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OPK Addys And More

Discussion on OPK Addys And More within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.

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Old   #1
 
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OPK Addys And More

#define ADR_PLAYERPOINTER 0xC62388
#define ADR_SERVERPOINTER 0xB5D0F8

#define OFS_PREMCROSS 0x93FCC4
#define OFS_MKICK 0x36280
#define OFS_USERNAME 0x00B97F24
#define OFS_WEAPON 0x04C
#define OFS_WEAPON2 0x029c
#define OFS_STATUS 0x002
#define OFS_PING 0x10C
#define OFS_X 0x102D4
#define OFS_Y 0x102DC
#define OFS_Z 0x102D8
#define OFS_GRAVITY 0xC49C
#define OFS_NFD 0x103A4
#define OFS_50EXP 0x4E474
#define OFS_50DINAR 0x43450
#define OFS_ROOMMASTER 0x39A00
#define OFS_GM 0x35C
#define OFS_SUPERMASTER 0xFCD30
#define OFS_SPECTATE 0x4E2FC
#define OFS_STAMINA 0x02a4
#define OFS_NORECOIL1 0x1C
#define OFS_NORECOIL2 0x20
#define OFS_NORECOIL3 0x24
#define OFS_SLOT5 0x1021A4
#define OFS_SLOT6 0x1021A5
#define OFS_SLOT7 0x1021A6
#define OFS_SLOT8 0x1021A7



#define ADR_MAPNAME
#define ADR_WEPSLOT 0x0046CD80
#define ADR_NOSPAWNWAIT1 0xB165C0
#define ADR_NOSPAWNWAIT2 0xB165C4
#define ADR_NOSPAWNWAIT3 0xB165C8
#define ADR_NOSPREAD 0xAE330C
#define ADR_FULLBRIGHT1 0xAE9174
#define ADR_FULLBRIGHT2 0xAE9170
#define ADR_FULLBRIGHT3 0xAE916C
#define ADR_NOBOUNDS1 0xB0D9D8
#define ADR_NOBOUNDS2 0xB0D9E0
#define ADR_NOBOUNDS3 0xB0D9DC
#define ADR_SCOPE 0x00C29C1A
#define ADR_TRIGGER 0x009CC2E4
#define ADR_NAMEESP 0x0050F814
#define ADR_SPEED 0x984924
#define ADR_QPLANT 0x0051A80F
#define ADR_QDEFUSE 0x0051AB0B
#define ADR_PRONE 0x0050CEDE
#define ADR_INVIS 0x00510BE0
#define ADR_UNLAMMO1 0xB1B6E8
#define ADR_UNLAMMO2 0xB2B7E9
#define ADR_UNLAMMO3 0xB3B8E5
#define ADR_NOKICK 0x004F07E5

#define ADR_AUTOAMMO 0x00516A9C
#define ADR_AUTOMEDIC 0x00516B55
#define ADR_AUTOREPAIR 0x00481EC1
//#define ADR_CIRCLE
#define ADR_ANTIF 0x004A838B
#define ADR_ANTIM 0x004AA9CC
#define ADR_STW 0x007546F6
#define ADR_WTW //0x006B22E0
#define ADR_WUW 0x0051155E
#define ADR_HEADSHOT 0x004B1B24
#define ADR_NECKSHOT 0x004B1B45
#define ADR_VEHINVISI 0x004870ED
//#define ADR_NODMG
#define ADR_WATER 0x009CCE00
//#define ADR_VEHJUMP1
//#define ADR_VEHJUMP2
//#define ADR_VEHJUMP3
#define ADR_RADARGPS 0x00623AA9
#define ADR_VANTAGE 0x00502668

//#define ADR_MINEVIEW
//#define ADR_MINEVIEW2
#define ADR_NODELAY 0x0051EDAA
#define ADR_PREMCROSS 0x00495CE8
#define ADR_MEMPREMCROSS 0x009CC2E0
#define ADR_OPK_1 0x00502673
#define ADR_OPK_2 0x0050267D
#define ADR_OPK_3 0x00502683
#define ADR_SP_10 0x00C29C54
#define ADR_SP_5 0x00C29C55
#define ADR_PX_SNIPER 0x00C29C5E
#define ADR_COMPBANDAGE 0x00C29C62
#define ADR_EXTRAAMMO_1 0x00C29C5C
#define ADR_EXTRAAMMO_2 0x00C29C5F
#define ADR_HACKSHIELD 0x0060EB30
#define ADR_ADMIN_WARNING 0x00CEB144
#define ADR_MKICKCALL 0x0046CB60
#define ADR_KILLUSER1 0x004646DA
#define ADR_KILLUSER1 0x004646F5
#define ADR_PLANT 0x0051A80F
#define ADR_DEFUSE 0x0051AB0B
#define ADR_KICKERFAKE 0x0051623A


