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[Sammelthread] Addys
Discussion on [Sammelthread] Addys within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.
05/24/2011, 21:30
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#136
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#define GlassWalls 0x00B03808
Enjoy -.-
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05/24/2011, 21:49
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#137
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Quote:
Originally Posted by vide0x3
Nochmal: brauche DRIIIINGEND die Glasswalls Addy, wäre wirklich seeeeeeehr dankbar, wenn die wer für mich hätte!
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Wozu denn Addys..
D3D machts auch.. :S
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05/25/2011, 14:33
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#138
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Quote:
Originally Posted by NikM
#define GlassWalls 0x00B03808
Enjoy -.-
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Ich habe die gestern hier gepostet, aber mein Beitrag wurde gelöscht -.- ?
WTF?
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05/25/2011, 15:24
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#139
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#define GlassWalls 0x00B03808
#define ADR_FAST_AMMO 0x000
#define ADR_FAST_REPAIR 0x004
#define ADR_FAST_HEATLH 0x008
#define ADR_FAST_FLAG 0x00C
#define ADR_PLAYERPOINTER 0x000
#define ADR_SERVERPOINTER 0x00B770B0
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05/25/2011, 17:26
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#140
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Code:
//----------------------|Pointers|----------------------//
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define ADR_BASEPOINTER 0x00BB1710
#define ADR_HEALTHPOINTER 0x00BB32A4
#define ADR_USERPOINTER 0x00C7C784
#define ADR_WEAPONPOINTER 0x00A21218
//----------------------|Adresses|----------------------//
#define ADR_ANGELVIEW 0x00AFCAFC
#define ADR_QuickDefuse 0x005278DF
#define ADR_AntiAfk 0x00AFD9E0
#define ADR_FORCEKICK 0x00F99B8
#define ADR_SuperNoSpread 0x0098AEE8
#define ADR_VIRTUALJUMP 0x00987808
#define ADR_FAST_AMMO 0x000
#define ADR_FAST_REPAIR 0x004
#define ADR_FAST_HEATLH 0x008
#define ADR_FAST_FLAG 0x00C
#define ADR_BOUNDS_1 0x000
#define ADR_BOUNDS_2 0x004
#define ADR_BOUNDS_3 0x008
#define ADR_NOSPAWN 1 0x00B30ED0
#define ADR_NOSPAWN 2 0x00B30ED4
#define ADR_NOSPAWN 3 0x00B30ED8
#define ADR_NOWATER 0x00AEFC10
#define ADR_WUW 0x000
#define OFS_NOSPREAD 0x009AE008
#define OFS_NORECOIL1 0x000
#define OFS_NORECOIL2 0x00F24
#define OFS_NORECOIL3 0x001C24
#define OFS_Speed 0x0099865C
#define ADR_WATERCOLOR1 0x00A210B4
#define ADR_WATERCOLOR2 0x00A210B8
#define ADR_WATERCOLOR3 0x00A210BC
#define Full_Bright_1 0x00B03868
#define Full_Bright_2 0x00B0386C
#define Full_Bright_3 0x00B03870
#define Near_Fog 0x000
#define ADR_FarFog 0x004
#define ADR_GLASSWALLS 0x00FFFFFF00
#define ADR_CQC Prone 0x00C97D24
#define ADR_CQC Spawn 0x00A21010
//----------------------|Offsets|----------------------//
#define OFS_MaxPlayer 0x00FCD1C
#define OFS_1SLOT 0x001021A0
#define OFS_2SLOT 0x001021A1
#define OFS_3SLOT 0x001021A2
#define OFS_4SLOT 0x001021A3
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_X 0x00130
#define OFS_Y 0x00138
#define OFS_Z 0x00134
#define OFS_NFD 0x0011A29C
#define OFS_Gravity X 0x00144
#define OFS_Gravity Y 0x0014C
#define OFS_Gravity Z 0x00148
#define OFS_LEVEL 0x0011A288
#define OFS_DINAR 0x0011A298
#define OFS_Room_Master 0x00FD148
#define OFS_Premium 1 0x000057C
#define OFS_Premium 2 0x0000580
//----------------------|D3D ESP Addys|----------------------//
#define ADR_Esp_Name 0x00BB20D4
#define ADR_Esp_Branche 0x00BB32B0
#define ADR_Esp_Health 0x00BB32A4
//----------------------|PX Item Addys|----------------------//
#define ADR_SniperAmmo 0x00AFD9AE
#define ADR_ExtraAmmo1 0x00AFD9AC
#define ADR_ExtraAmmo2 0x00AFD9AD
#define ADR_AssultAmmo 0x00AFD9B0
#define ADR_Bandage 0x00AFD9B2
