Langeweile xDDD
Angel, habe was mehr frei getutet

//|*******~SubZerom Addy Logger~*******|
//|***********~Logger Started~*********|
//|**********~Creditz to: Huib~********|
//|**************~NoName~**************|
//|*******~SubZerom Addy Logger~*******|
//|***************POINTER**************|
#define ADR_PLAYERPOINTER 0xD4A730
#define ADR_SERVERPOINTER 0xC46960
#define ADR_BASEPOINTER 0xC7F708
#define ADR_SERVERBASE 0xC47B40
#define ADR_WEAPONBASE 0xC46A04
#define ADR_VEHICLEBASE 0x**Nichts für Angel-Piece**
#define ADR_VEHICLEREMOTE 0xBD9328
#define ADR_TEAMBASE 0xC813DC
#define ADR_ANGELVIEW 0xBD332C
//|***********Weapon Binder************|
#define ADR_SLOTBASE 0x101000
#define ADR_CLASSBASE 0xBB43B8
#define ADR_PLAYERSLOT 0x11B7EC
#define ADR_PLAYERID 0x1CEF0
//|***************MEMORYS**************|
#define ADR_GLASSWALLS 0xBD3320
#define ADR_FullBright1 0xBD3380
#define ADR_FullBright2 0xBD3384
#define ADR_FullBright3 0xBD3388
#define ADR_SUPERNOSPREAD 0xA59E10
#define ADR_SPEED 0xA6743C
#define ADR_UNLAMMO 0xC04DE0
#define ADR_CQCPRONE 0xAEF110
#define ADR_FastLockOn 0xAEF110
#define ADR_VJUMP 0xA56808
#define ADR_PLANTANYWHERE 0xBCD4E0
#define ADR_GMWARN 0xC7125C
#define ADR_NOBOUNDS1 0xBDD910
#define ADR_NOBOUNDS2 0xBDD914
#define ADR_NOBOUNDS3 0xBDD918
#define ADR_QUICKSPAWN1 0xC00758
#define ADR_QUICKSPAWN2 0xC0075C
#define ADR_QUICKSPAWN3 0xC00760
#define ADR_FASTAMMO 0xBD09BC
#define ADR_FASTHEALTH 0xBD09CA
#define ADR_FASTREPAIR 0xBD09CA
#define ADR_FASTFLAG 0xBD09CE
#define ADR_SWIM1 0x**Nichts für Angel-Piece**
#define ADR_SWIM2 0x**Nichts für Angel-Piece**
#define ADR_SWIM3 0x**Nichts für Angel-Piece**
//|***************OFFSETS**************|
#define OFS_INVISIBLE 0x11A2AC
#define OFS_PLAYERSIZE 0x1CF0
#define OFS_X 0x102E0
#define OFS_Y 0x102F0
#define OFS_Z 0x102E8
#define OFS_FALLDAMAGE 0x102C8
#define OFS_NORECOIL1 0xC438
#define OFS_NORECOIL2 0xC43C
#define OFS_NORECOIL3 0xC440
#define OFS_1SLOT 0x1021A0
#define OFS_2SLOT 0x1021A1
#define OFS_3SLOT 0x1021A2
#define OFS_4SLOT 0x1021A3
#define OFS_5SLOT 0x1021A4
#define OFS_6SLOT 0x1021A5
#define OFS_7SLOT 0x1021A6
#define OFS_8SLOT 0x1021A7
#define OFS_PREMIUM 0x57C
#define OFS_PREMIUM2 0x580
#define OFS_MOVEMENT 0x**Nichts für Angel-Piece**
#define OFS_LEANING 0x**Nichts für Angel-Piece**
#define OFS_VIBRATE 0x*******
#define OFS_HEROLIGHT 0x**Nichts für Angel-Piece**
//|**************STAMINA&PX************|
#define ADR_STAMINA1 0xA579BC
#define ADR_STAMINA2 0xA579C0
#define ADR_STAMINA3 0xA579C4
#define ADR_STAMINA4 0xA579C8
#define ADR_STAMINA5 0xA579CC
#define PX_EXTRAAMMO_A 0xBCD4EC
#define PX_EXTRAAMMO_S 0xBCD4ED
#define PX_BANDAGE 0xBCD4F2
//|*****************ASM****************|
#define ADR_STARTROOM 0x**Nichts für Angel-Piece**
#define ADR_EXITROOM 0x**Nichts für Angel-Piece**
#define ASM_Plant 0x5904D4
#define ASM_Defuse 0x58F3E7
#define ASM_WTW 0x8BEED7
#define ASM_NORELOAD 0x5328C4
#define ASM_NORESTRICTION 0x56C41B
#define ASM_UNLAMMO 0x589E60
#define ASM_AUTOAMMO2 0x582D25
#define ASM_AUTOAMMO1 0x582D94
#define ASM_AUTOMEDIC1 0x582D45
#define ASM_AUTOMEDIC2 0x582EC3
#define ASM_ESCALATOR1 0x8BFD57
#define ASM_ESCALATOR2 0x8BFE94
#define ASM_OXYGEN 0x0
#define ASM_USERAMMO 0x0
#define ASM_USERMEDIC 0xF7
#define ASM_MINEVIEW1 0x0
#define ASM_MINEVIEW2 0x6A
#define ASM_KICKAS 0x**Nichts für Angel-Piece**
#define ASM_FASTAS 0x**Nichts für Angel-Piece**
#define ASM_DAMAGEAS 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER1 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER2 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER3 0x5C0B16
//|*******~SubZerom Addy Logger~*******|
//|***********~Logger finished~********|
//|**********~Creditz to: Huib~********|
//|**************~NoName~**************|
//|*******~SubZerom Addy Logger~*******|