#define ADR_FINDUSER1 (ADR_SERVERBASE + OFS_USERNAME)
#define ADR_FINDUSER2 (ADR_FINDUSER1 + 0x1A40)
#define ADR_FINDUSER3 (ADR_FINDUSER1 + 0x1A40 * 2)
#define ADR_FINDUSER4 (ADR_FINDUSER1 + 0x1A40 * 3)
#define ADR_FINDUSER5 (ADR_FINDUSER1 + 0x1A40 * 4)
#define ADR_FINDUSER6 (ADR_FINDUSER1 + 0x1A40 * 5)
#define ADR_FINDUSER7 (ADR_FINDUSER1 + 0x1A40 * 6)
#define ADR_FINDUSER8 (ADR_FINDUSER1 + 0x1A40 * 7)
#define ADR_FINDUSER9 (ADR_FINDUSER1 + 0x1A40 * 8)
#define ADR_FINDUSER10 (ADR_FINDUSER1 + 0x1A40 * 9)
#define ADR_FINDUSER11 (ADR_FINDUSER1 + 0x1A40 * 10)
#define ADR_FINDUSER12 (ADR_FINDUSER1 + 0x1A40 * 11)
#define ADR_FINDUSER13 (ADR_FINDUSER1 + 0x1A40 * 12)
#define ADR_FINDUSER14 (ADR_FINDUSER1 + 0x1A40 * 13)
#define ADR_FINDUSER15 (ADR_FINDUSER1 + 0x1A40 * 14)
#define ADR_FINDUSER16 (ADR_FINDUSER1 + 0x1A40 * 15)
#define ADR_FINDUSER17 (ADR_FINDUSER1 + 0x1A40 * 16)
#define ADR_FINDUSER18 (ADR_FINDUSER1 + 0x1A40 * 17)
#define ADR_FINDUSER19 (ADR_FINDUSER1 + 0x1A40 * 18)
#define ADR_FINDUSER20 (ADR_FINDUSER1 + 0x1A40 * 19)
#define ADR_FINDUSER21 (ADR_FINDUSER1 + 0x1A40 * 20)
#define ADR_FINDUSER22 (ADR_FINDUSER1 + 0x1A40 * 20)
#define ADR_FINDUSER23 (ADR_FINDUSER1 + 0x1A40 * 22)
#define ADR_FINDUSER24 (ADR_FINDUSER1 + 0x1A40 * 23)
#define ADR_FINDUSER25 (ADR_FINDUSER1 + 0x1A40 * 24)
#define ADR_FINDUSER26 (ADR_FINDUSER1 + 0x1A40 * 25)
#define ADR_FINDUSER27 (ADR_FINDUSER1 + 0x1A40 * 26)
#define ADR_FINDUSER28 (ADR_FINDUSER1 + 0x1A40 * 27)
#define ADR_FINDUSER29 (ADR_FINDUSER1 + 0x1A40 * 28)
#define ADR_FINDUSER30 (ADR_FINDUSER1 + 0x1A40 * 29)
#define ADR_FINDUSER31 (ADR_FINDUSER1 + 0x1A40 * 30)
#define ADR_FINDUSER32 (ADR_FINDUSER1 + 0x1A40 * 31)

All credits to :

BlackLegend
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Old 11/06/2010, 17:08   #2
 
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sind falsch selbst

PlayerPointer und ServerPointer
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Old 11/06/2010, 17:12   #3
 
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von welchen Jahr sind die denn? alles falsch!

Vote for Close#
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Old 11/06/2010, 18:02   #4
 
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xD

1.Sehen nach MEINEN AUS
2.Aber die sind Falsch ???Meine Richtig
3.Warum machst du nich dan DIREKT C&P???

naja :P
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Old 11/06/2010, 20:27   #5
 
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In English ?
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Old 11/06/2010, 21:16   #6
 
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Schade das die Falsch sind.
Vieleicht beim nächsten mal .
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Old 11/06/2010, 21:25   #7
 
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Quote:
Originally Posted by Sliiqht™ View Post
sind falsch selbst

PlayerPointer und ServerPointer
Weißt schon, das man andere Addys bekomt wenn man es mit CE sucht und ne andere funk macht oder?
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Old 11/06/2010, 21:34   #8
 
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ein paar gehören gegner92
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