//----------------------|Special Addys|----------------------//
#define OFS_ColorShot1 0x00B03868
#define OFS_ColorShot2 0x00B0386C
#define OFS_ColorShot3 0x00B03870
//----------------------|ASM Addys|----------------------//
#define ASM_NODELAY 0x005289CC
#define ASM_WTW 0x007F8B77
#define ASM_Stamina5 0x0043B4C3
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05/25/2011, 18:17
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#141
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Join Date: May 2011
Posts: 10
Received Thanks: 4
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#define Near_Fog 0x000
#define ADR_FarFog 0x004
adress is BAD ;/
i need :
Near Fog
Far Fog
Im Drunked
and
Hawk Mode
if anyone has it I will be grateful
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05/25/2011, 18:56
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#142
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elite*gold: 110
Join Date: Dec 2010
Posts: 183
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Quote:
Originally Posted by Neqqa™
Code:
...
#define OFS_NORECOIL1 0x000
#define OFS_NORECOIL2 0x00F24
#define OFS_NORECOIL3 0x001C24
...
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hat wer die richtigen? Wär echt n1!
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05/25/2011, 18:58
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#143
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Join Date: May 2009
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Quote:
Originally Posted by vide0x3
hat wer die richtigen? Wär echt n1!
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#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
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05/25/2011, 19:00
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#144
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Join Date: Jul 2009
Posts: 1,447
Received Thanks: 923
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Quote:
Originally Posted by BlackLegend™
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
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Wozu usen alle so Addys, wenn ihr die Hälte der zeit sparen könntet und einfach Structs usen könntet?
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05/25/2011, 19:02
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#145
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Join Date: May 2009
Posts: 2,527
Received Thanks: 4,404
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Quote:
Originally Posted by .Crasy
Wozu usen alle so Addys, wenn ihr die Hälte der zeit sparen könntet und einfach Structs usen könntet?
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offsets changen sich eh fast nie 
also mirs eigtl. egal structs oder addys hauptsache es geht.
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05/25/2011, 19:12
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#146
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elite*gold: 110
Join Date: Dec 2010
Posts: 183
Received Thanks: 61
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Quote:
Originally Posted by Neqqa™
Code:
//----------------------|Pointers|----------------------//
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define ADR_BASEPOINTER 0x00BB1710
#define ADR_HEALTHPOINTER 0x00BB32A4
#define ADR_USERPOINTER 0x00C7C784
#define ADR_WEAPONPOINTER 0x00A21218
//----------------------|Adresses|----------------------//
#define ADR_ANGELVIEW 0x00AFCAFC
#define ADR_QuickDefuse 0x005278DF
#define ADR_AntiAfk 0x00AFD9E0
#define ADR_FORCEKICK 0x00F99B8
#define ADR_SuperNoSpread 0x0098AEE8
#define ADR_VIRTUALJUMP 0x00987808
#define ADR_FAST_AMMO 0x000
#define ADR_FAST_REPAIR 0x004
#define ADR_FAST_HEATLH 0x008
#define ADR_FAST_FLAG 0x00C
#define ADR_BOUNDS_1 0x000
#define ADR_BOUNDS_2 0x004
#define ADR_BOUNDS_3 0x008
#define ADR_NOSPAWN 1 0x00B30ED0
#define ADR_NOSPAWN 2 0x00B30ED4
#define ADR_NOSPAWN 3 0x00B30ED8
#define ADR_NOWATER 0x00AEFC10
#define ADR_WUW 0x000
#define OFS_NOSPREAD 0x009AE008
#define OFS_NORECOIL1 0x000
#define OFS_NORECOIL2 0x00F24
