Quote:
Originally Posted by GodHacker
Is it from you?
If yes... how does you do it?
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Yes, I made it. Here's how:
- Decompile and disassemble the game
- Find all the item checks in the decompiled code
- Find the corresponding positions in the disassembled code
- Find a way to patch the checks away at assembly level
- Find the corresponding positions in the binary
- Create a patched version
- Create a diff file
- Create an easy-to-use patch which uses the diff file to patch the game