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my source code c++ auto dps bot wow 7.2.5
Discussion on my source code c++ auto dps bot wow 7.2.5 within the WoW Bots forum part of the World of Warcraft category.
08/17/2017, 11:32
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#1
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Join Date: Nov 2009
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my source code c++ auto dps bot wow 7.2.5
hi,
i stop world of warcraft and i'm looking for "Private Rust/ESP"
i give you all of my "casual" code for world of warcraft (x64)
it's c++, i compiled with "CodeBlock".
(link in CodeBlock)
-static-libgcc
-static-libstdc++
you need file named "conf" same folder .exe
Code:
/* EXEMPLE CONF FILE
================================
General
================================
Structure = x64
GameBuild_value = 24415
GameBuild = 1699667
================================
Player
================================
LocalPlayer = 185F668
offsetGUID = 58
offsetX = 0
offsetY = 0
offsetZ = 0
offsetHp = 2A10
offsetMana = 2A18
offsetSHARD = 2A1C
offsetHpMax = 8140
offsetManaMax = 8148
offsetCastId = 1C6C
offsetCastInst = 1C48
offsetChannelId = 1CA0
IsLooting = 197AB68
IsTexting = 165EE74
TargetGuid = 1960CA0
================================
Entity List
================================
EntityList = 16F4600
FirstEntity = 18
NextEntity = 70
EntityType = 20
Descriptors = 08
GlobalID = 08
AuraCount1 = 26C0
AuraCount2 = 1DC0
AuraOwnerGUID = 50
AuraSpellId = 60
AuraTimeLeft = 70
AuraSize = 90
================================
Custom
================================
SpellColldowns = 16E1088
SpellCharge = 16E10B8
WowTime = 163d98c
*/
Code:
#include <iostream>
#include <windows.h>
#include <string>
#include <fstream>
#include <sstream>
#include <tlhelp32.h>
#include "LocalPlayer.h"
#include <list>
#include <utility> // std::pair
#define KeyMono 0x31//0x31 //2
#define KeyMulti 0x32
#define KeyBurstMono 0x33
#define DebugPattern 0
bool kikoo = false;
bool bool_checkbox_DebugCharge = false;
bool bool_checkbox_DebugAura = false;
bool bool_checkbox_DebugSpell = false;
bool bool_checkbox_DebugLocalPlayer = false;
bool bool_checkbox_DebugPecheur = false;
bool new_idd = false;
int new_idd_cpt = -1;
int new_id[500];
bool Play_SummonGangregarde = true;
#define BTcheckbox_Auto 999
HWND HWND_checkbox_Auto;
bool bool_checkbox_Auto = false;
#define BTcheckbox_OnOff 1000
HWND HWND_checkbox_OnOff;
bool bool_checkbox_OnOff = false;
#define BTcheckbox_Warlock 1001
HWND HWND_checkbox_Warlock;
bool bool_checkbox_Warlock = false;
#define BTcheckbox_War 1002
HWND HWND_checkbox_War;
bool bool_checkbox_War = false;
#define BTcheckbox_Hunter 1003
HWND HWND_checkbox_Hunter;
bool bool_checkbox_Hunter = false;
#define BTcheckbox_Priest 1004
HWND HWND_checkbox_Priest;
bool bool_checkbox_Priest = false;
#define BTcheckbox_Shaman 1005
HWND HWND_checkbox_Shaman;
bool bool_checkbox_Shaman = false;
#define BTcheckbox_Drood 1006
HWND HWND_checkbox_Drood;
bool bool_checkbox_Drood = false;
#define BTcheckbox_Paladin 1007
HWND HWND_checkbox_Paladin;
bool bool_checkbox_Paladin = false;
#define BTcheckbox_Rogue 1008
HWND HWND_checkbox_Rogue;
bool bool_checkbox_Rogue = false;
int Jewel = GetTickCount()+2000;
#define BTcheckbox_DK 1009
HWND HWND_checkbox_DK;
bool bool_checkbox_DK = false;
#define BTcheckbox_Mage 1010
HWND HWND_checkbox_Mage;
bool bool_checkbox_Mage = false;
#define BTcheckbox_Moine 1011
HWND HWND_checkbox_Moine;
bool bool_checkbox_Moine = false;
#define BTcheckbox_DH 1012
HWND HWND_checkbox_DH;
bool bool_checkbox_DH = false;
#define BTcheckbox_SPE1 1013
HWND HWND_checkbox_SPE1;
bool bool_checkbox_SPE1 = false;
#define BTcheckbox_SPE2 1014
HWND HWND_checkbox_SPE2;
bool bool_checkbox_SPE2 = false;
#define BTcheckbox_SPE3 1015
HWND HWND_checkbox_SPE3;
bool bool_checkbox_SPE3 = false;
using namespace std;
int TimeLimit = GetTickCount()+2000;;
struct Info
{
int CastId;
int Hp;
int HpMax;
int HpPourcent;
int Mana;
int Energie;
int Rage;
int ManaMax;
int ManaPourcent;
int Shard;
int CombotPoint;
int X;
int Y;
int Z;
};
Info Player;
Info Target;
enum
{
VK_T = 84,
VK_G = 71,
VK_1 = 0x31,
VK_2 = 0x32,
VK_3 = 0x33,
VK_4 = 0x34,
VK_5 = 0x35,
VK_6 = 0x36,
VK_7 = 0x37,
VK_8 = 56,
VK_9 = 57,
VK_10 = 48,
VK_11 = 219,
VK_12 = 187
};
Code:
void spec(char* spe, INT32 enable)
{
if(enable == 1)
{
if(strcmp(spe,"SPE1"))
{
EnableWindow(HWND_checkbox_SPE1, true);
ShowWindow (HWND_checkbox_SPE1, SW_SHOW);
}
if(strcmp(spe,"SPE2"))
{
EnableWindow(HWND_checkbox_SPE2, true);
ShowWindow (HWND_checkbox_SPE2, SW_SHOW);
}
if(strcmp(spe,"SPE3"))
{
EnableWindow(HWND_checkbox_SPE3, true);
ShowWindow (HWND_checkbox_SPE3, SW_SHOW);
}
}
if(enable == 0)
{
if(strcmp(spe,"SPE1"))
{
EnableWindow(HWND_checkbox_SPE1, false);
ShowWindow (HWND_checkbox_SPE1, SW_HIDE);
}
if(strcmp(spe,"SPE2"))
{
EnableWindow(HWND_checkbox_SPE2, false);
ShowWindow (HWND_checkbox_SPE2, SW_HIDE);
}
if(strcmp(spe,"SPE3"))
{
EnableWindow(HWND_checkbox_SPE3, false);
ShowWindow (HWND_checkbox_SPE3, SW_HIDE);
}
}
}
void checkbox(char* classe, INT32 enable)
{
if(enable == 1)
{
SetWindowText(HWND_checkbox_SPE1,"SPE 1");
SetWindowText(HWND_checkbox_SPE2,"SPE 2");
SetWindowText(HWND_checkbox_SPE3,"SPE 3");
SendMessage(HWND_checkbox_SPE1, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
SendMessage(HWND_checkbox_SPE2, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
SendMessage(HWND_checkbox_SPE3, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
bool_checkbox_SPE1 = false;
bool_checkbox_SPE2 = false;
bool_checkbox_SPE3 = false;
spec((char*)"all", 0);
if(strcmp(classe,"Warlock"))
{
EnableWindow(HWND_checkbox_Warlock, true);
ShowWindow (HWND_checkbox_Warlock, SW_SHOW);
}
if(strcmp(classe,"War"))
{
EnableWindow(HWND_checkbox_War, true);
ShowWindow (HWND_checkbox_War, SW_SHOW);
}
if(strcmp(classe,"Hunter"))
{
EnableWindow(HWND_checkbox_Hunter, true);
ShowWindow (HWND_checkbox_Hunter, SW_SHOW);
}
if(strcmp(classe,"Priest"))
{
EnableWindow(HWND_checkbox_Priest, true);
ShowWindow (HWND_checkbox_Priest, SW_SHOW);
}
if(strcmp(classe,"Shaman"))
{
EnableWindow(HWND_checkbox_Shaman, true);
ShowWindow (HWND_checkbox_Shaman, SW_SHOW);
}
if(strcmp(classe,"Drood"))
{
EnableWindow(HWND_checkbox_Drood, true);
ShowWindow (HWND_checkbox_Drood, SW_SHOW);
}
if(strcmp(classe,"Paladin"))
{
EnableWindow(HWND_checkbox_Paladin, true);
ShowWindow (HWND_checkbox_Paladin, SW_SHOW);
}
if(strcmp(classe,"Rogue"))
{
EnableWindow(HWND_checkbox_Rogue, true);
ShowWindow (HWND_checkbox_Rogue, SW_SHOW);
}
if(strcmp(classe,"DK"))
{
EnableWindow(HWND_checkbox_DK, true);
ShowWindow (HWND_checkbox_DK, SW_SHOW);
}
if(strcmp(classe,"Mage"))
{
EnableWindow(HWND_checkbox_Mage, true);
ShowWindow (HWND_checkbox_Mage, SW_SHOW);
}
if(strcmp(classe,"Moine"))
{
EnableWindow(HWND_checkbox_Moine, true);
ShowWindow (HWND_checkbox_Moine, SW_SHOW);
}
if(strcmp(classe,"DH"))
{
EnableWindow(HWND_checkbox_DH, true);
ShowWindow (HWND_checkbox_DH, SW_SHOW);
}
}
else if(enable == 0)
{
SendMessage(HWND_checkbox_SPE1, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
SendMessage(HWND_checkbox_SPE2, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
SendMessage(HWND_checkbox_SPE3, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
bool_checkbox_SPE1 = false;
bool_checkbox_SPE2 = false;
bool_checkbox_SPE3 = false;
spec((char*)"all", 1);
if(strcmp(classe,"Warlock"))
{
EnableWindow(HWND_checkbox_Warlock, false);
ShowWindow (HWND_checkbox_Warlock, SW_HIDE);
}
if(strcmp(classe,"War"))
{
EnableWindow(HWND_checkbox_War, false);
ShowWindow (HWND_checkbox_War, SW_HIDE);
}
if(strcmp(classe,"Hunter"))
{
EnableWindow(HWND_checkbox_Hunter, false);
ShowWindow (HWND_checkbox_Hunter, SW_HIDE);
}
if(strcmp(classe,"Priest"))
{
EnableWindow(HWND_checkbox_Priest, false);
ShowWindow (HWND_checkbox_Priest, SW_HIDE);
}
if(strcmp(classe,"Shaman"))
{
EnableWindow(HWND_checkbox_Shaman, false);
ShowWindow (HWND_checkbox_Shaman, SW_HIDE);
}
if(strcmp(classe,"Drood"))
{
EnableWindow(HWND_checkbox_Drood, false);
ShowWindow (HWND_checkbox_Drood, SW_HIDE);
}
if(strcmp(classe,"Paladin"))
{
EnableWindow(HWND_checkbox_Paladin, false);
ShowWindow (HWND_checkbox_Paladin, SW_HIDE);
}
if(strcmp(classe,"Rogue"))
{
EnableWindow(HWND_checkbox_Rogue, false);
ShowWindow (HWND_checkbox_Rogue, SW_HIDE);
}
if(strcmp(classe,"DK"))
{
EnableWindow(HWND_checkbox_DK, false);
ShowWindow (HWND_checkbox_DK, SW_HIDE);
}
if(strcmp(classe,"Mage"))
{
EnableWindow(HWND_checkbox_Mage, false);
ShowWindow (HWND_checkbox_Mage, SW_HIDE);
}
if(strcmp(classe,"Moine"))
{
EnableWindow(HWND_checkbox_Moine, false);
ShowWindow (HWND_checkbox_Moine, SW_HIDE);
}
if(strcmp(classe,"DH"))
{
EnableWindow(HWND_checkbox_DH, false);
ShowWindow (HWND_checkbox_DH, SW_HIDE);
}
}
}
HWND hwnd2;
INT32 border,marginTop,marginTop_first;
LRESULT CALLBACK WinProcUI(HWND hwnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
switch(Msg)
{
case WM_CREATE:
{
}
break;
case WM_PAINT :
{
}
break;
case WM_DESTROY:
{
PostQuitMessage(0);
exit(0);
break;
}
case WM_COMMAND :
{
switch(LOWORD(wParam))
{
case BTcheckbox_Auto:
{
if ( SendMessage( HWND_checkbox_Auto , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Auto = true;
printf("bool_checkbox_Auto = true;\n");
}
else
{
bool_checkbox_Auto = false;
printf("bool_checkbox_Auto = false;\n");
}
break;
}
case BTcheckbox_OnOff:
{
if ( SendMessage( HWND_checkbox_OnOff , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_OnOff = true;
printf("bool_checkbox_OnOff = true;\n");
RECT pos;
GetWindowRect(hwnd, &pos);
MoveWindow(hwnd,pos.left,pos.top,240+border,marginTop+border+13/*+50*/,true);
Sleep(250);
if(pos.right < 400 && pos.right > 0)
{
checkbox((char*)"all", 1);
spec((char*)"all", 1);
spec((char*)"all", 0);
}
TimeLimit = GetTickCount()+2000;
}
else
{
bool_checkbox_OnOff = false;
printf("bool_checkbox_OnOff = false;\n");
}
break;
}
case BTcheckbox_Warlock:
{
if ( SendMessage( HWND_checkbox_Warlock , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Warlock = true;
printf("bool_checkbox_Warlock = true;\n");
checkbox((char*)"Warlock", 0);
SetWindowText(HWND_checkbox_SPE1,"Demono");
SetWindowText(HWND_checkbox_SPE2,"");
SetWindowText(HWND_checkbox_SPE3,"");
}
else
{
bool_checkbox_Warlock = false;
printf("bool_checkbox_Warlock = false;\n");
checkbox((char*)"Warlock", 1);
}
break;
}
case BTcheckbox_War:
{
if ( SendMessage( HWND_checkbox_War , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_War = true;
printf("bool_checkbox_War = true;\n");
checkbox((char*)"War", 0);
}
else
{
bool_checkbox_War = false;
printf("bool_checkbox_War = false;\n");
checkbox((char*)"War", 1);
}
break;
}
case BTcheckbox_Hunter:
{
if ( SendMessage( HWND_checkbox_Hunter , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Hunter = true;
printf("bool_checkbox_Hunter = true;\n");
checkbox((char*)"Hunter", 0);
}
else
{
bool_checkbox_Hunter = false;
printf("bool_checkbox_Hunter = false;\n");
checkbox((char*)"Hunter", 1);
}
break;
}
case BTcheckbox_Priest:
{
if ( SendMessage( HWND_checkbox_Priest , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Priest = true;
printf("bool_checkbox_Priest = true;\n");
checkbox((char*)"Priest", 0);
}
else
{
bool_checkbox_Priest = false;
printf("bool_checkbox_Priest = false;\n");
checkbox((char*)"Priest", 1);
}
break;
}
case BTcheckbox_Shaman:
{
if ( SendMessage( HWND_checkbox_Shaman , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Shaman = true;
printf("bool_checkbox_Shaman = true;\n");
checkbox((char*)"Shaman", 0);
}
else
{
bool_checkbox_Shaman = false;
printf("bool_checkbox_Shaman = false;\n");
checkbox((char*)"Shaman", 1);
}
break;
}
case BTcheckbox_Drood:
{
if ( SendMessage( HWND_checkbox_Drood , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Drood = true;
printf("bool_checkbox_Drood = true;\n");
checkbox((char*)"Drood", 0);
SetWindowText(HWND_checkbox_SPE1,"Gardien");
SetWindowText(HWND_checkbox_SPE2,"");
SetWindowText(HWND_checkbox_SPE3,"");
}
else
{
bool_checkbox_Drood = false;
printf("bool_checkbox_Drood = false;\n");
checkbox((char*)"Drood", 1);
}
break;
}
case BTcheckbox_Paladin:
{
if ( SendMessage( HWND_checkbox_Paladin , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Paladin = true;
printf("bool_checkbox_Paladin = true;\n");
checkbox((char*)"Paladin", 0);
SetWindowText(HWND_checkbox_SPE1,"Protectio");
SetWindowText(HWND_checkbox_SPE2,"");
SetWindowText(HWND_checkbox_SPE3,"");
}
else
{
bool_checkbox_Paladin = false;
printf("bool_checkbox_Paladin = false;\n");
checkbox((char*)"Paladin", 1);
}
break;
}
case BTcheckbox_Rogue:
{
if ( SendMessage( HWND_checkbox_Rogue , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Rogue = true;
printf("bool_checkbox_Rogue = true;\n");
