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[Sammelthread] Addys

Discussion on [Sammelthread] Addys within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.

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Old 08/03/2011, 13:06   #556
 
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Suche ADR_STRUCTSIZE = ?
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Old 08/03/2011, 14:48   #557
 
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Code:
/*================================================================*\
/*====================Büny™ All inclusive logger==================*\
/*=============================Private============================*\
/*================================================================*\
/*==============================Addys=============================*\
/*================================================================*\
/*============================Pointers============================*\
#define ADR_PTR_PLAYERPOINTER	0xABD750 // [Dez. 11261776]	Found at 0x420225 ( WarRock.exe [0x400000] + 0x020225 )
#define ADR_PTR_SERVERPOINTER	0x9B7EA8 // [Dez. 10190504]	Found at 0x41F5D4 ( WarRock.exe [0x400000] + 0x01F5D4 )
#define ADR_PTR_BASEPOINTER	0x9F2508 // [Dez. 10429704]	Found at 0x46CA10 ( WarRock.exe [0x400000] + 0x06CA10 )
#define ADR_PTR_VIEWANGELS	0x93D08C // [Dez. 9687180]	Found at 0x40D104 ( WarRock.exe [0x400000] + 0x00D104 )
#define ADR_PTR_TEAMBASE	0x001CD4 // [Dez. 7380]		Found at 0x47209A ( WarRock.exe [0x400000] + 0x07209A )
/*=============================Memory=============================*\
#define ADR_MEM_GLASSWALLS	0x805A24 // [Dez. 8411684]	Found at 0x42E46D ( WarRock.exe [0x400000] + 0x02E46D )
#define ADR_MEM_FULLBRIGHT1	0x943DF0 // [Dez. 9715184]	Found at 0x438946 ( WarRock.exe [0x400000] + 0x038946 )
#define ADR_MEM_FULLBRIGHT2	0x943DF4 // [Dez. 9715188]	Found at 0x438940 ( WarRock.exe [0x400000] + 0x038940 )
#define ADR_MEM_FULLBRIGHT3	0x943DF8 // [Dez. 9715192]	Found at 0x43893A ( WarRock.exe [0x400000] + 0x03893A )
#define ADR_MEM_PLANTANYWHERE	0x93DF30 // [Dez. 9690928]	Found at 0x46E772 ( WarRock.exe [0x400000] + 0x06E772 )
#define ADR_MEM_SPEED		0x7F8784 // [Dez. 8357764]	Found at 0x4F223E ( WarRock.exe [0x400000] + 0xF223E )
#define ADR_MEM_UNLAMMO		0xADD640 // [Dez. 11392576]	Found at 0x754770 ( WarRock.exe [0x400000] + 0x354770 )
#define ADR_MEM_NOSPREAD	0xADDE70 // [Dez. 11394672]	Found at 0x407A41 ( WarRock.exe [0x400000] + 0x007A41 )
#define ADR_MEM_SUPERNOSPREAD	0x7ECF00 // [Dez. 8310528]	Found at 0x4E682A ( WarRock.exe [0x400000] + 0xE682A )
#define ADR_MEM_CQCPRONE	0xADAD2C // [Dez. 11382060]	Found at 0x65EE02 ( WarRock.exe [0x400000] + 0x25EE02 )
#define ADR_MEM_STAMINA1	0x7EAE04 // [Dez. 8302084]	Found at 0x4142F2 ( WarRock.exe [0x400000] + 0x0142F2 )
#define ADR_MEM_STAMINA2	0x7EAE08 // [Dez. 8302088]	Found at 0x4142F2 ( WarRock.exe [0x400000] + 0x0142F2 )
#define ADR_MEM_STAMINA3	0x7EAE0C // [Dez. 8302092]	Found at 0x41431A ( WarRock.exe [0x400000] + 0x01431A )
#define ADR_MEM_STAMINA4	0x7EAE10 // [Dez. 8302096]	Found at 0x414353 ( WarRock.exe [0x400000] + 0x0014353 )
