UPDATET
Code:
#include <stdio.h>
#include <windows.h>
#define ADR_Speed 0x00
#define ADR_PLAYERPOINTER 0x00
void Speed(void)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
if(Speed)
{
*(float*)(ADR_Speed) = 94.0f;
}
if(GetAsyncKeyState(VK_F2) &1)
{
*(float*)(ADR_Speed) = 200.0f;
}
if(GetAsyncKeyState(VK_F2) &1)
{
*(float*)(ADR_Speed) = 300.0f;
}
if(GetAsyncKeyState(VK_F2) &1)
{
*(float*)(ADR_Speed) = 400.0f;
}
if(GetAsyncKeyState(VK_F2) &1)
{
*(float*)(ADR_Speed) = 500.0f;
}
if(GetAsyncKeyState(VK_F2) &1)
{
*(float*)(ADR_Speed) = 600.0f;
}
}}
void Hacks1()
{
for(;; )
{
Speed();
Sleep(500);
}
}
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
MessageBoxA(NULL, "CyberRazzer", "Credits", MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks1 , 0, 0, 0);
break;
case 2:
break;
}
return TRUE;
}