|
You last visited: Today at 01:40
Advertisement
Addys^^;)
Discussion on Addys^^;) within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.
04/05/2010, 21:52
|
#1
|
elite*gold: 0
Join Date: Dec 2009
Posts: 12
Received Thanks: 5
|
Addys^^;)
// <----Huib Addylogger started---->
// [Base&Pointers]
#define ADR_ALLSERVER 0x004B99DB
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_USERBASE 0x00C3F0B4
#define ADR_CLANSERVER 0x00553E80
// [Player]
#define ADR_VIEWANGLES 0x00A81EAC
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTREPAIR 0x00A82268
#define ADR_NOSPREAD 0x00A822BC
#define ADR_SPEED 0x00938FB8
#define ADR_SPEEDROLL 0x00938FB4
#define ADR_SCOPE 0x00A82254
#define ADR_SCOPESIZE 0x009A3788
#define ADR_CROSSHAIR 0x00A82284
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOSPAWN1 0x00A7E4A8
#define ADR_NOSPAWN2 0x00AF61CC
#define ADR_NOSPAWN3 0x00A8228C
#define ADR_NOWATER 0x009A386C
#define ADR_GLASSWALLS 0x0096B014
#define ADR_NEARFOG 0x0096B010
#define ADR_NOFOG 0x0096B014
#define ADR_FULLBRIGHT1 0x00A88200
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88208
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_IAMDRUNK 0x00AEC880
#define ADR_CQCPRONE 0x00561C20
#define ADR_UNLOXYGEN 0x005712D0
// [D3D]
#define ADR_D3DNAME 0x00B95434
#define ADR_D3DIP 0x00B95148
#define ADR_D3DLEVEL 0x00B951E0
#define ADR_D3DHEALT 0x00B965FC
#define ADR_D3DEXP 0x00B951E0
#define ADR_USERUSERNAME 0x009A5170
#define ADR_USERNICKNAME 0x009A4F30
#define ADR_USERPASSWORD 0x009A5130
#define ADR_GMWARING 0x009A3778
// [Px Items]
#define ADR_EXTRAAMMO1 0x00A8229C
#define ADR_EXTRAAMMO2 0x00A8229D
#define ADR_SNIPER2X 0x00A8229E
#define ADR_BANDAGE 0x00A82281
#define ADR_STAMINA5 0x00A82294
#define ADR_STAMINA10 0x00A82294
// [Asm]
#define ADR_AUTOMEDIC 0x00572EA0
#define ADR_AUTOAMMO 0x00572DE7
#define ADR_AUTOREPAIR 0x00450B63
#define ADR_SUPERNOSPREAD 0x0057AEB0
#define ADR_WTW 0x0063AD57
#define ADR_STW 0x0067B140
#define ADR_WUW 0x0057125E
#define ADR_BULLETS 0x0057ADC1
#define ADR_FASTAS 0x00571AF3
#define ADR_QUICKPLANT 0x0057D934
#define ADR_QUICKDEFUSE 0x0057D43B
#define ADR_PREMCHAIR1 0x005E1F17
#define ADR_PREMCHAIR2 0x005E1F2E
#define ADR_SNIPERCRAIR 0x005E21ED
#define ADR_ESPNAME 0x005E9C2A
#define ADR_ESPHEALTH 0x005E83B2
#define ADR_ESPNAME1 0x005E8015
#define ADR_ESPNAME2 0x005498C1
#define ADR_ESPNAME3 0x005E9C64
#define ADR_TEAMBASE 0x00B96738
#define ADR_ANTIAFK 0x00A822E8
#define ADR_FAKEKICK 0x005FFAF9
#define ADR_GHOSTKICK 0x005FFAF9
#define ADR_ESCALATOR1 0x0063BDA7
#define ADR_ESCALATOR2 0x0063BEE4
#define ADR_WINCHE2FIRE 0x004504BE
#define ADR_DOUBLEFIRE 0x004209E7
#define ADR_MINEVIEWER1 0x0047EF4A
#define ADR_MINEVIEWER2 0x0047EFD0
#define ADR_ANTIMINE 0x004B2C25
#define ADR_NORESTRICTIONS 0x00562CBA
#define ADR_NOROOMNAMEFILTER1 0x005A2597
