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Starcraft II MapHack Source
Discussion on Starcraft II MapHack Source within the Starcraft 2 forum part of the Other Online Games category.
01/06/2011, 03:57
#1
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Join Date: May 2008
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Starcraft II MapHack Source
Hello there guys...
von Ihrem Freund brazili
Starcraft 2 Maphack
Code:
.486
.model flat, stdcall
option casemap: none
include \masm32\include\windows.inc
include \masm32\include\masm32.inc
include \masm32\include\user32.inc
include \masm32\include\kernel32.inc
include \masm32\include\gdi32.inc
include \masm32\include\debug.inc
includelib \masm32\lib\masm32.lib
includelib \masm32\lib\user32.lib
includelib \masm32\lib\kernel32.lib
includelib \masm32\lib\gdi32.lib
includelib \masm32\lib\debug.lib
include Tools.inc
include Game.inc
thread_Hotkeys proto :DWORD, :DWORD, :DWORD
thread_Callback proto :DWORD, :DWORD, :DWORD
thread_Hook proto
.data
szWindow db "StarCraft II", 0
.data?
thread_HookID dd ?
thread_HotkeysID dd ?
.code
DllEntryPoint proc hInstDLL:DWORD, lpReason:DWORD, lpReserved:DWORD
; This code is executed when our DLL is loaded.
mov eax, lpReason
.if (eax == DLL_PROCESS_ATTACH)
; Check that the game version is correct.
mov eax, hook_Maphack_01
mov al, byte ptr [eax]
mov bl, byte ptr [h01_Reset]
.if (al != bl)
ret
.endif
; Set up the hooking thread.
invoke CreateThread, NULL, 0, addr thread_Hook, 0, 0, addr thread_HookID
.endif
ret
DllEntryPoint endp
thread_Hotkeys proc nCode:DWORD, wParam:DWORD, lParam:DWORD
; Hotkey callback thread.
push eax
mov eax, lParam
or eax, 00FFFFFFh
.if (nCode == HC_ACTION && eax != 0C0FFFFFFh)
.if (wParam == VK_F5)
.if (mState == 00h)
; Change to full mode.
invoke Tools_PatchMemory, hook_Maphack_01, addr h01_Reset, 6
invoke Tools_PatchMemory, hook_Maphack_02, addr h02_Full, 2
mov mState, 01h
.elseif (mState == 01h)
; Change to shared vision mode.
invoke Tools_PatchMemory, hook_Maphack_01, addr h01_Shared, 6
invoke Tools_PatchMemory, hook_Maphack_02, addr h02_Reset, 2
mov mState, 02h
.elseif (mState == 02h)
; Change to enemy vision mode.
invoke Tools_PatchMemory, hook_Maphack_01, addr h01_Enemy, 6
invoke Tools_PatchMemory, hook_Maphack_02, addr h02_Reset, 2
mov mState, 03h
.elseif (mState == 03h)
; Turn off the maphack.
invoke Tools_PatchMemory, hook_Maphack_01, addr h01_Reset, 6
invoke Tools_PatchMemory, hook_Maphack_02, addr h02_Reset, 2
mov mState, 00h
.endif
.endif
.endif
pop eax
invoke CallNextHookEx, thread_HotkeysID, nCode, wParam, lParam
ret
thread_Hotkeys endp
thread_Hook proc
; Hook setting thread.
; Show the ad.
invoke MessageBox, NULL, CTEXT("CLOSE THIS WINDOW FIRST--Press F5 to activate after closing this window,/"), CTEXT("CLOSE THIS WINDOW TO ACTIVATE"), MB_OK
; Get the device context.
invoke Tools_GetDeviceContext, addr szWindow
; Get the process ID.
invoke FindWindow, 0, addr szWindow
.if (eax == 0)
invoke FindWindow, addr szWindow, 0 ;korean/taiwan client fix
.endif
invoke GetWindowThreadProcessId, eax, 0
.if (eax != 0)
; Set the hotkey hook.
invoke SetWindowsHookEx, WH_KEYBOARD, addr thread_Hotkeys, NULL, eax
; Save our thread handle and sleep.
mov thread_HotkeysID, eax
invoke Sleep, -1
.endif
thread_Hook endp
End DllEntryPoint
Code:
Game_TextOut proto :DWORD, :DWORD, :DWORD, :DWORD
.data
; Maphack state.
mState db 00h
; Maphack hooks.
hook_Maphack_01 dd 00A5C6D9h
hook_Maphack_02 dd 00A5C6DFh
; Maphack data.
