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[Release] Best System for Weapon Dyes

Discussion on [Release] Best System for Weapon Dyes within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Arrow [Release] Best System for Weapon Dyes

Released for the first time

A weapon glow system of my own and you will never find it on any other server or DB.
The system enables you to add specific Dye, remove specific Dye and mix all Dyes together on your weapon together at the same time using a very little code.

I made my system on 8 different Dyes, but you can add any number of weapon Dyes.

First thing you need to know, the possibility to mix 8 weapon Dyes will require from you to add 256 different weapons to your database (Number of possibilities for one weapon).

So, total amount of weapons 4096

I will release my lines from my game Aeon, these files are for all D14 Sun weapons, Here i will speak only about one weapon for saving spaces, But you can repeat same operation for all the 16 weapons.

DB & Media files (Particles,Media) :


So, for now lets work on TwoHanded Staff


Remember, You need to add 8 scrolls for Dyes adder and 8 scrolls for Dyes remover in your DB
I will not release this because I think everyone can add scrolls to game normally and control them.



Now the System starts lets go
Make a new Table with same number of Columns

For example lets call it _DyesSystem


ItemIDWhiteBlackBluePinkVioletGreenYellowRed
4454500000000
4454600000001
4454700000010
4454800000011
4454900000100
4455000000101
4455100000110
4455200000111
4455300001000
4455400001001
4455500001010
4455600001011
4455700001100
4455800001101
4455900001110
4456000001111
4456100010000
4456200010001
4456300010010
4456400010011
4456500010100
4456600010101
4456700010110
4456800010111
4456900011000
4457000011001
4457100011010
4457200011011
4457300011100
4457400011101
4457500011110
4457600011111
4457700100000
4457800100001
4457900100010
4458000100011
4458100100100
4458200100101
4458300100110
4458400100111
4458500101000
4458600101001
4458700101010
4458800101011
4458900101100
4459000101101
4459100101110
4459200101111
4459300110000
4459400110001
4459500110010
4459600110011
4459700110100
4459800110101
4459900110110
4460000110111
4460100111000
4460200111001
4460300111010
4460400111011
4460500111100
4460600111101
4460700111110
4460800111111
4460901000000
4461001000001
4461101000010
4461201000011
4461301000100
4461401000101
4461501000110
4461601000111
4461701001000
4461801001001
4461901001010
4462001001011
4462101001100
4462201001101
4462301001110
4462401001111
4462501010000
4462601010001
4462701010010
4462801010011
4462901010100
4463001010101
4463101010110
4463201010111
4463301011000
4463401011001
4463501011010
4463601011011
4463701011100
4463801011101
4463901011110
4464001011111
4464101100000
4464201100001
4464301100010
4464401100011
4464501100100
4464601100101
4464701100110
4464801100111
4464901101000
4465001101001
4465101101010
4465201101011
4465301101100
4465401101101
4465501101110
4465601101111
4465701110000
4465801110001
4465901110010
4466001110011
4466101110100
4466201110101
4466301110110
4466401110111
4466501111000
4466601111001
4466701111010
4466801111011
4466901111100
4467001111101
4467101111110
4467201111111
4467310000000
4467410000001
4467510000010
4467610000011
4467710000100
4467810000101
4467910000110
4468010000111
4468110001000
4468210001001
4468310001010
4468410001011
4468510001100
4468610001101
4468710001110
4468810001111
4468910010000
4469010010001
4469110010010
4469210010011
4469310010100
4469410010101
4469510010110
4469610010111
4469710011000
4469810011001
4469910011010
4470010011011
4470110011100
4470210011101
4470310011110
4470410011111
4470510100000
4470610100001
4470710100010
4470810100011
4470910100100
4471010100101
4471110100110
4471210100111
4471310101000
4471410101001
4471510101010
4471610101011
4471710101100
4471810101101
4471910101110
4472010101111
4472110110000
4472210110001
4472310110010
4472410110011
4472510110100
4472610110101
4472710110110
4472810110111
4472910111000
4473010111001
4473110111010
4473210111011
4473310111100
4473410111101
4473510111110
4473610111111
4473711000000
4473811000001
4473911000010
4474011000011
4474111000100
4474211000101
4474311000110
4474411000111
4474511001000
4474611001001
4474711001010
4474811001011
4474911001100
4475011001101
4475111001110
4475211001111
4475311010000
4475411010001
4475511010010
4475611010011
4475711010100
4475811010101
4475911010110
4476011010111
4476111011000
4476211011001
4476311011010
4476411011011
4476511011100
4476611011101
4476711011110
4476811011111
4476911100000
4477011100001
4477111100010
4477211100011
4477311100100
4477411100101
4477511100110
4477611100111
4477711101000
4477811101001
4477911101010
4478011101011
4478111101100
4478211101101
4478311101110
4478411101111
4478511110000
4478611110001
4478711110010
4478811110011
4478911110100
4479011110101
4479111110110
4479211110111
4479311111000
4479411111001
4479511111010
4479611111011
4479711111100
4479811111101
4479911111110
4480011111111

This previous table is so important for the system because the procedure collects data from this table and will not load on SQL MEMORY (SQL CODE PERFORMANCE)

now its time to release the procedures
These procedures works on VsroPlus filter, but you can handle the procedure to work on your own filter...

