Code:
//~~~~~~~~~~~~~~~Addy Logger~~~~~~~~~~~~~~// //~~~~~~~~~~~~By Eagl3 & R1pp3r~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~~~~// #define Addr_Playerpointer 0x00C7D964 #define Addr_Serverpointer 0x00B78290 #define Addr_BasePointer 0x00BB28F0 #define Addr_DevicePointer 0x009B43C8 #define Addr_WeaponPointer 0x00A2229C #define Addr_HealthPointer 0x00BB4484 #define Addr_UserPointer 0x00C7D964 #define Addr_ViewAngels 0x00AFDAFC //~~~~~~~~~~~~~~~~~OFFSET~~~~~~~~~~~~~~~~~// #define Ofs_NFD 0x00103A8 #define Ofs_X 0x00102D4 #define Ofs_Y 0x00102DC #define Ofs_Z 0x00102D8 #define Ofs_Slot5 0x001021A4 #define Ofs_Slot6 0x001021A5 #define Ofs_Slot7 0x001021A6 #define Ofs_Slot8 0x001021A7 #define Ofs_NoRecoil1 0x001C #define Ofs_NoRecoil2 0x0020 #define Ofs_NoRecoil3 0x0024 //~~~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~~~// #define Addr_Speed 0x0099BAD4 #define Addr_NoBounds1 0x00B290E8 #define Addr_NoBounds2 0x00B290EC #define Addr_NoBounds3 0x00B290F0 #define Addr_QuickSpawn1 0x00B31CF8 #define Addr_QuickSpawn2 0x00B31CFC #define Addr_QuickSpawn3 0x00B31D00 #define Addr_Gravity 0x00C49C #define Addr_ImDrunk 0x00B2DF00 #define Addr_Alwayscrosshair 0x00A2212C #define Addr_PlayerSize 0x001CF0 #define Addr_ProneMem 0x00A220B8 #define Addr_FastAmmmo 0x00B01E74 #define Addr_FastMedic 0x00B01E78 #define Addr_FastRepair 0x00B01E7C #define Addr_FastFlag 0x00B01E70 //~~~~~~~~~~~~~~~~~~USER~~~~~~~~~~~~~~~~~~// #define Addr_D3DName 0x00BB32B4 //~~~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~~~~~~~~// #define Addr_Forckekick 0x005068E9 #define Addr_WTW 0x007FCD57 #define Addr_STW 0x006135F0 //~~~~~~~~~~~~~~~~~STRIDE~~~~~~~~~~~~~~~~~// #define D3D_Chams1 36 #define D3D_Chams2 32 #define D3D_WallHack 36+32 #define D3D_PointMode 36+32 #define D3D_WireFrame 36+32 //~~~~~~~~~~~~~~~~~END LOG~~~~~~~~~~~~~~~~// Credit:Eagl3, R!pp3r, NoName, Pastor