#define ADR_MEM_STAMINA5	0x7EAE18 // [Dez. 8302104]	Found at 0x41373E ( WarRock.exe [0x400000] + 0x01373E )
#define ADR_MEM_QUICKSPAWN1	0x971638 // [Dez. 9901624]	Found at 0x46DC29 ( WarRock.exe [0x400000] + 0x06DC29 )
#define ADR_MEM_QUICKSPAWN2	0x97163C // [Dez. 9901628]	Found at 0x46DABA ( WarRock.exe [0x400000] + 0x06DABA )
#define ADR_MEM_QUICKSPAWN3	0x971640 // [Dez. 9901632]	Found at 0x46DAA7 ( WarRock.exe [0x400000] + 0x06DAA7 )
#define ADR_MEM_NOBOUNDS1	0x968554 // [Dez. 9864532]	Found at 0x45BBC8 ( WarRock.exe [0x400000] + 0x05BBC8 )
#define ADR_MEM_NOBOUNDS2	0x968558 // [Dez. 9864536]	Found at 0x45BBB6 ( WarRock.exe [0x400000] + 0x05BBB6 )
#define ADR_MEM_NOBOUNDS3	0x96855C // [Dez. 9864540]	Found at 0x45BC4B ( WarRock.exe [0x400000] + 0x05BC4B )
#define ADR_MEM_VIRTUALJUMP	0x7EA9EC // [Dez. 8301036]	Found at 0x412AE3 ( WarRock.exe [0x400000] + 0x012AE3 )
#define ADR_MEM_ANTIAFK		0x94D96C // [Dez. 9754988]	Found at 0x42C38E ( WarRock.exe [0x400000] + 0x2C38E )
/*=============================Offsets============================*\
#define ADR_OFS_PLAYERSIZE	0x001CF0 // [Dez. 7408]		Found at 0x4627DD ( WarRock.exe [0x400000] + 0x0627DD )
#define ADR_OFS_PLAYERSLOT	0x11B7E4 // [Dez. 1161188]	Found at 0x5185E1 ( WarRock.exe [0x400000] + 0x1185E1 )
#define ADR_OFS_X		0x0102DC // [Dez. 66268]	Found at 0x412CB5 ( WarRock.exe [0x400000] + 0x012CB5 )
#define ADR_OFS_Y		0x0102EC // [Dez. 66284]	Found at 0x4D967C ( WarRock.exe [0x400000] + 0x0D967C )
#define ADR_OFS_Z		0x0102E4 // [Dez. 66276]	Found at 0x4D9665 ( WarRock.exe [0x400000] + 0x0D9665 )
#define ADR_OFS_NFD		0x0102DC // [Dez. 66268]	Found at 0x478EF1 ( WarRock.exe [0x400000] + 0x78EF1 )
#define ADR_OFS_NADE		0x0100FC // [Dez. 65788]	Found at 0x4E4E72 ( WarRock.exe [0x400000] + 0xE4E72 )
#define ADR_OFS_NORECOIL1	0x00C43C // [Dez. 50236]	Found at 0x4D42D6 ( WarRock.exe [0x400000] + 0xD42D6 )
#define ADR_OFS_NORECOIL2	0x00C440 // [Dez. 50240]	Found at 0x4D4281 ( WarRock.exe [0x400000] + 0xD4281 )
#define ADR_OFS_NORECOIL3	0x00C444 // [Dez. 50244]	Found at 0x4D42E7 ( WarRock.exe [0x400000] + 0xD42E7 )
#define ADR_OFS_SLOTS1		0x1021A0 // [Dez. 1057184]	Found at 0x4FB3D5 ( WarRock.exe [0x400000] + 0xFB3D5 )
#define ADR_OFS_SLOTS2		0x1021A1 // [Dez. 1057185]	Found at 0x4FB3D5 ( WarRock.exe [0x400000] + 0xFB3D5 )
#define ADR_OFS_SLOTS3		0x1021A2 // [Dez. 1057186]	Found at 0x4FB3D5 ( WarRock.exe [0x400000] + 0xFB3D5 )
#define ADR_OFS_SLOTS4		0x1021A3 // [Dez. 1057187]	Found at 0x4FB3D5 ( WarRock.exe [0x400000] + 0xFB3D5 )
#define ADR_OFS_SLOTS5		0x1021A4 // [Dez. 1057188]	Found at 0x4FB3D5 ( WarRock.exe [0x400000] + 0xFB3D5 )
#define ADR_OFS_SLOTS6		0x1021A5 // [Dez. 1057189]	Found at 0x4FB3D5 ( WarRock.exe [0x400000] + 0xFB3D5 )
#define ADR_OFS_SLOTS7		0x1021A6 // [Dez. 1057190]	Found at 0x4FB3D5 ( WarRock.exe [0x400000] + 0xFB3D5 )
#define ADR_OFS_SLOTS8		0x1021A7 // [Dez. 1057191]	Found at 0x4FB3D5 ( WarRock.exe [0x400000] + 0xFB3D5 )
#define ADR_OFS_PREMIUM1	0x00057C // [Dez. 1404]		Found at 0x4C7FBD ( WarRock.exe [0x400000] + 0xC7FBD )