checkbox((char*)"Rogue", 0);
SetWindowText(HWND_checkbox_SPE1,"Outlow");
}
else
{
bool_checkbox_Rogue = false;
printf("bool_checkbox_Rogue = false;\n");
checkbox((char*)"Rogue", 1);
}
break;
}
case BTcheckbox_DK:
{
if ( SendMessage( HWND_checkbox_DK , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_DK = true;
printf("bool_checkbox_DK = true;\n");
checkbox((char*)"DK", 0);
}
else
{
bool_checkbox_DK = false;
printf("bool_checkbox_DK = false;\n");
checkbox((char*)"DK", 1);
}
break;
}
case BTcheckbox_Mage:
{
if ( SendMessage( HWND_checkbox_Mage , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Mage = true;
printf("bool_checkbox_Mage = true;\n");
checkbox((char*)"Mage", 0);
}
else
{
bool_checkbox_Mage = false;
printf("bool_checkbox_Mage = false;\n");
checkbox((char*)"Mage", 1);
}
break;
}
case BTcheckbox_Moine:
{
if ( SendMessage( HWND_checkbox_Moine , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_Moine = true;
printf("bool_checkbox_Moine = true;\n");
checkbox((char*)"Moine", 0);
}
else
{
bool_checkbox_Moine = false;
printf("bool_checkbox_Moine = false;\n");
checkbox((char*)"Moine", 1);
}
break;
}
case BTcheckbox_DH:
{
if ( SendMessage( HWND_checkbox_DH , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_DH = true;
printf("bool_checkbox_DH = true;\n");
checkbox((char*)"DH", 0);
}
else
{
bool_checkbox_DH = false;
printf("bool_checkbox_DH = false;\n");
checkbox((char*)"DH", 1);
}
break;
}
case BTcheckbox_SPE1:
{
if ( SendMessage( HWND_checkbox_SPE1 , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_SPE1 = true;
printf("bool_checkbox_SPE1 = true;\n");
spec((char*)"SPE1", 0);
TimeLimit = GetTickCount()+2000;
}
else
{
bool_checkbox_SPE1 = false;
printf("bool_checkbox_SPE1 = false;\n");
spec((char*)"SPE1", 1);
}
break;
}
case BTcheckbox_SPE2:
{
if ( SendMessage( HWND_checkbox_SPE2 , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_SPE2 = true;
printf("bool_checkbox_SPE2 = true;\n");
spec((char*)"SPE2", 0);
TimeLimit = GetTickCount()+2000;
}
else
{
bool_checkbox_SPE2 = false;
printf("bool_checkbox_SPE2 = false;\n");
spec((char*)"SPE2", 1);
}
break;
}
case BTcheckbox_SPE3:
{
if ( SendMessage( HWND_checkbox_SPE3 , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_SPE3 = true;
printf("bool_checkbox_SPE3 = true;\n");
spec((char*)"SPE3", 0);
TimeLimit = GetTickCount()+2000;
}
else
{
bool_checkbox_SPE3 = false;
printf("bool_checkbox_SPE3 = false;\n");
spec((char*)"SPE3", 1);
}
break;
}
default: break;
}
}
}
return DefWindowProc(hwnd, Msg, wParam, lParam);
}
Code:
BOOL InitializeWindowUI(HWND hwnd, HINSTANCE hInst, INT32 CmdShow)
{
hwnd2 = hwnd;
WNDCLASS WNDCLASS_wcUI;
WNDCLASS_wcUI.lpfnWndProc = WinProcUI;
WNDCLASS_wcUI.lpszClassName = TEXT(" ");
if (!RegisterClass(&WNDCLASS_wcUI)){MessageBox(hwnd, "Register class failed!", "Yay UI!", MB_OK);}
hwnd = CreateWindow(TEXT(" "),0,WS_VISIBLE,0,0,100+border,240+border,0,0,0,0);
RECT pos;
//NIVEAU 1
HWND_checkbox_Auto = CreateWindowEx(0, "Button","Auto",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX,70,0,250,13,hwnd,(HMENU)BTcheckbox_Auto,hInst,NULL);
HWND_checkbox_OnOff = CreateWindowEx(0, "Button","On/Off",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX,0,0,70,13,hwnd,(HMENU)BTcheckbox_OnOff,hInst,NULL);
GetWindowRect(HWND_checkbox_OnOff, &pos);
border = pos.left;
marginTop = pos.top;
marginTop_first = pos.top;
//printf("border %d\n",border);
//printf("marginTop %d\n\n",marginTop);
//NIVEAU 2
HWND_checkbox_Warlock = CreateWindowEx(0, "Button","Warlock",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,0 ,pos.bottom-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Warlock,hInst,NULL);
GetWindowRect(HWND_checkbox_Warlock, &pos);
EnableWindow(HWND_checkbox_Warlock, false);
SendMessage(HWND_checkbox_Warlock, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Warlock, SW_HIDE);
HWND_checkbox_War = CreateWindowEx(0, "Button","War",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_War,hInst,NULL);
GetWindowRect(HWND_checkbox_War, &pos);
EnableWindow(HWND_checkbox_War, false);
SendMessage(HWND_checkbox_War, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_War, SW_HIDE);
HWND_checkbox_Hunter = CreateWindowEx(0, "Button","Hunter",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Hunter,hInst,NULL);
GetWindowRect(HWND_checkbox_Hunter, &pos);
EnableWindow(HWND_checkbox_Hunter, false);
SendMessage(HWND_checkbox_Hunter, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Hunter, SW_HIDE);
//NIVEAU 3
HWND_checkbox_Priest = CreateWindowEx(0, "Button","Priest",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,0 ,pos.bottom-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Priest,hInst,NULL);
GetWindowRect(HWND_checkbox_Priest, &pos);
EnableWindow(HWND_checkbox_Priest, false);
SendMessage(HWND_checkbox_Priest, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Priest, SW_HIDE);
HWND_checkbox_Shaman = CreateWindowEx(0, "Button","Shaman",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Shaman,hInst,NULL);
GetWindowRect(HWND_checkbox_Shaman, &pos);
EnableWindow(HWND_checkbox_Shaman, false);
SendMessage(HWND_checkbox_Shaman, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Shaman, SW_HIDE);
HWND_checkbox_Drood = CreateWindowEx(0, "Button","Drood",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Drood,hInst,NULL);
GetWindowRect(HWND_checkbox_Drood, &pos);
EnableWindow(HWND_checkbox_Drood, false);
SendMessage(HWND_checkbox_Drood, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Drood, SW_HIDE);
//NIVEAU 4
HWND_checkbox_Paladin = CreateWindowEx(0, "Button","Paladin",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,0 ,pos.bottom-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Paladin,hInst,NULL);
GetWindowRect(HWND_checkbox_Paladin, &pos);
EnableWindow(HWND_checkbox_Paladin, false);
SendMessage(HWND_checkbox_Paladin, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Paladin, SW_HIDE);
HWND_checkbox_Rogue = CreateWindowEx(0, "Button","Rogue",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Rogue,hInst,NULL);
GetWindowRect(HWND_checkbox_Rogue, &pos);
EnableWindow(HWND_checkbox_Rogue, false);
SendMessage(HWND_checkbox_Rogue, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Rogue, SW_HIDE);
HWND_checkbox_DK = CreateWindowEx(0, "Button","DK",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_DK,hInst,NULL);
GetWindowRect(HWND_checkbox_DK, &pos);
EnableWindow(HWND_checkbox_DK, false);
SendMessage(HWND_checkbox_DK, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_DK, SW_HIDE);
//NIVEAU 5
HWND_checkbox_Mage = CreateWindowEx(0, "Button","Mage",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,0 ,pos.bottom-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Mage,hInst,NULL);
GetWindowRect(HWND_checkbox_Mage, &pos);
EnableWindow(HWND_checkbox_Mage, false);
SendMessage(HWND_checkbox_Mage, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Mage, SW_HIDE);
HWND_checkbox_Moine = CreateWindowEx(0, "Button","Moine",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_Moine,hInst,NULL);
GetWindowRect(HWND_checkbox_Moine, &pos);
EnableWindow(HWND_checkbox_Moine, false);
SendMessage(HWND_checkbox_Moine, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_Moine, SW_HIDE);
HWND_checkbox_DH = CreateWindowEx(0, "Button","DH",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_DH,hInst,NULL);
GetWindowRect(HWND_checkbox_DH, &pos);
EnableWindow(HWND_checkbox_DH, false);
SendMessage(HWND_checkbox_DH, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_DH, SW_HIDE);
//NIVEAU 6
HWND_checkbox_SPE1 = CreateWindowEx(0, "Button","SPE 1",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,0 ,pos.bottom-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_SPE1,hInst,NULL);
GetWindowRect(HWND_checkbox_SPE1, &pos);
EnableWindow(HWND_checkbox_SPE1, false);
SendMessage(HWND_checkbox_SPE1, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_SPE1, SW_HIDE);
HWND_checkbox_SPE2 = CreateWindowEx(0, "Button","SPE 2",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_SPE2,hInst,NULL);
GetWindowRect(HWND_checkbox_SPE2, &pos);
EnableWindow(HWND_checkbox_SPE2, false);
SendMessage(HWND_checkbox_SPE2, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_SPE2, SW_HIDE);
HWND_checkbox_SPE3 = CreateWindowEx(0, "Button","SPE 3",WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX ,pos.right-border ,pos.top-marginTop ,80 ,13 ,hwnd,(HMENU)BTcheckbox_SPE3,hInst,NULL);
GetWindowRect(HWND_checkbox_SPE3, &pos);
EnableWindow(HWND_checkbox_SPE3, false);
SendMessage(HWND_checkbox_SPE3, BM_SETCHECK, BST_UNCHECKED, (LPARAM)nullptr);
ShowWindow (HWND_checkbox_SPE3, SW_HIDE);
marginTop = pos.top;
//Move & Update
MoveWindow(hwnd,pos.left,pos.top,100+border,marginTop_first+border+13,true);
Sleep(250);
checkbox((char*)"all", 0);
spec((char*)"all", 0);
return true;
}
DWORD WINAPI UI(LPVOID arg)
{
MSG MsgUI;
InitializeWindowUI(NULL, 0, true);
while(GetMessage(&MsgUI, NULL, 0, 0) > 0)
{
TranslateMessage(&MsgUI);
DispatchMessage(&MsgUI);
}
return true;
}
// enable the privilege necessary to patch the process
void EnableDebugPriv()
{
HANDLE hToken;
LUID sedebugnameValue;
TOKEN_PRIVILEGES tkp;
if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken))
puts("Failed to Enable Debug Options!");
if (!LookupPrivilegeValue(NULL, SE_DEBUG_NAME, &sedebugnameValue))
{
CloseHandle(hToken);
puts("Failed to Enable Debug Options!");
system("PAUSE");
}
tkp.PrivilegeCount = 1;
tkp.Privileges[0].Luid = sedebugnameValue;
tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
if (!AdjustTokenPrivileges(hToken, FALSE, &tkp, sizeof tkp, NULL, NULL))
CloseHandle( hToken );
}
uint64_t GetDLL(char* DllName, uint64_t tPid){
HANDLE snapMod;
MODULEENTRY32 me32;
if (tPid == 0) return 0;
snapMod = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, tPid);
me32.dwSize = sizeof(MODULEENTRY32);
if (Module32First(snapMod, &me32)){
do{
if (strcmp(DllName,me32.szModule) == 0){
CloseHandle(snapMod);
return (uint64_t) me32.modBaseAddr;
}
}while(Module32Next(snapMod,&me32));
}
CloseHandle(snapMod);
return 0;
}
INT32 PID = 0;
INT32 GetPidByName(char *szProcName){
PROCESSENTRY32 pe = {sizeof(PROCESSENTRY32)};
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if(hSnap != INVALID_HANDLE_VALUE)
{
if(Process32First(hSnap, &pe))
{
do
{
if(strcmpi(pe.szExeFile, szProcName) == 0)
{
PID = pe.th32ProcessID;
return PID;
break;
}
}
while(Process32Next(hSnap, &pe));
}
CloseHandle(hSnap);
}
PID = 0;
return PID;
}
bool KeyMonoIsEnable = false;
bool KeyMultiIsEnable = false;
bool KeyBurstMonoIsEnable = false;
bool NeedFast = false;
bool haveTarget = false;
DWORD CHECK_PID(LPVOID arg)
{
while(PID)
{
GetPidByName((char*)"Wow-64.exe");
Sleep(1000);
if(bool_checkbox_OnOff)
{
Sleep(100);
if(GetTickCount() > TimeLimit){bool_checkbox_OnOff = false;}
}
else
{
Sleep(1000);
if ( SendMessage( HWND_checkbox_OnOff , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
if ( SendMessage( HWND_checkbox_SPE1 , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_OnOff = true;
}
else if ( SendMessage( HWND_checkbox_SPE2 , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_OnOff = true;
}
else if ( SendMessage( HWND_checkbox_SPE3 , BM_GETCHECK, (WPARAM) NULL, (LPARAM) NULL ) == BST_CHECKED )
{
bool_checkbox_OnOff = true;
}
}
Sleep(1000);
}
}
return 0;
}
bool KeySender = false;
void cast(int key)
{
if(KeySender == false)
{
//printf("%x %d\n",key,Player.Shard);
keybd_event(key,key, 0,0);
Sleep(50);
keybd_event(key,key, KEYEVENTF_KEYUP,0);
Sleep(50);
}
KeySender = true;
}
void castHorsGCD(int key)
{
keybd_event(key,key, 0,0);
Sleep(10);
keybd_event(key,key, KEYEVENTF_KEYUP,0);
Sleep(10);
}
Code:
DWORD WINAPI SCAN_SPELL(LPVOID arg);
DWORD WINAPI SCAN_CHARGE(LPVOID arg);
DWORD WINAPI SCAN_PLAYER(LPVOID arg);
DWORD WINAPI SCAN_WoWTime(LPVOID arg);
DWORD WINAPI SCAN_ENTITY(LPVOID arg);
DWORD WINAPI Dps(LPVOID arg);
//OFFSET & MEMORY INFORMATIONS
uint64_t WoW64;
INT32 GameBuild;
string GameBuild_value;
HANDLE h_Read_Process;
INT32 LocalPlayer;
INT32 offsetGUID;
INT32 offsetX;
INT32 offsetY;
INT32 offsetZ;
INT32 offsetHp;
INT32 offsetMana;
INT32 offsetSHARD;
INT32 offsetManaMax;
INT32 offsetCastId;
INT32 offsetCastInst;
INT32 offsetChannelId;
INT32 offsetHpMax;
INT32 IsLooting;
INT32 IsTexting;
INT32 TargetGuid;
INT32 EntityList;
INT32 FirstEntity;
INT32 NextEntity;
INT32 EntityType;
INT32 Descriptors;
INT32 GlobalID;
INT32 AuraCount1;
INT32 AuraCount2;
INT32 AuraOwnerGUID;
INT32 AuraSpellId;
INT32 AuraTimeLeft;
INT32 AuraSize;
INT32 SpellColldowns;
INT32 SpellCharge;
INT32 WowTime;
#define DEBUG_UI 0
uint64_t FindPattern(uint64_t start,uint64_t range,INT32 offset,INT32 p[],INT32 sizeP);
INT32 main()
{
//check jeu lancé ?
