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Street Fighter 6 scripts/macros

Discussion on Street Fighter 6 scripts/macros within the Unlisted Games Trading forum part of the Trading category.

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Old 05/27/2025, 13:18   #16 Trade Status: Verified(?)
 
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アナは親切です。説明は分かりやすく、ちゃんと動作します
ana is friendly. instructions clear and works.
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Old 05/29/2025, 09:05   #17 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by konstansie View Post
a word of caution: it works, but included in the package are only combos / moves for one character (gief), every other character has to be configured in ahk on your own, which equals making and tweaking your own macro from (almost) scratch
Hi, what do you mean? So I'd have to create my own punish counter for a modern luke, for example?
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Old 05/29/2025, 20:41   #18
 
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Quote:
Originally Posted by pintobean87 View Post
Hi, what do you mean? So I'd have to create my own punish counter for a modern luke, for example?
Yes, you have to add your own (punish counter) combo(s), as stated in the main post. It's as simple as writing down the inputs.
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Old 06/03/2025, 01:18   #19 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by pintobean87 View Post
Hi, what do you mean? So I'd have to create my own punish counter for a modern luke, for example?
yes, and youd have to understand how to use ahk (macro scripting), spend a not insignificant amount of time tweaking the timings, etc. honestly, i find it a bit misleading to include the "updated for XYZ!" in the topic, since (i assume) there was nothing to update: the package does not include combos for any of the new characters, neither some of those that are even shown in the first post, as in, manon

fwiw: i purchased the macros, and after setting up them up for one of my characters, was so fed up with how much fuckery there is, that i never used them again
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Old 06/04/2025, 13:04   #20
 
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Quote:
Originally Posted by konstansie View Post
yes, and youd have to understand how to use ahk (macro scripting), spend a not insignificant amount of time tweaking the timings, etc. honestly, i find it a bit misleading to include the "updated for XYZ!" in the topic, since (i assume) there was nothing to update: the package does not include combos for any of the new characters, neither some of those that are even shown in the first post, as in, manon

fwiw: i purchased the macros, and after setting up them up for one of my characters, was so fed up with how much fuckery there is, that i never used them again
You don't have to understand how to code. You read the documentation and follow the notes in the code, that tell you what to change. The main post also clearly states you have to add your own auto combos. The post also never said: "Updated for Mai". It said: "Up-to-date with Mai patch" meaning it works on the current patch.

You failed to read, made a wrong purchase, got frustrated, were dramatic in my private messages and left a negative review, while also saying you don't want a refund. Next time just ask for a refund instead of saying: "im going to kill myself".
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Old 06/04/2025, 17:10   #21 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by AnaYoon View Post
You don't have to understand how to code. You read the documentation and follow the notes in the code, that tell you what to change. The main post also clearly states you have to add your own auto combos. The post also never said: "Updated for Mai". It said: "Up-to-date with Mai patch" meaning it works on the current patch.

You failed to read, made a wrong purchase, got frustrated, were dramatic in my private messages and left a negative review, while also saying you don't want a refund. Next time just ask for a refund instead of saying: "im going to kill myself".
i never said you need to know how to code, i said you need to know how to use ahk, and yeah, you absolutely do. the "add your own combos" thing isnt just a lil config tweak, it means editing four separate files, two for each side. no dynamic handling, no automagic mirroring

and no, when i reached out, there was nothing in the post about needing to set up per-character combos manually. if the lil disclaimer you just stealth-edited in had actually been there, pintobean87 probs wouldnt have followed up on my post asking the exact same thing

plus, during our exchange (which was like… five messages max?), i even suggested you add that clarification to your thread. you said "noted", and then didnt do it until after all this. also, calling me "dramatic" is kinda funny considering how hard youre going in over a bad review, lol
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Old 06/04/2025, 18:03   #22
 
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Quote:
Originally Posted by konstansie View Post
i never said you need to know how to code, i said you need to know how to use ahk, and yeah, you absolutely do. the "add your own combos" thing isnt just a lil config tweak, it means editing four separate files, two for each side. no dynamic handling, no automagic mirroring
No, you don't have to know how to use AHK. You just have to read the documentation and follow what the notes say.

Quote:
Originally Posted by konstansie View Post
and no, when i reached out, there was nothing in the post about needing to set up per-character combos manually. if the lil disclaimer you just stealth-edited in had actually been there, pintobean87 probs wouldnt have followed up on my post asking the exact same thing
Quote:
One button combos
Add your own auto combos
The post says and always has said this. You just failed to read.

