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Warrock Addys VİP 13.10.2010 * GrupVenoM *

Discussion on Warrock Addys VİP 13.10.2010 * GrupVenoM * within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.

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Thumbs up Warrock Addys VİP 13.10.2010 * GrupVenoM *

[B][CENTER]//--------HACKSHIELD-----------
#define ADR_HS_INITIALIZE_EAGLE_NT1 0x000
#define ADR_HS_INITIALIZE_EAGLE_NT2 0x004E475A
#define ADR_HS_INITIALIZE_EAGLE_NT3 0x000
#define ADR_HS_INITIALIZE_EHSVC.DLL 0x004E440E
#define ADR_HS_UNDEFINED_GAME_ERROR 0x00462500
#define ADR_HS_HACK_DETECTED 0x00462500
#define ADR_HS_DISCONNECTED_FROM_SERVER /*PUO*/ 0x004B31D3
//--------POINTERS-----------
#define ADR_PTR_PLAYERPOINTER 0x00A71030
#define ADR_PTR_SERVERPOINTER 0x0096BDE8
#define ADR_PTR_BASEPOINTER 0x009A6250
#define ADR_PTR_HEALTHPOINTER 0x009A7DE4
#define ADR_PTR_DEVICEPOINTER 0x008B1E30
#define ADR_PTR_WEAPONPOINTER 0x007D716C
#define ADR_PTR_USERPOINTER 0x00A7107C
#define ADR_PTR_CLASSBASE 0x009A7DF0
#define ADR_PTR_TEAMBASE 0x009A7F20
//--------OFFSETS-----------
#define ADR_OFS_X 0x000102D4
#define ADR_OFS_Y 0x000102DC
#define ADR_OFS_Z 0x000102D8
#define ADR_OFS_NORECOIL1 0x0000001C
#define ADR_OFS_NORECOIL2 0x00000020
#define ADR_OFS_NORECOIL3 0x00000024
#define ADR_OFS_ROOMMASTER 0x000CC420
#define ADR_OFS_SUPERMASTER 0x000CC004
#define ADR_OFS_NFD 0x000103A4
#define ADR_OFS_PREMIUM1 0x0000057C
#define ADR_OFS_PREMIUM2 0x00000580
#define ADR_OFS_LEVEL 0x000E98E8
#define ADR_OFS_DINAR 0x000E98F8
#define ADR_OFS_1SLOT 0x000D1478
#define ADR_OFS_2SLOT 0x000D1479
#define ADR_OFS_3SLOT 0x000D147A
#define ADR_OFS_4SLOT 0x000D147B
#define ADR_OFS_5SLOT 0x000D147C
#define ADR_OFS_6SLOT 0x000D147D
#define ADR_OFS_7SLOT 0x000D147E
#define ADR_OFS_8SLOT 0x000D147F
#define ADR_OFS_WEAPON1 0x00010100
#define ADR_OFS_WEAPON2 0x000101D2
#define ADR_OFS_WEAPON3 0x000101D0
#define ADR_OFS_MAXPLAYERS 0x000CBFF0
#define ADR_OFS_LOADUSER 0x000C8C90
#define ADR_OFS_PLAYERSIZE 0x00001CE8
//--------PX ITEMS-----------
#define ADR_PX_STAM5 /*2 nop*/ 0x00413E83
#define ADR_PX_EXTRAAMMO1 /*3 nop*/ 0x00452496
#define ADR_PX_EXTRAAMMO2 /*3 nop*/ 0x004524AA
#define ADR_PX_SNIPER2X /*1 val*/ 0x004524D5
#define ADR_PX_ASSAULT2X /*1 val*/ 0x004524FE
#define ADR_PX_BANDAGE1 /*6 nop*/ 0x00452524
#define ADR_PX_BANDAGE2 /*2 nop*/ 0x008B254E
//--------MEMORY-----------
#define ADR_MEM_NOSPREAD 0x008B2564
#define ADR_MEM_NOBOUNDS1 0x008DCB9C
#define ADR_MEM_NOBOUNDS2 0x008DCBA4
#define ADR_MEM_NOBOUNDS3 0x008DCBA0
#define ADR_MEM_FASTLOCKON 0x00A8D310
#define ADR_MEM_FASTAMMO 0x008B5A0C
#define ADR_MEM_FASTHEALTH 0x008B5A10
#define ADR_MEM_FASTFLAG 0x008B5A18
#define ADR_MEM_FASTREPAIR 0x008B256C
#define ADR_MEM_IMDRUNK 0x009219C8
#define ADR_MEM_SPEED 0x00782A94
#define ADR_MEM_SPEEDROLL 0x007829D8
#define ADR_MEM_NOWATER 0x0042078A
#define ADR_MEM_NOSPAWN1 0x009253C8
#define ADR_MEM_NOSPAWN2 0x009253D0
#define ADR_MEM_ANTIAFK 0x0022B85
#define ADR_MEM_WATERCOLOR1 0x007D6FD0
