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[Source]A little source code^^

Discussion on [Source]A little source code^^ within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.

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Old   #1
 
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[Source]A little source code^^

Code:
//[HackShield]
#define ADR_HS                    0x006A7370
//[Da Controllare quando Li Metto]
#define OFS_NORECOIL1             0x0000001C
#define OFS_NORECOIL2             0x00000020
#define OFS_STAMINA               0x00000028
//[OffSet]
#define OFS_X                     0x00000258
#define OFS_Y                     0x00000260
#define OFS_Z                     0x0000025C
#define OFS_NFD                   0x00000320
#define OFS_PREMIUM               0x0000041C
#define OFS_SPECTATOR             0x00467368
#define OFS_SUPERMASTER           0x000CC1A8
#define OFS_SLOT5                 0x000D1204
#define OFS_WEAPON                0x000000A8
#define OFS_LEVEL                 0x000DF628
//[Memory]
#define ADR_SERVERBASE            0xBE2A30
#define Player_Pointer            0x00C375E0
#define ADR_BasePointer           0x00C375E0
#define ADR_Speed                 0x009B8EFC
#define ADR_SpeedRoll             0x009D4E18
#define ADR_FastMedic             0xB183F4
#define ADR_FastRepair            0xB183F0
#define ADR_FastAmmo              0x00B183F0
#define ADR_FastFlag              0xB183FC
#define ADR_NoBounds1             0xB493BC
#define ADR_NoBounds2             0xB493B8
#define ADR_QuickSpawn1           0xB15E28
#define ADR_QuickSpawn2           0xB97CB
#define ADR_Scope                 0x429494
#define ADR_NoWater               0xA3A0D8
#define ADR_TrigerBot             0xA1A410
#define ADR_GmAlert               0x00A44372
#define ADR_AntiAfk               0x005BAFE0
#define ADR_Level                 0x000DF628
#define ADR_ImDrunk               0xB6D604
//[ASM]
#define ADR_AutoAmmo              0x0069B347
#define ADR_AutoMedic             0x0069B400
#define ADR_NoSpread              0x006990BA
#define ADR_NoDelay               0x006A3564
#define ADR_RapidFire             0x0044F3CF
#define ADR_Uammo                 0x0068F86F
#define ADR_BoneShot1             0x0047BC59
#define ADR_BoneShot2             0x0047BC5F
#define ADR_Invisible             0x0069218E
#define ADR_Prone                 0x006942B0
#define ADR_STW                   0x007018B0
#define ADR_WTW                   0x006C20F7
#define ADR_Bullets               0x00698FD2
#define ADR_AntiKick              0x004BD53F
#define ADR_MineView1             0x00000000
#define ADR_MineView2             0x00000000
#define ADR_AntiMine              0x0049610C
#define ADR_SniperCrossHairs      0xB18417
#define ADR_OPK1                  0x0068570C
#define ADR_OPK2                  0x00685716
#define ADR_OPK3                  0x00000000
#define ADR_SVP                   0x006856FE
#define ADR_OxyGene               0x006955F0
#define ADR_PremCross_1           0x00640A77
#define ADR_Escalator_1           0x006C3147
#define ADR_Escalator_2           0x006C3284
#define ADR_NoRestrictions        0x004214E4
#define ADR_QuickPlant            0x006A08E2
#define ADR_QuickDefuse           0x006A03B7
#define ADR_RadarGPS              0x654A20
#define ADR_RoomRestrictions      0x000CBD54
#define ADR_ARTILERY1             0x0069DB57
#define ADR_ARTILERY2             0x006649D9
#define ADR_ARTILERY3             0x00664A35
#define ADR_ARTILERY4             0x00664774
#define ADR_ARTILERY5             0x006414D1
#define ADR_ARTILERY6             0x00664937
//[Vehicle]
#define ADR_AutoRepair            0x0044FA73
#define ADR_VehicleNoDamage       0x0044E678
#define ADR_VehicleInvisible      0x00454850
#define ADR_VehicleDelay          0x0044FA2D
#define ADR_VehicleCrazy_1        0x71D16B
#define ADR_VehicleCrazy_2        0x4D309D
#define ADR_VehicleCrazy_3        0x71D175
#define ADR_VehicleCrazy_4        0x71D196
#define ADR_VehNoRestrictions1    0x4C4FBC
#define ADR_VehNoRestrictions2    0x4C54F4
#define ADR_VehNoRestrictions3    0x4C571E
#define ADR_VehNoRestrictions4    0x4C5645
#define ADR_VehNoRestrictions5    0x4C5591
//[ User ]
#define ADR_NAMEBASE              0xC117B4
#define ADR_D3DIP                 0xC114C4
#define OFS_PLAYERSIZE            0x001A50
#define ADR_FakeKick              0x646899
#define ADR_TakeBase1			  0x4C0B27
#define ADR_TakeBase2			  0xAF7E4C