#define ADR_NOROOMNAMEFILTER2 0x005A2658
#define ADR_BADWORDFILTER 0x00695A54
#define ADR_SILENTWALK 0x00563245
#define ADR_ARTILLERY_1 0x005630C4
#define ADR_ARTILLERY_2 0x005633C7
#define ADR_ARTILLERY_3 0x00607E59
#define ADR_ARTILLERY_4 0x00607EB5
#define ADR_ARTILLERY_5 0x00607BF4
#define ADR_ARTILLERY_6 0x005E2971
#define ADR_ARTILLERY_7 0x00607DB7
#define ADR_ARTILLERY_8 0x005E2933
#define ADR_DEMAGEAS 0x0057AF92
// [Vehicle]
#define ADR_VEHJUMP1 0x004A293A
#define ADR_VEHJUMP2 0x006E504B
#define ADR_VEHJUMP3 0x006E5055
#define ADR_VEHJUMP4 0x006E5076
#define ADR_OMGACAR1 0x0044FDB0
#define ADR_OMGACAR2 0x0070ABC8
#define ADR_OMGACAR3 0x00456604
#define ADR_OMGACAR4 0x00699DE6
#define ADR_VEHINVIS 0x0066163C
#define ADR_NOVEHDMG 0x0044FB0A
#define ADR_SUPERCAR1 0x00450B1D
#define ADR_SUPERCAR2 0x00450B42
#define ADR_AUTOAMMO 0x004800CD
#define ADR_AUTOLOCKON 0x00A822D0
#define ADR_ENTERVEHWHILEPRONE 0x0048FDA9
// [Offset]
#define OFS_X 0x0027C
#define OFS_Y 0x00284
#define OFS_Z 0x00280
#define OFS_PREMIUM1 0x0037C
#define OFS_PREMIUM2 0x00380
#define OFS_DINAR 0x00DF8B8
#define OFS_LEVEL 0x00DF8A8
#define OFS_NORECOIL1 0x001C
#define OFS_NORECOIL2 0x0020
#define OFS_NORECOIL3 0x0024
#define OFS_SLOT1 0x00D1278
#define OFS_SLOT2 0x00D1279
#define OFS_SLOT3 0x00D127A
#define OFS_SLOT4 0x00D127B
#define OFS_SLOT5 0x00D127C
#define OFS_SLOT6 0x00D127D
#define OFS_SLOT7 0x00D127E
#define OFS_SLOT8 0x00D127F
#define OFS_NOFALL 0x00348
macht mall thx
||===================||
|| = = Pointer = = ||
||===================||
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_USERPOINTER 0x00C3F0B4
#define ADR_CLASSPOINTER 0x00B96604
#define ADR_CLANSERVER 0x00553E90
#define ADR_ALLSERVER 0x004B994B
||======================||
|| = = MEMORY = = ||
||======================||
#define ADR_ANTIAFK 0x00A822E8
#define ADR_ANTIBAN 0x000
#define ADR_CROSSHAIRS 0x00A82284
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTREPAIR 0x00A82268
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTLOCKON 0x000
#define ADR_FULLBRIGHT1 0x00A88208
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88200
#define ADR_GLASSWALS 0x0096B01C
#define ADR_NEARFOG 0x0096B020
#define ADR_NOSPREAD 0x00A822BC
#define ADR_NOSMOKE 0x00617C9E
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOWATER 0x009A386C
#define ADR_NOFOG 0x0096B01C
#define ADR_IMDRUNK 0x00AEC880
#define ADR_TRIGGERBOT 0x000
#define ADR_SCOPE 0x000
#define ADR_SCOPESIZE 0x009A3788
#define ADR_SPEED 0x00938FC0
#define ADR_SPEEDROLL 0x00938FBC
#define ADR_VIEWANGELS 0x00A8817C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_QUICKSPAWN1 0x000
#define ADR_QUICKSPAWN2 0x000
#define ADR_QUICKSPAWN3 0x00A8228C
||===================||
|| = = ASM = = ||
||===================||
#define ADR_AUTOAMMO 0x00572D9F
