Sorry if it has been posted i searched and didn't find it
In d3d8dev.cpp
under the includes put
Code:
#define Player (m_Stride == 44) #define Walls (m_Stride == blah) #define Flags (NumVertices == blah) #define Gloves (NumVertices == 571) #define Vehicles (NumVertices == blah || NumVertices == blah || NumVertices == blah) #define Crates (NumVertics == blah || NumVertics == blah)
Code:
if (Player && !Flags && !Gloves && !Vehicles) { //cham code here }
Code:
if (Player && !Flags && !Gloves && !Vehicles || Walls && !Crates) { //cham code here }
Gloves, Flags and Vehicles are not chammed, well i chammed vehicles a diff color then players in this pic.