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[Server] Parity Project - Open Source
Discussion on [Server] Parity Project - Open Source within the WarRock forum part of the Shooter category.
11/21/2013, 16:45
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#1
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elite*gold: 1
Join Date: Apr 2013
Posts: 461
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[Server] Parity Project - Open Source
Nope.
How do I delete this?
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11/21/2013, 17:04
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#2
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elite*gold: 297
Join Date: Dec 2010
Posts: 1,129
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Quote:
Originally Posted by .BlackHat
Kommen wir zum wichtigen Teil:
SVN: 
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Was unterscheidet deine Files von denen, die die meisten Leute benutzen?
Quote:
Originally Posted by .BlackHat
Nun eine kleine Info zum Projekt:
Ich möchte nicht, dass gewisse Leute einfach den Source Code nehmen und unter Ihrem Namen verkaufen oder gar Ihr Eigentum nennen.
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LICENSE.md und Hinweis in jeder einzelnen Datei, diese Aussage hat überhaupt gar keinen Zweck so.
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11/21/2013, 17:11
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#3
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elite*gold: 1
Join Date: Apr 2013
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Quote:
Originally Posted by Raz9r
Was unterscheidet deine Files von denen, die die meisten Leute benutzen?
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Diese Files laden Daten direkt aus der items.bin undGameDetails.xml (siehe Parity.GameDetails). Abgesehen davon soll das warten, erweitern, debuggen, ... einfacher und konformer sein (no codeshit).
Quote:
Originally Posted by Raz9r
LICENSE.md und Hinweis in jeder einzelnen Datei, diese Aussage hat überhaupt gar keinen Zweck so.
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Werd ich mal so übernehmen
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11/22/2013, 06:06
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#4
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elite*gold: 420
Join Date: Jan 2012
Posts: 1,082
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Quote:
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Well designed, object orientated WarRock Private Server and WarRock related Tools, Librarys, ...
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Für den Satz sollte man dich inhaftieren.
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11/22/2013, 17:41
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#5
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elite*gold: 1
Join Date: Apr 2013
Posts: 461
Received Thanks: 216
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Quote:
Originally Posted by Peter File
Für den Satz sollte man dich inhaftieren.
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Quote:
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Well designed, objectoriented and orgazined WarRock Private Server and WarRock related Tools, Libraries, ...
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Fixed? Any objections?
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