but weren't there other exploit for that version too? feels to me pretty much every ecsro version has had some exploits.
they still have the stall dc bug as I am aware, unless that disappeared in their newer client version.
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Sro is server sided game so it really depends on the server what will happen and how it will. It's like the packet editing you have made- so in the game it's shown that you are a dog or have 1BB gold, but if the server doesn't accept that as a true function it will not write it in the database . So the problem is in both the server and the client. They could really just use the old exe without the stall network. This is pretty rude way to fix the game but it will work.
what online game is not server sided ^^.
Well I am not sure which one they will choose
-Disabling Exchange
-Reverting to 1.091
I'd rather that happen, than everyone in the server knowing and completely ******* up the economy and gameplay.
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Originally Posted by WorldDj
Epic win.
I'm pretty sure very few knew about this before it was published just now.
Well, now I've lost like all the gold I made through stalling since I bought silk items with it to stall more. Thanks bro...
This causes nothing but damage to the gameplay, it'll neither help to get the ******* server files everyone wants nor improve the gameplay since it obviously can't be stopped. In the end it more seems like attention whoring to me, though I might be wrong on that since I don't know your objective, Oriya.
I don't mind you guys telling me I'm only saying this because I haven't got any profit, but there will be consequences for sure. Now, it'll certainly get interesting and I'll be hoping for a positve development, yet I think it's going kinda overboard saying you'll keep ruining **** with stall dc etc., just what exactly do you expect and what do you want but lulz?
they still have the stall dc bug as I am aware, unless that disappeared in their newer client version.
what online game is not server sided ^^.
Well I am not sure which one they will choose
-Disabling Exchange
-Reverting to 1.091
Neither people will be pleased.
Wow is not so much server sided so there are hacks for it. Mu is not and a lot of others. Sro has nothing in the client because the server has like 1000 checks about everything in the game and I guess npcdoom can explain this even better
Since its Unique ID based instead of sending character name and then it despawning... you get my drift. But this would of been fixed in recent versions.
Also to your theory that is incorrect as the player in the stall would not recieve that spawn packet of other player as its not in the same sub-sector.
lol now swsro will be down for a long time why did you show the stupid hack and ppl who did it you will not have your items any way it will be rollback so how did your hack help