- Added world markers on every control tower (tower number, owner faction, distance)
- Added tower status: NEUTRAL, owner with ALLY/ENEMY tag, ACTIVE, LOCKED
- Added live keypad activity: code being typed (e.g. CODE 47___), who is typing (ally/enemy), and wrong attempts (WRONG 1/3)
- Added lock countdown after too many wrong codes (LOCKED 0:04)
- Added magnet timer: active tower and time left (MAGNET T3 1:12)
- Added magnet recharge countdown and READY state
- Added status panel listing every tower, on the left or right side of the screen
- Added color by faction or by ally/enemy, with custom neutral/ally/enemy/active colors
- Added hide friendly towers, max marker distance (100-10000 m), and distance toggle
- Added Silent aim mode: each aim slot can now run in Camera or Silent mode. Silent redirects your shots to the target without moving the camera, using the slot's existing key, FOV, bones, visibility, priority, and prediction settings. Works with handheld weapons (not vehicles); smoothing applies to Camera mode only. Older configs load in Camera mode
- Improved prediction: now compensates for your weapon's zeroing, using the game's own sight/zeroing angle, so shots land where you aim at the zeroed range. Falls back to the previous method when that data is unavailable