You can share your own class under the topic
Code:
adres (Mouse) ->"cshell.dll"+655328
class Mouse
{
public:
char pad_0x0000[0x110]; //0x0000
float iMouseX; //0x0110
float iMouseY; //0x0114
char pad_0x0118[0x2728]; //0x0118
}; //Size=0x2840
adres(cPlayerMgr) -> "cshell.dll"+6D8500
class cPlayerMgr
{
public:
char pad_0x0000[0x110]; //0x0000
__int32 iHealth; //0x0110
__int32 iMaxHealth; //0x0114
char pad_0x0118[0x14D0]; //0x0118
__int8 LWeaponDrop; //0x15E8
char pad_0x15E9[0x43]; //0x15E9
__int32 LReturnToBase; //0x162C
char pad_0x1630[0x14]; //0x1630
float fPitch; //0x1644
float fYaw; //0x1648
float fRoll; //0x164C
char pad_0x1650[0xD4]; //0x1650
cW_View* W_View; //0x1724
char pad_0x1728[0x348]; //0x1728
__int32 LCrossHairID; //0x1A70
char pad_0x1A74[0x5B8]; //0x1A74
__int32 LWeaponID; //0x202C
__int32 LWolfID; //0x2030
char pad_0x2034[0xC]; //0x2034
}; //Size=0x2040
class cW_View
{
public:
char pad_0x0000[0x54]; //0x0000
__int32 LRDPerson; //0x0054
}; //Size=0x0058
NOT: Sorry my english is bad
Enjoy







