1. Introduction
2. Alchemy
2.1 Master of Elixirs
2.2 Master of Potions
2.3 Master of Transmutation
2.4 Respecialisation
3. Blacksmithing
3.1 Coming Soon!
4. Engineering
4.1 Gnomish Engineering
4.2 Goblin Engineering
4.3 Respecialisation
5. Leatherworking
5.1 Dragonscale Leatherworking
5.2 Elemental Leatherworking
5.3 Tribal Leatherworking
5.4 Respecialisation
6. Tailoring
6.1 Primal Mooncloth Tailoring
6.2 Shadoweave Tailoring
6.3 Spellfire Tailoring
6.4 Respecialisation
7. End Word
1. Introduction
This is going to be a short ( or maybe not so much ) guide to specialisation in professions, including necessary materials and where to find your specialisation giver / quest giver.
Italic means this is an NPC.
Bold means this is an item.
Bold underline means this is a chapter header.
Underline means this is a subchapter header.
Inside [] means this is the quest you can get from this NPC. H means Horde aligned, A means Alliance and N means neutral.
2. Alchemy
To specialise in alchemy, you have to go to either
for Alliance or
for Horde, and get your related quest. (Quests:
,
,
)Specialising in alchemy gives you the ability to create more than one potion / elixir / transmute ( depending on specialisation ) out of the same amount of materials, although it is based entirely on random chance ( about 15% per one, including the possiblity that extra ones have a chance to proc more extra ones ). Choose the one you will think will benefit you most / make you the most cash.
2.1 Master of Elixirs
Elixir mastery requires you to go to
in Lower City, turn in your quest and accept
.In terms of materials, this quest requires:
10x
- These need you to go to Black Morass ( The Caverns of Time instance ) and kill the big mobs that spawn at each portal there. However, you will need to do more than one run, due to the low drop rate.5x
- Or 15x
, 5x
and 5x
each.5x
- Or 5x
, 5x
and 5x
each.5x
- Or 10x
, 5x
and 5x
.Total base materials:
15x

15x

15x

15x

I would not really recommend doing this, as it is usually much easier to do Master of Potions and then respecialise to this from it - due to the Black Morass runs needed.
2.2 Master of Potions
Potions mastery requires you to go to
in Cenarion Refuge in Zangarmarsh, turn in your quest and accept
.In terms of materials, this quest requires:
- This drops off High Botanist Freywinn in Tempest Keep, fairly easy to do and can be done on normal mode solo at 80.5x
- Or 10x
, 5x
and 5x
.5x
- Or 10x
, 5x
and 5x
.5x
- Or 5x
, 5x
and 5x
.Total base materials:
10x

10x

15x

5x

15x

I'd recommend everyone does this quest and then respecialises to another, as this quest is the easiest / shortest time one to do, even if some of the recipes require a small amount of grinding to get.
2.3 Master of Transmutation
Transmutation mastery requires you to go to
in Stormspire in Netherstorm, turn in your quest and get
.In terms of materials, this quest requires:
4x
- Or one of every primal except shadow.Total base materials:
4x

4x

4x

4x

4x

This is the other recommended quest, since the transmute no longer has a cooldown. If you have the recipes / can get the mats or buy Primal Might off the AH, then I'd recommend you go for this one.
2.4 Respecialisation
If you go to the person who gave you the last quest in the chain (the one that required materials) you may lose your specialisation for the small cost of 150g. You may then head to the other trainers (see above for their WoWHead pages / locations) and learn the quest without any cost or quest required.
3. Blacksmithing
3.1 Coming Soon!
Blacksmithing is considerably more complex, so this will be done soon-ish.
4. Engineering
Specialisation in engineering opens up certain specialisation-only trinkets and consumable items, as well as a type of ammunition from the Ashen Verdict that is considerably better than any other. (
/
)4.1 Gnomish Engineering
For Alliance, the Gnomish engineering quest starts off at
,
or
and gives you the quest Gnome Engineering (
/
/
respectively). You can then head to
in Ironforge, turn in your quest and accept
. After doing the simple right-clicking of the pledge on this, you can turn that in and start
.For Horde, the quest starts off at
or
and they give you the quest Gnome Engineering (
/
respectively). You can then head to
, turn in your quest and accept
. After completing this simple right-clicking, you can turn it in and take
.Materials required for Show Your Work:
6x
- Or 18x
.2x
- Or 8x
, 2x
, 2x
and 2x
.1x
- Or 1x
, 1x
and 1x
.Total base materials needed for Show Your Work:
18x

