Hallo, wenn ich Trinity Compilen will sagt mir log folgendes :
PHP Code:
1>------ Bereinigen gestartet: Projekt: ALL_BUILD, Konfiguration: Release Win32 ------
1>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
2>------ Bereinigen gestartet: Projekt: mapextractor, Konfiguration: Release Win32 ------
2>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
3>------ Bereinigen gestartet: Projekt: worldserver, Konfiguration: Release Win32 ------
3>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
4>------ Bereinigen gestartet: Projekt: vmap3extractor, Konfiguration: Release Win32 ------
4>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
5>------ Bereinigen gestartet: Projekt: authserver, Konfiguration: Release Win32 ------
5>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
6>------ Bereinigen gestartet: Projekt: vmap3assembler, Konfiguration: Release Win32 ------
6>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
7>------ Bereinigen gestartet: Projekt: g3dlib, Konfiguration: Release Win32 ------
7>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
8>------ Bereinigen gestartet: Projekt: game, Konfiguration: Release Win32 ------
8>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
9>------ Bereinigen gestartet: Projekt: gsoap, Konfiguration: Release Win32 ------
9>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
10>------ Bereinigen gestartet: Projekt: libmysql, Konfiguration: Release Win32 ------
10>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
11>------ Bereinigen gestartet: Projekt: collision, Konfiguration: Release Win32 ------
11>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
12>------ Bereinigen gestartet: Projekt: mpq, Konfiguration: Release Win32 ------
12>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
13>------ Bereinigen gestartet: Projekt: bzip2, Konfiguration: Release Win32 ------
13>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
14>------ Bereinigen gestartet: Projekt: shared, Konfiguration: Release Win32 ------
14>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
15>------ Bereinigen gestartet: Projekt: scripts, Konfiguration: Release Win32 ------
15>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
16>------ Bereinigen gestartet: Projekt: zlib, Konfiguration: Release Win32 ------
16>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
17>------ Bereinigen gestartet: Projekt: revision.h, Konfiguration: Release Win32 ------
17>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
18>------ Bereinigen gestartet: Projekt: ace, Konfiguration: Release Win32 ------
18>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
19>------ Bereinigen gestartet: Projekt: ZERO_CHECK, Konfiguration: Release Win32 ------
19>Fehler: Internal CPS Error: The Solution Build Manager was expected to have called BeginBuild by now.
========== Bereinigen: 0 erfolgreich, Fehler bei 38, 0 übersprungen ==========
Ich verwende Visual Studio 10 Ultimate, als Betriebssystem Windows 7.
Die Builds Files hab ich mit Cmake, wies im Wiki steht erstellt und bei config, natürlich alles so angekreuzt wie es sein soll