#define ADR_OFS_PREMIUM2	0x000580 // [Dez. 1408]		Found at 0x505350 ( WarRock.exe [0x400000] + 0x105350 )
#define ADR_OFS_INDEX		0x00C484 // [Dez. 50308]	Found at 0x4D8412 ( WarRock.exe [0x400000] + 0xD8412 )
#define ADR_OFS_PLAYERNUMBER	0x11B7E0 // [Dez. 1161184]	Found at 0x44C86A ( WarRock.exe [0x400000] + 0x04C86A )
#define ADR_OFS_GAMEMODE	0x0FC8C0 // [Dez. 1034432]	Found at 0x45AE2A ( WarRock.exe [0x400000] + 0x05AE2A )
#define ADR_OFS_PING		0x000120 // [Dez. 288]		Found at 0x40FBC0 ( WarRock.exe [0x400000] + 0x0FBC0 )
#define ADR_OFS_MAPNUMBER	0x0FCCFC // [Dez. 1035516]	Found at 0x50F685 ( WarRock.exe [0x400000] + 0x010F685 )
#define ADR_OFS_MAXPLAYER	0x0FCD1C // [Dez. 1035548]	Found at 0x462769 ( WarRock.exe [0x400000] + 0x062769 )
#define ADR_OFS_ROOMNUMBER	0x11B7E4 // [Dez. 1161188]	Found at 0x5185E1 ( WarRock.exe [0x400000] + 0x01185E1 )
#define ADR_OFS_LEVEL		0x11A280 // [Dez. 1155712]	Found at 0x46CAEB ( WarRock.exe [0x400000] + 0x06CAEB )
#define ADR_OFS_DINAR		0x11A290 // [Dez. 1155728]	Found at 0x46A1FC ( WarRock.exe [0x400000] + 0x06A1FC )
#define ADR_OFS_SUPERMASTER	0x0FCD30 // [Dez. 1035568]	Found at 0x471EF3 ( WarRock.exe [0x400000] + 0x071EF3 )
#define ADR_OFS_ROOMMASTER	0x0FD148 // [Dez. 1036616]	Found at 0x42BED5 ( WarRock.exe [0x400000] + 0x02BED5 )
#define ADR_OFS_SPECTATE	0x11B864 // [Dez. 1161316]	Found at 0x46EB84 ( WarRock.exe [0x400000] + 0x6EB84 )
/*============================PX Items============================*\
#define ADR_PX_EXTRAAMMO_A	0x93DF3C // [Dez. 9690940]	Found at 0x456489 ( WarRock.exe [0x400000] + 0x056489 )
#define ADR_PX_EXTRAAMMO_S	0x93DF3D // [Dez. 9690941]	Found at 0x456489 ( WarRock.exe [0x400000] + 0x056489 )
#define ADR_PX_ASSAULT2X	0x93DF3E // [Dez. 9690942]	Found at 0x456489 ( WarRock.exe [0x400000] + 0x056489 )
#define ADR_PX_SNIPER2X		0x93DF40 // [Dez. 9690944]	Found at 0x456489 ( WarRock.exe [0x400000] + 0x056489 )
#define ADR_PX_BANDAGE		0x93DF38 // [Dez. 9690936]	Found at 0x456489 ( WarRock.exe [0x400000] + 0x056489 )
/*============================Assembly============================*\
#define ADR_ASM_QUICKPLANT	0x4E989A // [Dez. 5150874]	Found at 0x4E989A ( WarRock.exe [0x400000] + 0xE989A )
#define ADR_ASM_QUICKDEFUSE	0x4E89D0 // [Dez. 5147088]	Found at 0x4E89D0 ( WarRock.exe [0x400000] + 0xE89D0 )
#define ADR_ASM_WTW		0x6BD977 // [Dez. 7068023]	Found at 0x6BD977 ( WarRock.exe [0x400000] + 0x2BD977 )
#define ADR_ASM_UNLAMMO		0x4E3AE5 // [Dez. 5126885]	Found at 0x4E3AE5 ( WarRock.exe [0x400000] + 0xE3AE5 )
#define ADR_ASM_ESCALATOR1	0x6BE3A7 // [Dez. 7070631]	Found at 0x6BE3A7 ( WarRock.exe [0x400000] + 0x2BE3A7 )
#define ADR_ASM_ESCALATOR2	0x6BE4E4 // [Dez. 7070948]	Found at 0x6BE4E4 ( WarRock.exe [0x400000] + 0x2BE4E4 )
/*================================================================*\
/*===========================End Logging==========================*\
/*================================================================*\
Den Structlogger und sehr viele Adressen hab ich rausgelassen.
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Old 08/03/2011, 19:13   #558
 
