
../shared/libshared.a(Util.cpp.o): In function `ACE_TSS<SFMTRand>::~ACE_TSS()':
Util.cpp
../shared/libshared.a(Util.cpp.o): In function `ACE_TSS<SFMTRand>::~ACE_TSS()':
Util.cpp
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :~ACE_TSS()':
Threading.cpp
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :~ACE_TSS()':
Threading.cpp
../shared/libshared.a(Threading.cpp.o): In function `ACE_TSS<ACE_Based::Thread>: :ts_object(ACE_Based::Thread*)':
Threading.cpp
collect2: error: ld returned 1 exit status
make[2]: *** [src/server/authserver/authserver] Error 1
make[1]: *** [src/server/authserver/CMakeFiles/authserver.dir/all] Error 2
make: *** [all] Error 2
was ich sogar eher vermute, da es einfach bei 33% gestoppt hat.