#define ADR_MEM_WATERCOLOR2 0x007D6FCC
#define ADR_MEM_WATERCOLOR3 0x007D6FC8
#define ADR_MEM_SCOPE 0x007D6F04
#define ADR_MEM_SCOPESIZE 0x007D6F0C
#define ADR_MEM_FULLBRIGHT1 0x008B83C4
#define ADR_MEM_FULLBRIGHT2 0x008B83C0
#define ADR_MEM_FULLBRIGHT3 0x008B83BC
#define ADR_MEM_NOWEAPONGRAVITY 0x007758B0
#define ADR_MEM_NOSPAWNCQC 0x007D6EF4
#define ADR_MEM_VIRTUALJUMP 0x007759EC
//--------ASM-----------
#define ADR_ASM_PRONE_CQC 0x004C3644
#define ADR_ASM_WUW 0x004D0AA5
#define ADR_ASM_SUPER_NOSPREAD 0x004D90EC
#define ADR_ASM_FAST_AS /*PUO*/ 0x004D121B
#define ADR_ASM_PREMIUM_CROSSHAIR_1 0x0051993F
#define ADR_ASM_MINE_VIEWER_1 0x0044A307
#define ADR_ASM_MINE_VIEWER2_ 0x0044A307
#define ADR_ASM_NO_OXIGEN 0x004D0B37
#define ADR_ASM_QUICK_PLANT 0x004DB8DF
#define ADR_ASM_QUICK_DEFUSE 0x004DAF14
#define ADR_ASM_PLANT_EVERY_WHERE 0x004D8EEF
#define ADR_ASM_WTW 0x00667AB7
#define ADR_ASM_STW 0x00559D70
#define ADR_ASM_FAST_RELOAD /*PUO*/ 0x00554667
#define ADR_ASM_BULLETS 0x004D8FF1
#define ADR_ASM_ESCALATOR1 0x006684E7
#define ADR_ASM_ESCALATOR2 0x00668624
#define ADR_ASM_SPECTATOR 0x0043B4CF
#define ADR_ASM_NORESTRICTIONS 0x004C45FD
#define ADR_ASM_DOUBLEFIRE 0x0044B581
#define ADR_ASM_ROOM_NOFILTER1 0x004F4510
#define ADR_ASM_ROOM_NOFILTER2 0x000
#define ADR_ASM_AUTOATTACK 0x004C45F3
#define ADR_ASM_NO_BADWORDS_CHECK_1 0x00568A04
#define ADR_ASM_NO_BADWORDS_CHECK_2 0x00568A60
#define ADR_ASM_NO_BADWORDS_CHECK_3 0x00568A69
#define ADR_ASM_NO_RELOAD /*PUO*/ 0x004E38DE
#define ADR_ASM_ALL_SERVER 0x004698F0
#define ADR_ASM_CLAN_SERVER 0x004B7DA1
#define ADR_ASM_MESSAGE_BOX_1 0x0055F080
#define ADR_ASM_WARROCK_NEWS 0x004FF3BD
#define ADR_ASM_INVALID_PACKET 0x00542955
#define ADR_ASM_ANTI_LOG 0x00413593
#define ADR_ASM_MAP_MEMBERSHIP_ONLY 0x004F34D8
//--------USER&D3D-----------
#define ADR_USER_D3D_NAME 0x009A6C14
#define ADR_USER_D3D_MAPNAME 0x00A19C50
#define ADR_USER_D3D_IP 0x009A64D8
#define ADR_USER_D3D_HEALTH 0x009A7DE4
#define ADR_USER_D3D_KILLS 0x009A7C28
#define ADR_USER_D3D_DEATHS 0x009A6258
#define ADR_USER_D3D_POINTS 0x009A7DBC
#define ADR_USER_ESP_REDNAME1 0x0051D0B4
#define ADR_USER_ESP_REDNAME2 0x0040D117
#define ADR_USER_ESP_REDNAME3 0x0051E5EB
#define ADR_USER_ESP_HEALTH 0x0051D3F7
#define ADR_USER_GPS_RADAR_FFA 0x00536792
#define ADR_USER_AMMO1 0x004D1C83
#define ADR_USER_AMMO2 0x004D1CA3
#define ADR_USER_MEDIC1 0x004D1D62
#define ADR_USER_MEDIC2 0x004D1D7C
#define ADR_USER_FORCEKICK 0x004B1E72
//--------VEHICLE-----------
#define ADR_VEH_JUMP0 0x00460CBB
#define ADR_VEH_JUMP1 0x0063E75B
#define ADR_VEH_JUMP2 0x0064A01C
#define ADR_VEH_JUMP3 0x0063E786
#define ADR_VEH_NORESTRICTIONS1 0x00455886
#define ADR_VEH_NORESTRICTIONS2 0x00455D06
#define ADR_VEH_NORESTRICTIONS3 0x00455EF9
#define ADR_VEH_NORESTRICTIONS4 0x00455E47
#define ADR_VEH_NORESTRICTIONS5 0x00455D9E
#define ADR_VEH_ENTER_WHEN_PRONE 0x00455EF9
#define ADR_VEH_UNLAMMO 0x000
#define ADR_VEH_GHOST 0x00429994
#define ADR_VEH_NOOVERHEAT 0x00635056
//--------ARTILLERY-----------
