Quote:
Originally Posted by ILowe
hello,
How can I pass the buff to the side like this?
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Hello,
code
Code:
CGWndBase::wnd_rect magicstateboard = g_pCGInterface->m_IRM.GetResObj(22, 1)->GetBounds();
CIFWnd* wind = g_pCGInterface->m_IRM.GetResObj(22, 1);
wind->MoveGWnd(magicstateboard.pos.x + 11, magicstateboard.pos.y);
good luck