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WARDOGS | AIM-ESP-RADAR-Streamable & Slotted
Discussion on WARDOGS | AIM-ESP-RADAR-Streamable & Slotted within the Wardogs Trading forum part of the Shooter Trading category.
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#1
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elite*gold: 5
Join Date: Oct 2016
Posts: 103
Received Thanks: 20
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WARDOGS | AIM-ESP-RADAR-Streamable & Slotted
Hello everyone,
Our WARDOGS product is now available for purchase and will be limited to a maximum of 30 slots.
WARDOGS | Complete Feature List
👁️ Player ESP- Master ESP toggle
- Player boxes
- Skeleton ESP
- Health bars
- DBNO and stance labels
- Player names
- Held weapon names
- Armor level and durability
- Distance labels
- Snap lines
- Look-at warning
- Teammate rendering
- In-game faction colors
- Visibility checking and coloring
🌍 World ESP- Vehicle ESP
- Vehicle occupant display
- Loot and container ESP
- Dropped-item display
- Container and lootable display
- Real loot names
- Projectile tracers
- Own, enemy, friendly, and unknown/server tracer filters
🎯 Aimbot- Aimbot toggle
- Head, neck, chest, or pelvis targeting
- FOV circle
- Visible-target-only mode
- Teammate targeting
- Adjustable aim FOV
- Adjustable smoothing
- Adjustable target-lock retention
- Adjustable maximum aim distance
- Automatic ballistic prediction
- Vehicle aiming through kernel mouse movement
- Adjustable vehicle mouse gain
Target Priority Modes- Crosshair distance
- World distance
- Hybrid
- Lowest health
- Threat / looking at the player
⚙️ Weapon Modifiers- No recoil
- No sway
- Unlimited breath/focus
📏 Range & Detection- Maximum ESP range
- Vehicle range
- Loot range
- Full-detail range
- Label and bone range
- Visibility sampling interval
- Visibility hold duration
- Look-at warning angle
- Projectile-tracer lifetime
📡 Squad Web Radar- Live player snapshot upload
- Camera position and heading
- Password-protected viewer
- Automatic map detection
- Kavkazi, Europe, and North America map selection
- Updates at 2 Hz
🎨 Visual Customization- Enemy color
- Visible-enemy color
- Teammate color
- DBNO color
- Dead-player color
- Skeleton color
- Snap-line color
- Vehicle color
- Projectile color
- Dropped-item color
- Container color
- Aim-FOV color
- Watermark toggle
- Streamable
Payment Methods
Monthly: $40
Weekly: $15
Maximum Slots: 30
Contact & Support
Discord: https://discord.gg/SZuNqQxKrP
WARDOGS | Latest Update
Current Version: v1.0.202609171700
Aim & Ballistics- Long-range ballistics completely reworked.
- Improved projectile simulation with velocity, travel time, gravity, and drag.
- Improved target movement prediction.
- Added separate calibration profiles for weapons, ammo, scopes, zoom levels, and zeroing.
- Fixed aim snapping into the sky.
- Improved vehicle, turret, and active-seat detection.
- Aim no longer interferes with helicopter flight controls.
Mortar- Automatic mortar detection.
- Live range, sight mil, and pitch calculations.
- Automatically selects the best target within the Aim FOV.
- Automatic mortar pitch and yaw adjustment while aiming.
Helicopter FPV- Fixed ESP freezing in first-person helicopter view.
- Fixed ESP staying at the previous camera position.
- Improved ESP alignment during pitching, yawing, and banking.
- Reduced ESP delay during movement.
- Improved automatic camera switching and recovery.
Skeleton ESP- Restored distant skeleton and bone-map refreshing.
- Optimized refresh workload to reduce performance issues.
- Improved recovery when skeleton data becomes stale.
1337 Community
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#2
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elite*gold: 5
Join Date: Oct 2016
Posts: 103
Received Thanks: 20
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WARDOGS | Latest Updates
Current Version: v1.0.202609192327
v1.0.202609182102 → v1.0.202609191707
Magic Bullet- Added in-flight projectile redirection toward the locked target.
- Improved projectile convergence at all ranges.
- Improved aimbot retargeting for moving and distant targets.
- Improved support for helicopter miniguns.
Grenade Prediction- Added grenade trajectory prediction.
- Added wall ricochet simulation.
- Improved throw-power calibration.
- Predictions now account for world collision geometry.
Visibility & World Collision- Rebuilt the world-collision visibility system.
- Improved support for collision geometry and instanced meshes.
- Improved cover and wall detection.
- Projectiles now properly interact with world geometry.
- Increased geometry processing range and performance.
- Improved visibility cache performance.
v1.0.202609191707 → v1.0.202609192327
Target Selection- Added sticky target acquisition to prevent unnecessary target switching.
- Current targets are retained until they become invalid or another target takes priority.
- Improved target switching with confirmation delays and priority margins.
- Brief visibility interruptions no longer immediately break target lock.
Random Aim Bone- Added a Random option for aim-bone selection.
- A new bone is selected whenever the target changes.
- Supports head, neck, chest, and pelvis.
Recoil & Sway- Fixed No Recoil and No Sway.
- Improved recoil suppression based on the active weapon.
- Added live aim-sway compensation.
- Improved aimbot alignment while weapon sway is active.
Magic Bullet- Rewritten projectile retargeting system.
- Improved projectile validation and retargeting reliability.
- Reduced unnecessary processing during high-frequency updates.
WARDOGS | Update v1.0.202609201547
Version: v1.0.202609192327 → v1.0.202609201547
Universal Aim Binding- Aim activation key can now be changed directly from the menu.
- Automatic keyboard and mouse input detection added.
- Current aim binding is displayed in the settings.
- Aim bindings are saved and restored with the configuration.
Controller Support- Added native XInput controller support.
- Aim can be activated using controller buttons, bumpers, stick clicks, D-pad inputs, and triggers.
- Xbox and compatible controllers are supported.
- Added Any Controller option alongside individual controller selection.
- Connected controllers and pressed inputs are detected automatically.
- Right Trigger is set as the default controller aim binding.
Quick Presets- Added five quick-access preset slots.
- Single-click to load a saved preset.
- Double-click to save the current configuration.
- Active preset is visually highlighted.
- Aim bindings, controller settings, visuals, weapon options, and other configuration values are saved per preset.
1337 Community
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