Was unterscheidet deine Files von denen, die die meisten Leute benutzen?
Quote:
Originally Posted by .BlackHat
Nun eine kleine Info zum Projekt:
Ich möchte nicht, dass gewisse Leute einfach den Source Code nehmen und unter Ihrem Namen verkaufen oder gar Ihr Eigentum nennen.
LICENSE.md und Hinweis in jeder einzelnen Datei, diese Aussage hat überhaupt gar keinen Zweck so.
Was unterscheidet deine Files von denen, die die meisten Leute benutzen?
Diese Files laden Daten direkt aus der items.bin undGameDetails.xml (siehe Parity.GameDetails). Abgesehen davon soll das warten, erweitern, debuggen, ... einfacher und konformer sein (no codeshit).
Quote:
Originally Posted by Raz9r
LICENSE.md und Hinweis in jeder einzelnen Datei, diese Aussage hat überhaupt gar keinen Zweck so.
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