First, Adding Dyes to weapon :

PHP Code:
USE [SRO_VT_SHARD]
GO
/****** Object:  StoredProcedure [dbo].[_Add_Dyes]    Script Date: 12/5/2023 11:46:40 AM ******/
SET ANSI_NULLS OFF
GO
SET QUOTED_IDENTIFIER OFF
GO


ALTER PROCEDURE 
[dbo].[_Add_Dyes]
 
 @
CharID int,
 @
ItemRefID int 

 
AS

BEGIN
    SET NOCOUNT ON
;
    
SET XACT_ABORT ON;

 Declare @
Item int = (Select RefItemID from _Items inner join _Inventory on ID64 ItemID where CharID = @CharID and Slot 13)
 Declare @
Red tinyint = (Select Red from _DyesSystem where ItemID = @Item)
 Declare @
Yellow tinyint = (Select yellow from _DyesSystem where ItemID = @Item)
 Declare @
Green tinyint = (Select green from _DyesSystem where ItemID = @Item)
 Declare @
Violet tinyint = (Select violet from _DyesSystem where ItemID = @Item)
 Declare @
Pink tinyint = (Select pink from _DyesSystem where ItemID = @Item)
 Declare @
Blue tinyint = (Select blue from _DyesSystem where ItemID = @Item)
 Declare @
Black tinyint = (Select black from _DyesSystem where ItemID = @Item)
 Declare @
White tinyint = (Select White from _DyesSystem where ItemID = @Item)
 Declare @
CharName Varchar(64) = (Select CharName16 from _Char where CharID = @CharID)
 Declare @
ItemCodeName Varchar(128)
 if ((@
ItemRefID ADDER_RED_DYE_SCROLL_ID and @Red ) and Exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
 Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 1)
 
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
 
if ((@ItemRefID ADDER_YELLOW_DYE_SCROLL_ID and @Yellow 0) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
  Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 2)
 
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID ADDER_GREEN_DYE_SCROLL_ID and @Green 0) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
  Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 4)
 
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID ADDER_VIOLET_DYE_SCROLL_ID and @Violet 0) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
  Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 8)
 
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID ADDER_PINK_DYE_SCROLL_ID and @Pink 0) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
  Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 16)
 
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID ADDER_BLUE_DYE_SCROLL_ID and @Blue 0) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
  Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 32)
 
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID ADDER_BLACK_DYE_SCROLL_ID and @Black 0) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
  Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 64)
 
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID ADDER_WHITE_DYE_SCROLL_ID and @White ) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
  Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item +128)
 
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
END 
Second, Remove Specific Dye:

PHP Code:
USE [SRO_VT_SHARD]
GO
/****** Object:  StoredProcedure [dbo].[_Remove_Dyes]    Script Date: 12/5/2023 11:54:18 AM ******/
SET ANSI_NULLS OFF
GO
SET QUOTED_IDENTIFIER OFF
GO


ALTER PROCEDURE 
[dbo].[_Remove_Dyes]
 
 @
CharID int,
 @
ItemRefID int 

 
AS

BEGIN
    SET NOCOUNT ON
;
    
SET XACT_ABORT ON;
 
Select RefItemID from SRO_VT_SHARD.dbo._Items where Serial64 = @ItemRefID
 Select CharID from _Char where CharID 
= @CharID 
 
 
Declare @Item int = (Select RefItemID from _Items inner join _Inventory on ID64 ItemID where CharID = @CharID and Slot 13)
 Declare @
Red tinyint = (Select Red from _DyesSystem where ItemID = @Item)
 Declare @
Yellow tinyint = (Select yellow from _DyesSystem where ItemID = @Item)
 Declare @
Green tinyint = (Select green from _DyesSystem where ItemID = @Item)
 Declare @
Violet tinyint = (Select violet from _DyesSystem where ItemID = @Item)
 Declare @
Pink tinyint = (Select pink from _DyesSystem where ItemID = @Item)
 Declare @
Blue tinyint = (Select blue from _DyesSystem where ItemID = @Item)
 Declare @
Black tinyint = (Select black from _DyesSystem where ItemID = @Item)
 Declare @
White tinyint = (Select White from _DyesSystem where ItemID = @Item)
 Declare @
CharName Varchar(64) = (Select CharName16 from _Char where CharID = @CharID)
 Declare @
ItemCodeName Varchar(128)

 if ((@
ItemRefID REMOVER_RED_DYE_SCROLL_ID and @Red ) and Exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
  Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 1)
  
