
[Aimbot general]
[+] Enable
[+] Auto shoot
[+] Aim mode [Automatic, On attack, On key]
[+] Maximum FOV
[+] Smoothing
[+] Silent aim [Disabled, Clientside, Serverside]
[+] Position adjustment [History, Accurate unlag]
[Aimbot targeting]
[+] Aim at [Friendlies, Enemies, Cloaked spies, Friends, Sentry, Dispenser, Teleporter, Sticky, Boss]
[+] Algorithm [Closest to FOV, Distance]
[+] Ignore flags [Ignore healed robots, Ignore sentry busters]
[+] Priority hitbox [Head, Pelvis, Upper chest]
[+] Hitscan [Head, Pelvis, Upper chest]
[+] Body if [Lethal, Crit immune]
[+] Force body aim on key
[Aimbot miscellaneous]
[+] Accuracy mitigations [No recoil, No spread]
[+] Projectile hit chance
[+] Projectile max travel time
[+] Draw projectile path
[+] Double donk above time
[+] Spread manipulation with hit chance option.
[+] Sniper: Scoped only
[+] Sniper: Ignore vaccinator
[+] Sniper: Wait for [Kill, Headshot]
[+] Spy: Wait for spread
[+] Heavy: Spin up minigun when active
[Medigun aimbot]
[+] Enable with key bind support
[+] Maximum FOV
[+] Healing selection [All, Prefer friends, Prefer friends expect key, Friends only]
[Heal arrow aimbot]
[+] Enable with key bind support.
[+] Maximum FOV
[+] Target [Any, Friends only]
[Auto melee]
[+] Enable with key bind support
[+] Maximum FOV
[Auto wrench]
[+] Enable with key bind support
[+] Maximum FOV
[Auto vaccinator]
[+] Enable with key bind support
[+] Friends only
[+] Control [Full, Passive]
[+] React to [Friends, Bonked, Cloaked]
[+] Bullet sensitivity settings
[+] Blast sensitivity settings
[+] Fire sensitivity settings
[+] Healing resistance [Auto, Bullet, Blast, Fire]
[+] Manual uber resistance [Disallow, Bullet, Blast, Fire]
[+] Disallow resistance [Bullet, Blast, Fire]
[Auto uber]
[+] Enable
[+] React to [Friends, Bonked, Cloaked]
[+] Visible threat multiplier.
[+] Nearby threat multiplier.
[Auto kritzkrieg]
[+] Enable.
[+] Friends only.
[+] React to [Friends, Bonked, Cloaked]
[+] Use charge near tank.
[MvM: Auto medic shield]
[+] Enable.
[+] Auto-deploy and an option to customize the amount of entities for auto-deploying.
[Medigun helpers]
[+] Quickfix follows demo-charge
[+] Uber on ‘Activate Charge!’ With friends only option.
[+] ‘Activate charge’ resistance [Bullet, Blast, Fire]
[Auto reflect]
[+] Enable with key bind support
[+] Maximum FOV
[+] Reflect if ammo above
[+] Disable when ubercharged
[+] Disable with dragon’s fury
[+] Projectile targets [Rockets, Flarer, Pills, Stickies, Arrows, Throwables, Flameball, Mechorb]
[+] Enemy players [None, Any player, Players with Melee]
[+] Burning players [None, Any player, (Im/Them) are injured]
[Auto reflect projectile redirection]
[+] Redirect towards [Players, Sentry, Dispenser, Teleporter, Projectiles, Boss]
[+] Redirect ignore [Friends, Cloaked]
[+] Redirect heal arrows to team.
[Triggerbot]
[+] Enable with key bind support
[+] Hitbox [Auto, Any, Head, Body]
[+] Shoot at [Cloaked, Friends, Sentry, Dispenser, Teleporter, Boss, Sticky]
[+] Fire delay.
[+] Fire for time.
[Miscellaneous automations]
[+] Back to crosshair
[+] Auto disguise
[+] Auto call medic
[+] Auto soldier whip
[+] Auto rocket jumper [key bind required]
[+] Auto sticky detonation
[+] Minimum Stickies
[+] Target flags [Friend, Cloaked, Sentry, Dispenser, Teleporter, Sticky, Boss]
[+] Auto sticky release with key bind support.
[+] Release charge at.
[+] Charge bot
[+] Auto detonator
[+] Target flags [Friend, Cloaked, Sentry, Dispenser, Teleporter, Sticky, Boss]
[+] Auto sapper
[+] Target flags [Robots, Sentry, Dispenser, Teleporter]
[+] Minimum robots.