GetPidByName((char*)"Wow-64.exe");
if(DEBUG_UI){PID = 1;}
if(PID == 0){printf("...NoGame...\n");Sleep(3000);exit(0);}
//check conf
string line,GameBuild_value,temp;
ifstream myfile ("conf");
if (myfile.is_open() && !DEBUG_UI)
{
int l = 0;
/* EXEMPLE CONF FILE
================================
General
================================
Structure = x64
GameBuild_value = 24415
GameBuild = 1699667
================================
Player
================================
LocalPlayer = 185F668
offsetGUID = 58
offsetX = 0
offsetY = 0
offsetZ = 0
offsetHp = 2A10
offsetMana = 2A18
offsetSHARD = 2A1C
offsetHpMax = 8140
offsetManaMax = 8148
offsetCastId = 1C6C
offsetCastInst = 1C48
offsetChannelId = 1CA0
IsLooting = 197AB68
IsTexting = 165EE74
TargetGuid = 1960CA0
================================
Entity List
================================
EntityList = 16F4600
FirstEntity = 18
NextEntity = 70
EntityType = 20
Descriptors = 08
GlobalID = 08
AuraCount1 = 26C0
AuraCount2 = 1DC0
AuraOwnerGUID = 50
AuraSpellId = 60
AuraTimeLeft = 70
AuraSize = 90
================================
Custom
================================
SpellColldowns = 16E1088
SpellCharge = 16E10B8
WowTime = 163d98c
*/
//General CONFIG
getline (myfile,line);l++;cout << line << endl;
if(line != "================================"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
getline (myfile,line);l++;cout << line << endl;
if(line != "General"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
getline (myfile,line);l++;cout << line << endl;
if(line != "================================"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
//line 4 --- Structure#x64
getline (myfile,line);l++;cout << line << endl;
//verif - Structure
temp = line.substr(0, line.find(" = "));
if(temp != "Structure"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
//vérif - x64
line = line.substr(line.find(" = ")+9, line.length());
if(line != "x64"){printf("Line%d error(#param2)(",l);cout<<line<<")";myfile.close();Sleep(3000);exit(0);}
//line 5 --- GameBuild_value#23877
getline (myfile,GameBuild_value);l++;cout << GameBuild_value << endl;
//verif - GameBuild_value
temp = GameBuild_value.substr(0, GameBuild_value.find(" = "));
if(temp != "GameBuild_value"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
//verif - 23877
GameBuild_value = GameBuild_value.substr(GameBuild_value.find(" = ")+3, GameBuild_value.length());
if(GameBuild_value == ""){printf("Line%d error(#param2)\n",l);myfile.close();Sleep(3000);exit(0);}
//line 6 GameBuild#165C7D7
getline (myfile,line);l++;cout << line << endl;
//verif - GameBuild
temp = line.substr(0, line.find(" = "));
if(temp != "GameBuild"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
//verif - 165C7D7
line = line.substr(line.find(" = ")+9, line.length());
if(line == ""){printf("Line%d error(#param2)\n",l);myfile.close();Sleep(3000);exit(0);}
istringstream(line) >> hex >> GameBuild;
if(GameBuild == 0){printf("Line%d error(#param2)\n",l);myfile.close();Sleep(3000);exit(0);}
//Player CONFIG
getline (myfile,line);l++;cout << line << endl;
if(line != "================================"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
getline (myfile,line);l++;cout << line << endl;
if(line != "Player"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
getline (myfile,line);l++;cout << line << endl;
if(line != "================================"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
//verif - LocalPlayer
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "LocalPlayer"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+7, line.length());
istringstream(line) >> hex >> LocalPlayer;
//verif - offsetGUID
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetGUID"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+8, line.length());
istringstream(line) >> hex >> offsetGUID;
//verif - offsetX
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetX"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+11, line.length());
istringstream(line) >> hex >> offsetX;
//verif - offsetY
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetY"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+11, line.length());
istringstream(line) >> hex >> offsetY;
//verif - offsetZ
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetZ"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+11, line.length());
istringstream(line) >> hex >> offsetZ;
//verif - offsetHp
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetHp"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+10, line.length());
istringstream(line) >> hex >> offsetHp;
//verif - offsetMana
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetMana"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+8, line.length());
istringstream(line) >> hex >> offsetMana;
//verif - offsetSHARD
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetSHARD"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+7, line.length());
istringstream(line) >> hex >> offsetSHARD;
//verif - offsetHpMax
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetHpMax"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+7, line.length());
istringstream(line) >> hex >> offsetHpMax;
//verif - offsetManaMax
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetManaMax"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+5, line.length());
istringstream(line) >> hex >> offsetManaMax;
//ligne vide
getline (myfile,line);l++;cout << line << endl;
//verif - offsetCastId
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetCastId"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+6, line.length());
istringstream(line) >> hex >> offsetCastId;
//verif - offsetCastInst
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetCastInst"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+4, line.length());
istringstream(line) >> hex >> offsetCastInst;
//verif - offsetChannelId
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "offsetChannelId"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+3, line.length());
istringstream(line) >> hex >> offsetChannelId;
offsetChannelId = 0x1CA0;
//ligne vide
getline (myfile,line);l++;cout << line << endl;
//verif - IsLooting
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "IsLooting"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+9, line.length());
istringstream(line) >> hex >> IsLooting;
//verif - IsTexting
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "IsTexting"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+9, line.length());
istringstream(line) >> hex >> IsTexting;
//verif - TargetGuid
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "TargetGuid"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+8, line.length());
istringstream(line) >> hex >> TargetGuid;
//Entity List CONFIG
getline (myfile,line);l++;cout << line << endl;
if(line != "================================"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
getline (myfile,line);l++;cout << line << endl;
if(line != "Entity List"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
getline (myfile,line);l++;cout << line << endl;
if(line != "================================"){printf("Line%d error\n",l);myfile.close();Sleep(3000);exit(0);}
//verif - EntityList
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "EntityList"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+8, line.length());
istringstream(line) >> hex >> EntityList;
//verif - FirstEntity
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "FirstEntity"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+7, line.length());
istringstream(line) >> hex >> FirstEntity;
//verif - NextEntity
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "NextEntity"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+8, line.length());
istringstream(line) >> hex >> NextEntity;
//Vide
getline (myfile,line);l++;cout << line << endl;
//verif - EntityType
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "EntityType"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+8, line.length());
istringstream(line) >> hex >> EntityType;
//verif - Descriptors
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "Descriptors"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+7, line.length());
istringstream(line) >> hex >> Descriptors;
//verif - GlobalID
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "GlobalID"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+10, line.length());
istringstream(line) >> hex >> GlobalID;
//verif - LINE VIDE
getline (myfile,line);l++;cout << line << endl;
//verif - AuraCount1
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "AuraCount1"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+8, line.length());
istringstream(line) >> hex >> AuraCount1;
//verif - GlobalID
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "AuraCount2"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+8, line.length());
istringstream(line) >> hex >> AuraCount2;
//verif - AuraOwnerGUID
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "AuraOwnerGUID"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+5, line.length());
istringstream(line) >> hex >> AuraOwnerGUID;
//verif - AuraSpellId
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "AuraSpellId"){printf("Line%d error3(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+7, line.length());
istringstream(line) >> hex >> AuraSpellId;
//verif - AuraTimeLeft
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "AuraTimeLeft"){printf("Line%d error2(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+6, line.length());
istringstream(line) >> hex >> AuraTimeLeft;
//verif - AuraSize
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "AuraSize"){printf("Line%d error1(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+10, line.length());
istringstream(line) >> hex >> AuraSize;
//Custom CONFIG
getline (myfile,line);l++;cout << line << endl;
getline (myfile,line);l++;cout << line << endl;
if(line != "================================"){printf("Line%d error7\n",l);myfile.close();Sleep(3000);exit(0);}
getline (myfile,line);l++;cout << line << endl;
if(line != "Custom"){printf("Line%d error8\n",l);myfile.close();Sleep(3000);exit(0);}
getline (myfile,line);l++;cout << line << endl;
if(line != "================================"){printf("Line%d error9\n",l);myfile.close();Sleep(3000);exit(0);}
//verif - SpellColldowns
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "SpellColldowns"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+4, line.length());
istringstream(line) >> hex >> SpellColldowns;
//verif - SpellCharge
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "SpellCharge"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+7, line.length());
istringstream(line) >> hex >> SpellCharge;
//verif - WowTime
getline (myfile,line);l++;cout << line << endl;
temp = line.substr(0, line.find(" = "));
if(temp != "WowTime"){printf("Line%d error(#param1)\n",l);myfile.close();Sleep(3000);exit(0);}
line = line.substr(line.find(" = ")+11, line.length());
istringstream(line) >> hex >> WowTime;
//printf("0x%x\n",WowTime);
myfile.close();
printf("\n\n");
//verif memoire GameBuild
//EnableDebugPriv();
WoW64 = GetDLL((char*)"Wow-64.exe",PID);
printf("Wow64 = 0x%I64x\n",WoW64);
printf("Wow-64.exe PID %d\n",PID);
//h_Read_Process = OpenProcess(PROCESS_ALL_ACCESS, 0, PID);
h_Read_Process = OpenProcess(PROCESS_VM_READ, 0, PID);
//COMPARE VERSION JEUX
char tmp[GameBuild_value.size()];
ReadProcessMemory(h_Read_Process,(LPCVOID)(WoW64+GameBuild), &tmp, sizeof(tmp), NULL);
bool cmp = true;
for(uint8_t i = 0; i<GameBuild_value.size();i++)
{
if(GameBuild_value[i] != tmp[i]){cmp = false;break;}
}
if(cmp == false && !DEBUG_UI)
{
for(uint8_t i = 0; i<GameBuild_value.size();i++){printf("%C",GameBuild_value[i]);}printf("\n");
for(uint8_t i = 0; i<GameBuild_value.size();i++){printf("%C",tmp[i]);}printf("\n");
printf("error versioning\n");system("pause");exit(1);
}
else
{
for(uint8_t i = 0; i<GameBuild_value.size();i++){printf("%C",GameBuild_value[i]);}printf("\n");
for(uint8_t i = 0; i<GameBuild_value.size();i++){printf("%C",tmp[i]);}printf("\n");
}
}
else
{
if(!DEBUG_UI)
{
printf("missing conf\n");
Sleep(5000);
exit(0);
}
}
uint64_t Pattern_LocalPlayer = FindPattern(WoW64,0x3000000,0x00,pattern_LocalPlayer,sizeof(pattern_LocalPlayer)/sizeof(*pattern_LocalPlayer));
HANDLE HANDLE_UI = NULL;
HANDLE_UI = CreateThread(NULL, 0,UI, NULL,0,NULL);
if(HANDLE_UI == NULL){exit(0);}
HANDLE HANDLE_SCAN_SPELL = NULL;
HANDLE HANDLE_SCAN_PLAYER = NULL;
HANDLE HANDLE_WoWTime = NULL;
HANDLE HANDLE_SCAN_CHARGE = NULL;
HANDLE HANDLE_SCAN_ENTITY = NULL;
HANDLE HANDLE_Dps = NULL;
DWORD CHECK_KeyPress(LPVOID arg);
if(!DEBUG_UI){CreateThread(NULL, 0,CHECK_PID, NULL,0,NULL);}
if(!DEBUG_UI){CreateThread(NULL, 0,CHECK_KeyPress, NULL,0,NULL);}
while(PID)
{
while(bool_checkbox_OnOff == false && PID)
{
if(HANDLE_SCAN_PLAYER != NULL)
{
HANDLE_SCAN_PLAYER = NULL;
}
if(HANDLE_WoWTime != NULL)
{
HANDLE_WoWTime = NULL;
}
if(HANDLE_SCAN_SPELL != NULL)
{
HANDLE_SCAN_SPELL = NULL;
}
if(HANDLE_SCAN_CHARGE != NULL)
{
HANDLE_SCAN_CHARGE = NULL;
}
if(HANDLE_SCAN_ENTITY != NULL)
{
HANDLE_SCAN_ENTITY = NULL;
}
if(HANDLE_Dps != NULL)
{
HANDLE_Dps = NULL;
}
Sleep(50);
}
while(bool_checkbox_OnOff == true && PID)
{
if(HANDLE_SCAN_PLAYER == NULL && !DEBUG_UI)
{
HANDLE_SCAN_PLAYER = CreateThread(NULL, 0,SCAN_PLAYER, NULL,0,NULL);
}
if(HANDLE_WoWTime == NULL && !DEBUG_UI)
{
HANDLE_WoWTime = CreateThread(NULL, 0,SCAN_WoWTime, NULL,0,NULL);
}
if(HANDLE_SCAN_SPELL == NULL && !DEBUG_UI)
{
HANDLE_SCAN_SPELL = CreateThread(NULL, 0,SCAN_SPELL, NULL,0,NULL);
}
if(HANDLE_SCAN_CHARGE == NULL && !DEBUG_UI)
{
HANDLE_SCAN_CHARGE = CreateThread(NULL, 0,SCAN_CHARGE, NULL,0,NULL);
}
if(HANDLE_SCAN_ENTITY == NULL && !DEBUG_UI)
{
HANDLE_SCAN_ENTITY = CreateThread(NULL, 0,SCAN_ENTITY, NULL,0,NULL);
}
if(HANDLE_Dps == NULL && !DEBUG_UI)
{
HANDLE_Dps = CreateThread(NULL, 0,Dps, NULL,0,NULL);
}
Sleep(50);
}
}
Sleep(500);
return 0;
}
Code:
BYTE MY_TargetGuid[16];
BYTE MY_Guid[16];
INT32 MY_Hp;
INT32 MY_Shard;
INT32 MY_Mana;
INT32 MY_ManaMax;
INT32 CastId;