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
 
if ((@ItemRefID REMOVER_YELLOW_DYE_SCROLL_ID and @Yellow 1) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
   Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 2)
  
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID REMOVER_GREEN_DYE_SCROLL_ID and @Green 1) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
   Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 4)
  
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID REMOVER_VIOLET_DYE_SCROLL_ID and @Violet 1) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
   Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 8)
  
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID REMOVER_PINK_DYE_SCROLL_ID and @Pink 1) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
   Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 16)
  
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID REMOVER_BLUE_DYE_SCROLL_ID and @Blue 1) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
   Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 32)
  
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID REMOVER_BLACK_DYE_SCROLL_ID and @Black 1) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
   Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 64)
  
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
  
if ((@ItemRefID REMOVER_WHITE_DYE_SCROLL_ID and @White ) and exists (Select RefItemID from _Items inner join _DyesSystem on _DyesSystem.ItemID RefItemID inner join _Inventory on ID64=_Inventory.ItemID where CharID = @CharID and Slot 13  ))
 
begin
   Set 
@ItemCodeName =  (Select CodeName128 from _RefObjCommon where ID = @Item 128)
  
Exec vPlus.._Char_MutateItemAt @CharID,13,@ItemCodeName
 end
END 
Don't forget to replace ADDER_XXX_DYE_SCROLL_ID & REMOVER_XXX_DYE_SCROLL_ID with your scrolls ID


Now the system is complete, you can try that by yourself
If you have any questions, dont hesitate to write me

Thanks to all of you and goodluck
My discord : lordoflegendg
or [Dev]LordOfLegend#1555
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Old 12/05/2023, 13:22   #2
 
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Hi, do you have any pictures?
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Old 12/05/2023, 13:50   #3
 
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Hi, do you have any pictures?
I have a video from my game,
Check it :
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Old 12/05/2023, 17:03   #4
 
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Old 12/12/2023, 06:20   #5
 
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Filters already have live switchers now , easy system just table with old/new item codename
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Old 12/12/2023, 17:12   #6
 
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Quote:
Originally Posted by Fury70 View Post
Filters already have live switchers now , easy system just table with old/new item codename
filters cannot make my system that easy
Focus with my words, my system add 8 different colors (MIXED TOGETHER)
so, for example if you have Twohanded staff Nova D11, You will need to add 256 lines in your _RefObjCommon for that weapon.

Man, without my idea you wouldnt even understand that 8 colors to be mixed together, you will need 256 item of the same weapon to apply such system!
Its a mess you will 100% do mistakes

if you will use your filter model switcher , how you going to make this ?

for example, if you will mix green, blue and red together on same weapon through filter ? how you are going to do this ?
Do you understand that you will put the previous ItemID and put the new ItemID to work with a specific scroll !

I explained my point of view, now tell me how you will make it on filter? its headache.
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Old 12/13/2023, 10:51   #7
 
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Quote:
Originally Posted by goldenbird11 View Post
filters cannot make my system that easy
Focus with my words, my system add 8 different colors (MIXED TOGETHER)
so, for example if you have Twohanded staff Nova D11, You will need to add 256 lines in your _RefObjCommon for that weapon.

Man, without my idea you wouldnt even understand that 8 colors to be mixed together, you will need 256 item of the same weapon to apply such system!
Its a mess you will 100% do mistakes

if you will use your filter model switcher , how you going to make this ?

for example, if you will mix green, blue and red together on same weapon through filter ? how you are going to do this ?
Do you understand that you will put the previous ItemID and put the new ItemID to work with a specific scroll !

I explained my point of view, now tell me how you will make it on filter? its headache.
Its actually not as hard as you think. You could keep track of the current color / effect of the weapon in a simple structure of the session. Then you just need to send that data to all clients and let the clients keep track of your color / effect. The client could modify the weapon / armor / whatever visually depending on the data it got from the filter.
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Old 12/13/2023, 16:27   #8

 
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Quote:
Originally Posted by goldenbird11 View Post
filters cannot make my system that easy
Focus with my words, my system add 8 different colors (MIXED TOGETHER)
so, for example if you have Twohanded staff Nova D11, You will need to add 256 lines in your _RefObjCommon for that weapon.

