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[RUC WarDogs] ⭐️External |💥 ESP • Radar • Aim • More💥💥

Discussion on [RUC WarDogs] ⭐️External |💥 ESP • Radar • Aim • More💥💥 within the Wardogs Trading forum part of the Shooter Trading category.

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Old   #1

 
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[RUC WarDogs]⭐️External |HeliBot -Perfect artillery💥ESP • Radar • Magic bullet💥more





Updated for Season 2
10/15/2026


WARDOGS IS HERE

We're excited to announce the release of our Wardogs product!


Packed with a wide range of features, extensive customization,
and a clean user experience.


NOW AVAILABLE



FEATURES
━━━━━━━━━━━━━━━━━━━━━━━━━━━━

VISUALS

Players (per faction: Lonestar / Valkyra / Manticore / Teammate / Bot)
  • Box
  • Name
  • Distance
  • Weapon
  • Health Bar / Health Text
  • Skeleton
  • Snapline
  • Look Direction
  • Aiming At You — Enemy Factions Only
  • Loadout $
  • Knocked
  • Show Team Name
  • Faction Colours
  • Show Squad — Teammate Only
  • Max Distance / Text Size

Loot → Grounded → Corpses
  • Faction / Backpack / Items / Total $
  • Hide Team Corpses
  • Max Distance / Font Size

World → Grenades
  • Custom Colours — Frag / Smoke / Other
  • Throw Trajectory — Thickness / Landing Marker
  • Height Arrow
  • Blast Radius
  • Hide Team

World → Explosives
  • Custom Colours — AT Mine / Claymore / C4 / IED / Other
  • Blast Radius
  • Trigger Zones
  • Hide Team

World → Vehicles
  • 3D Box
  • Damage Sections — Normal / Weak / Other
  • Health / Armor / Occupants / Faction
  • Faction Colours — Team / Enemy
  • Hide Team / Empty Vehicles

World → Buildables
  • Supported Objects — Mortar / Mistral AA / Phalanx / Loudspeaker / Drone Station / FOB / Refuel / Repair / Other
  • Health / Occupants / Faction / Build Progress
  • 3D Box
  • Faction Colours
  • Hide Unmanned

World → Drones

HUDs
  • Hide in Game Menus
  • Crosshair
  • Entity Counter
  • Ammo HUD
  • Aiming At You HUD — On-Screen Marker / Off-Screen Panel
  • Air Threats HUD



RADAR
  • Radar — Show per Faction / Teammates / Bots / Vehicles / Drones / Buildables / Artillery Impact
  • Awareness
  • Map Overlay — Outline / Markers / Artillery Prediction / Sync from Minimap
  • Minimap — In-Game Minimap Takeover



MISC
  • Inventory — Instant Mag Packing
  • Building — Always Hit the X (FOV / Draw FOV / Smooth / Extended Range (Risky) / Show the X)
  • Map — Map Without Sync
  • Faction — Auto Join Faction (Lonestar / Valkyra / Manticore)
  • Recoil / Sway Reduce
  • Instant ADS
  • No Fire Animation
  • Lens Debug — P.I.P. Scope



AIM

General
  • Aim Enabled
  • Ignore LOS
  • Debug HUD
  • Draw FOV
  • Dynamic FOV

Soldier
  • Targeting — Aim Type (Rotation / Magic / Silent) / Aim Bone / Sticky Lock / FOV / Max Distance / Target Delay ms
  • Rotation — Humanizer (Curve / Speed / Jitter % / Reaction ms / Acquire Boost % / Pitch Scale) / Ballistic Prediction
  • Magic — No Pre-Simulation / Hit Chance % / Headshot %
  • Silent — No Spread / Hold After Lock Lost ms / Prediction / Hit Chance % / Headshot %

Launcher
  • Targets — Ground / Helicopters / Empty Vehicles / Emplacements / Players

Helicopter
  • Guns — Aim Type (Magic / Silent) / Target Classes / Gun Impact / Lock Line
  • Rockets — Target Classes / Copy from Guns / Rocket Impact / Lock Line

Vehicle
  • Mounted Gun — Rotation / Magic
  • CIWS — Helicopters / Drones / Players (Flakpanzer Gepard etc.)
  • Tank — Impact Prediction Only (T-72B3)



AIRPLANE

Autopilot
  • Mode — Hold / Land / Take Off / Supply Run / Route
  • Take-Off Height
  • Avoid Helicopters
  • Fast Climb-Out
  • Wingover Turn-Back
  • Go Around Obstacles
  • Landing Pin / Show Landing Scan / Precision Landing
  • Autopilot HUD

Supply Run
  • Drop Pin (Map) — Inside the Control Zone
  • Auto Release (G)
  • Auto Shop — Min Flares / Pallets / Build / Ammo / Fuel / Mechanical / Max Pallets / Shop in the Hover
  • Loop Runs
  • Logistics HUD
  • Drop Prediction — Trajectory / Impact Marker / FOB Range / Crate Break / Spread / Dropped-Crate Box / Landing

Route
  • Route Point (Map)
  • Turn — Hard / Wingover
  • Route Path (3D)
  • Drop-Off Marks — Fly Over Their Marks
  • Wait for Passengers — Min Passengers / Wait for More
  • Auto Buy Flares — Min Flares
  • Route HUD

