float posx
float posy
float posz
Keyabfrage F2
posix = Playerpointer und X Achsen Offset
posiy = Playerpointer und Y Achsen Offset
posiz = Playerpointer und Z Achsen Offset
Keyabfrage F3
Playerpointer und X Offset = posix
Playerpointer und Y Offset = posiy
Playerpointer und Z Offset = posiz
Ich sagte ja, grundwissen.
Andere Sourcecodes kannst du hier finden:
Naja meine Telesource noch shcnell:
Code:
void Teleport()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
if(GetAsyncKeyState(VK_F2))
{
posiX = *(float*)(dwPlayerPtr + OFS_X);
posiY = *(float*)(dwPlayerPtr + OFS_Y);
posiZ = *(float*)(dwPlayerPtr + OFS_Z);
}
if (GetAsyncKeyState(VK_F3))
{
*(float*)(dwPlayerPtr + OFS_X) = posiX;
*(float*)(dwPlayerPtr + OFS_Y) = posiY;
*(float*)(dwPlayerPtr + OFS_Z) = posiZ;
}
}
}