#define ADR_ART_ARTILLERY_1 0x004C49E1
#define ADR_ART_ARTILLERY_2 0x004C4BFF
#define ADR_ART_ARTILLERY_3 0x0053132B
#define ADR_ART_ARTILLERY_4 0x005313AB
#define ADR_ART_ARTILLERY_5 0x00531142
#define ADR_ART_ARTILLERY_6 0x00519F4B
#define ADR_ART_ARTILLERY_7 0x005312B6
#define ADR_ART_ARTILLERY_8 0x00519F2E
//--------NO DELAY-----------
#define OFS_NDL_NO_DELAY_1 0x00E890
#define OFS_NDL_NO_DELAY_2 0x00CBBA0
#define ADR_NDL_NO_DELAY_1 0x000
#define ADR_NDL_NO_DELAY_2 0x000
#define ADR_NDL_NO_DELAY_3 0x008B1E38
#define ADR_NDL_NO_DELAY_4 0x000
//Others..
#define WaterHeight 0x008B8448
#define NearFog 0x008B844C
#define FarFog 0x008B8450
#define SNIPER_PX 0x008AB4AC
#define ADR_WaterCollor1 0x007D6FC4
#define ADR_WaterCollor2 0x007D6FC0
#define ADR_WaterCollor3 0x007D6FBC
#define Adr_dWaterColor1 0x007D6FD0//Deep Water Color
#define Adr_dWaterColor2 0x007D6FCC//Deep Water Color
#define Adr_dWaterColor3 0x007D6FC8//Deep Water Color
#define Adr_ExtraAmmo1 0x008B2548
#define Adr_ExtraAmmo2 0x008B2549
#define OFS_GMMODE 0x0574
#define OFS_Level 0x000E98E8
#define OFS_DINAR 0x000E98F8
#define OFS_LOWGRAVITY 0x00C49C
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Old 10/13/2010, 13:29   #2
 
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omg

wie oft wollt ihr das noch posten

#closerequest
#report wegen fremdwerbung
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Old 10/13/2010, 15:36   #3
 
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ich dachte no delay ist gefixxt ?
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Old 10/13/2010, 16:59   #4
 
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Old 10/13/2010, 17:15   #5
 
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no dealy geht in VIP's irgentwie wieder
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Old 10/13/2010, 17:19   #6
 
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Schön das was weis ich wie vielte mal das die geposted werden..
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Old 10/13/2010, 17:27   #7
 
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ich habe halt 1 frage wie kann ich dann die hacks im game benutyen wenn ich den hack erstellt habe?
halt einen nomenu hack
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Old 10/13/2010, 17:28   #8
 
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Quote:
Originally Posted by xPro0wn3rx View Post
#reported
Grund Spam , fasse es in Worten zusammen "NUR" ein Smiley gilt als Spam.
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Old 10/31/2010, 10:59   #9
 
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funkoniert der addy auch nächhste woche noch
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Old 10/31/2010, 11:08   #10
 
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DIe gehen nicht sind alt
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Old 10/31/2010, 12:05   #11
 
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echt? omg Fail

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