#define ADR_AUTOMEDIC 0x00572E58
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_ARTILLERY1 0x00607D67
#define ADR_ARTILLERY2 0x00563094
#define ADR_ARTILLERY3 0x00563394
#define ADR_ARTILLERY4 0x00607E09
#define ADR_ARTILLERY5 0x00607E65
#define ADR_ARTILLERY6 0x00607BA4
#define ADR_ARTILLERY7 0x005E2891
#define ADR_BULLETS 0x0057ACAE
#define ADR_DOUBLEFIRE 0x004505CE
#define ADR_ESCALATOR1 0x0063BD57
#define ADR_ESCALATOR2 0x0063BE94
#define ADR_FAKEKICK 0x005FFAA9
#define ADR_FFATIMER 0x00A8228C
#define ADR_FFASPAWN 0x004B9EE7
#define ADR_NORESTRICTION 0x00562C8B
#define ADR_NOROOMFILTER1 0x005A2467
#define ADR_NOROOMFILTER2 0x005A2528
#define ADR_NORELOAD 0x0044C903
#define ADR_PREMCROSSHAIR1 0x005E1E37
#define ADR_PREMCROSSHAIR2 0x005E1E4E
#define ADR_PRONECQC 0x00561BD5
#define ADR_SILENTWALK 0x00578AC3
#define ADR_SHOOTAS/FASTAS 0x00571AC3
#define ADR_SUPER_NOSPREAD 0x0057AD9D
#define ADR_WTW 0x0063AD07
#define ADR_WUW 0x0057122E
#define ADR_STW 0x0067B230
||=====================||
|| = = VEHICLES = = ||
||=====================||
#define ADR_VEHICLEDELAY 0x00450C2D
#define ADR_VEHILCEJUMP1 0x004A28BA
#define ADR_VEHILCEJUMP2 0x006E4FFB
#define ADR_VEHILCEJUMP3 0x006E5005
#define ADR_OMGLOOKCAR1 0x00456706
#define ADR_OMGLOOKCAR2 0x0070AB78
#define ADR_OMGLOOKCAR3 0x00456714
#define ADR_VEHICLEINVIS 0x006615EC
#define ADR_VEHICLENOFALL 0x0044FC1A
#define ADR_NOVEHRESTRICTION 0x004215E4
#define ADR_NOVEHRESTRICTION1 0x0048F5B6
#define ADR_NOVEHRESTRICTION2 0x00490C34
#define ADR_NOVEHRESTRICTION3 0x00490E5E
#define ADR_NOVEHRESTRICTION4 0x00416604
#define ADR_NOVEHRESTRICTION5 0x00416551
||=====================||
|| = = Offset = = ||
||=====================||
#define OFS_PREMIUM1 0x0000037C
#define OFS_PREMIUM2 0x00000380
#define OFS_X 0x00000268
#define OFS_Y 0x00000260
#define OFS_Z 0x00000264
#define OFS_PING 0x00000118
|
|
|
04/05/2010, 21:56
|
#2
|
elite*gold: 0
Join Date: Mar 2010
Posts: 234
Received Thanks: 111
|
es gibt ein extra thead schon
deshalb
pls close
|
|
|
04/05/2010, 21:56
|
#3
|
elite*gold: 0
Join Date: Dec 2008
Posts: 1,094
Received Thanks: 395
|
die addys sollen starfire. geschickt werden!!!!!!!!!!
Siehe:
vote4close
|
|
|
04/05/2010, 22:42
|
#4
|
elite*gold: 0
Join Date: Jul 2009
Posts: 918
Received Thanks: 181
|
Quote:
Originally Posted by stixthebest
die addys sollen starfire. geschickt werden!!!!!!!!!!
Siehe:
vote4close
|
starfire. hat auch nen thread in dem immer die neuen addys stehen!
|
|
|
04/05/2010, 22:45
|
#5
|
elite*gold: 0
Join Date: Dec 2008
Posts: 1,094
Received Thanks: 395
|
Quote:
Originally Posted by water1
starfire. hat auch nen thread in dem immer die neuen addys stehen!
|
wer lesen kann ist klar im vorteil 
da steht das man wenn man addys hat... das man die dann starfire. schicken kann...