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Code:
#define ADR_PLAYERPOINTER           0x00ABD750
#define ADR_SERVERPOINTER           0x009B7EA8
#define ADR_BASEPOINTER             0x009F2508
#define MEM_BONESHOT                0x007EED6C
#define MEM_STAMINA                 0x007EAE04
#define MEM_FASTNADEBLAST           0x00100FC
#define OFS_NFD                     0x00102C4
#define ADR_SPEED                   0x007F8784
#define MEM_NOBOUNDS                0x00968554
#define MEM_SCOPE                   0x008602FC
#define MEM_PLANANYWHERE            0x0093DF30
#define MEM_BULLETS                 0x004E6A2C
#define MEM_SUPERNOSPREAD           0x007ECF00
#define MEM_WTW                     0x006BD977
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Old 08/03/2011, 21:38   #559
 
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#define MEM_FASTNADEBLAST 0x00100FC
was macht die o,O?
Hat wer WeaponBase?

Angel-Piece kann gut kochen und mag es in Paris eine romantische stimmnung zu haben
Er hat auch schuhgröße 43 xD
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Old 08/04/2011, 01:06   #560
 
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Quote:
Originally Posted by SubZerom_ View Post
#define MEM_FASTNADEBLAST 0x00100FC
was macht die o,O?
Hat wer WeaponBase?

Angel-Piece kann gut kochen und mag es in Paris eine romantische stimmnung zu haben
Er hat auch schuhgröße 43 xD

#define MEM_FASTNADEBLAST 0x00100FC
Ist dafür da, dass die Nade schneller platzt.


