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Left 4 Dead 2 stürzt ab

Discussion on Left 4 Dead 2 stürzt ab within the Technical Support forum part of the Off-Topics category.

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Old   #1
 
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Unhappy Left 4 Dead 2 stürzt ab

Guten Abend, Community.

Nachdem ich wieder mein Lieblingsspiel spielen will (Left 4 Dead 2), weil mein alter PC zu Schlecht war. Dies passierte gestern. Ich habe Left 4 Dead 2 gestartet die 2 Intro's übersprungen, danach kommt ja ein "Loading" Bildschirm und da genau stürzt Left 4 Dead 2 und muss meinen PC neustarten.

Ich habe mich schon bei der Steam Community gemeldet, keine Antwort und ich dachte ich bekäme hier Hilfe.

Das Spiel habe ich auch auf Fehler überprüfen lassen, 2x. Keine Fehler.

Dxdiag:
Code:
------------------
System Information
------------------
Time of this report: 11/19/2012, 19:11:09
       Machine name: ****PCS
   Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.121023-1503)
           Language: German (Regional Setting: German)
System Manufacturer: Hyrican Informationssyteme AG
       System Model: GA-A55M-DS2
               BIOS: FBc YG
          Processor: AMD A4-3300 APU with Radeon(tm) HD Graphics (2 CPUs), ~2.5GHz
             Memory: 4096MB RAM
Available OS Memory: 3566MB RAM
          Page File: 1481MB used, 5668MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.02.9200.16384 64bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: AMD Radeon HD 6410D
       Manufacturer: Advanced Micro Devices, Inc.
          Chip type: AMD Radeon HD 6410D (0x9645)
           DAC type: Internal DAC(400MHz)
        Device Type: Full Device
         Device Key: Enum\PCI\VEN_1002&DEV_9645&SUBSYS_96451002&REV_00
     Display Memory: 2024 MB
   Dedicated Memory: 497 MB
      Shared Memory: 1527 MB
       Current Mode: 1920 x 1080 (32 bit) (60Hz)
       Monitor Name: PnP-Monitor (Standard)
      Monitor Model: Acer G226HQL
         Monitor Id: ACR02D3
        Native Mode: 1920 x 1080(p) (60.000Hz)
        Output Type: HD15
        Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1140 (English)
     Driver Version: 8.982.0.0
        DDI Version: 11
     Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1
       Driver Model: WDDM 1.2
Graphics Preemption: DMA
 Compute Preemption: DMA
  Driver Attributes: Final Retail
   Driver Date/Size: 7/28/2012 03:13:56, 1100288 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp: 
  Device Identifier: {D7B71EE2-D505-11CF-C677-4FB6BEC2C535}
          Vendor ID: 0x1002
          Device ID: 0x9645
          SubSys ID: 0x96451002
        Revision ID: 0x0000
 Driver Strong Name: oem5.inf:cb0ae4148c3e59d1:ati2mtag_Sumo_Desktop:8.982.0.0:pci\ven_1002&dev_9645
     Rank Of Driver: 00E02001
        Video Accel: ModeMPEG2_A ModeMPEG2_C 
        DXVA2 Modes: DXVA2_ModeMPEG2_VLD  DXVA2_ModeMPEG2_IDCT  DXVA2_ModeH264_VLD_NoFGT  DXVA2_ModeVC1_VLD  
   Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Not Supported
            DXVA-HD: Not Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled
Ich hoffe, ihr könnt mir helfen.

Techret
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Old 11/20/2012, 18:12   #2


 
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Hast du schon versucht es neu zu installieren?

Grüße,
Aivo'
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Old 11/20/2012, 18:25   #3
 
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Quote:
Originally Posted by Aivo' View Post
Hast du schon versucht es neu zu installieren?

Grüße,
Aivo'
Kann ja 1 Woche dauern, ich versuche es mal.
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Old 11/20/2012, 23:38   #4

 
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Treiber erneuern, Software überprüfen und Spiel neuinstallieren.

Have fun
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Old 11/22/2012, 14:52   #5
 
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Gekauft oder Gecrackt ? ^^
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Old 11/24/2012, 14:18   #6
 
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Gekauft natürlich. ( Nicht uncut )

Und außerdem möchte ich noch etwas beitragen:
Auf meinem alten Windows 7 PC ging es.
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Old 11/26/2012, 23:16   #7
 
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Der Thread kann geschlossen werden, danke an Sui2k!
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Old 11/27/2012, 07:28   #8



 
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#closed
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Tags
left 4 dead 2, neustart, steam, stürzt ab, windows 8


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