h01_Shared db 0B3h, 02h, 90h, 90h, 90h, 90h
h01_Enemy db 0B3h, 03h, 90h, 90h, 90h, 90h
h01_Reset db 8Ah, 1Dh, 0Ch, 2Dh, 5Ah, 01h
h02_Full db 0EBh, 09h
h02_Reset db 3Ah, 1Dh
.code
Game_TextOut proc lpX:DWORD, lpY:DWORD, lpText:DWORD, lpLen:DWORD
; Displays text at specific coordinates in-game.
pushad
mov ebx, hdcDevice
invoke TextOut, ebx, lpX, lpY, lpText, lpLen
popad
ret
Game_TextOut endp
Code:
Tools_PatchMemory proto :DWORD, :DWORD, :DWORD
Tools_SetHook proto :DWORD, :DWORD
Tools_MoveString proto :DWORD, :DWORD
Tools_GetDeviceContext proto :DWORD
.data?
hdcDevice dd ?
hWindow dd ?
.code
Tools_PatchMemory proc lpOffset:DWORD, lpData:DWORD, lpLen:DWORD
; Patches specific memory locations of variable length.
LOCAL lpOld:DWORD
; Give write permissions to the memory location.
invoke VirtualProtect, lpOffset, lpLen, PAGE_EXECUTE_READWRITE, addr lpOld
.if (eax != 0)
; Write our data and return to the old permissions.
invoke RtlMoveMemory, lpOffset, lpData, lpLen
invoke VirtualProtect, lpOffset, lpLen, lpOld, addr lpOld
.endif
ret
Tools_PatchMemory endp
Tools_SetHook proc lpFrom:DWORD, lpTo:DWORD
; Sets up a jump to our internal code.
LOCAL lpJump:DWORD
push ecx
push ebx
mov ecx, lpFrom
mov ebx, lpTo
add ecx, 05h
sub ebx, ecx
lea ecx, lpJump
mov byte ptr [ecx], 0E9h
mov dword ptr [ecx+1], ebx
invoke Tools_PatchMemory, lpFrom, addr lpJump, 5
pop ebx
pop ecx
ret
Tools_SetHook endp
Tools_MoveString proc lpDest:DWORD, lpSource:DWORD
; Moves and terminates a string in memory.
push ecx
push ebx
push edx
mov ebx, lpDest
mov ecx, lpSource
.while (byte ptr [ecx] != 00h)
mov dl, byte ptr [ecx]
mov byte ptr [ebx], dl
inc ecx
inc ebx
.endw
mov byte ptr [ebx], 00h
pop edx
pop ebx
pop ecx
ret
Tools_MoveString endp
Tools_GetDeviceContext proc szWindow:DWORD
; Returns and stores a device context.
push eax
mov eax, szWindow
invoke FindWindow, 0, eax
invoke GetDC, eax
mov hdcDevice, eax
pop eax
ret
Tools_GetDeviceContext endp
How to compile:
\masm32\bin\ml /c /coff Maphack.asm
\masm32\bin\Link /SUBSYSTEM:WINDOWS /DLL Maphack.obj
with MASM32
01/06/2011, 09:37
#2
elite*gold: 488
Join Date: Sep 2008
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Und das bringt was ?
01/06/2011, 17:53
#3
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Join Date: Oct 2009
Posts: 1,344
Received Thanks: 343
Es ist ein Sourcecode von einen Maphack den man nur noch compilen muss. Weiß leider nicht welche Sprache es ist.. C/C++ eher nicht. Autoit auch nicht ich glaub Visual Basic bin mir aber nicht sicher.
01/08/2011, 00:45
#4
elite*gold: 102
Join Date: May 2008
Posts: 31
Received Thanks: 32
you can use
. the language is ASM
sorry my german is BAD
Seien Sie vorsichtig mit W A R D E N Hack Schutz. Sie müssen auf den Hack MEHR für Wächter arbeiten, es nicht zu erkennen.
01/08/2011, 09:25
#5
elite*gold: 0
Join Date: Jan 2011
Posts: 7
Received Thanks: 0
Google Translator?
01/08/2011, 19:38
#6
elite*gold: 102
Join Date: May 2008
Posts: 31
Received Thanks: 32
Yes ! google translator !!!...
I wish some one could teach me german lol...
My dad is german,
My mom is brazilian...
I speak zero german (****) i want to...
The language sounds mad nice...
All I can say on my own is
ich mag deutsche frauen vielmals ... =D
Please help your buddy lol.. and lets play sc2 !
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