Hey there,
I'm planning a new personal project of mine and had some thoughts about it, which I would like to share and discuss with you guys.
All the thoughts are only for a gather-bot, no leveling etc.
Every bot seems to be using the same concept, one instance of the bot for one instance of Wow, but why is that ?
Nowadays every pc is able to handle big application which are using more than 1 GB Ram etc.
My thought was to make a bot that handles everything in one client, that would reduce the overall ram usage by a great amount.
Multi-threading is a pretty easy subject if you're using c# (compared to c++ etc.).
The only limitations I see are the Mesh generation / holding of the mesh files, which could by solved by using an external App (maybe on another server) which calculates the path and only sends you the waypoints.
Sure, it would be a very complex system you would have to make, but it should work in theory, right ?
I'm not very experienced with bot developing (working as a programmer for a while tho), so please tell me, if I underestimate the ram usage of an bot.
What do you guys think about this?