INT32 CastInst;
INT32 ChannelId;
INT32 MY_HpMax;
INT32 MY_ManaPourcent;
INT32 MY_HpPourcent;
INT32 Time;
struct Spell {
INT32 SpellID;
INT32 key;
INT32 TimeLeft;
INT32 LastView;
};
//WARKLOCK
Spell ShadowBolt = {686,VK_F1,0,-1};
Spell DemonBolt = {157695,VK_F1,0,-1};
Spell Traqueffrois = {104316,VK_F11,0,-1};
Spell PetGangrorage = {119914,VK_F3,0,-1};
Spell Thalkiel = {211714,VK_F4,0,-1};
Spell SummonGangregarde = {111898,VK_F8,0,-1};
Spell GardeFuneste = {18540,VK_F12,0,-1};
Spell Infernal = {1122,VK_F12,0,-1};
Spell HandOfGuldan = {105174,VK_F6,0,-1};
Spell BuffPet = {193396,VK_F7,0,-1};
Spell Connexion = {1454,VK_F10,0,-1};
Spell Aoe = {193440,VK_F2,0,-1};
Spell RacialOrc = {33702,VK_F9,0,-1};
//ROGUE
Spell CoupDeSabre = {193315,VK_F1,0,-1};
Spell CoupDePistolet = {185763,VK_F2,0,-1};
Spell LaMortVenuDenHaut = {152150,VK_F3,0,-1};
Spell Percee = {2098,VK_F4,0,-1};
Spell JetDosselets = {193316,VK_F5,0,-1};
Spell DelugeDeLames = {13877,VK_F7,0,-1};
Spell PousseeDadrenaline = {13750,VK_F8,0,-1};
Spell MaledictionDesLamesDeffroi = {202665,VK_F9,0,-1};
Spell Debiter = {5171,VK_F5,0,-1};
Spell DesignePourMourir = {137619,VK_F3,0,-1};
Spell BarrageDeCanons = {185767,VK_F6,0,-1};
Spell RogueSelfHeal30Pourcent = {185311,VK_F11,0,-1};
Spell EntreLesDeuxYeux = {199804,VK_F6,0,-1};
Spell Suriner = {1776,VK_F10,0,-1};
Spell Trinket1 = {225141,VK_G,0,-1};
Spell Trinket2 = {230011,VK_F12,0,-1};
Spell Vanish = {1856,VK_G,0,-1};
Spell SerieMeutriere = {51690,VK_F7,0,-1};
//DROOD
Spell Balayage = {213771,VK_F1,0,-1};
Spell Rosser = {77758,VK_F2,0,-1};
Spell Mutilation = {33917,VK_F3,0,-1};
Spell Mutiler = {6807,VK_F4,0,-1};
Spell MonoStun = {5211,VK_F5,0,-1};
Spell RuptMono = {106839,VK_F6,0,-1};
Spell RegenerationFrenetique = {22842,VK_F7,0,-1};
Spell InstinctsDeSurvie = {61336,VK_F8,0,-1};
Spell Ecorse = {22812,VK_F9,0,-1};
Spell Ferpoil = {192081,VK_F10,0,-1};
Spell RageDuDormeur = {200851,VK_F11,0,-1};
Spell EclatLunaire = {8921,VK_F12,0,-1};
struct Buff{
int SpellID;
bool IsEnable;
int TimeLeft;
int LastView;};
//WARKLOCK
Buff AppelDemoniaque = {205146,false,0,-1};
//ROGUE
Buff FreeCoupDePistolet = {195627,false,0,-1};
Buff TronBlon = {202848,false,0,-1};//FREE x2 + bonus dégats BUFFID > 202848 (timeleft 0)
Buff BonusHatePonction = {193358,false,0,-1};
Buff BonusEnergieRegen = {199600,false,0,-1};
Buff BonusCombotPlusUn = {193356,false,0,-1};
Buff BonusCoupDeSabre = {199603,false,0,-1};
Buff BonusCollDown = {193359,false,0,-1};
Buff BonusKrit = {193357,false,0,-1};
Buff BonusHate = {193538,false,0,-1};//2%
Buff BonusDebiter = {5171,false,0,-1};//2%
Buff Bonus100PourcentKrit = {235027,false,0,-1};//2%
Buff BonusAdrenaline = {13750,false,0,-1};//2%
Buff BonusMaledictionDesLamesDeffroi = {202665,false,0,-1};//2%
Buff FuFu = {158188,false,0,-1};//2%
Buff BonusDegatsCoupDePistolet = {209423,false,0,-1};//2%
Buff LegBrassard = {209420,false,0,-1};
//DROOD
Buff Free_EclatLunaire = {213708,false,0,-1};
Buff Free_Mutilation = {93622,false,0,-1};
Buff Buff_Ecorse = {22812,false,0,-1};
Buff Buff_RageDuDormeur = {200851,false,0,-1};
Buff Buff_InstinctsDeSurvie = {50322,false,0,-1};
Buff Buff_Ferpoil = {192081,false,0,-1};
Buff Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique = {213680,false,0,-1};
Buff BuffRegenerationFrenetique = {22842,false,0,-1};
//Buff CoupDeSabre = {193315,VK_F1,0,-1};
struct Charge{int ChargeID;int MaxCharge;int key;int CurrentCharge;bool IsEnable;int LastView;};
//PALADIN
Charge MainDuProtecteur{1667,1,VK_T,0,false,-1};
Charge LumiereDuProtecteur{1668,1,VK_T,0,false,-1};
Charge Charge_InstinctsDeSurvie{1469,2,VK_F8,0,false,-1};
Charge Charge_RegenerationFrenetique{1568,2,VK_F7,0,false,-1};
|
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|
08/17/2017, 11:36
|
#2
|
elite*gold: 0
Join Date: Nov 2009
Posts: 19
Received Thanks: 3
|
Code:
INT32 GlobalGCD;
DWORD WINAPI Dps(LPVOID arg)
{
Sleep(50);printf("START Dps\n");
while(bool_checkbox_OnOff && PID)
{KeySender = false;//WANTED
//printf("BonusDebiter.IsEnable = %d\n",BonusDebiter.IsEnable);
if(bool_checkbox_Drood && bool_checkbox_SPE1)
{
if(KeyMonoIsEnable)
{
/*
Spell Balayage = {213771,VK_F1,0,-1};
Spell Rosser = {77758,VK_F2,0,-1};
Spell Mutilation = {33917,VK_F3,0,-1};
Spell Mutiler = {6807,VK_F4,0,-1};
Spell MonoStun = {5211,VK_F5,0,-1};
Spell RuptMono = {106839,VK_F6,0,-1};
Spell RegenerationFrenetique = {22842,VK_F7,0,-1};
Spell InstinctsDeSurvie = {61336,VK_F8,0,-1};
Spell Ecorse = {22812,VK_F9,0,-1};
Spell Ferpoil = {192081,VK_F10,0,-1};
Spell RageDuDormeur = {200851,VK_F11,0,-1};
*/
/*
Buff Free_EclatLunaire = {213708,false,0,-1};
Buff Free_Mutilation = {93622,false,0,-1};
Buff Buff_Ecorse = {22812,false,0,-1};
Buff Buff_RageDuDormeur = {200851,false,0,-1};
Buff Buff_InstinctsDeSurvie = {50322,false,0,-1};
Buff Buff_Ferpoil = {192081,false,0,-1};
Buff Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique = {213680,false,0,-1};
*/
/*
Charge Charge_InstinctsDeSurvie{1469,2,VK_F8,0,false,-1};
Charge Charge_RegenerationFrenetique{1568,2,VK_F7,0,false,-1};
*/
if((!Mutiler.TimeLeft || Mutiler.TimeLeft < 100) && Player.Rage >= 80 ){castHorsGCD(Mutiler.key);}
if((!Ferpoil.TimeLeft || Ferpoil.TimeLeft < 100) && Player.Rage >= 90 ){castHorsGCD(Ferpoil.key);}
if(Player.HpPourcent < 95)
{
if((!Ferpoil.TimeLeft || Ferpoil.TimeLeft < 100) && Player.Rage >= 45 && !Buff_Ferpoil.IsEnable){castHorsGCD(Ferpoil.key);}
}
if(Player.HpPourcent < 90)
{
if((!RegenerationFrenetique.TimeLeft || RegenerationFrenetique.TimeLeft < 100) && !BuffRegenerationFrenetique.IsEnable && Charge_RegenerationFrenetique.IsEnable && Player.Rage >= 10){castHorsGCD(RegenerationFrenetique.key);}
}
if(Player.HpPourcent < 80)
{
if((!Ecorse.TimeLeft || Ecorse.TimeLeft < 100) && !Buff_Ecorse.IsEnable){castHorsGCD(Ecorse.key);}
}
if(Player.HpPourcent < 70)
{
if((!InstinctsDeSurvie.TimeLeft || InstinctsDeSurvie.TimeLeft < 100) && !Buff_InstinctsDeSurvie.IsEnable && Charge_InstinctsDeSurvie.IsEnable){castHorsGCD(InstinctsDeSurvie.key);}
}
if(Player.HpPourcent < 65)
{
if((!RageDuDormeur.TimeLeft || RageDuDormeur.TimeLeft < 100)){castHorsGCD(RageDuDormeur.key);}
}
if(Free_EclatLunaire.IsEnable && !EclatLunaire.TimeLeft){cast(EclatLunaire.key);}
if((!Rosser.TimeLeft || Rosser.TimeLeft < 100)){cast(Rosser.key);}
if((!Mutilation.TimeLeft || Mutilation.TimeLeft < 100)){cast(Mutilation.key);}
if((!Balayage.TimeLeft || Balayage.TimeLeft < 100)){cast(Balayage.key);}
}
}
//printf("%d\n",TronBlon.TimeLeft);
if(bool_checkbox_Rogue && bool_checkbox_SPE1)
{
if(KeyMonoIsEnable)
{
/*
Buff FreeCoupDePistolet = {195627,false,0,-1};
Buff BonusHatePonction = {193358,false,0,-1};
Buff BonusEnergieRegen = {199600,false,0,-1};
Buff BonusCombotPlusUn = {193356,false,0,-1};
Buff BonusCoupDeSabre = {199603,false,0,-1};
Buff BonusCollDown = {0,false,0,-1};
Buff BonusKrit = {193357,false,0,-1};
Buff BonusHate = {193538,false,0,-1};//2%
*/
bool Play_Debiter = true;
int min_buff = 2;
int NOMBRE_DE_BUFF = 0;
bool combot_bonus = false;
if(BonusEnergieRegen.IsEnable){NOMBRE_DE_BUFF++;}
if(BonusHatePonction.IsEnable){NOMBRE_DE_BUFF++;}
if(BonusCombotPlusUn.IsEnable){NOMBRE_DE_BUFF++;}
if(BonusCoupDeSabre.IsEnable){NOMBRE_DE_BUFF++;}
if(BonusKrit.IsEnable){NOMBRE_DE_BUFF++;}
if(BonusCollDown.IsEnable){NOMBRE_DE_BUFF = min_buff + 1;}
//joue sans les dés
if(Play_Debiter){NOMBRE_DE_BUFF = min_buff + 1;}
bool artefact = true;
bool use_vanish = false;
//if(BonusEnergieRegen.IsEnable && BonusCombotPlusUn.IsEnable && BonusKrit.IsEnable){combot_bonus = true;}
//if(BonusHatePonction.IsEnable && BonusCombotPlusUn.IsEnable && BonusKrit.IsEnable){combot_bonus = true;}
if(combot_bonus)
{
NOMBRE_DE_BUFF = min_buff + 1;
}
if(!PousseeDadrenaline.TimeLeft && !BonusAdrenaline.IsEnable){if(Player.Energie <= 50){castHorsGCD(PousseeDadrenaline.key);}}
//SANS LES DES
if(Play_Debiter && BonusMaledictionDesLamesDeffroi.IsEnable && artefact)
{
if(Vanish.TimeLeft > 20000)
{
if( artefact ){castHorsGCD(MaledictionDesLamesDeffroi.key);}
}
}
//printf("BonusCollDown.IsEnable=%d NOMBRE_DE_BUFF=%d min_buff=%d\n",BonusCollDown.IsEnable,NOMBRE_DE_BUFF,min_buff);
if(BonusMaledictionDesLamesDeffroi.IsEnable && artefact)
{
if(!Bonus100PourcentKrit.IsEnable){if(!Vanish.TimeLeft){castHorsGCD(Vanish.key);}}
}
else
{
if(!MaledictionDesLamesDeffroi.TimeLeft)
{
//boost dps dispo ?
if(!Vanish.TimeLeft || Bonus100PourcentKrit.TimeLeft >= 5000)
{
if(!PousseeDadrenaline.TimeLeft || (BonusAdrenaline.IsEnable && BonusAdrenaline.TimeLeft >= 7000))
{
if(!Bonus100PourcentKrit.IsEnable && use_vanish){if(!Vanish.TimeLeft && use_vanish){castHorsGCD(Vanish.key);}}
if(!MaledictionDesLamesDeffroi.TimeLeft && artefact){castHorsGCD(MaledictionDesLamesDeffroi.key);}
}
}
}
}
if(BonusAdrenaline.IsEnable)
{
if(!Bonus100PourcentKrit.IsEnable && BonusAdrenaline.TimeLeft >= 4000){if(!Vanish.TimeLeft && use_vanish){castHorsGCD(Vanish.key);}}
}
if(Player.HpPourcent < 40 && !RogueSelfHeal30Pourcent.TimeLeft){cast(RogueSelfHeal30Pourcent.key);}
if(!Trinket1.TimeLeft)//anti spam macro
{
//castHorsGCD(Trinket1.key);
if(Jewel < GetTickCount())
{
//castHorsGCD(Trinket1.key);
Jewel = GetTickCount()+1000;
}
}
/*
if(!Trinket2.TimeLeft)//anti spam macro
{
if(Jewel < GetTickCount())
{
castHorsGCD(Trinket2.key);
Jewel = GetTickCount()+1000;
}
}
*/
bool BarrageDeCanons_ = false;
switch(Player.CombotPoint)
{
case 0:
if(!Play_Debiter && !DesignePourMourir.TimeLeft){cast(DesignePourMourir.key);}
if(FreeCoupDePistolet.IsEnable && !CoupDePistolet.TimeLeft){if((Play_Debiter||BonusCollDown.IsEnable|| NOMBRE_DE_BUFF >= min_buff) && LegBrassard.IsEnable){if(TronBlon.IsEnable){if(BonusDegatsCoupDePistolet.IsEnable){cast(CoupDePistolet.key);}if(TronBlon.TimeLeft < 2000 || EntreLesDeuxYeux.TimeLeft > 3000){cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}
if(!CoupDeSabre.TimeLeft){if(Player.Energie < 50 && !SerieMeutriere.TimeLeft && !BonusAdrenaline.IsEnable){cast(CoupDeSabre.key);}else{cast(CoupDeSabre.key);}}
break;
case 1:
if(!Play_Debiter && !DesignePourMourir.TimeLeft){cast(DesignePourMourir.key);}
if(FreeCoupDePistolet.IsEnable && !CoupDePistolet.TimeLeft){if((Play_Debiter||BonusCollDown.IsEnable|| NOMBRE_DE_BUFF >= min_buff) && LegBrassard.IsEnable){if(TronBlon.IsEnable){if(BonusDegatsCoupDePistolet.IsEnable){cast(CoupDePistolet.key);}if(TronBlon.TimeLeft < 2000 || EntreLesDeuxYeux.TimeLeft > 3000){cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}
if(!CoupDeSabre.TimeLeft){if(Player.Energie < 50 && !SerieMeutriere.TimeLeft && !BonusAdrenaline.IsEnable){cast(CoupDeSabre.key);}else{cast(CoupDeSabre.key);}}
break;
case 2:
if(FreeCoupDePistolet.IsEnable && !CoupDePistolet.TimeLeft){if((Play_Debiter||BonusCollDown.IsEnable|| NOMBRE_DE_BUFF >= min_buff) && LegBrassard.IsEnable){if(TronBlon.IsEnable){if(BonusDegatsCoupDePistolet.IsEnable){cast(CoupDePistolet.key);}if(TronBlon.TimeLeft < 2000 || EntreLesDeuxYeux.TimeLeft > 3000){cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}
if(!CoupDeSabre.TimeLeft){if(Player.Energie < 50 && !SerieMeutriere.TimeLeft && !BonusAdrenaline.IsEnable){cast(CoupDeSabre.key);}else{cast(CoupDeSabre.key);}}
break;
case 3:
if(FreeCoupDePistolet.IsEnable && !CoupDePistolet.TimeLeft){if((Play_Debiter||BonusCollDown.IsEnable|| NOMBRE_DE_BUFF >= min_buff) && LegBrassard.IsEnable){if(TronBlon.IsEnable){if(BonusDegatsCoupDePistolet.IsEnable){cast(CoupDePistolet.key);}if(TronBlon.TimeLeft < 2000 || EntreLesDeuxYeux.TimeLeft > 3000){cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}
if(!CoupDeSabre.TimeLeft){if(Player.Energie < 50 && !SerieMeutriere.TimeLeft && !BonusAdrenaline.IsEnable){cast(CoupDeSabre.key);}else{cast(CoupDeSabre.key);}}
break;
case 4:
if(BonusCombotPlusUn.IsEnable)
{
if(!CoupDeSabre.TimeLeft){if(Player.Energie < 50 && !SerieMeutriere.TimeLeft && !BonusAdrenaline.IsEnable){cast(CoupDeSabre.key);}else{cast(CoupDeSabre.key);}}
}
else
{
if(FreeCoupDePistolet.IsEnable && !CoupDePistolet.TimeLeft){if((Play_Debiter||BonusCollDown.IsEnable|| NOMBRE_DE_BUFF >= min_buff) && LegBrassard.IsEnable){if(TronBlon.IsEnable){if(BonusDegatsCoupDePistolet.IsEnable){cast(CoupDePistolet.key);}if(TronBlon.TimeLeft < 2000 || EntreLesDeuxYeux.TimeLeft > 3000){cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}else{cast(CoupDePistolet.key);}}
if(!CoupDeSabre.TimeLeft){if(Player.Energie < 50 && !SerieMeutriere.TimeLeft && !BonusAdrenaline.IsEnable){cast(CoupDeSabre.key);}else{cast(CoupDeSabre.key);}}
}
break;
case 5:
if(BonusCombotPlusUn.IsEnable)
{
if(Play_Debiter || BonusCollDown.IsEnable || NOMBRE_DE_BUFF >= min_buff){
if(Play_Debiter){if(!BonusDebiter.IsEnable || BonusDebiter.TimeLeft < 2000){cast(Debiter.key);}}
if(!EntreLesDeuxYeux.TimeLeft){cast(EntreLesDeuxYeux.key);}
if(!Percee.TimeLeft){cast(Percee.key);}
}else{if(!JetDosselets.TimeLeft){cast(JetDosselets.key);}}
}
else
{
if((FreeCoupDePistolet.IsEnable && !CoupDePistolet.TimeLeft))
{
if(Play_Debiter || BonusCollDown.IsEnable || NOMBRE_DE_BUFF >= min_buff){
if(Play_Debiter){if(!BonusDebiter.IsEnable || BonusDebiter.TimeLeft < 2000){cast(Debiter.key);}}
if(!EntreLesDeuxYeux.TimeLeft){cast(EntreLesDeuxYeux.key);}
if(!Percee.TimeLeft){cast(Percee.key);}
}else{if(!JetDosselets.TimeLeft){cast(JetDosselets.key);}}
}
else
{
if(!CoupDeSabre.TimeLeft){if(Player.Energie < 50 && !SerieMeutriere.TimeLeft && !BonusAdrenaline.IsEnable){cast(CoupDeSabre.key);}else{cast(CoupDeSabre.key);}}
}
}
break;
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
if(Play_Debiter || BonusCollDown.IsEnable || NOMBRE_DE_BUFF >= min_buff){
if(Play_Debiter){if(!BonusDebiter.IsEnable || BonusDebiter.TimeLeft < 2000){cast(Debiter.key);}}
if(!EntreLesDeuxYeux.TimeLeft){cast(EntreLesDeuxYeux.key);}
if(!Percee.TimeLeft){cast(Percee.key);}
}else{if(!JetDosselets.TimeLeft){cast(JetDosselets.key);}}
break;
}
if(kikoo == true && !SerieMeutriere.TimeLeft && Player.Energie < 50 && !BonusAdrenaline.IsEnable){castHorsGCD(CoupDeSabre.key);}
}
}
if(bool_checkbox_Paladin && bool_checkbox_SPE1)//protection
{
if(Player.HpPourcent < 30 && MainDuProtecteur.IsEnable)
{
cast(MainDuProtecteur.key);Sleep(100);
}
}
if(bool_checkbox_Drood && bool_checkbox_SPE1)//gardien (tank !)