Some configuration is based on Team, Enemies, and Friends.
[Player Visuals (ESP)]
[+] Show when cloaked.
[+] Friend tab only
[+] Render friend text.
[+] Use steam nickname.
[+] Components [Player name, Weapon name, Distance]
[+] Box [Disabled, Box, Box + Outlines]
[+] Flags list [Conditions, Carrying objective, Sniper Charge, etc]
[+] Health bar
[+] Health fractions.
[+] Ubercharge bar.
[+] Cheater/bot alerts.
[+] Dormancy
[+] Show.
[+] Render dormant text.
Some configuration is based on Team, Enemies, and Friends.
[Player Visuals (Chams)]
[+] Show when cloaked.
[+] Ignore Z.
[+] Base material [None, Shaded, Flat]
[+] Alpha setting.
[+] Overlay material [None, Shaded, Flat]
[+] Overlay alpha setting.
Glow styles are the same for Players and Entities.
[Player Visuals (Glow)]
[+] Show [Cloaked Spies, Enemies, Team, Friends]
[+] Styles [Sencil, Blur]
[+] Stencil thickness.
Some configuration is based on Team, Enemies, and Unassigned.
[World Visuals (ESP)]
[+] Health pack.
[+] Components[Box, Box outline, Name, Distance]
[+] Ammo pack.
[+] Components[Box, Box outline, Name, Distance]
[+] Sentry
[+] Components[Box, Box outline, Name, Health bar, Flags, Distance]
[+] Flags[Level, Active state, Building state, Controlled, Ammo status]
[+] Dispenser
[+] Components[Box, Box outline, Name, Health bar, Distance]
[+] Flags[Level, Active state, Building state]
[+] Teleporter
[+] Components[Box, Box outline, Name, Health bar, Distance]
[+] Flags[Level, Active state, Building state]
[+] Objective
[+] Components[Box, Box outline, Name, Flags, Distance]
[+] Flags[Return time, Active state]
[+] Projectiles
[+] Components[Box, Box outline, Name, Flags, Distance]
[+] List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
[+] Flags[Critical]
[+] Other entities
[+] List [Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
[+] Components[Box, Box outline, Name, Distance]
Some configuration is based on Team, Enemies, and Unassigned.
[World Visuals (Chams)]
[+] Ignore Z.
[+] Base material [None, Shaded, Flat]
[+] Alpha setting.
[+] Overlay material [None, Shaded, Flat]
[+] Overlay alpha setting.
[+] Health pack.
[+] Ammo pack.
[+] Other entities.
[+] List[Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
[+] Buildables [Sentry, Dispenser, Teleporter]
[+] Objective.
[+] Projectiles.
[+] List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
Some configuration is based on Team, Enemies, and Unassigned.
[World Visuals (Glow)]
[+] Show[Enemies, Team]
[+] Health pack.
[+] Ammo pack.
[+] Other entities.
[+] List[Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money]
[+] Buildables [Sentry, Dispenser, Teleporter]
[+] Objective.
[+] Projectiles.
[+] List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells]
[+] Styles [Sencil, Blur]
[+] Stencil thickness.
[Visuals (Other)]
[+] Menu Foreground colours
[+] Menu Background colours
[+] Cheap text rendering.
[+] Medic: Show injured team-mates
[+] Engineer: Show damaged objects
[+] Show hitboxes on hit
[+] Backtrack chams
[+] Fake-angle chams
[+] Custom FOV
[+] Removals[Sniper Scope, Sniper Scope FOV, No visual recoil, No viewmodel bobbing, No fog, No fade]
[+] Bullet tracers
[+] Effect[Beam, Raygun, Machina, Lightning ball, Merasmus, Distortion trail, Bis nasty]
[+] Third person
[+] Use key
[+] Key control[Held, Toggle]
[+] Max distance
[+] Draw crosshair at aimpoint
[+] Show spectators panel
[+] Show information panel
[+] Viewmodel show silent aim
[+] View model offset
[+] Forward
[+] Right
[+] Up
[+] Show icons through walls
[+] Icons[Vaccinator, Mannpower]
[+] Associated icon team[Friendly only, Enemy only, All]
[+] Sniper LOS Laser
[+] Ignore Z
[+] Team[Friendly only, Enemy only, All]
[+] Disable overlay effects
[+] Effects[Invuln, Milk, Jarate, Bleed, Stealth, Bonked, Gas, Fire, Water]
[+] Control FarZ
[+] FarZ
[+] Ragdoll effects
[+] Disable death animations.
