Quote:
Originally Posted by eX.pLos[!]ve
sniff the packet and resent it 900times... wt shouldnt have such a good protection^^
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The server won't accept any packet without starting a session with the server. After login in the account, it's better to spam function during game runtime. every box doesn't have a unique code it checks if the box numbers are bigger than 0 by the server side via a database. however, using packet without starting a session will be useless and may alert the company via logs about your IP.
Softnyx 100% uses logs in everything.
Joygame uses Softnyx system. [They just tunneling their connection via their server to the original of the server that been rent from Softnyx).
Aeria games I'm not totally sure about them. (Since they actually do separate developing from Softnyx).