{
}
int bonus_Shard = 0;
if(bool_checkbox_Warlock && bool_checkbox_SPE1)//demonology
{
if(KeyMonoIsEnable || KeyBurstMonoIsEnable)
{
if(Player.CastId == 0)//ne cast pas
{
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(!RacialOrc.TimeLeft){castHorsGCD(RacialOrc.key);}
if(!PetGangrorage.TimeLeft){castHorsGCD(PetGangrorage.key);}
switch(Player.Shard)
{
case 0:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 1:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 2:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 3:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft && Traqueffrois.TimeLeft <= GlobalGCD){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 4:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 5:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
}
}
else//entrain de cast
{
if(!RacialOrc.TimeLeft){castHorsGCD(RacialOrc.key);}
if(!PetGangrorage.TimeLeft){castHorsGCD(PetGangrorage.key);}
if(Player.CastId == ShadowBolt.SpellID || Player.CastId == DemonBolt.SpellID || Player.CastId == Aoe.SpellID)
{
if(Player.CastId == ShadowBolt.SpellID || Player.CastId == DemonBolt.SpellID){bonus_Shard = 1;}else{bonus_Shard = 0;}
switch(Player.Shard+bonus_Shard)
{
case 0:
case 1:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 2:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 3:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft && Traqueffrois.TimeLeft <= GlobalGCD){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 4:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 5:
case 6:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
}
}
//Mono & BURST
else if(Player.CastId == HandOfGuldan.SpellID)
{
switch(Player.Shard)
{
case -4:
case -3:
case -2:
case -1:
case 0:
case 1:
case 2:
case 3:
case 4:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 5:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
}
}
else if(Player.CastId == Traqueffrois.SpellID)
{
if(AppelDemoniaque.IsEnable)
{
bonus_Shard = 2;
switch(Player.Shard+bonus_Shard)//avec Epole LEG + BUFF
{
case 0:
case 1:
case 2:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
//if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 3:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 4:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 5:
case 6:
case 7:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
}
}
else
{
switch(Player.Shard)//avec Epole LEG
{
case 0:
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 1:
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 2:
//if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 3:
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 4:
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 5:
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
}
}
}
else if(Player.CastId == BuffPet.SpellID)
{
switch(Player.Shard)
{
case 0:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 1:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 2:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 3:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 4:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 5:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
}
}
else if(Player.CastId == Thalkiel.SpellID)
{
switch(Player.Shard)
{
case 0:
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 1:
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 2:
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 3:
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft && Traqueffrois.TimeLeft <= GlobalGCD){cast(HandOfGuldan.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 4:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
case 5:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
break;
}
}
}
}
else if(KeyMultiIsEnable)
{
if(Player.CastId == 0)//ne cast pas
{
if(!Connexion.TimeLeft && Player.ManaPourcent < 30){cast(Connexion.key);}
switch(Player.Shard)
{
case 0:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
break;
case 1:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
break;
case 2:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
break;
case 3:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
break;
case 4:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
break;
case 5:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!Aoe.TimeLeft){cast(Aoe.key);}
if(!ShadowBolt.TimeLeft){cast(ShadowBolt.key);}
break;
}
}
else//entrain de cast
{
if(Player.CastId == Aoe.SpellID)
{
switch(Player.Shard)
{
case 0:
case 1:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
break;
case 2:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
break;
case 3:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
break;
case 4:
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
case 5:
case 6:
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
}
}
else if(Player.CastId == ShadowBolt.SpellID || Player.CastId == DemonBolt.SpellID)
{
bonus_Shard = 1;
switch(Player.Shard+bonus_Shard)
{
case 0:
case 1:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
break;
case 2:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
break;
case 3:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
break;
case 4:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
case 5:
case 6:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
}
}
else if(Player.CastId == HandOfGuldan.SpellID)
{
bonus_Shard = 4;
switch(Player.Shard-bonus_Shard)
{
case -4:
case -3:
case -2:
case -1:
case 0:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
case 1:
case 2:
case 3:
case 4:
case 5:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
}
}
else if(Player.CastId == Traqueffrois.SpellID)
{
if(AppelDemoniaque.IsEnable)
{
bonus_Shard = 2;
switch(Player.Shard+bonus_Shard)//avec Epole LEG + BUFF
{
case 0:
case 1:
case 2:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
case 3:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
case 4:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
case 5:
case 6:
case 7:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
}
}
else
{
switch(Player.Shard)//avec Epole LEG
{
case 0:
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
case 1:
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
case 2:
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
case 3:
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
case 4:
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
case 5:
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
if(!BuffPet.TimeLeft){cast(BuffPet.key);}
break;
}
}
}
else if(Player.CastId == BuffPet.SpellID)
{
switch(Player.Shard)
{
case 0:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!Connexion.TimeLeft && Player.ManaPourcent < 15){cast(Connexion.key);}
break;
case 1:
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!Connexion.TimeLeft && Player.ManaPourcent < 15){cast(Connexion.key);}
break;
case 2:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!Connexion.TimeLeft && Player.ManaPourcent < 15){cast(Connexion.key);}
break;
case 3:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!Connexion.TimeLeft && Player.ManaPourcent < 15){cast(Connexion.key);}
break;
case 4:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
case 5:
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!Thalkiel.TimeLeft){cast(Thalkiel.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
}
}
else if(Player.CastId == Thalkiel.SpellID)
{
switch(Player.Shard)
{
case 0:
if(!Connexion.TimeLeft && Player.ManaPourcent < 15){cast(Connexion.key);}
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
break;
case 1:
if(!Connexion.TimeLeft && Player.ManaPourcent < 15){cast(Connexion.key);}
if(AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
break;
case 2:
if(!Connexion.TimeLeft && Player.ManaPourcent < 15){cast(Connexion.key);}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
break;
case 3:
if(!Connexion.TimeLeft && Player.ManaPourcent < 15){cast(Connexion.key);}
if(!Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
break;
case 4:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
case 5:
if(KeyBurstMonoIsEnable){if(!GardeFuneste.TimeLeft){cast(GardeFuneste.key);}if(!SummonGangregarde.TimeLeft && Play_SummonGangregarde){cast(SummonGangregarde.key);}}
if(!AppelDemoniaque.IsEnable && !Traqueffrois.TimeLeft){cast(Traqueffrois.key);}
if(!HandOfGuldan.TimeLeft){cast(HandOfGuldan.key);}
break;
}
}
}
}
//Warlock No Key Press ? need regen mana ?
/*
if(!(
(GetAsyncKeyState( KeyMulti ) & 0x8000 || GetAsyncKeyState( KeyMono ) & 0x8000) || GetAsyncKeyState( KeyBurstMono ) & 0x8000)
)
{
if(!Connexion.TimeLeft && Player.ManaPourcent < 90 && Player.HpPourcent > 70){cast(Connexion.key);}
}
*/
if(!Connexion.TimeLeft && Player.ManaPourcent < 80 && Player.HpPourcent > 20 && Player.CastId != Aoe.SpellID){cast(Connexion.key);}
}
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
Sleep(70);printf("CLOSE Dps\n");
}
Code:
DWORD WINAPI SCAN_SPELL(LPVOID arg)
{
/*
=============
08: Next Entry
10: Spell ID
14: Item ID
18: Spell Start Time
1C: Spell Duration
20: Group ID
24: Group Start Time
28: Group Duration
2C: Is Active
30: GCD Start Time
38: GCD Duration
*/
Sleep(60);printf("START SCAN_SPELL\n");
while(bool_checkbox_OnOff && PID)
{
INT32 tmp;
INT32 Spell_StartTime1;
INT32 Spell_StartTime2;
INT32 Spell_StartTime3;
INT32 Spell_CD1,Spell_CD2;
while(bool_checkbox_OnOff && PID)
{
//Warlock
if(bool_checkbox_DebugSpell)
{
Sleep(250);
system("cls");
printf("------ INFO ------\n");
if(bool_checkbox_Paladin)
{
if(bool_checkbox_SPE1)//protection
{
}
}
if(bool_checkbox_Rogue)
{
if(bool_checkbox_SPE1)
{
}
}
if(bool_checkbox_Drood)
{
if(bool_checkbox_SPE1)
{
}
}
if(bool_checkbox_Warlock)
{
if(bool_checkbox_SPE1)//DEMONOLOGY
{
printf("ShadowBolt - SpellID(%d) TimeLeft(%dms) LINKED\n",ShadowBolt.SpellID,ShadowBolt.TimeLeft);
printf("DemonBolt - SpellID(%d) TimeLeft(%dms) LINKED\n\n",DemonBolt.SpellID,DemonBolt.TimeLeft);
printf("Traqueffrois - SpellID(%d) TimeLeft(%dms)\n",Traqueffrois.SpellID,Traqueffrois.TimeLeft);
printf("PetGangrorage - SpellID(%d) TimeLeft(%dms)\n",PetGangrorage.SpellID,PetGangrorage.TimeLeft);
printf("Thalkiel - SpellID(%d) TimeLeft(%dms)\n",Thalkiel.SpellID,Thalkiel.TimeLeft);
printf("SummonGangregarde - SpellID(%d) TimeLeft(%dms)\n\n",SummonGangregarde.SpellID,SummonGangregarde.TimeLeft);
printf("GardeFuneste - SpellID(%d) TimeLeft(%dms) LINKED\n",GardeFuneste.SpellID,GardeFuneste.TimeLeft);
printf("Infernal - SpellID(%d) TimeLeft(%dms) LINKED\n",Infernal.SpellID,Infernal.TimeLeft);
printf("HandOfGuldan - SpellID(%d) TimeLeft(%dms)\n",HandOfGuldan.SpellID,HandOfGuldan.TimeLeft);
printf("BuffPet - SpellID(%d) TimeLeft(%dms)\n",BuffPet.SpellID,BuffPet.TimeLeft);
printf("Connexion - SpellID(%d) TimeLeft(%dms)\n",Connexion.SpellID,Connexion.TimeLeft);
}
}
printf("------------------\n");
}
uint64_t Base = WoW64 + SpellColldowns;// - 0x20;
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base), &Base , sizeof(Base), NULL);
INT32 Spell_ID = 1;
bool tg = false;
while(bool_checkbox_OnOff && PID && Spell_ID)
{
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base + 0x10), &Spell_ID, sizeof(Spell_ID), NULL);if(!Spell_ID){break;}
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base + 0x1C), &Spell_StartTime1, sizeof(Spell_StartTime1), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base + 0x20), &Spell_CD1, sizeof(Spell_CD1), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base + 0x28), &Spell_StartTime2, sizeof(Spell_StartTime2), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base + 0x2C), &Spell_CD2, sizeof(Spell_CD2), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base + 0x34), &Spell_StartTime3, sizeof(Spell_StartTime3), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base + 0x3C), &tmp, sizeof(tmp), NULL);
if(tmp!=0){GlobalGCD = tmp;}
if(Spell_CD1==0){Spell_CD1 = Spell_CD2;}
int timeout = Spell_CD1-(Time-Spell_StartTime1);if(timeout < 0){timeout = 0;}
//Check Spell que si il y à un COOLDOWN
//printf("%d\n",DemonBolt.SpellID);
if(Time-Spell_StartTime1 <= (Spell_CD1+GlobalGCD/2) && Spell_CD1 > 0)
{
if(bool_checkbox_DebugSpell){if(bool_checkbox_DebugSpell){printf("Spell_ID(%d) timeout(%d) Spell_CD1(%d) GlobalGCD(%d)\n",Spell_ID,Spell_CD1-(Time-Spell_StartTime1),Spell_CD1,GlobalGCD);}}
if(bool_checkbox_Rogue)
{
if(bool_checkbox_SPE1)
{
if(Spell_ID == CoupDeSabre.SpellID)
{CoupDeSabre.TimeLeft = timeout;CoupDeSabre.LastView = Time;}
else if(Spell_ID == CoupDePistolet.SpellID)
{CoupDePistolet.TimeLeft = timeout;CoupDePistolet.LastView = Time;}
else if(Spell_ID == LaMortVenuDenHaut.SpellID)
{LaMortVenuDenHaut.TimeLeft = timeout;LaMortVenuDenHaut.LastView = Time;}
else if(Spell_ID == Percee.SpellID)
{Percee.TimeLeft = timeout;Percee.LastView = Time;}
else if(Spell_ID == JetDosselets.SpellID)
{JetDosselets.TimeLeft = timeout;JetDosselets.LastView = Time;}
else if(Spell_ID == DelugeDeLames.SpellID)
{DelugeDeLames.TimeLeft = timeout;DelugeDeLames.LastView = Time;}
else if(Spell_ID == PousseeDadrenaline.SpellID)
{PousseeDadrenaline.TimeLeft = timeout;PousseeDadrenaline.LastView = Time;}
else if(Spell_ID == MaledictionDesLamesDeffroi.SpellID)
{MaledictionDesLamesDeffroi.TimeLeft = timeout;MaledictionDesLamesDeffroi.LastView = Time;}
else if(Spell_ID == Debiter.SpellID)
{Debiter.TimeLeft = timeout;Debiter.LastView = Time;}
else if(Spell_ID == BarrageDeCanons.SpellID)
{BarrageDeCanons.TimeLeft = timeout;BarrageDeCanons.LastView = Time;}
else if(Spell_ID == RogueSelfHeal30Pourcent.SpellID)
{RogueSelfHeal30Pourcent.TimeLeft = timeout;RogueSelfHeal30Pourcent.LastView = Time;}
else if(Spell_ID == EntreLesDeuxYeux.SpellID)