[+] Disable game created effects.
[+] Model effects [None, Golden, Frozen]
[+] Main particle effect [None, Burning, Electrocuted]
[+] Other particle effect [Ash, Dissolve]
[+] Team[Friendly only, Enemy only, All]
[Hack vs Hack (Anti-Aim) Main]
[+] Enable
[+] Active when headshot threat
[+] Active on[Any player, Cheaters only]
[+] Vischeck.
[+] Use key
[+] Key control[Held, Toggle]
[+] Mode [Legit, Rage]
[Hack vs Hack (Anti-Aim) Pitch]
[+] Pitch enabled [Disabled, Automatic, Manual]
[+] Method [Static, Dynamic]
[+] Fake [None, Up, Down]
[+] Real [Up, Zero, Down]
[Hack vs Hack (Anti-Aim) Yaw]
[+] Auto edge
[+] Type[Fake, Real]
[+] Based on angle[Local angles, Closest player, Closest scoped player]
[+] Cycle key
[+] Cycle method[Swap real and fake angle, Invert fake, Invert real, Invert both]
[+] Fake / Real methods
[+] Rotate
[+] Angle
[+] Rotate target[Local Angles, Closest player, Closest scoped player]
[+] Rotate Dynamic
[+] Angle one.
[+] Angle two.
[+] Update-rate
[+] Rotate target[Local Angles, Closest player, Closest scoped player]
[+] Spin
[+] Invert direction
[+] Speed
[Hack vs Hack (Other)]
[+] Break jump animations[Disabled, Constant, First jump]
[+] Fake crouch [Disabled, On crouch, Always]
[+] Peek assist[Key bind required]
[+] Peek fakelag.
[+] Anti-backtrack.
[+] Fakelag
[+] Use key
[+] Key control[Held, Toggle]
[+] Method[Interval, Movement]
[+] Max choke
[+] Resolver
[+] Options[Show resolver status, Cheaters only, Headshot weapons only]
[Miscellaneous (General)]
[+] Bunnyhop.
[+] Auto strafe.
[+] Strafe Type [Normal, Directional WASD]
[+] Avoid walls[Disabled, Simple, Advanced]
[+] Retrack speed.
[+] Force critical hits / Crit hack
[+] Preferences[Draw Panel, Skip natural crits, Melee auto crit]
[+] Double tap
[+] Preferences[Draw panel, Shift on key, On ground key, On aimbot only, Passive charging, Boost]
[+] Charge key.
[+] Shift key.
[+] Boost key.
[+] Passive charge every.
[+] Fake latency
[+] Latency target.
[+] Fast queue
[+] Block regions[EU east, EU west, Asia, Middle east, Hong Kong, Japan, India, Australia, Africa, Chile, Peru, Brazil, US east, US north west, US south west]
[+] Maximum ping.
[+] Party networking
[+] Flags [Far ESP, Resolver data, Waypoint marker]
[+] Waypoint[Key bind required]
[+] Expire time.
[+] Auto vote
[+] Voting flags[Auto vote yes, Auto vote no, Defensive]
[+] Auto cast[Disabled, Randon player, Bots only, Any cheaters]
[Miscellaneous (Other)]
[+] Pure bypass
[+] Reveal spy models
[+] Reveal scoreboard information.
[+] Disable MOTD
[+] Disable server chat messages.
[+] Disable player gibs.
[+] Disable player taunts.
[+] Disable player cosmetics.
[+] Include cosmetics from [Localplayer, Friends]
[+] Remove taunt restrictions.
[+] Remove kart restrictions.
[+] Remove cage restrictions.
[+] Avoid auto team balance.
[+] No idle kick.
[+] No push.
[+] Auto mute bots.
[+] Auto rev jump.
[+] Send bot identify.
[+] Anti-backstab.
[+] Streamer mode.
[+] Name censors[Friends only, All players]
[+] Panel censors[Matchmaking, Scoreboard]
[+] Infinite noisemaker.
[+] Block sounds[Footstep, Noisemaker, Frying pan]
[+] Anti-cheat compatibility.
[+] Print server queries
[+] Modes[Scan only, Always]
[+] Auto record hvh matches.
[+] MvM revive response[None, On medic heal, Always]
[+] Chat tags [Enabled, Local player, Friends, Cheaters]
[+] Chat notifications [Enabled, Cheat detections, Class changes, Votekick info, Resolver, Anti-cheat compatibility, Joins, Leaves]
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