FOB
  • Team FOBs / Enemy FOBs
  • Marked FOB — Pulse / Beacon / Only the Marked FOB
  • FOB HUD

Threats
  • Detection Range
  • Missile Warning — Marker / Screen Alert
  • Auto Flare (V)
  • Mark the Shooter / Mark Who Locks On
  • Missile HUD



ARTILLERY
  • Artillery Aim — Smooth / No Spread / Auto Reload Minigame (Arrow Delay / Start Reload When Empty)
  • Target — Pin Target (Hotkey) / Show Pin
  • Prediction — Stop at Buildings
  • Round ESP — Show on Map / Minimap / Own / Teammate / Enemy Rounds
  • Target HUD — Left/Right Position / Add/Drop / Hide Options



OVERLAY
  • Frame Rate
  • Protection / Streamproof
  • Diagnostics
  • Hotkey HUD
  • Panic Mode
  • Menu Hotkey



MENU
  • Language — English / Chinese
  • Scale / Opacity
  • Menu Font / ESP Font
  • Menu Style


━━━━━━━━━━━━━━━━━━━━━━━━━━━━


screenshot :






payment:




PRICING

━━━━━━━━━━━━━━━━━━━━

DAILY
$5

WEEKLY
$15

MONTHLY
$25

━━━━━━━━━━━━━━━━━━━━





for more payment methods check our discord:




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Old   #2

 
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🔥 NEW UPDATE 🔥



  • Added Mortar Aimbot. You need to enable it and set pin on map overlay, it will automatically target there.
  • Added Mortar No Spread. By game default, when you fire your mortar to same point, it would spread for 25-50m. Now you can close it.
  • Now you can display every mortar shots in the real world and on map overlays.
  • Added heli drop prediction for boxes. (Not perfect for now.)
  • Added Fob esp for heli (should work only when you're driving the heli, it will show fob area so it will help you for dropping boxes.)
  • Fixed major bugs for framegen.
  • Added fast build. (You do not need to hit X right now, it will automatically hit)
  • Added Instant Bullet Load / Unload to Mags.
  • Added Crosshair
  • Fixed Aiming at you issues.




🎥 Video Showcase



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Old   #3 Trade Status: Unverified(?)
 
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Hello, asking before buying.. For it to work, is it necessary to disable Windows security measures? Or Secure Boot?
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Old   #4

 
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Quote:
Originally Posted by beta3 View Post
Hello, asking before buying.. For it to work, is it necessary to disable Windows security measures? Or Secure Boot?
Secure boot is fine , but normally you have to disable any antivirus




🔥 NEW UPDATE 🔥



  • Added auto landing & takeoff & hold modes for heli. (Eg pin a landing point in the map, and open auto pilot, it will automatically land there).
  • Added auto flare for heli.






🎥 Video Showcase



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Old   #5 Trade Status: Unverified(?)
 
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I would like to know about the resellers.
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Old   #6

 
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Quote:
Originally Posted by TwizzysTonka View Post
I would like to know about the resellers.
join discord and open ticket
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Old   #7 Trade Status: Unverified(?)
 
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Please update the aiming for the SPH-2 artillery, and implement non-spread ballistics for this weapon. It has two trajectory modes: low trajectory and high-angle trajectory. Also update aiming for players targeting vehicles and occupants inside vehicles.
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Old   #8

 
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Quote:
Originally Posted by z438708 View Post
Please update SPH-2 artillery aiming, along with aiming support for vehicles and occupants inside vehicles
already working on it
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Quote:
Originally Posted by crespoz View Post
already working on it
Your response time is really fast. The SPH-2 artillery shell reload has a minigame; I hope auto-reload can be added for it.
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Old   #10

 
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🔥 NEW UPDATE 🔥



  • -Improved Heli Landing.
    -SPH-2 aim & prediction support added. Because of this, Mortar tab renamed as <Artillery>. It will work for Mortar and SPH-2 at the same time.
    -Added auto reload minigame support for SPH-2
    -Added Air Danger HUD. Now you can see a warning if any enemy drone or heli coming close to you.





🎥 Video Showcase



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Old   #11 Trade Status: Unverified(?)
 
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Silent Aim and Magic Bullet cannot lock onto aircraft and vehicles. CIWS cannot use Silent Aim and Magic Bullet. Vehicle-mounted M249 cannot use Silent Magic.
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Old   #12

 
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Quote:
Originally Posted by z438708 View Post
Silent Aim and Magic Bullet cannot lock onto aircraft and vehicles. CIWS cannot use Silent Aim and Magic Bullet. Vehicle-mounted M249 cannot use Silent Magic.
at the moment magic bullet working with rifles and recons and any weapons you can carry only.

will add magic bullet to CIWS and other buildings soon.
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Quote:
Originally Posted by crespoz View Post
at the moment magic bullet working with rifles and recons and any weapons you can carry only.

will add magic bullet to CIWS and other buildings soon.
Great, the response speed is really fast. When using SPH-2, I enabled building display on the radar overlay map and set the render distance to 3000 meters. However, for the buildings I have toggled on, some show up while others only become visible once I get within 1000 meters. I’m not sure what’s causing this
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Old   #14 Trade Status: Unverified(?)
 
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just purchased tonight. great customer support with tons of payment options. this is the best ive tried and honestly will get a month when i can! +Vouch
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Old   #15 Trade Status: Unverified(?)
 
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Saw the map aimbot on UC, super cool stuff.
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