Man, without my idea you wouldnt even understand that 8 colors to be mixed together, you will need 256 item of the same weapon to apply such system!
Its a mess you will 100% do mistakes

if you will use your filter model switcher , how you going to make this ?

for example, if you will mix green, blue and red together on same weapon through filter ? how you are going to do this ?
Do you understand that you will put the previous ItemID and put the new ItemID to work with a specific scroll !

I explained my point of view, now tell me how you will make it on filter? its headache.
by using org gs func that switch the item live without that complicated sql lines just the slot of the item and the new code name
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Old 12/13/2023, 18:12   #9
 
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Quote:
Originally Posted by b0ykoe View Post
Its actually not as hard as you think. You could keep track of the current color / effect of the weapon in a simple structure of the session. Then you just need to send that data to all clients and let the clients keep track of your color / effect. The client could modify the weapon / armor / whatever visually depending on the data it got from the filter.
b0ykoe, words are easy man without my idea you wouldnt know what color you mix with what color, you will not even remember if you already added these colors or still wanna add, its 256 items

Quote:
Originally Posted by SubZero** View Post
by using org gs func that switch the item live without that complicated sql lines just the slot of the item and the new code name
SubZero**, i already use function mutate item of vsroplus filter but i created this system to make it easier to work than putting previous item code and new item code and scroll item ID



you guys wanna add 4096 lines in live switcher ? and say that its easy to be done ! and that is only for one degree, one star and one model

and think my system of 75 lines SQL code is hard and complex ? xD

This is funny, anyway whoever like to show that my system is useless... don't bother yourself with the system, i already know everything in filters and know what i can do by filter, but anyway thanks for your advice
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Old 12/13/2023, 20:41   #10

 
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Originally Posted by goldenbird11 View Post
b0ykoe, words are easy man without my idea you wouldnt know what color you mix with what color, you will not even remember if you already added these colors or still wanna add, its 256 items



SubZero**, i already use function mutate item of vsroplus filter but i created this system to make it easier to work than putting previous item code and new item code and scroll item ID



you guys wanna add 4096 lines in live switcher ? and say that its easy to be done ! and that is only for one degree, one star and one model

and think my system of 75 lines SQL code is hard and complex ? xD

This is funny, anyway whoever like to show that my system is useless... don't bother yourself with the system, i already know everything in filters and know what i can do by filter, but anyway thanks for your advice
its not a race at the end, we are creating such a feature to make it easier for those using SQL like yo imagine what we can do.
small hint i dont need to change the item id or anything i can change the item data via the client itself but it will be custom func for that server wanna do prof way of dat.
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Old 12/14/2023, 09:45   #11
 
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Originally Posted by SubZero** View Post
its not a race at the end, we are creating such a feature to make it easier for those using SQL like yo imagine what we can do.
small hint i dont need to change the item id or anything i can change the item data via the client itself but it will be custom func for that server wanna do prof way of dat.
I want to see in reality, not hear words bro
do this same project with your filter, and show me
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Old 12/14/2023, 18:07   #12
 
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Originally Posted by goldenbird11 View Post
b0ykoe, words are easy man without my idea you wouldnt know what color you mix with what color, you will not even remember if you already added these colors or still wanna add, its 256 items



SubZero**, i already use function mutate item of vsroplus filter but i created this system to make it easier to work than putting previous item code and new item code and scroll item ID



you guys wanna add 4096 lines in live switcher ? and say that its easy to be done ! and that is only for one degree, one star and one model

and think my system of 75 lines SQL code is hard and complex ? xD

This is funny, anyway whoever like to show that my system is useless... don't bother yourself with the system, i already know everything in filters and know what i can do by filter, but anyway thanks for your advice
Not sure why you're so mad and why you think you're special in any way but here you go. Its a proof of concept, obviously I could send the packet from the filter to the client.

Not to mention its like 5 lines of code

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Old 12/14/2023, 21:27   #13

 
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Not sure why you're so mad and why you think you're special in any way but here you go. Its a proof of concept, obviously I could send the packet from the filter to the client.

Not to mention its like 5 lines of code

nope his sys still the best
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Old 12/27/2023, 19:40   #14
 
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i'm not proving anything, but at least i post something useful for people, you guys don't see it useful, then its your problem, better keep your opinions for yourself... you posting me a video, great... what people need to do with your video ? people need something to use, not video to watch

and subzero, man i dont expect anything from you, i know you so well, i remember your filter was completely full of bugs and problems, and guess what ? your first version stolen from chernobyl, and you still buy or take files from him.... and don't ask me how i know it

and finally, you guys so smart and amazing, i post my own stuff to help people, you say filters do that ? then i post it for people who don't have filters lol

have a nice day all
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