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MADCHAD | ARCANE WARDOGS | AIMBOT | TRIGGERBOT | ESP | ARTILLERY HELPER
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Media
Arcane Wardogs
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Full Feature List
Aimbot Vector aim, on hold or always on, with force aim keybind
Prediction for bullets and rockets (RPG, 72 mm launcher, 122 mm Havoc)
Targets: players, bots, teammates, knocked
Bone type: selected, closest or random bone, bone priority and bone freeze
FOV size, dead zone, adaptive FOV, draw FOV and FOV background
Target marker, target switch delay, bone switch delay
Smoothness, humanize, hit chance
Visibility check and max distance
Works with machine guns on tanks and other vehicles
Triggerbot on the real shot line, with zeroing
Players ESP Bounding box (box, corner) and fill box (static, gradient)
Skeleton with head circle and thickness
View line and line to enemy
Health bar (text, bar)
Glow with 2 modes, styles and colors
Mortar operator with distance
Nicknames, knocked players and corpses
Visibility check (raycast) and fade near crosshair
Vehicles ESP Ground and air vehicles, 3D box, transparency
Health bar, fuel and damaged parts (engine, fuel tank, tracks, wheels, rotors, radar)
Distance and max distance
Buildings, Loot and Explosives Buildings: mortar, Mistral, Phalanx and more; fortifications: doors, gates, bunkers
Loot: supply crates, build supply pallets, dropped items, backpacks
Throwables (grenade, smoke, C4), mines (claymore, AT mine), projectiles (mortar shell, Phalanx round)
Grenade warning with warning text and damage circle
Bullet tracers
Show on radar, names, distance, radar edge markers, max distance
Radar Radar: players, knocked, allies, bots, vehicles, loot, FOV cone, distance rings
In-game map radar on the minimap and tactical map
Off-screen arrows with style and visibility check
Weapon and View No Recoil, No Spread, No Sway, Infinity Breath, No Weapon Collision
Custom crosshair
Fullbright, show flags, gamma, FOV changer, super zoom, no zoom limit, weapon offset, free camera
Misc Mortar helper: prediction, cross, details, mark target, auto aim
Artillery helper: cross, details, mark target, auto aim, auto minigame
Shell trajectory for mortar and artillery shells
Look alert: list window, arrows, radar, visibility check
Battle mode: hide players, corpses, items, vehicles, buildings, projectiles, radar, crosshair and more
Settings: menu and unload keybinds, DPI scale, VSync, themes, watermark, language