Quote:
#define MEM_FASTNADEBLAST 0x00100FC
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Old 08/04/2011, 01:11   #561
 
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habe asm/HS/normale ByPässe addet skype
außerdem biete ich auch D3D9 bases
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Old 08/04/2011, 11:06   #562
 
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Quote:
Originally Posted by ali- View Post
habe asm/HS/normale ByPässe addet skype
Nein hast du nicht.

Quote:
Originally Posted by ali- View Post
außerdem biete ich auch D3D9 bases
Public bases.

#define ADR_PTR_GPUPOINTER 0x93D094
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Old 08/04/2011, 12:09   #563
 
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Hat einer Invisible addy?

PHP Code:
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7 
#define PLANTANYWHERE_MEM 0x0093DF30 
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Old 08/04/2011, 14:15   #564
 
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Quote:
#define ADR_PLAYERPOINTER 0x00ABD750
#define ADR_SERVERPOINTER 0x009B7EA8
#define ADR_SuperNoSpread 0x007ECF00
#define ADR_Stamina1 0x007EAE04
#define ADR_Stamina2 0x007EAE08
#define ADR_Stamina3 0x007EAE0C
#define ADR_Stamina4 0x007EAE1C
#define ADR_Stamina5 0x007EAE10
#define ADR_Speed 0x007F8784
#define ADR_Sope 0x008602FC
#define ADR_ScopeSize 0x00860304
#define ADR_FarFog 0x00943EA2
#define ADR_NearFog 0x00943EA0
#define ADR_NoBounds1 0x00968554
#define ADR_NoBounds2 0x00968558
#define ADR_NoBounds3 0x0096855C
#define ADR_FullBright1 0x00943DF0
#define ADR_FullBright2 0x00943DF4
#define ADR_FullBright3 0x00943DF8
#define ADR_FastAmmo 0x0094140C
#define ADR_FastMedic 0x00941414
#define ADR_FastFlag 0x00941424
#define OFS_Slot4 0x1021A3
#define OFS_Slot5 0x1021A4
#define OFS_Slot6 0x1021A5
#define OFS_Slot7 0x1021A6
#define OFS_Slot8 0x1021A7
#define OFS_Premium 0x00057C
#define OFS_Premium2 0x000580
Give Credits or i **** you life
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Old 08/04/2011, 18:48   #565
 
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I Have Need of This Addy:

ASM_RADAR
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Old 08/04/2011, 19:11   #566
 
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Alle meinem aus meinem Hack
HTML Code:
#define ADR_PLAYERPOINTER 0x00ABD750
#define ADR_SERVERPOINTER 0x009B7EA8
#define ADR_WEAPONGRAVITY 0x007ECE40//Die addy ist faksch brauch ich eh ni

#define OFS_X             0x00102DC
#define OFS_Y             0x00102EC
#define OFS_Z             0x00102E4
#define OFS_SLOT5         0x001021A4
#define OFS_SLOT6         0x001021A5
#define OFS_SLOT7         0x001021A6
#define OFS_SLOT8         0x001021A7
#define OFS_NFD           0x00102C4
#define Spawnwait1        0x00971638
#define Spawnwait2        0x0097163C
#define Spawnwait3        0x00971640
#define NoBounds1         0x0097163C
#define NoBounds2         0x00971640
#define ADR_FullBright1   0x00943DF0
#define ADR_FullBright2   0x00943DF4
#define ADR_FullBright3   0x00943DF8 
#define OFS_NORECOIL1     0x00C43C
#define OFS_NORECOIL2     0x00C440
#define OFS_NORECOIL3     0x00C444
#define Stamina1          0x007EAE04
#define Stamina2          0x007EAE08
#define Stamina3          0x007EAE0C
#define Stamina4          0x007EAE1C
#define Stamina5          0x007EAE10
#define SuperNoSpread     0x007ECF00
#define ADR_NOSPREAD      0x00ADE11C
#define ADR_PLANTANYWHERE 0x0093DF30
#define DEFUSEANYWHERE    0x0093DF30
#define ADR_SCOPE         0x008602FC
#define GM_Warning        0x009F4074
#define ADR_SPEED         0x007F8784
#define MEM_BONESHOT      0x007EED6C
#define OFS_PREMIUM       0x0057C
#define OFS_FNADEBLAST    0x100FC 
#define MEM_INVISIBLE     0x001337C

