main.cpp
Code:
#include <windows.h>
#include "CHack.h"
#include "Targetever.h"
CWarSuxHax Hax;
void WarSuxHacks ()
{
for ( ; ; )
{
Hax.PlayerHax (1);
Hax.ServerHax (1);
Sleep (200);
}
}
BOOL WINAPI DllMain (HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch (DWORD_GRUND)
{
case 1:
{
MessageBoxA (NULL, "NikM NoMenu Example", "Creditz", MB_OK);
ShellExecuteA (NULL, "Open", "http://warsux.net/", NULL, NULL, 1);
CreateThread (0, 0, (LPTHREAD_START_ROUTINE) WarSuxHacks, 0, 0, 0);
}break;
case 2:
{
}break;
}
return TRUE;
}
CHack.h
Code:
class CWarSuxHax
{
private:
//Player Variablen
int SuperJump;
//Server Variablen
int Slot;
public:
void PlayerHax (int SuperJump);
void ServerHax (int Slot);
};
CHack.cpp
Code:
#include <windows.h>
#include "CHack.h"
#include "Addys.h"
void CWarSuxHax::PlayerHax (int SuperJump)
{
DWORD niksPlayer = *(DWORD*)Playerpointer;
if (niksPlayer != 0)
{
if (SuperJump == 1)
{
if (GetAsyncKeyState (VK_CONTROL) &1)
{
*(float*) (niksPlayer + Z_Axis) = 500.0f;
}
}
}
}
void CWarSuxHax::ServerHax (int Slot)
{
DWORD niksServer = *(DWORD*)Serverpointer;
if (niksServer != 0)
{
if (Slot == 1)
{
*(int*) (niksServer + Slot5) = 1;
}
}
}
Addys.h
Code:
//Pointers// #define Playerpointer 0x00BC4470 #define Serverpointer 0x00ABF050 //Adresses// //Offsets// #define Slot5 0x001021A4 #define Z_Axis 0x000102D8
Targetever.h
Code:
#pragma once #ifndef WINVER #define WINVER 0x0600 #endif #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0600 #endif #ifndef _WIN32_WINDOWS #define _WIN32_WINDOWS 0x0410 #endif
Let's Hack :P
Download in annex :P
Virustotal:

Crediz:
NikM
Willi27 (Targetever.h)