{EntreLesDeuxYeux.TimeLeft = timeout;EntreLesDeuxYeux.LastView = Time;}
else if(Spell_ID == Suriner.SpellID)
{Suriner.TimeLeft = timeout;Suriner.LastView = Time;}
else if(Spell_ID == Trinket1.SpellID)
{Trinket1.TimeLeft = timeout;Trinket1.LastView = Time;}
else if(Spell_ID == Vanish.SpellID)
{Vanish.TimeLeft = timeout;Vanish.LastView = Time;}
else if(Spell_ID == SerieMeutriere.SpellID)
{SerieMeutriere.TimeLeft = timeout;SerieMeutriere.LastView = Time;}
else if(Spell_ID == Trinket2.SpellID)
{Trinket2.TimeLeft = timeout;Trinket2.LastView = Time;}
else if(Spell_ID == DesignePourMourir.SpellID)
{DesignePourMourir.TimeLeft = timeout;DesignePourMourir.LastView = Time;}
}
}
if(bool_checkbox_Drood)
{
if(bool_checkbox_SPE1)
{
if(Spell_ID == Balayage.SpellID)
{Balayage.TimeLeft = timeout;Balayage.LastView = Time;}
else if(Spell_ID == Rosser.SpellID)
{Rosser.TimeLeft = timeout;Rosser.LastView = Time;}
else if(Spell_ID == Mutilation.SpellID)
{Mutilation.TimeLeft = timeout;Mutilation.LastView = Time;}
else if(Spell_ID == Mutiler.SpellID)
{Mutiler.TimeLeft = timeout;Mutiler.LastView = Time;}
else if(Spell_ID == MonoStun.SpellID)
{MonoStun.TimeLeft = timeout;MonoStun.LastView = Time;}
else if(Spell_ID == RuptMono.SpellID)
{RuptMono.TimeLeft = timeout;RuptMono.LastView = Time;}
else if(Spell_ID == RegenerationFrenetique.SpellID)
{RegenerationFrenetique.TimeLeft = timeout;RegenerationFrenetique.LastView = Time;}
else if(Spell_ID == InstinctsDeSurvie.SpellID)
{InstinctsDeSurvie.TimeLeft = timeout;InstinctsDeSurvie.LastView = Time;}
else if(Spell_ID == Ecorse.SpellID)
{Ecorse.TimeLeft = timeout;Ecorse.LastView = Time;}
else if(Spell_ID == RageDuDormeur.SpellID)
{RageDuDormeur.TimeLeft = timeout;RageDuDormeur.LastView = Time;}
else if(Spell_ID == EclatLunaire.SpellID)
{EclatLunaire.TimeLeft = timeout;EclatLunaire.LastView = Time;}
else if(Spell_ID == Ferpoil.SpellID)
{Ferpoil.TimeLeft = timeout;Ferpoil.LastView = Time;}
}
}
if(bool_checkbox_Warlock)
{
if(bool_checkbox_SPE1)//Demonology
{
if(Spell_ID == ShadowBolt.SpellID || Spell_ID == DemonBolt.SpellID)
{ShadowBolt.TimeLeft = timeout;DemonBolt.TimeLeft = timeout;DemonBolt.LastView = Time;ShadowBolt.LastView = Time;}//LINKED
else if(Spell_ID == Aoe.SpellID)
{Aoe.TimeLeft = timeout;Aoe.TimeLeft = timeout;}//LINKED
else if(Spell_ID == Traqueffrois.SpellID)
{Traqueffrois.TimeLeft = timeout;Traqueffrois.LastView = Time;}
else if(Spell_ID == PetGangrorage.SpellID)
{PetGangrorage.TimeLeft = timeout;PetGangrorage.LastView = Time;}
else if(Spell_ID == Thalkiel.SpellID)
{Thalkiel.TimeLeft = timeout;Thalkiel.LastView = Time;}
else if(Spell_ID == SummonGangregarde.SpellID)
{SummonGangregarde.TimeLeft = timeout;SummonGangregarde.LastView = Time;}
else if(Spell_ID == GardeFuneste.SpellID || Spell_ID == Infernal.SpellID)
{GardeFuneste.TimeLeft = timeout;Infernal.TimeLeft = timeout;GardeFuneste.LastView = Time;Infernal.LastView = Time;}//LINKED
else if(Spell_ID == HandOfGuldan.SpellID)
{HandOfGuldan.TimeLeft = timeout;HandOfGuldan.LastView = Time;}
else if(Spell_ID == BuffPet.SpellID)
{BuffPet.TimeLeft = timeout;BuffPet.LastView = Time;}
else if(Spell_ID == Connexion.SpellID)
{Connexion.TimeLeft = timeout;Connexion.LastView = Time;}
}
}
//RATIAL ORC
if(Spell_ID == RacialOrc.SpellID)
{RacialOrc.TimeLeft = timeout;RacialOrc.LastView = Time;}
}
else
{
if(bool_checkbox_DebugSpell){printf("USELESS Spell_ID(%d) timeout(%d) Spell_CD1(%d) GlobalGCD(%d)\n",Spell_ID,Spell_CD1-(Time-Spell_StartTime1),Spell_CD1,GlobalGCD);}
}
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base + 0x00), &Base, sizeof(Base), NULL);
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
//NETTOY LES TIMERS DES SPELL (EN CAS DE PB MEMOIRE)
if(bool_checkbox_Rogue)
{
if(bool_checkbox_SPE1)
{
if(CoupDeSabre.LastView != 0 && CoupDeSabre.LastView <= Time-100)
{CoupDeSabre.LastView = 0;CoupDeSabre.TimeLeft = 0;}
if(CoupDePistolet.LastView != 0 && CoupDePistolet.LastView <= Time-100)
{CoupDePistolet.LastView = 0;CoupDePistolet.TimeLeft = 0;}
if(LaMortVenuDenHaut.LastView != 0 && LaMortVenuDenHaut.LastView <= Time-100)
{LaMortVenuDenHaut.LastView = 0;LaMortVenuDenHaut.TimeLeft = 0;}
if(Percee.LastView != 0 && Percee.LastView <= Time-100)
{Percee.LastView = 0;Percee.TimeLeft = 0;}
if(JetDosselets.LastView != 0 && JetDosselets.LastView <= Time-100)
{JetDosselets.LastView = 0;JetDosselets.TimeLeft = 0;}
if(DelugeDeLames.LastView != 0 && DelugeDeLames.LastView <= Time-100)
{DelugeDeLames.LastView = 0;DelugeDeLames.TimeLeft = 0;}
if(PousseeDadrenaline.LastView != 0 && PousseeDadrenaline.LastView <= Time-100)
{PousseeDadrenaline.LastView = 0;PousseeDadrenaline.TimeLeft = 0;}
if(MaledictionDesLamesDeffroi.LastView != 0 && MaledictionDesLamesDeffroi.LastView <= Time-100)
{MaledictionDesLamesDeffroi.LastView = 0;MaledictionDesLamesDeffroi.TimeLeft = 0;}
if(Debiter.LastView != 0 && Debiter.LastView <= Time-100)
{Debiter.LastView = 0;Debiter.TimeLeft = 0;}
if(BarrageDeCanons.LastView != 0 && BarrageDeCanons.LastView <= Time-100)
{BarrageDeCanons.LastView = 0;BarrageDeCanons.TimeLeft = 0;}
if(RogueSelfHeal30Pourcent.LastView != 0 && RogueSelfHeal30Pourcent.LastView <= Time-100)
{RogueSelfHeal30Pourcent.LastView = 0;RogueSelfHeal30Pourcent.TimeLeft = 0;}
if(EntreLesDeuxYeux.LastView != 0 && EntreLesDeuxYeux.LastView <= Time-100)
{EntreLesDeuxYeux.LastView = 0;EntreLesDeuxYeux.TimeLeft = 0;}
if(Suriner.LastView != 0 && Suriner.LastView <= Time-100)
{Suriner.LastView = 0;Suriner.TimeLeft = 0;}
if(Trinket1.LastView != 0 && Trinket1.LastView <= Time-100)
{Trinket1.LastView = 0;Trinket1.TimeLeft = 0;}
if(Vanish.LastView != 0 && Vanish.LastView <= Time-100)
{Vanish.LastView = 0;Vanish.TimeLeft = 0;}
if(SerieMeutriere.LastView != 0 && SerieMeutriere.LastView <= Time-100)
{SerieMeutriere.LastView = 0;SerieMeutriere.TimeLeft = 0;}
if(Trinket2.LastView != 0 && Trinket2.LastView <= Time-100)
{Trinket2.LastView = 0;Trinket2.TimeLeft = 0;}
if(DesignePourMourir.LastView != 0 && DesignePourMourir.LastView <= Time-100)
{DesignePourMourir.LastView = 0;DesignePourMourir.TimeLeft = 0;}
}
}
if(bool_checkbox_Drood)
{
if(bool_checkbox_SPE1)//Demonology
{
if(Balayage.LastView != 0 && Balayage.LastView <= Time-100)
{Balayage.LastView = 0;Balayage.TimeLeft = 0;}
else if(Rosser.LastView != 0 && Rosser.LastView <= Time-100)
{Rosser.LastView = 0;Rosser.TimeLeft = 0;}
else if(Mutilation.LastView != 0 && Mutilation.LastView <= Time-100)
{Mutilation.LastView = 0;Mutilation.TimeLeft = 0;}
else if(Mutiler.LastView != 0 && Mutiler.LastView <= Time-100)
{Mutiler.LastView = 0;Mutiler.TimeLeft = 0;}
else if(MonoStun.LastView != 0 && MonoStun.LastView <= Time-100)
{MonoStun.LastView = 0;MonoStun.TimeLeft = 0;}
else if(RuptMono.LastView != 0 && RuptMono.LastView <= Time-100)
{RuptMono.LastView = 0;RuptMono.TimeLeft = 0;}
else if(RegenerationFrenetique.LastView != 0 && RegenerationFrenetique.LastView <= Time-100)
{RegenerationFrenetique.LastView = 0;RegenerationFrenetique.TimeLeft = 0;}
else if(InstinctsDeSurvie.LastView != 0 && InstinctsDeSurvie.LastView <= Time-100)
{InstinctsDeSurvie.LastView = 0;InstinctsDeSurvie.TimeLeft = 0;}
else if(Ecorse.LastView != 0 && Ecorse.LastView <= Time-100)
{Ecorse.LastView = 0;Ecorse.TimeLeft = 0;}
else if(Ferpoil.LastView != 0 && Ferpoil.LastView <= Time-100)
{Ferpoil.LastView = 0;Ferpoil.TimeLeft = 0;}
else if(RageDuDormeur.LastView != 0 && RageDuDormeur.LastView <= Time-100)
{RageDuDormeur.LastView = 0;RageDuDormeur.TimeLeft = 0;}
else if(EclatLunaire.LastView != 0 && EclatLunaire.LastView <= Time-100)
{EclatLunaire.LastView = 0;EclatLunaire.TimeLeft = 0;}
}
}
if(bool_checkbox_Warlock)
{
if(bool_checkbox_SPE1)//Demonology
{
if(ShadowBolt.LastView != 0 && ShadowBolt.LastView <= Time-100|| DemonBolt.LastView != 0 && DemonBolt.LastView <= Time-100)
{DemonBolt.LastView = 0;DemonBolt.TimeLeft = 0;ShadowBolt.LastView = 0;ShadowBolt.TimeLeft = 0;}//LINKED
if(Aoe.LastView != 0 && Aoe.LastView <= Time-100)
{Aoe.LastView = 0;Aoe.TimeLeft = 0;}//LINKED
if(Traqueffrois.LastView != 0 && Traqueffrois.LastView <= Time-100)
{Traqueffrois.TimeLeft = 0;Traqueffrois.LastView = 0;}
if(PetGangrorage.LastView != 0 && PetGangrorage.LastView <= Time-100)
{PetGangrorage.TimeLeft = 0;PetGangrorage.LastView = 0;}
if(Thalkiel.LastView != 0 && Thalkiel.LastView <= Time-100)
{Thalkiel.TimeLeft = 0;Thalkiel.LastView = 0;}
if(SummonGangregarde.LastView != 0 && SummonGangregarde.LastView <= Time-100)
{SummonGangregarde.TimeLeft = 0;SummonGangregarde.LastView = 0;}
if(HandOfGuldan.LastView != 0 && HandOfGuldan.LastView <= Time-100)
{HandOfGuldan.TimeLeft = 0;HandOfGuldan.LastView = 0;}
if(BuffPet.LastView != 0 && BuffPet.LastView <= Time-100)
{BuffPet.TimeLeft = 0;BuffPet.LastView = 0;}
if(Connexion.LastView != 0 && Connexion.LastView <= Time-100)
{Connexion.TimeLeft = 0;Connexion.LastView = 0;}
if(Infernal.LastView != 0 && Infernal.LastView <= Time-100|| GardeFuneste.LastView != 0 && GardeFuneste.LastView <= Time-100)
{GardeFuneste.LastView = 0;GardeFuneste.TimeLeft = 0;Infernal.LastView = 0;Infernal.TimeLeft = 0;}
}
}
//RACIAL ORC
if(RacialOrc.LastView != 0 && RacialOrc.LastView <= Time-100)
{RacialOrc.TimeLeft = 0;RacialOrc.LastView = 0;}
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
Sleep(20);printf("CLOSE SCAN_SPELL\n");
return true;
}
Code:
DWORD WINAPI SCAN_WoWTime(LPVOID arg)
{
Sleep(10);printf("START SCAN_WoWTime\n");
while(bool_checkbox_OnOff && PID)
{
ReadProcessMemory(h_Read_Process,(LPCVOID)(WoW64+WowTime), &Time, sizeof(Time), NULL);
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
Sleep(30);printf("CLOSE SCAN_WoWTime\n");
}
Code:
DWORD WINAPI SCAN_PLAYER(LPVOID arg)
{
Sleep(20);printf("START SCAN_PLAYER\n");
while(1) //bool_checkbox_OnOff && PID)
{
//system("cls");
//printf("%d %d %d %d\n",AppelDemoniaque.IsEnable, AppelDemoniaque.SpellID,AppelDemoniaque.TimeLeft,AppelDemoniaque.LastView);
uint64_t Adress_LocalPlayer;
ReadProcessMemory(h_Read_Process,(LPCVOID)(WoW64+TargetGuid), &MY_TargetGuid, sizeof(MY_TargetGuid), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(WoW64+LocalPlayer), &Adress_LocalPlayer, sizeof(Adress_LocalPlayer), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetGUID), &MY_Guid, sizeof(MY_Guid), NULL);Sleep(1);
//ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetX), &Player.X, sizeof(Player.X), NULL);Sleep(1);
//ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetY), &Player.Y, sizeof(Player.Y), NULL);Sleep(1);
//ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetZ), &Player.Z, sizeof(Player.Z), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetHp), &Player.Hp, sizeof(Player.Hp), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetHpMax), &Player.HpMax, sizeof(Player.HpMax), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetCastId), &CastId, sizeof(CastId), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetCastInst), &CastInst, sizeof(CastInst), NULL);Sleep(1);
if(CastId != 0){Player.CastId = CastId;}
if(CastId == 0){ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetChannelId), &Player.CastId, sizeof(Player.CastId), NULL);Sleep(1);}
Player.HpPourcent = (int)((float)Player.Hp/(float)Player.HpMax*100);
//check if player HaveTarget
bool tmp2 = false;
for(uint8_t i=0;i<16;i++){if(MY_TargetGuid[i]!=0x00){tmp2=true;break;}}
haveTarget = tmp2;
if(bool_checkbox_DebugLocalPlayer)
{
system("cls");
printf("------- LocalPlayer Offset ------\n");
printf("WoW64 ");printf("0x%I64x\n",WoW64);
printf("LocalPlayer ");printf("0x%I64x\n",LocalPlayer);
printf("Adress_LocalPlayer ");printf("0x%I64x\n",Adress_LocalPlayer);
printf("TargetGuid ");printf("0x%I64x\n",TargetGuid);
printf("offsetGUID ");printf("0x%I64x\n",offsetGUID);
printf("offsetCastId ");printf("0x%I64x\n",offsetCastId);
printf("offsetCastInst ");printf("0x%I64x\n",offsetCastInst);
printf("offsetChannelId ");printf("0x%I64x\n",offsetChannelId);
printf("------- LocalPlayer Info ------\n");
printf("MY_Guid ");for(uint8_t i=0;i<16;i++){printf("%02x",MY_Guid[i]);}printf("\n");
printf("MY_TargetGuid ");for(uint8_t i=0;i<16;i++){printf("%02x",MY_TargetGuid[i]);}printf("\n");
printf("MY_Hp ");printf("%d\n",MY_Hp);
printf("MY_HpMax ");printf("%d\n",MY_HpMax);
printf("CastId ");printf("%d LINKED\n",CastId);
printf("ChannelId ");printf("%d LINKED\n",ChannelId);
printf("CastInst ");printf("%d\n",CastInst);
}
if(bool_checkbox_Rogue)
{
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetMana), &Player.Energie, sizeof(Player.Energie), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetSHARD), &Player.CombotPoint, sizeof(Player.CombotPoint), NULL);Sleep(1);
if(bool_checkbox_DebugLocalPlayer)
{
printf("Player.Energie ");printf("%d\n",Player.Energie);
printf("Player.CombotPoint ");printf("%d\n",Player.CombotPoint);
}
}
if(bool_checkbox_Drood)
{
INT32 buff_rage = 0;
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetSHARD), &buff_rage, sizeof(Player.Rage), NULL);Sleep(1);
Player.Rage = buff_rage/10;
if(bool_checkbox_DebugLocalPlayer)
{
printf("Player.Rage ");printf("%d\n",Player.Rage);
}
}
if(bool_checkbox_Warlock)
{
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetMana), &Player.Mana, sizeof(Player.Mana), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetSHARD), &Player.Shard, sizeof(Player.Shard), NULL);Sleep(1);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Adress_LocalPlayer+offsetManaMax), &Player.ManaMax, sizeof(Player.ManaMax), NULL);Sleep(1);
Player.ManaPourcent = (int)((float)Player.Mana/(float)Player.ManaMax*100);
if(bool_checkbox_DebugLocalPlayer)
{
printf("Player.Mana ");printf("%d\n",Player.Mana);
printf("Player.ManaMax ");printf("%d\n",Player.ManaMax);
