I know it as been detected but i have a question, i never used this... and im goin to start it asap... so to type a cmd, i just write fpr ex: "cc_send_start_game_message" or "godmode" in the console every time i need them? and about the bindings... how do i actualy bind a key to a cmd code?
I know it as been detected but i have a question, i never used this... and im goin to start it asap... so to type a cmd, i just write fpr ex: "cc_send_start_game_message" or "godmode" in the console every time i need them? and about the bindings... how do i actualy bind a key to a cmd code?
I'm sorry for bothering... and thx in advance!
The "" you only need if you bind something.
If you need godmode you write this in console
godmode
And you have 100000 hp and you can´t die. But after every dungeon your godmode disables again and you have to rewrite it.
but when you write it like this:
bind "6" "godmode"
you only have to press 6 and you are in godmode
~Back~,
Hi. I dont understand good what you say, when I open in c++ and save, vindictus stop load,(ntdll error) . Can you send or attach you'r 135.dll please?
~Back~,
Hi. I dont understand good what you say, when I open in c++ and save, vindictus stop load,(ntdll error) . Can you send or attach you'r 135.dll please?
But be carefull. I do not know if there is a virus on it or not
C++ ,rehash, save, load. name it for instance 135.dll or whatever you want.
And youve got a new working hack , like i do.
Kann das jemand machen? Bekomm die dll net mal in c++ rein D: sry zu doof für
Quote:
Originally Posted by PakoT
~Back~,
Hi. I dont understand good what you say, when I open in c++ and save, vindictus stop load,(ntdll error) . Can you send or attach you'r 135.dll please?
Vindictus Commandos ( Console ) 10/15/2011 - Vindictus - 21 Replies List of Useful/Useless console commands
For Irukul runs (execute first part before triggering tunnel scene):
ai_reaction_delay_idle 0
ai_reaction_delay_alert 0
player_monster_damage_base_constant 60000
plr_move_speed_sprint 1000
cc_set_sub_weapon javelin_lvl2 999
monster_player_damage_base_constant -80
(execute this part while in tunnel scene):