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[Release]VSRO MAX Project - Improving VSRO188

Discussion on [Release]VSRO MAX Project - Improving VSRO188 within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old   #31

 
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good job keep it up
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Old   #32
 
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Good Job
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Old   #33

 
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V4:

Hello,

Here is a new version of VSROMAX Project, V4 contain new GatewayServer.exe, i have been working those last past few days on Exploits Protector its simple but it will does the job for now. if the GatewayServer got attacked by any packet flooder it will simply close the connection and the sessions and it will stop receiving packets from the attacker [IP] for one hour or until you restart the GatewayServer. It blocks the attacker [IP] in the memory of the executable files and it will give you information about the attacker aka his [IP].

-Added VSROMAX Exploits Protector.

Preview:
-Normal Gateway


-Under attack Gateway


-This how will be the attacker launcher if he tried to connect or open silkroad.exe


Note: The new GatewayServer.exe is packed because of leeching.
Virus Total Link:

Note2: You still want real hardware ddos protection.

Download: in the 1st Post
License Key:-
User:
Quote:
VSROMAX
Key:
Quote:
D7OQ-9lty-LN0L-r7YQ-v+Nu-pcKx-TuL2-vN4m-+rHD-moly-A+=u-sL+E-zYCx-WF2J-Jg=1-LoX8-Inqu-NZ99-zOCF-t=Ow-8mvx-w78L-XQkU-o32t-Coqb-W0XM-fjuk-l+g6-jk8V-2MH7-L=Zm-1vKU-mnEY-91xx-jx8iYsS
Download: in the 1st Post

Thanks WickedNite for testing,
Greetings MeGaMaX.
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Old   #34
 
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You're welcome ungrateful community.

Also, if anyone else comes saying "We can do this too man!!!!", well then why haven't you done anything that we did in this topic? You can keep your smartass comments for yourselves from now on if you have nothing good to contribute with.
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Old   #35
 
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Quote:
Originally Posted by MeGaMaX. View Post
V4:

Hello,

Here is a new version of VSROMAX Project, V4 contain new GatewayServer.exe, i have been working those last past few days on Exploits Protector its simple but it will does the job for now. if the GatewayServer got attacked by any packet flooder it will simply close the connection and the sessions and it will stop receiving packets from the attacker [IP] for one hour or until you restart the GatewayServer. It blocks the attacker [IP] in the memory of the executable files and it will give you information about the attacker aka his [IP].

-Added VSROMAX Exploits Protector.

Preview:
-Normal Gateway


-Under attack Gateway


-This how will be the attacker launcher if he tried to connect or open silkroad.exe


Note: The new GatewayServer.exe is packed because of leeching.
Virus Total Link:

Note2: You still want real hardware ddos protection.

Download: in the 1st Post
License Key:-
User: Key: Download: in the 1st Post

Thanks WickedNite for testing,
Greetings MeGaMaX.
Nice update MeGaMaX ^^ THanks for your contribution with this project
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Old   #36
 
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Mega you are best :-) i wish Joymax employ some ppls like you :-))
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Old   #37
 
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REGIONMGR failed to load 32770(x:2, z:128) region GAMESERVER with data
And i use other GameServer and work with data
for???'
and Gateway Block all ips =) sorry mi ingles is bad
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Old   #38
 
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Quote:
Originally Posted by jhoan3d View Post
REGIONMGR failed to load 32770(x:2, z:128) region GAMESERVER with data
And i use other GameServer and work with data
for???'
and Gateway Block all ips =) sorry mi ingles is bad



Yeah same like me > Gateway Block all Ips i got the same Region crash.
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Old   #39
 
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Thanks for posting these things here we really needed files like these
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Old   #40
 
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It is nice to see that some people keep working on these files . I miss playing this game ...
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Old   #41
 
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good job keep it up
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Old   #42

 
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V5 will be released soon to fix some bugs in the gameserver and gateway blocks all ip bug
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Old   #43
 
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was genau is das?
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Old   #44
 
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the most perfect project dedicated to vsro files we could ever ask
thank you Andrew you're doing a very good job mate
was wondering why you got xtrap working then disabled
ain't possible to add an option to turn it on/off at server.cfg like GameGuard at thSRO ?

you said also your project wont include exploit fixes but truly there's a lot of such **** i'm sure they are still there
such as:-
you maybe know a certain bug of knock down (related to xbow, 2-handed and blade) sometimes when you knock down the opposite, it still down and can attack while me can't ... such known bug is existing in all server files

also there are stored procedures that improve server files but it doesn't have a real-time effect, it can be performed directly through the SR_GameServer though
let me pick an example at evanglion and sr_Zor there's unique kill log and its reward(could be on/off through server.cfg with rewards)
auto equipment which needs char to be teleport (on/off through server.cfg with similar procedure at sql side but will have real-time effect)
guild and job penalties (could be numbers at server.cfg also will have real-time effect)
and there's a lot of fablous ideas, but i don't have your Skype ID to tell you more
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Old   #45

 
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Quote:
Originally Posted by ZeonNETWORK View Post
the most perfect project dedicated to vsro files we could ever ask
thank you Andrew you're doing a very good job mate
was wondering why you got xtrap working then disabled
ain't possible to add an option to turn it on/off at server.cfg like GameGuard at thSRO ?

you said also your project wont include exploit fixes but truly there's a lot of such **** i'm sure they are still there
such as:-
you maybe know a certain bug of knock down (related to xbow, 2-handed and blade) sometimes when you knock down the opposite, it still down and can attack while me can't ... such known bug is existing in all server files

also there are stored procedures that improve server files but it doesn't have a real-time effect, it can be performed directly through the SR_GameServer though
let me pick an example at evanglion and sr_Zor there's unique kill log and its reward(could be on/off through server.cfg with rewards)
auto equipment which needs char to be teleport (on/off through server.cfg with similar procedure at sql side but will have real-time effect)
guild and job penalties (could be numbers at server.cfg also will have real-time effect)
and there's a lot of fablous ideas, but i don't have your Skype ID to tell you more
Thanks mate, i would see what i can do later in the future.
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