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Request, WarRock Editors

Discussion on Request, WarRock Editors within the WarRock forum part of the Shooter category.

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Old   #1
 
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Request, WarRock Editors

I want edit warrock style, Can some one give me please DDS editor or PKF Editor? :P

Thanks for helping =]
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Old 08/17/2008, 22:18   #2
 
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google !

ut i think i tell it 2 ya !!! :
search for " The Gimp with dds plugin

THX ME !!!
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Old 11/22/2008, 02:43   #3
 
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you can use photoshop:
download any img and with this tool you can transform a .dds to jpeg.
Then open the JpEG with Photoshop and then you can edit this picture.
After that you save it and with the DDS Converter 2 you can transform the JPEG back to .dds.
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Old 07/17/2010, 17:54   #4
 
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So dds's are the skin/materials... which seem relatively easy to edit. The pkf's are mesh's? How do you convert them to a usable format? I found some of the models are in .ASE format, like the a-10 and some special event items, but not all of them. I managed to import the a-10 into 3dsmax using 3d object converter, but most of the other mesh's seem to be more complex to get to. I also haven't found the character mesh's. Anyone know where they are or how to extract them?


Also there are smf formats for buildings and such? I would be cool to edit the cities in 3dsmax too.

I want to play around with the medic in 3dsmax. lol
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Old 07/17/2010, 18:19   #5
 
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Use this:

translate it to understand it
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Old 07/17/2010, 18:44   #6
 
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dds editor?

Download this :


and Photoshop cs4.
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Old 07/17/2010, 20:21   #7
 
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Quote:
Originally Posted by Windmaker View Post
Use this:

translate it to understand it
From what I could translate this is only the dds's, the textures, not the mesh's. Or are some of the 3d mesh's like the landscape in dds format as well? I know certainly all of them aren't, some of them are pkf and other formats, like .smf(from the names most of the buildings are in .smf(simple mesh format)). I looked up this format, there's very little on it, it seems to be a standard one, but almost no converters I can find. I don't care that much about the textures, I want to manipulate the actual models. I saw that thread before bumping up this one as well.
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