8x

6x

6x

2x

2x

2x

1x

1x

1x

4.2 Goblin Engineering
You can get the starting quests from
,
,
or
. You can then head to Gadgetzan, turn the quest in to
and accept the quest
. After doing the simple right-click required for this quest, turn it in and take
.Materials needed for
:20x
- Or 30x
, 30x
and 10x
.20x
- Or 10x
and 10x
.5x
- Or 5x
, 5x
, 10x
and 10x
.Base materials needed for
:2x

30x

40x

20x

10x

30x

30x

5x

4.3 Respecialisation
Go to the house of
in Tanaris ( just north of the port to the East of Gadgetzan ) and read the book Soothsaying for Dummies next to him twice. It should offer you the ability to respec ( which will cost around 150g ) and then give you a choice to pick a new specialisation. If it does the first but not the latter, you'll have to do the questline for the other specialisation.5. Leatherworking
Specialising in leatherworking gives you the ability to wear some Burning Crusade specialisation specific items, which are pretty out of date by now, but if you wish to "finish off" your profession, you need to do this.
5.1 Dragonscale Leatherworking
You get the Dragonscale Leatherworking quest off of
for Alliance or
for Horde, where you get the quest Dragonscale Leatherworking [
/
].This quest requires:
2x
- Or 24x
, 24x
and 8x
.2x
- Or 12x
, 16x
and 4x
.10x
- These can be found on almost any dragon mobs, although it's suggested you grind in Feralas on the dragons there.Total base materials:
36x

40x

12x

10x

You'll need to pick up the recipes for the breastplate and the gloves, but that's fairly easy. Just buy them off the AH or grind for them in Tanaris.
5.2 Elemental Leatherworking
You get the Elemental Leatherworking quest off
for Alliance or
for Horde, where you get the quest Elemental Leatherworking [
/
].Materials required:
2x

2x

2x

2x

All these materials drip from mid-level elementals with a fairly high drop rate, they shouldn't be too hard to do.
5.3 Tribal Leatherworking
Coming soon!
5.4 Respecialisation
To respecialise, you head to the person that trainer you, and have him break you of your specialisation for a cost that varies on level (100g at 80, I think), and then head to
in Tanaris, just north of the port east of Gadgetzan, read the book next to him and learn whatever specialisation you like.6. Tailoring
Specialisation in tailoring gives you the ability to create two of a material from the same materials as a single one, based on specialisation. Primal Mooncloth tailoring allows you to make two
/
, Shadoweave tailoring allows you to make two
/
and Spellfire tailoring allows you to make two
/
.6.1 Primal Mooncloth Tailoring
Head to the Lower City in Shattrath, and go to find
and get the quest
off her. The quest requires you to open the bag you are given, head to the Moonwell in Cenarion Refuge in Zangarmarsh, and use your quest items there. Run back and turn in your quest. Congratulations, you are a Primal Mooncloth Tailor!6.2 Shadoweave Tailoring
Head to the Lower City in Shattrath, and go to find
and get the quest
. Head to the Altar of Shadows in Shadowmoon Valley (
), and use the crystal you are provided with there. Run back and turn in your quest. Congratulations, you are a Shadoweave Tailor!6.3 Spellfire Tailoring
Head to the Lower City in Shattrath, and go to find
and get the quest
. This quest requires you to go anywhere in Netherstorm and use your item to summon a mob. If you can do more damage than guards, then it's suggested you summon it inside Area 52 or the Stormspire, but remember you have to loot it to get the items. Run back and turn in your quest. Congratulations, you are a Spellfire Tailor!6.4 Respecialisation
To respecialise, you must head to the trainer who you got the quest off, pay a level dependent amount of money to break you of your training and then head to another trainer and pay them 20g to learn your new specialisation.
7. End Word
I will update this guide on the blacksmithing / tribal leatherworking parts soon (they are EXTREMELY complex, trust me), but for now I hope you are happy with this guide. Are there any requests to do with profession specialisations?