|
|
|
04/05/2010, 22:48
|
#6
|
elite*gold: 0
Join Date: Apr 2010
Posts: 32
Received Thanks: 1
|
Quote:
Addys^^
// <----Huib Addylogger started---->
// [Base&Pointers]
#define ADR_ALLSERVER 0x004B99DB
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_USERBASE 0x00C3F0B4
#define ADR_CLANSERVER 0x00553E80
// [Player]
#define ADR_VIEWANGLES 0x00A81EAC
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTREPAIR 0x00A82268
#define ADR_NOSPREAD 0x00A822BC
#define ADR_SPEED 0x00938FB8
#define ADR_SPEEDROLL 0x00938FB4
#define ADR_SCOPE 0x00A82254
#define ADR_SCOPESIZE 0x009A3788
#define ADR_CROSSHAIR 0x00A82284
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOSPAWN1 0x00A7E4A8
#define ADR_NOSPAWN2 0x00AF61CC
#define ADR_NOSPAWN3 0x00A8228C
#define ADR_NOWATER 0x009A386C
#define ADR_GLASSWALLS 0x0096B014
#define ADR_NEARFOG 0x0096B010
#define ADR_NOFOG 0x0096B014
#define ADR_FULLBRIGHT1 0x00A88200
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88208
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_IAMDRUNK 0x00AEC880
#define ADR_CQCPRONE 0x00561C20
#define ADR_UNLOXYGEN 0x005712D0
// [D3D]
#define ADR_D3DNAME 0x00B95434
#define ADR_D3DIP 0x00B95148
#define ADR_D3DLEVEL 0x00B951E0
#define ADR_D3DHEALT 0x00B965FC
#define ADR_D3DEXP 0x00B951E0
#define ADR_USERUSERNAME 0x009A5170
#define ADR_USERNICKNAME 0x009A4F30
#define ADR_USERPASSWORD 0x009A5130
#define ADR_GMWARING 0x009A3778
// [Px Items]
#define ADR_EXTRAAMMO1 0x00A8229C
#define ADR_EXTRAAMMO2 0x00A8229D
#define ADR_SNIPER2X 0x00A8229E
#define ADR_BANDAGE 0x00A82281
#define ADR_STAMINA5 0x00A82294
#define ADR_STAMINA10 0x00A82294
// [Asm]
#define ADR_AUTOMEDIC 0x00572EA0
#define ADR_AUTOAMMO 0x00572DE7
#define ADR_AUTOREPAIR 0x00450B63
#define ADR_SUPERNOSPREAD 0x0057AEB0
#define ADR_WTW 0x0063AD57
#define ADR_STW 0x0067B140
#define ADR_WUW 0x0057125E
#define ADR_BULLETS 0x0057ADC1
#define ADR_FASTAS 0x00571AF3
#define ADR_QUICKPLANT 0x0057D934
#define ADR_QUICKDEFUSE 0x0057D43B
#define ADR_PREMCHAIR1 0x005E1F17
#define ADR_PREMCHAIR2 0x005E1F2E
#define ADR_SNIPERCRAIR 0x005E21ED
#define ADR_ESPNAME 0x005E9C2A
#define ADR_ESPHEALTH 0x005E83B2
#define ADR_ESPNAME1 0x005E8015
#define ADR_ESPNAME2 0x005498C1
#define ADR_ESPNAME3 0x005E9C64
#define ADR_TEAMBASE 0x00B96738
#define ADR_ANTIAFK 0x00A822E8
#define ADR_FAKEKICK 0x005FFAF9
#define ADR_GHOSTKICK 0x005FFAF9
#define ADR_ESCALATOR1 0x0063BDA7
#define ADR_ESCALATOR2 0x0063BEE4
#define ADR_WINCHE2FIRE 0x004504BE
#define ADR_DOUBLEFIRE 0x004209E7
#define ADR_MINEVIEWER1 0x0047EF4A
#define ADR_MINEVIEWER2 0x0047EFD0
#define ADR_ANTIMINE 0x004B2C25
#define ADR_NORESTRICTIONS 0x00562CBA
#define ADR_NOROOMNAMEFILTER1 0x005A2597
#define ADR_NOROOMNAMEFILTER2 0x005A2658
#define ADR_BADWORDFILTER 0x00695A54
#define ADR_SILENTWALK 0x00563245
#define ADR_ARTILLERY_1 0x005630C4
#define ADR_ARTILLERY_2 0x005633C7
#define ADR_ARTILLERY_3 0x00607E59
#define ADR_ARTILLERY_4 0x00607EB5