/*

//=================================
  if(CH_TakeFlag==1){
        pTakeBase.PatchOnce ((void*)"\x90\x90",2);
  *(DWORD*)(ADR_TakeBase2) = (CH_TakeFlag -1);
  }

DWORD wSlot = 0;
_declspec(naked) void wlFakeKick()
{
	__asm
	{
		mov	ecx, wSlot
	}
}
if(CH_FakeKick){
     wSlot = (DWORD)(CH_Userfind-1);
          DetourFunc((BYTE *) ADR_FakeKick,(BYTE *)wlFakeKick,6);
               }
004E6B1F   /0F84 88000000   je      004E6BAD
004EAF8F   /0F85 7E030000   jnz     004EB313
Flash Mines
4E2BBF
FLASHMINE = 83 C4 04 84 C0 74 ?? ?? ?? B9
FLASHBANG = 84 C0 0F 84 ?? ?? ?? ?? 6A 00 6A 00 B9
// Test
#define ADR_AntiM141			0x4E2E2E
#define ADR_AntiM142			0x4E2F0C
004E2E2E   /0F85 D8000000         jnz     004E2F0C
004C3FE2   /0F85 B9000000         jnz     004C40A1
//*******************************************************
if(CH_Test==1){Mine = (ADR_AntiM142);
DetourFunc((BYTE *)ADR_AntiM141,(BYTE *)anti_mine,6);}
if(CH_FlashD==1){
Flash = (0x4E23D3);
DetourFunc((BYTE *)0x4E236A,(BYTE *)anti_Flash,2);}
//004E2E2E change to          jmp 004E2F0C
// chnage 0063B1CF address to push    9B49D4
// Memcpy((LPBYTE)0x63B1CF ,(PBYTE)"\x68\xD4\x49\x9B\x00",5);
#define STR_MineColors  ((m_Stride == 44 && nNumVertices == 200 && nPrimitiveCount == 353 || m_Stride == 44 && nNumVertices == 162 && nPrimitiveCount == 310 || m_Stride == 44 && nNumVertices == 101 && nPrimitiveCount == 167)) + ((m_Stride == 44 && nNumVertices == 201 && nPrimitiveCount == 310 || m_Stride == 44 && nNumVertices == 142 && nPrimitiveCount == 211 || m_Stride ==44 && nNumVertices == 103 && nPrimitiveCount == 170))
#define Smoke		    ((m_Stride == 24 && nNumVertices == 6   && nPrimitiveCount ==   4 || m_Stride == 24 && nNumVertices == 80  && nPrimitiveCount == 40 ))
*/

Noch ein paar verfeinerungen und addys/offsets erneuerung und fertig der kleine source
HostScriper is offline  
Old 12/23/2009, 20:54   #2
 
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danke dir bloß ich hab kp was ich damit machen muss . Kannst du mir das erklären danke dir im Vorraus
xXBloodyKillerXx is offline  
Old 12/23/2009, 21:02   #3


 
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Quote:
Originally Posted by xXBloodyKillerXx View Post
danke dir bloß ich hab kp was ich damit machen muss . Kannst du mir das erklären danke dir im Vorraus

das sind Codes, die du brauchst um Hacks zu machen.
Da ich schätze, dass du nicht weisst wie es geht kannste das nicht gebrauchen
_Headsh0t_ is offline  
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