Quote:
Originally Posted by konstansie View Post
plus, during our exchange (which was like… five messages max?), i even suggested you add that clarification to your thread. you said "noted", and then didnt do it until after all this. also, calling me "dramatic" is kinda funny considering how hard youre going in over a bad review, lol
You suggested I added clarification, and now it's being framed as: "stealth-editing" and "didn't do it until after all this". All you had to do was ask for a refund.
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Old 06/04/2025, 20:24   #23 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by AnaYoon View Post
No, you don't have to know how to use AHK. You just have to read the documentation and follow what the notes say.

The post says and always has said this. You just failed to read.

You suggested I added clarification, and now it's being framed as: "stealth-editing" and "didn't do it until after all this". All you had to do was ask for a refund.
ok, but… "read the documentation and follow the notes" is using ahk. like, youre still asking people to open scripts and manually edit files. saying you dont need to know how to use ahk is just semantic deflection, the process isnt user-friendly, and thats the point i was making. as for "add your own auto combos": that phrase alone doesnt explain that youll be setting up mirrored inputs manually across multiple files per side, its vague, and the fact that others needed clarification too kinda proves that

and, i said "stealth-edit" because you didnt clarify it back when i brought it up, you said "noted" and left the post unchanged until the negative review dropped. pretending like that disclaimer was always perfectly clear doesnt track with the timeline

lastly, the refund thing is irrelevant, i didnt want a refund, and still dont. i left a review based on my experience
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Old 06/04/2025, 21:24   #24
 
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Quote:
Originally Posted by konstansie View Post
ok, but… "read the documentation and follow the notes" is using ahk. like, youre still asking people to open scripts and manually edit files. saying you dont need to know how to use ahk is just semantic deflection,
You don't have to know how to use AHK. AHK is a scripting language, which means coding. You don't have to code, you just have to read and follow instructions. Did you have to learn how to code to set this up? No. I did the coding, and all you have to do is edit a template.

Quote:
Originally Posted by konstansie View Post
the process isnt user-friendly, and thats the point i was making.
Okay, I understand and will continue working on improving that. The current development build uses two files, instead of four. And the documentation is being updated as necessary to streamline the user experience.

Quote:
Originally Posted by konstansie View Post
as for "add your own auto combos": that phrase alone doesnt explain that youll be setting up mirrored inputs manually across multiple files per side, its vague,
You're right. There's a quick way to mirror inputs, but I've failed to include that into the documentation. I will add it tomorrow. I apologize for that.

Edit: Mirroring inputs is now simply done by dragging your file onto another file. I've also added instructions to the documentation regarding this. I would like to send you a copy on Discord, but I think you've deleted me.

Quote:
Originally Posted by konstansie View Post
and the fact that others needed clarification too kinda proves that
Absolutely, but none of my other customers have complained, and I need feedback to improve the user experience.

Quote:
Originally Posted by konstansie View Post
and, i said "stealth-edit" because you didnt clarify it back when i brought it up, you said "noted" and left the post unchanged until the negative review dropped. pretending like that disclaimer was always perfectly clear doesnt track with the timeline
You dropped the review an hour after our conversation. You didn't give me time to update the main post. I've added a disclaimer based on your feedback.

Quote:
Originally Posted by konstansie View Post
lastly, the refund thing is irrelevant, i didnt want a refund, and still dont. i left a review based on my experience
Alright, thanks for the feedback.
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Old 06/06/2025, 15:34   #25 Trade Status: Unverified(?)
 
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i've been using this for months for both SF6 and Strive. got v3 for free. if you ask ana for help she help or fix it in a day
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Old 06/06/2025, 22:19   #26
 
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Hybrid Controls has been updated from v3 to v4
Customers who own a previous version can message me on Discord for a free upgrade.

☆ Patch notes ☆
  1. Moves & Combos files have been merged. There's now only two editable files instead of four. This makes editing easier.
  2. Mirroring is now done by dragging and dropping one file onto another. No more manually mirroring. You only have to edit one file now, instead of four.
  3. Due to versions being mixed up, certain notes where not present in the code. They've been added back and more notes have been added to ease the user experience. I apologize for the inconvenience.
  4. The code has been updated to use less code. This improves the reading & editing experience.
  5. Documentation has been updated to reflect these changes, and has been made more user friendly in certain sections.
  6. Tekken 8, Guilty Gear Strive & City of the Wolves have been discontinued to focus on Street Fighter 6.
Special thanks to konstansie for the feedback.
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Old 06/17/2025, 16:36   #27 Trade Status: Unverified(?)
 
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hi add your discord. pls accept.
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Old 06/17/2025, 21:33   #28
 
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Quote:
Originally Posted by Lespaul69 View Post
hi add your discord. pls accept.
Thank you for your purchase!
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Old 09/08/2025, 06:09   #29 Trade Status: Unverified(?)
 
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Don't you sell this script anymore?
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cheats, macro, script, sf6, street fighter 6


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