#define OFS_NORECOIL3 0x001C24
#define OFS_Speed 0x0099865C
#define ADR_WATERCOLOR1 0x00A210B4
#define ADR_WATERCOLOR2 0x00A210B8
#define ADR_WATERCOLOR3 0x00A210BC
#define Full_Bright_1 0x00B03868
#define Full_Bright_2 0x00B0386C
#define Full_Bright_3 0x00B03870
#define Near_Fog 0x000
#define ADR_FarFog 0x004
#define ADR_GLASSWALLS 0x00FFFFFF00
#define ADR_CQC Prone 0x00C97D24
#define ADR_CQC Spawn 0x00A21010
//----------------------|Offsets|----------------------//
#define OFS_MaxPlayer 0x00FCD1C
#define OFS_1SLOT 0x001021A0
#define OFS_2SLOT 0x001021A1
#define OFS_3SLOT 0x001021A2
#define OFS_4SLOT 0x001021A3
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_X 0x00130
#define OFS_Y 0x00138
#define OFS_Z 0x00134
#define OFS_NFD 0x0011A29C
#define OFS_Gravity X 0x00144
#define OFS_Gravity Y 0x0014C
#define OFS_Gravity Z 0x00148
#define OFS_LEVEL 0x0011A288
#define OFS_DINAR 0x0011A298
#define OFS_Room_Master 0x00FD148
#define OFS_Premium 1 0x000057C
#define OFS_Premium 2 0x0000580
//----------------------|D3D ESP Addys|----------------------//
#define ADR_Esp_Name 0x00BB20D4
#define ADR_Esp_Branche 0x00BB32B0
#define ADR_Esp_Health 0x00BB32A4
//----------------------|PX Item Addys|----------------------//
#define ADR_SniperAmmo 0x00AFD9AE
#define ADR_ExtraAmmo1 0x00AFD9AC
#define ADR_ExtraAmmo2 0x00AFD9AD
#define ADR_AssultAmmo 0x00AFD9B0
#define ADR_Bandage 0x00AFD9B2
//----------------------|Special Addys|----------------------//
#define OFS_ColorShot1 0x00B03868
#define OFS_ColorShot2 0x00B0386C
#define OFS_ColorShot3 0x00B03870
//----------------------|ASM Addys|----------------------//
#define ASM_NODELAY 0x005289CC
#define ASM_WTW 0x007F8B77
#define ASM_Stamina5 0x0043B4C3
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Quote:
Originally Posted by BlackLegend™
offsets changen sich eh fast nie 
also mirs eigtl. egal structs oder addys hauptsache es geht.
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Jop^^ stimmt!
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05/25/2011, 20:34
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#147
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elite*gold: LOCKED
Join Date: Mar 2011
Posts: 2,170
Received Thanks: 166
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#define ADR_WATERCOLOR1 0x00A210B4
#define ADR_WATERCOLOR2 0x00A210B8
#define ADR_WATERCOLOR3 0x00A210BC
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05/26/2011, 17:23
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#148
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Join Date: May 2011
Posts: 171
Received Thanks: 81
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Structs are less laggy so im using structs and its better way 
i need them for OPK/SVP so u can use it for your normal hacks too :P
Code:
#define OFS_X 0x102E4
#define OFS_Z 0x102EC
#define OFS_Y 0x102F4
#define OFS_NORECOIL1 0xC43C
#define OFS_NORECOIL2 0xC440
#define OFS_NORECOIL3 0xC444
#define OFS_PREM1 0x57C
#define OFS_PREM2 0x580
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05/26/2011, 22:52
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#149
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Join Date: Jun 2010
Posts: 3,000
Received Thanks: 563
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Kann mal wer aktuelle Addys posten? 
Danke im Vorraus!
Greetz
TeLLdiiRoEn
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05/27/2011, 09:10
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#150
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elite*gold: 0
Join Date: Mar 2008
Posts: 213
Received Thanks: 348
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Quote:
Originally Posted by TeLLdiiRoEn
Kann mal wer aktuelle Addys posten? 
Danke im Vorraus!
Greetz
TeLLdiiRoEn
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Addy's didn't change after update lol
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Hi leute,
ich hab mir einfach mal gedacht das wir auch ein sammelthread für addys machen könnten(falls es so was schon gibt bitte closen).
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