printf("Player.ManaPourcent ");printf("%d\n",Player.ManaPourcent);
printf("Player.Shard ");printf("%d\n",Player.Shard);
printf("offsetMana ");printf("0x%I64x\n",offsetMana);
printf("offsetSHARD ");printf("0x%I64x\n",offsetSHARD);
printf("offsetManaMax ");printf("0x%I64x\n",offsetManaMax);
}
/*for(uint8_t i=0;i<16;i++){
printf("%02x",MY_Guid[i]);
}printf("\n");*/
//system("pause");
//printf(" %d %d %d %d\n",MY_Mana,Player.Shard,MY_ManaMax,MY_ManaPourcent);
//printf("%d\n",MY_HpPourcent);
}
if(bool_checkbox_DebugLocalPlayer && bool_checkbox_OnOff && PID){Sleep(100);}
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
/*
if(
(MY_Guid[0] == 0 && MY_Guid[1] == 0 && MY_Guid[2] == 0)
||
(MY_TargetGuid[0] == 0 && MY_TargetGuid[1] == 0 && MY_TargetGuid[2] == 0)
|| (MY_Hp < 100000)
|| (MY_HpMax < 100000)
)
{
LocalPlayer = LocalPlayer +4;
printf("LocalPlayer ");printf("0x%I64x\n",LocalPlayer);
}
else
{
if(bool_checkbox_DebugLocalPlayer)
{
system("cls");
printf("------- LocalPlayer Offset ------\n");
printf("WoW64 ");printf("0x%I64x\n",WoW64);
printf("LocalPlayer ");printf("0x%I64x\n",LocalPlayer);
printf("Adress_LocalPlayer ");printf("0x%I64x\n",Adress_LocalPlayer);
printf("TargetGuid ");printf("0x%I64x\n",TargetGuid);
printf("offsetGUID ");printf("0x%I64x\n",offsetGUID);
printf("offsetCastId ");printf("0x%I64x\n",offsetCastId);
printf("offsetCastInst ");printf("0x%I64x\n",offsetCastInst);
printf("offsetChannelId ");printf("0x%I64x\n",offsetChannelId);
printf("------- LocalPlayer Info ------\n");
printf("MY_Guid ");for(uint8_t i=0;i<16;i++){printf("%02x",MY_Guid[i]);}printf("\n");
printf("MY_TargetGuid ");for(uint8_t i=0;i<16;i++){printf("%02x",MY_TargetGuid[i]);}printf("\n");
printf("MY_Hp ");printf("%d\n",MY_Hp);
printf("MY_HpMax ");printf("%d\n",MY_HpMax);
printf("CastId ");printf("%d LINKED\n",CastId);
printf("ChannelId ");printf("%d LINKED\n",ChannelId);
printf("CastInst ");printf("%d\n",CastInst);
}
}
*/
}
//Sleep(40);printf("CLOSE SCAN_PLAYER\n");
return true;
}
Code:
DWORD WINAPI SCAN_CHARGE(LPVOID arg)
{
Sleep(30);printf("START SCAN_CHARGE\n");
int EntryID = 0;
BYTE Charges = 0;
while(bool_checkbox_OnOff && PID)
{
uint64_t Base = WoW64 + SpellCharge;
uint64_t tmp;
while(bool_checkbox_OnOff && PID)
{
if(bool_checkbox_DebugCharge)
{
system("cls");
if(bool_checkbox_Paladin)
{
if(bool_checkbox_SPE1)
{
printf("MainDuProtecteur.ChargeID (%d)\n",MainDuProtecteur.ChargeID);
printf("MainDuProtecteur.MaxCharge (%d)\n",MainDuProtecteur.MaxCharge);
printf("MainDuProtecteur.CurrentCharge (%d)\n",MainDuProtecteur.CurrentCharge);
printf("MainDuProtecteur.IsEnable (%d)\n\n",MainDuProtecteur.IsEnable);
printf("LumiereDuProtecteur.ChargeID (%d)\n",LumiereDuProtecteur.ChargeID);
printf("LumiereDuProtecteur.MaxCharge (%d)\n",LumiereDuProtecteur.MaxCharge);
printf("LumiereDuProtecteur.CurrentCharge (%d)\n",LumiereDuProtecteur.CurrentCharge);
printf("LumiereDuProtecteur.IsEnable (%d)\n\n",LumiereDuProtecteur.IsEnable);
}
}
}
ReadProcessMemory(h_Read_Process,(LPCVOID)(Base), &tmp, sizeof(tmp), NULL);
for(int i = 0;i<50;i++)
{
EntryID = 0;
Charges = 0;
ReadProcessMemory(h_Read_Process,(LPCVOID)(tmp + 0x10), &EntryID, sizeof(EntryID), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(tmp + 0x14), &Charges, sizeof(Charges), NULL);
if(EntryID == 0){break;}
//PALADIN
if(bool_checkbox_Paladin)
{
if(bool_checkbox_SPE1)//protection
{
if(EntryID == MainDuProtecteur.ChargeID || EntryID == LumiereDuProtecteur.ChargeID)
{
MainDuProtecteur.LastView = Time;
LumiereDuProtecteur.LastView = Time;
MainDuProtecteur.CurrentCharge = MainDuProtecteur.MaxCharge - Charges;
LumiereDuProtecteur.CurrentCharge = MainDuProtecteur.MaxCharge - Charges;
if(MainDuProtecteur.CurrentCharge <= 0){MainDuProtecteur.IsEnable = false;}else{MainDuProtecteur.IsEnable = true;}
if(LumiereDuProtecteur.CurrentCharge <= 0){LumiereDuProtecteur.IsEnable = false;}else{LumiereDuProtecteur.IsEnable = true;}
}
}
}
//DROOD
if(bool_checkbox_Drood)
{
if(bool_checkbox_SPE1)//tank
{
if(EntryID == Charge_InstinctsDeSurvie.ChargeID)
{
Charge_InstinctsDeSurvie.LastView = Time;
Charge_InstinctsDeSurvie.CurrentCharge = Charge_InstinctsDeSurvie.MaxCharge - Charges;
if(Charge_InstinctsDeSurvie.CurrentCharge <= 0){Charge_InstinctsDeSurvie.IsEnable = false;}else{Charge_InstinctsDeSurvie.IsEnable = true;}
}
else if(EntryID == Charge_RegenerationFrenetique.ChargeID)
{
Charge_RegenerationFrenetique.LastView = Time;
Charge_RegenerationFrenetique.CurrentCharge = Charge_RegenerationFrenetique.MaxCharge - Charges;
if(Charge_RegenerationFrenetique.CurrentCharge <= 0){Charge_RegenerationFrenetique.IsEnable = false;}else{Charge_RegenerationFrenetique.IsEnable = true;}
}
}
}
if(bool_checkbox_DebugCharge){printf("%d,%d\n",EntryID,Charges);}
ReadProcessMemory(h_Read_Process,(LPCVOID)(tmp + 0x08), &tmp, sizeof(tmp), NULL);
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
//NETTOYAGE
if(bool_checkbox_Paladin)
{
if(bool_checkbox_SPE1)//protection
{
if((MainDuProtecteur.LastView != 0 && MainDuProtecteur.LastView <= Time-100) || (LumiereDuProtecteur.LastView != 0 && LumiereDuProtecteur.LastView <= Time-100))
{
MainDuProtecteur.LastView = 0;
LumiereDuProtecteur.LastView = 0;
MainDuProtecteur.CurrentCharge = MainDuProtecteur.MaxCharge - Charges;
LumiereDuProtecteur.CurrentCharge = MainDuProtecteur.MaxCharge - Charges;
if(MainDuProtecteur.CurrentCharge <= 0){MainDuProtecteur.IsEnable = false;}else{MainDuProtecteur.IsEnable = true;}
if(LumiereDuProtecteur.CurrentCharge <= 0){LumiereDuProtecteur.IsEnable = false;}else{LumiereDuProtecteur.IsEnable = true;}
}
}
}
//DROOD
if(bool_checkbox_Drood)
{
if(bool_checkbox_SPE1)//tank
{
if(Charge_InstinctsDeSurvie.LastView != 0 && Charge_InstinctsDeSurvie.LastView <= Time-100)
{
Charge_InstinctsDeSurvie.LastView = 0;
Charge_InstinctsDeSurvie.CurrentCharge = Charge_InstinctsDeSurvie.MaxCharge - Charges;
if(Charge_InstinctsDeSurvie.CurrentCharge <= 0){Charge_InstinctsDeSurvie.IsEnable = false;}else{Charge_InstinctsDeSurvie.IsEnable = true;}
}
else if(Charge_RegenerationFrenetique.LastView != 0 && Charge_RegenerationFrenetique.LastView <= Time-100)
{
Charge_RegenerationFrenetique.LastView = 0;
Charge_RegenerationFrenetique.CurrentCharge = Charge_RegenerationFrenetique.MaxCharge - Charges;
if(Charge_RegenerationFrenetique.CurrentCharge <= 0){Charge_RegenerationFrenetique.IsEnable = false;}else{Charge_RegenerationFrenetique.IsEnable = true;}
}
}
}
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
Sleep(50);printf("CLOSE SCAN_CHARGE\n");
return true;
}
|
|
|
08/17/2017, 11:40
|
#3
|
elite*gold: 0
Join Date: Nov 2009
Posts: 19
Received Thanks: 3
|
Code:
DWORD WINAPI SCAN_ENTITY(LPVOID arg)
{
enum
{
Undefine = -1,
Object = 0,
Item = 1,
Container = 2,
Unit = 3,
Player = 4,
GameObject = 5,
DynamicObject = 6,
Corpse = 7,
AiGroup = 8,
AreaTrigger = 9
};
/*
//AuraCount1 = 0x25B8,
AuraCount1 = 0x26C0,
AuraCount2 = 0x1DC0,
AuraTable1 = 0x1DC0,
//AuraTable2 = 0x2650,
AuraTable2 = 0x1DC8,
AuraSize = 0x90,
AuraTableOffset = 0x00,
OwnerGUID = 0x50,
AuraSpellId = 0x60,
AuraFlags = 0x68,
AuraStack = 0x69,
AuraLevel = 0x6A,
TimeLeft = 0x70,
//For GCD Modifications:
CurrentHaste = 0xAA18,
*/
INT32 AuraCount1 = 0x26C0;//0x1DC0;
INT32 AuraCount2 = 0x1DC0;//-0x18;//0x26C0;
Sleep(40);printf("START SCAN_ENTITY\n");
while(bool_checkbox_OnOff && PID)
{
uint64_t BaseAdress;
uint64_t Adress_Entity;
ReadProcessMemory(h_Read_Process,(LPCVOID)(WoW64+EntityList), &BaseAdress, sizeof(BaseAdress), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(BaseAdress+FirstEntity), &BaseAdress, sizeof(BaseAdress), NULL);
short Entity_EntityType = 1;
uint64_t Entity_Descriptors;
uint64_t AuraBase;
BYTE Entity_GlobalID[16];
BYTE UnitCreator[16];
BYTE SpellOwner[16];
INT32 AuraOwnerGUID = 0x50;
INT32 AuraSpellID = 0x60;
INT32 AuraTimeLeft = 0x70;
INT32 TimeLeft;
INT32 AuraSize = 0x90;
INT32 SpellID;
int TotalNumberAura = 0;
INT32 CountSize2 = 0;
uint64_t entryBuff;
//check buff
INT32 w8 = 0;
if(bool_checkbox_DebugAura){Sleep(100);system("cls");}
//pecheur !
INT32 ObjectCreator = 0x30;
BYTE ObjectCreatorGUID[16];
while(bool_checkbox_OnOff && PID)
{
if(bool_checkbox_Warlock || bool_checkbox_Rogue || bool_checkbox_Drood)
{
bool tmp = true;
ReadProcessMemory(h_Read_Process,(LPCVOID)(BaseAdress+EntityType), &Entity_EntityType, sizeof(Entity_EntityType), NULL);
if(Entity_EntityType>=10||Entity_EntityType<=-2||BaseAdress==0){break;}
ReadProcessMemory(h_Read_Process,(LPCVOID)(BaseAdress+Descriptors), &Entity_Descriptors, sizeof(Entity_Descriptors), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(Entity_Descriptors+GlobalID), &Entity_GlobalID, sizeof(Entity_GlobalID), NULL);
switch(Entity_EntityType)
{
default:
case Undefine:
case Object:
case Item:
case Container:
break;
case Unit:
//scan uniquement target
for(uint8_t i=0;i<16;i++){if(MY_TargetGuid[i]!=Entity_GlobalID[i]){tmp=false;break;}}
if(tmp)
{
//UnitCreator
ReadProcessMemory(h_Read_Process,(LPCVOID)(Entity_Descriptors+0x80), &UnitCreator, sizeof(UnitCreator), NULL);
//printf("BaseAdress %I64x\n",BaseAdress);
//printf("Entity_Descriptors %I64x\n",Entity_Descriptors);
//printf("UnitCreator=");
//for(uint8_t i=0;i<16;i++){printf("%02x",UnitCreator[i]);}printf("\n");
//printf("0x%I64x %d %d\n",Entity_Descriptors+0x26C0,AuraCount1,AuraCount2);
}
ReadProcessMemory(h_Read_Process,(LPCVOID)(Entity_Descriptors+ObjectCreator), &ObjectCreatorGUID, sizeof(ObjectCreatorGUID), NULL);
if(bool_checkbox_DebugPecheur)
{
bool tmp = true;
for(uint8_t i=0;i<16;i++){if(MY_TargetGuid[i]!=Entity_GlobalID[i]){tmp=false;break;}}
if(tmp)
{
printf("BOUCHON !\n");
}
}
break;
case Player:
//scan uniquement nous
for(uint8_t i=0;i<16;i++){if(MY_Guid[i]!=Entity_GlobalID[i]){tmp=false;break;}}
if(tmp)
{
TimeLimit = GetTickCount()+2000;
}
break;
case GameObject:
break;
case DynamicObject:
break;
case Corpse:
break;
case AiGroup:
break;
case AreaTrigger:
break;
}
tmp = true;
/*
public struct Aura
{
[FieldOffset(0x50)] public WowGuid CasterGuid;
[FieldOffset(0x60)] public int SpellId;
[FieldOffset(0x68)] public AuraFlags Flags; //
[FieldOffset(0x69)] public byte StackCount; .
[FieldOffset(0x70)] public int TimeLeft;
}
*/
switch(Entity_EntityType)
{
case Player:
case Unit:
//check aura //myGuid
for(uint8_t i=0;i<16;i++){if(MY_Guid[i]!=Entity_GlobalID[i]){tmp=false;break;}}
if(tmp)
{
//system("cls");
ReadProcessMemory(h_Read_Process,(LPCVOID)(BaseAdress+AuraCount1), &TotalNumberAura, sizeof(TotalNumberAura), NULL);
//printf("FIRST TotalNumberAura =(%d)\n\n",TotalNumberAura);
if(TotalNumberAura <= 0 || TotalNumberAura > 16)
{
ReadProcessMemory(h_Read_Process,(LPCVOID)(BaseAdress+AuraCount2), &TotalNumberAura, sizeof(TotalNumberAura), NULL);
//printf("SECOND TotalNumberAura =(%d)\n\n",TotalNumberAura);
ReadProcessMemory(h_Read_Process,(LPCVOID)(BaseAdress+AuraCount2+0x8), &AuraBase, sizeof(AuraBase), NULL);
//printf("SECOND AuraBase =(0x%I64x)\n\n",AuraBase);
}
else
{
AuraBase = BaseAdress+AuraCount2;
}
for(int p=0;p<TotalNumberAura;p++)
{
entryBuff = AuraBase + AuraSize * p;
ReadProcessMemory(h_Read_Process,(LPCVOID)(entryBuff+AuraOwnerGUID), &SpellOwner, sizeof(SpellOwner), NULL);
tmp = true;
for(uint8_t i=0;i<16;i++){if(MY_Guid[i]!=Entity_GlobalID[i]){tmp=false;break;}}
if(tmp)//MON GUID
{
ReadProcessMemory(h_Read_Process,(LPCVOID)(entryBuff+AuraSpellID), &SpellID, sizeof(SpellID), NULL);
ReadProcessMemory(h_Read_Process,(LPCVOID)(entryBuff+AuraTimeLeft), &TimeLeft, sizeof(TimeLeft), NULL);
if(bool_checkbox_Drood)
{
//TANK DROOD
if(bool_checkbox_SPE1)
{
if(SpellID == Free_EclatLunaire.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Free_EclatLunaire.IsEnable = true;
}
else
{
Free_EclatLunaire.IsEnable = false;
}
Free_EclatLunaire.TimeLeft = TimeLeft-Time;Free_EclatLunaire.LastView=Time;
}
else if(SpellID == Free_Mutilation.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Free_Mutilation.IsEnable = true;
}
else
{
Free_Mutilation.IsEnable = false;
}
Free_Mutilation.TimeLeft = TimeLeft-Time;Free_Mutilation.LastView=Time;
}
else if(SpellID == Buff_Ecorse.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Buff_Ecorse.IsEnable = true;
}
else
{
Buff_Ecorse.IsEnable = false;
}
Buff_Ecorse.TimeLeft = TimeLeft-Time;Buff_Ecorse.LastView=Time;
}
else if(SpellID == Buff_RageDuDormeur.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Buff_RageDuDormeur.IsEnable = true;
}
else
{
Buff_RageDuDormeur.IsEnable = false;
}
Buff_RageDuDormeur.TimeLeft = TimeLeft-Time;Buff_RageDuDormeur.LastView=Time;
}
else if(SpellID == Buff_InstinctsDeSurvie.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Buff_InstinctsDeSurvie.IsEnable = true;
}
else
{
Buff_InstinctsDeSurvie.IsEnable = false;
}
Buff_InstinctsDeSurvie.TimeLeft = TimeLeft-Time;Buff_InstinctsDeSurvie.LastView=Time;
}
else if(SpellID == Buff_Ferpoil.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Buff_Ferpoil.IsEnable = true;
}
else
{
Buff_Ferpoil.IsEnable = false;
}
Buff_Ferpoil.TimeLeft = TimeLeft-Time;Buff_Ferpoil.LastView=Time;
}
else if(SpellID == Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.IsEnable = true;
}
else
{
Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.IsEnable = false;
}
Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.TimeLeft = TimeLeft-Time;Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.LastView=Time;
}
else if(SpellID == BuffRegenerationFrenetique.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BuffRegenerationFrenetique.IsEnable = true;
}
else
{
BuffRegenerationFrenetique.IsEnable = false;
}
BuffRegenerationFrenetique.TimeLeft = TimeLeft-Time;BuffRegenerationFrenetique.LastView=Time;
}
}
}
else if(bool_checkbox_Warlock)