//Asm
#define ASM_WTW           0x006BD977
#define ADR_STW           0x0059B050
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Old 08/04/2011, 19:14   #567
 
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Quote:
Originally Posted by FriendlyHacker View Post
Alle meinem aus meinem Hack
HTML Code:
#define ADR_PLAYERPOINTER 0x00ABD750
#define ADR_SERVERPOINTER 0x009B7EA8
#define ADR_WEAPONGRAVITY 0x007ECE40//Die addy ist faksch brauch ich eh ni

#define OFS_X             0x00102DC
#define OFS_Y             0x00102EC
#define OFS_Z             0x00102E4
#define OFS_SLOT5         0x001021A4
#define OFS_SLOT6         0x001021A5
#define OFS_SLOT7         0x001021A6
#define OFS_SLOT8         0x001021A7
#define OFS_NFD           0x00102C4
#define Spawnwait1        0x00971638
#define Spawnwait2        0x0097163C
#define Spawnwait3        0x00971640
#define NoBounds1         0x0097163C
#define NoBounds2         0x00971640
#define ADR_FullBright1   0x00943DF0
#define ADR_FullBright2   0x00943DF4
#define ADR_FullBright3   0x00943DF8 
#define OFS_NORECOIL1     0x00C43C
#define OFS_NORECOIL2     0x00C440
#define OFS_NORECOIL3     0x00C444
#define Stamina1          0x007EAE04
#define Stamina2          0x007EAE08
#define Stamina3          0x007EAE0C
#define Stamina4          0x007EAE1C
#define Stamina5          0x007EAE10
#define SuperNoSpread     0x007ECF00
#define ADR_NOSPREAD      0x00ADE11C
#define ADR_PLANTANYWHERE 0x0093DF30
#define DEFUSEANYWHERE    0x0093DF30
#define ADR_SCOPE         0x008602FC
#define GM_Warning        0x009F4074
#define ADR_SPEED         0x007F8784
#define MEM_BONESHOT      0x007EED6C
#define OFS_PREMIUM       0x0057C
#define OFS_FNADEBLAST    0x100FC 
#define MEM_INVISIBLE     0x001337C

//Asm
#define ASM_WTW           0x006BD977
#define ADR_STW           0x0059B050


#define MEM_INVISIBLE 0x001337C coole addy
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Old 08/04/2011, 21:08   #568
 
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Wie kann man die Addys selber heraus finden?
Kann man da einfach im Wr ordner nachschaun oder wie funktioniert das?
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Old 08/04/2011, 21:12   #569
 
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Quote:
Originally Posted by johndeere2 View Post
Wie kann man die Addys selber heraus finden?
Kann man da einfach im Wr ordner nachschaun oder wie funktioniert das?
du brauchst die aktuelle dumped warrock .exe... und dann einfach suchen...
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Old 08/04/2011, 22:41   #570
 
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Suche ESP Name
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Closed Thread


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Hi leute, ich hab mir einfach mal gedacht das wir auch ein sammelthread für addys machen könnten(falls es so was schon gibt bitte closen). Ja also wie der Threadname schon sagt sollten hier ausschließlich Addys geposted werden. Ich hab mich nur noch nicht entschieden ob ich sie imemr hier oben hin schreiben soll(also die aktuellen Addys), oder ob man einfach immer auf die letzte seite gehen soll um die addys dann so zu finden. Aber ihr könnt mir eine pn schicken damit meine wahl...
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so daher das ich noch kein theard gesehen habe erstelle ich so einen theard mal. So hier kann jeder seine PSN addy hinschreiben: ich fange mal an:err0rC0de123 so jetzt seit ihr dran^^



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