Due to populair request, we will also release the source code of WoWBot v2. We do request that everyone would make a post about their changes in the development section of this site. That way everyone can benefit.
Currently supported in WoWBot v2 is:
* Mage bot
* Rogue bot
* Waypoints
* Corpse run
* Skinning
Not yet supported:
* Herbalism
* Mining
* Loot filtering
* Wander mode (e.g. run around without waypoints)
* Probably some stuff I'm forgetting Wink
Please note that this is a beta, there could very well be a whole range of problems. If you run into problems, feel free to ask for help in the Support forum, or if you know its a bug, post about it in the Bugs forum.
(please note that for this beta, the username is trialv2, the password is still trial)
update:
Code:
A new day and a new build of WoWBot v2... This version includes numerous fixes, both in WoWSharp and in the bot itself... A known issue with this bot is with the Rogue, crippling poison will be reapplied constantly. This will be fixed in the next version. A few fixes include flee no longer stopping when the monsters get frozen. Flee using waypoints no longer makes the bot circle. Chat logging is fixed, although its not yet being parsed by the bot. A major fix is that it will now correctly read non-ascii codes (like ß) without problems from the game's memory. This will fix german/french client problems with Localization.xml. Thats just a small list of fixes... There's a bunch more which I've forgotten... New in this version is Durability Checks, although largely untested these test will check either armor or weapons and perform actions when their durability hits 0... This includes playing a sound (untested), pause the bot, use your hearthstone, and logout the game... Also, Warrior support has been added, thanks Sano! I havent tested the code myself yet though. The source will no longer be distributed through a zip file, if you want the latest version of the source, you will have to get it from SVN (see development section)...