#define ADR_ARTILLERY_5 0x00607BF4
#define ADR_ARTILLERY_6 0x005E2971
#define ADR_ARTILLERY_7 0x00607DB7
#define ADR_ARTILLERY_8 0x005E2933
#define ADR_DEMAGEAS 0x0057AF92
// [Vehicle]
#define ADR_VEHJUMP1 0x004A293A
#define ADR_VEHJUMP2 0x006E504B
#define ADR_VEHJUMP3 0x006E5055
#define ADR_VEHJUMP4 0x006E5076
#define ADR_OMGACAR1 0x0044FDB0
#define ADR_OMGACAR2 0x0070ABC8
#define ADR_OMGACAR3 0x00456604
#define ADR_OMGACAR4 0x00699DE6
#define ADR_VEHINVIS 0x0066163C
#define ADR_NOVEHDMG 0x0044FB0A
#define ADR_SUPERCAR1 0x00450B1D
#define ADR_SUPERCAR2 0x00450B42
#define ADR_AUTOAMMO 0x004800CD
#define ADR_AUTOLOCKON 0x00A822D0
#define ADR_ENTERVEHWHILEPRONE 0x0048FDA9
// [Offset]
#define OFS_X 0x0027C
#define OFS_Y 0x00284
#define OFS_Z 0x00280
#define OFS_PREMIUM1 0x0037C
#define OFS_PREMIUM2 0x00380
#define OFS_DINAR 0x00DF8B8
#define OFS_LEVEL 0x00DF8A8
#define OFS_NORECOIL1 0x001C
#define OFS_NORECOIL2 0x0020
#define OFS_NORECOIL3 0x0024
#define OFS_SLOT1 0x00D1278
#define OFS_SLOT2 0x00D1279
#define OFS_SLOT3 0x00D127A
#define OFS_SLOT4 0x00D127B
#define OFS_SLOT5 0x00D127C
#define OFS_SLOT6 0x00D127D
#define OFS_SLOT7 0x00D127E
#define OFS_SLOT8 0x00D127F
#define OFS_NOFALL 0x00348
macht mall thx
||===================||
|| = = Pointer = = ||
||===================||
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_USERPOINTER 0x00C3F0B4
#define ADR_CLASSPOINTER 0x00B96604
#define ADR_CLANSERVER 0x00553E90
#define ADR_ALLSERVER 0x004B994B
||======================||
|| = = MEMORY = = ||
||======================||
#define ADR_ANTIAFK 0x00A822E8
#define ADR_ANTIBAN 0x000
#define ADR_CROSSHAIRS 0x00A82284
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTREPAIR 0x00A82268
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTLOCKON 0x000
#define ADR_FULLBRIGHT1 0x00A88208
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88200
#define ADR_GLASSWALS 0x0096B01C
#define ADR_NEARFOG 0x0096B020
#define ADR_NOSPREAD 0x00A822BC
#define ADR_NOSMOKE 0x00617C9E
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOWATER 0x009A386C
#define ADR_NOFOG 0x0096B01C
#define ADR_IMDRUNK 0x00AEC880
#define ADR_TRIGGERBOT 0x000
#define ADR_SCOPE 0x000
#define ADR_SCOPESIZE 0x009A3788
#define ADR_SPEED 0x00938FC0
#define ADR_SPEEDROLL 0x00938FBC
#define ADR_VIEWANGELS 0x00A8817C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_QUICKSPAWN1 0x000
#define ADR_QUICKSPAWN2 0x000
#define ADR_QUICKSPAWN3 0x00A8228C
||===================||
|| = = ASM = = ||
||===================||
#define ADR_AUTOAMMO 0x00572D9F
#define ADR_AUTOMEDIC 0x00572E58
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_ARTILLERY1 0x00607D67
#define ADR_ARTILLERY2 0x00563094
#define ADR_ARTILLERY3 0x00563394
#define ADR_ARTILLERY4 0x00607E09
#define ADR_ARTILLERY5 0x00607E65
#define ADR_ARTILLERY6 0x00607BA4
#define ADR_ARTILLERY7 0x005E2891
#define ADR_BULLETS 0x0057ACAE