{
//Demonology
if(bool_checkbox_SPE1)
{
if(SpellID == AppelDemoniaque.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
AppelDemoniaque.IsEnable = true;
}
else
{
AppelDemoniaque.IsEnable = false;
}
AppelDemoniaque.TimeLeft = TimeLeft-Time;AppelDemoniaque.LastView=Time;
}
}
}
else if(bool_checkbox_Rogue)
{
if(bool_checkbox_SPE1)
{
if(SpellID == FreeCoupDePistolet.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
FreeCoupDePistolet.IsEnable = true;
}
else
{
FreeCoupDePistolet.IsEnable = false;
}
FreeCoupDePistolet.TimeLeft = TimeLeft-Time;FreeCoupDePistolet.LastView=Time;
}
if(SpellID == TronBlon.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
TronBlon.IsEnable = true;
}
else
{
TronBlon.IsEnable = false;
}
TronBlon.TimeLeft = TimeLeft-Time;TronBlon.LastView=Time;
}
else if(SpellID == BonusHatePonction.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusHatePonction.IsEnable = true;
}
else
{
BonusHatePonction.IsEnable = false;
}
BonusHatePonction.TimeLeft = TimeLeft-Time;BonusHatePonction.LastView=Time;
}
else if(SpellID == BonusDebiter.SpellID)
{
//printf("%d %d\n",TimeLeft,TimeLeft-Time);
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusDebiter.IsEnable = true;
}
else
{
BonusDebiter.IsEnable = false;
}
BonusDebiter.TimeLeft = TimeLeft-Time;BonusDebiter.LastView=Time;
}
else if(SpellID == BonusMaledictionDesLamesDeffroi.SpellID)
{
//printf("BonusMaledictionDesLamesDeffroi.SpellID\n");
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusMaledictionDesLamesDeffroi.IsEnable = true;
}
else
{
BonusMaledictionDesLamesDeffroi.IsEnable = false;
}
BonusMaledictionDesLamesDeffroi.TimeLeft = TimeLeft-Time;BonusMaledictionDesLamesDeffroi.LastView=Time;
}
else if(SpellID == BonusAdrenaline.SpellID)
{
//printf("BonusAdrenaline.SpellID\n");
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusAdrenaline.IsEnable = true;
}
else
{
BonusAdrenaline.IsEnable = false;
}
BonusAdrenaline.TimeLeft = TimeLeft-Time;BonusAdrenaline.LastView=Time;
}
else if(SpellID == Bonus100PourcentKrit.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Bonus100PourcentKrit.IsEnable = true;
}
else
{
Bonus100PourcentKrit.IsEnable = false;
}
if(TimeLeft-Time < 0 && Bonus100PourcentKrit.IsEnable)
{
Bonus100PourcentKrit.TimeLeft = 6000;
}
else
{
Bonus100PourcentKrit.TimeLeft = TimeLeft-Time;
}
Bonus100PourcentKrit.LastView=Time;
}
else if(SpellID == FuFu.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
FuFu.IsEnable = true;
}
else
{
FuFu.IsEnable = false;
}
if(TimeLeft-Time < 0 && FuFu.IsEnable)
{
FuFu.TimeLeft = 6000;
}
else
{
FuFu.TimeLeft = TimeLeft-Time;
}
FuFu.LastView=Time;
}
else if(SpellID == BonusEnergieRegen.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusEnergieRegen.IsEnable = true;
}
else
{
BonusEnergieRegen.IsEnable = false;
}
BonusEnergieRegen.TimeLeft = TimeLeft-Time;BonusEnergieRegen.LastView=Time;
}
else if(SpellID == BonusCombotPlusUn.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusCombotPlusUn.IsEnable = true;
}
else
{
BonusCombotPlusUn.IsEnable = false;
}
BonusCombotPlusUn.TimeLeft = TimeLeft-Time;BonusCombotPlusUn.LastView=Time;
}
else if(SpellID == BonusCoupDeSabre.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusCoupDeSabre.IsEnable = true;
}
else
{
BonusCoupDeSabre.IsEnable = false;
}
BonusCoupDeSabre.TimeLeft = TimeLeft-Time;BonusCoupDeSabre.LastView=Time;
}
else if(SpellID == BonusCollDown.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusCollDown.IsEnable = true;
}
else
{
BonusCollDown.IsEnable = false;
}
BonusCollDown.TimeLeft = TimeLeft-Time;BonusCollDown.LastView=Time;
}
else if(SpellID == BonusKrit.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusKrit.IsEnable = true;
}
else
{
BonusKrit.IsEnable = false;
}
BonusKrit.TimeLeft = TimeLeft-Time;BonusKrit.LastView=Time;
}
else if(SpellID == BonusDegatsCoupDePistolet.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusDegatsCoupDePistolet.IsEnable = true;
}
else
{
BonusDegatsCoupDePistolet.IsEnable = false;
}
BonusDegatsCoupDePistolet.TimeLeft = TimeLeft-Time;BonusDegatsCoupDePistolet.LastView=Time;
}
else if(SpellID == LegBrassard.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
LegBrassard.IsEnable = true;
}
else
{
LegBrassard.IsEnable = false;
}
LegBrassard.TimeLeft = TimeLeft-Time;LegBrassard.LastView=Time;
}
else if(SpellID == BonusHate.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusHate.IsEnable = true;
}
else
{
BonusHate.IsEnable = false;
}
BonusHate.TimeLeft = TimeLeft-Time;BonusHate.LastView=Time;
}
else if(SpellID == BonusAdrenaline.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusAdrenaline.IsEnable = true;
}
else
{
BonusAdrenaline.IsEnable = false;
}
BonusAdrenaline.TimeLeft = TimeLeft-Time;BonusAdrenaline.LastView=Time;
}
else if(SpellID == BonusMaledictionDesLamesDeffroi.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusMaledictionDesLamesDeffroi.IsEnable = true;
}
else
{
BonusMaledictionDesLamesDeffroi.IsEnable = false;
}
BonusMaledictionDesLamesDeffroi.TimeLeft = TimeLeft-Time;BonusMaledictionDesLamesDeffroi.LastView=Time;
}
else if(SpellID == BonusDebiter.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
BonusDebiter.IsEnable = true;
}
else
{
BonusDebiter.IsEnable = false;
}
BonusDebiter.TimeLeft = TimeLeft-Time;BonusDebiter.LastView=Time;
}
else if(SpellID == Bonus100PourcentKrit.SpellID)
{
if(TimeLeft == 0 || (TimeLeft > 0 && TimeLeft-Time >= 0))
{
Bonus100PourcentKrit.IsEnable = true;
}
else
{
Bonus100PourcentKrit.IsEnable = false;
}
if(TimeLeft-Time < 0 && Bonus100PourcentKrit.IsEnable)
{
Bonus100PourcentKrit.TimeLeft = 6000;
}
else
{
Bonus100PourcentKrit.TimeLeft = TimeLeft-Time;
}
Bonus100PourcentKrit.LastView=Time;
}
}
}
if(bool_checkbox_DebugAura)
{
bool tg = true;
if(new_idd == false)
{
new_id[new_idd_cpt++] = SpellID;
tg = true;
}
else
{
tg = false;
for(int d = 0;d<500;d++)
{
if(SpellID == new_id[d])
{
tg = true;break;
}
}
}
if(tg == false)
{
printf("SpellID(%d) (%d)\n",SpellID,TimeLeft);
}
/*
if(SpellID == 202848){Beep(1000,100);}
if(TimeLeft != 0 && SpellID != 0)
{
printf("SpellID(%d) (%d)\n",SpellID,TimeLeft);
}*/
}
}
}
//NETTOI LES BUFFS
if(bool_checkbox_Warlock)
{
//Demonology
if(bool_checkbox_SPE1)
{
if(AppelDemoniaque.LastView < Time-100 && AppelDemoniaque.LastView != 0){AppelDemoniaque.IsEnable = false;AppelDemoniaque.TimeLeft = 0;AppelDemoniaque.LastView = 0;}
}
}
else if(bool_checkbox_Rogue)
{
//OUTLOW
if(bool_checkbox_SPE1)
{
if(BonusHate.LastView < Time-100 && BonusHate.LastView != 0){BonusHate.IsEnable = false;BonusHate.TimeLeft = 0;BonusHate.LastView = 0;}
if(BonusDebiter.LastView < Time-100 && BonusDebiter.LastView != 0){BonusDebiter.IsEnable = false;BonusDebiter.TimeLeft = 0;BonusDebiter.LastView = 0;}
if(BonusAdrenaline.LastView < Time-100 && BonusAdrenaline.LastView != 0){BonusAdrenaline.IsEnable = false;BonusAdrenaline.TimeLeft = 0;BonusAdrenaline.LastView = 0;}
if(BonusMaledictionDesLamesDeffroi.LastView < Time-250 && BonusMaledictionDesLamesDeffroi.LastView != 0){BonusMaledictionDesLamesDeffroi.IsEnable = false;BonusMaledictionDesLamesDeffroi.TimeLeft = 0;BonusMaledictionDesLamesDeffroi.LastView = 0;}
if(Bonus100PourcentKrit.LastView < Time-100 && Bonus100PourcentKrit.LastView != 0){Bonus100PourcentKrit.IsEnable = false;Bonus100PourcentKrit.TimeLeft = 0;Bonus100PourcentKrit.LastView = 0;}
if(FuFu.LastView < Time-100 && FuFu.LastView != 0){FuFu.IsEnable = false;FuFu.TimeLeft = 0;FuFu.LastView = 0;}
if(BonusCoupDeSabre.LastView < Time-100 && BonusCoupDeSabre.LastView != 0){BonusCoupDeSabre.IsEnable = false;BonusCoupDeSabre.TimeLeft = 0;BonusCoupDeSabre.LastView = 0;}
if(BonusCollDown.LastView < Time-100 && BonusCollDown.LastView != 0){BonusCollDown.IsEnable = false;BonusCollDown.TimeLeft = 0;BonusCollDown.LastView = 0;}
if(BonusKrit.LastView < Time-100 && BonusKrit.LastView != 0){BonusKrit.IsEnable = false;BonusKrit.TimeLeft = 0;BonusKrit.LastView = 0;}
if(BonusDegatsCoupDePistolet.LastView < Time-100 && BonusDegatsCoupDePistolet.LastView != 0){BonusDegatsCoupDePistolet.IsEnable = false;BonusDegatsCoupDePistolet.TimeLeft = 0;BonusDegatsCoupDePistolet.LastView = 0;}
if(LegBrassard.LastView < Time-100 && LegBrassard.LastView != 0){LegBrassard.IsEnable = false;LegBrassard.TimeLeft = 0;LegBrassard.LastView = 0;}
if(BonusCombotPlusUn.LastView < Time-100 && BonusCombotPlusUn.LastView != 0){BonusCombotPlusUn.IsEnable = false;BonusCombotPlusUn.TimeLeft = 0;BonusCombotPlusUn.LastView = 0;}
if(BonusEnergieRegen.LastView < Time-100 && BonusEnergieRegen.LastView != 0){BonusEnergieRegen.IsEnable = false;BonusEnergieRegen.TimeLeft = 0;BonusEnergieRegen.LastView = 0;}
if(BonusHatePonction.LastView < Time-100 && BonusHatePonction.LastView != 0){BonusHatePonction.IsEnable = false;BonusHatePonction.TimeLeft = 0;BonusHatePonction.LastView = 0;}
if(FreeCoupDePistolet.LastView < Time-100 && FreeCoupDePistolet.LastView != 0){FreeCoupDePistolet.IsEnable = false;FreeCoupDePistolet.TimeLeft = 0;FreeCoupDePistolet.LastView = 0;}
if(TronBlon.LastView < Time-100 && TronBlon.LastView != 0){TronBlon.IsEnable = false;TronBlon.TimeLeft = 0;TronBlon.LastView = 0;}
}
}
else if(bool_checkbox_Drood)
{
//DROOD
if(bool_checkbox_SPE1)
{
if(Free_EclatLunaire.LastView < Time-100 && Free_EclatLunaire.LastView != 0){Free_EclatLunaire.IsEnable = false;Free_EclatLunaire.TimeLeft = 0;Free_EclatLunaire.LastView = 0;}
if(Free_Mutilation.LastView < Time-100 && Free_Mutilation.LastView != 0){Free_Mutilation.IsEnable = false;Free_Mutilation.TimeLeft = 0;Free_Mutilation.LastView = 0;}
if(Buff_Ecorse.LastView < Time-100 && Buff_Ecorse.LastView != 0){Buff_Ecorse.IsEnable = false;Buff_Ecorse.TimeLeft = 0;Buff_Ecorse.LastView = 0;}
if(Buff_RageDuDormeur.LastView < Time-100 && Buff_RageDuDormeur.LastView != 0){Buff_RageDuDormeur.IsEnable = false;Buff_RageDuDormeur.TimeLeft = 0;Buff_RageDuDormeur.LastView = 0;}
if(Buff_InstinctsDeSurvie.LastView < Time-100 && Buff_InstinctsDeSurvie.LastView != 0){Buff_InstinctsDeSurvie.IsEnable = false;Buff_InstinctsDeSurvie.TimeLeft = 0;Buff_InstinctsDeSurvie.LastView = 0;}
if(Buff_Ferpoil.LastView < Time-100 && Buff_Ferpoil.LastView != 0){Buff_Ferpoil.IsEnable = false;Buff_Ferpoil.TimeLeft = 0;Buff_Ferpoil.LastView = 0;}
if(Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.LastView < Time-100 && Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.LastView != 0){Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.IsEnable = false;Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.TimeLeft = 0;Buff_Bonus_Ferpoil_Ou_RegenerationFrenetique.LastView = 0;}
if(BuffRegenerationFrenetique.LastView < Time-100 && BuffRegenerationFrenetique.LastView != 0){BuffRegenerationFrenetique.IsEnable = false;BuffRegenerationFrenetique.TimeLeft = 0;BuffRegenerationFrenetique.LastView = 0;}
}
}
}
break;
default:break;
}
ReadProcessMemory(h_Read_Process,(LPCVOID)(BaseAdress+NextEntity), &BaseAdress, sizeof(BaseAdress), NULL);
}
//no lag
if(bool_checkbox_OnOff && PID && w8 > 20){Sleep(1);w8=0;}w8++;
}
if(new_idd == false)
{
new_idd = true;
}
//no lag
for(int t = 0; t < 25 && PID && NeedFast;t++){Sleep(1);}if(bool_checkbox_OnOff && PID){if(NeedFast){Sleep(1);}else{Sleep(1);}}
}
Sleep(60);printf("CLOSE SCAN_ENTITY\n");
return true;
}
Code:
uint64_t FindPattern(uint64_t start,uint64_t range,INT32 offset,INT32 p[],INT32 sizeP)
{
if(DebugPattern)
{
for(INT32 i = 0;i<sizeP;i++)
{
if(i == 0){printf("Search...\n{0x%x",p[i]);}
else{printf(",0x%x",p[i]);}
}
//EnableDebugPriv();
HANDLE phandle;
//phandle = OpenProcess(PROCESS_ALL_ACCESS, 0, PID);
phandle = OpenProcess(PROCESS_VM_READ, 0, PID);
uint64_t ended = start+range;
while(start < ended)
{
bool found = true;
for(uint8_t i = 0;i<sizeP;i++)
{
byte valeur_test = 0;
ReadProcessMemory(phandle,(LPCVOID)(start+i), &valeur_test, sizeof(valeur_test), NULL);
if(valeur_test != p[i] && p[i] != 0x00){found=false;break;}
}
if(found == true)
{
printf("\n---WoW64 0x%I64x--- ---FOUND 0x%I64x---",WoW64,(start+offset)-WoW64);
system("pause");
//printf("\n---FOUND 0x%I64x---",start+offset);
}
start++;
}
printf("\nended");
return 0;
}
return 0;
}
Code:
void castHorsGCD(int key);
DWORD CHECK_KeyPress(LPVOID arg)
{
/*
#define KeyMono 0x31
#define KeyMulti 0x32
#define KeyBurstMono 0x33
*/
while(1)
{
if(bool_checkbox_Auto)
{
if(haveTarget)
{
if(bool_checkbox_Rogue)
{
//start kick
castHorsGCD(VK_3);
castHorsGCD(VK_2);
Sleep(250);
if(FuFu.IsEnable)
{
KeyMonoIsEnable = false;NeedFast=true;
}
else
{
KeyMonoIsEnable = true;NeedFast=false;
}
}
else if(bool_checkbox_Drood)
{
castHorsGCD(VK_1);
castHorsGCD(VK_2);
castHorsGCD(VK_3);
castHorsGCD(VK_4);
castHorsGCD(VK_5);
castHorsGCD(VK_6);
castHorsGCD(VK_7);
castHorsGCD(VK_8);
castHorsGCD(VK_9);
castHorsGCD(VK_10);
castHorsGCD(VK_11);
castHorsGCD(VK_12);
KeyMonoIsEnable = true;NeedFast=false;
Sleep(250);
}
else
{
castHorsGCD(VK_1);
KeyMonoIsEnable = true;NeedFast=false;
Sleep(250);
}
}
else
{
if(bool_checkbox_Rogue)
{
castHorsGCD(VK_2);
Sleep(250);
}
else
{
castHorsGCD(VK_1);
Sleep(250);
}
KeyMonoIsEnable = false;NeedFast=true;
}
Sleep(10);
}
else
{
if(GetAsyncKeyState( KeyMono ) & 0x8000){KeyMonoIsEnable = true;NeedFast=false;}else{KeyMonoIsEnable = false;NeedFast=true;}
Sleep(10);
if(GetAsyncKeyState( KeyMulti ) & 0x8000){KeyMultiIsEnable = true;NeedFast=false;}else{KeyMultiIsEnable = false;NeedFast=true;}
Sleep(10);
if(GetAsyncKeyState( KeyBurstMono ) & 0x8000){KeyBurstMonoIsEnable = true;NeedFast=false;}else{KeyBurstMonoIsEnable = false;NeedFast=true;}
Sleep(10);
}
Sleep(10);
}
}
just create main.cpp (and copy all in ^^')
if you have problem to compil i can help u.
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