Quote:
Originally Posted by Basser
I'm working on my chapter 1 source and I've ran in to a problem.
The question comes down to this;
Is it possible (and if so, please tell me how) to update character information in-game? This means after having sent the character information initially.
For example if I for whatever reason get 1000 experience points in the lobby, I want to update this information client-sided. How do I do this? The same goes for dinars, etc.
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There are 2 ways:
1) You re-send Character Info Packet
2) Use a dll which addresses so you send an custom packet, and dll's modified address of dinar / exp with the value you sent
Dinars / EXP get updated only when:
- You join in a room (so 29952)
- End game packet let your client update dinars & exp
- Level UP packet