#define ADR_DOUBLEFIRE 0x004505CE
#define ADR_ESCALATOR1 0x0063BD57
#define ADR_ESCALATOR2 0x0063BE94
#define ADR_FAKEKICK 0x005FFAA9
#define ADR_FFATIMER 0x00A8228C
#define ADR_FFASPAWN 0x004B9EE7
#define ADR_NORESTRICTION 0x00562C8B
#define ADR_NOROOMFILTER1 0x005A2467
#define ADR_NOROOMFILTER2 0x005A2528
#define ADR_NORELOAD 0x0044C903
#define ADR_PREMCROSSHAIR1 0x005E1E37
#define ADR_PREMCROSSHAIR2 0x005E1E4E
#define ADR_PRONECQC 0x00561BD5
#define ADR_SILENTWALK 0x00578AC3
#define ADR_SHOOTAS/FASTAS 0x00571AC3
#define ADR_SUPER_NOSPREAD 0x0057AD9D
#define ADR_WTW 0x0063AD07
#define ADR_WUW 0x0057122E
#define ADR_STW 0x0067B230
||=====================||
|| = = VEHICLES = = ||
||=====================||
#define ADR_VEHICLEDELAY 0x00450C2D
#define ADR_VEHILCEJUMP1 0x004A28BA
#define ADR_VEHILCEJUMP2 0x006E4FFB
#define ADR_VEHILCEJUMP3 0x006E5005
#define ADR_OMGLOOKCAR1 0x00456706
#define ADR_OMGLOOKCAR2 0x0070AB78
#define ADR_OMGLOOKCAR3 0x00456714
#define ADR_VEHICLEINVIS 0x006615EC
#define ADR_VEHICLENOFALL 0x0044FC1A
#define ADR_NOVEHRESTRICTION 0x004215E4
#define ADR_NOVEHRESTRICTION1 0x0048F5B6
#define ADR_NOVEHRESTRICTION2 0x00490C34
#define ADR_NOVEHRESTRICTION3 0x00490E5E
#define ADR_NOVEHRESTRICTION4 0x00416604
#define ADR_NOVEHRESTRICTION5 0x00416551
||=====================||
|| = = Offset = = ||
||=====================||
#define OFS_PREMIUM1 0x0000037C
#define OFS_PREMIUM2 0x00000380
#define OFS_X 0x00000268
#define OFS_Y 0x00000260
#define OFS_Z 0x00000264
#define OFS_PING 0x00000118
|
kriegt man ja Kofschmerzen
|
|
|
04/05/2010, 23:14
|
#7
|
elite*gold: 1
Join Date: Dec 2007
Posts: 2,144
Received Thanks: 4,288
|
1. Die stehen hier schon drin!
2. Gibt es ein Thread, wo immer die aktuellsten Addys sind
3. #closerequest
|
|
|
04/06/2010, 00:49
|
#8
|
elite*gold: 1406
Join Date: May 2005
Posts: 23,919
Received Thanks: 15,126
|
#closed
|
|
|
Similar Threads
|
Addys 16.04.10
04/18/2010 - WarRock - 4 Replies
//------------------------Cyniu Private Logger Started------------------------
//Time -->>
//Date -->>
//--------HACKSHIELD-----------
#define ADR_HACKSHIELD 0x00******
#define ADR_HACKDETECTED 0x00******
#define ADR_INCLUDE_EHSVC 0x00******
#define ADR_INITIALIZE_EAGLE 0x00******
#define ADR_ANTIBAN 0x00A8240C
//--------POINTERS-----------
|
[WarRock] Addys 01.04.10, Update Addys and Offsets
04/01/2010 - Cabal Hacks, Bots, Cheats, Exploits & Macros - 2 Replies
Hallo diese Addys habe ich von anderen forum kopiert
nicht denken ich habe sie selbst
wollte sie für euch rein packen <3..
Hier die Addys:
Wenn du 0x00 da stehen hast kann es sein, dass du die 00 wegnehemen musst.
|
[Addys]Addys 21.2.2010
02/22/2010 - WarRock Hacks, Bots, Cheats & Exploits - 4 Replies
removed
*outdated*
/*======ERRORS======*/
0x ERROR (Can not find)
Total : 0 ERRORS
|
[WarRock] Addys 06.02.10, Update Addys
02/11/2010 - WarRock - 0 Replies
#Closed Pls
|
All times are GMT +1. The time now is 01:40.
|
|