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[Release] Superman (vSRO) anti-exploit FREE
Discussion on [Release] Superman (vSRO) anti-exploit FREE within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
07/18/2015, 12:47
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#196
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elite*gold: 0
Join Date: Apr 2015
Posts: 1,444
Received Thanks: 1,373
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Quote:
Originally Posted by B1Q B0SS
iam Batman..Prepare your ****
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To bad your parents died.
New filter(Big update)
Config file
* Added new config file support(.cfg)
* Adjusted coding, made config more professional.
* Made config easier to edit and add stuff.
* The config no longer give you aids when you open it (RIP eyes).
Exploits
* Added a new opcode to the blocklist.
Delays
* Added Global message delay.
New config(Preview)
Working on
* SQL connection(HOST,USERNAME,PASSWORD).
* Reverse block(JOB).
* Res scrolls block(JOB).
ETA
When I'm ready for the release.
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07/19/2015, 01:31
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#197
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elite*gold: 1
Join Date: Jul 2015
Posts: 207
Received Thanks: 60
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Quote:
Originally Posted by Gray Face
To bad your parents died.
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why so serious ?
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07/19/2015, 16:26
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#198
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elite*gold: 0
Join Date: Dec 2007
Posts: 242
Received Thanks: 16
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Thats Program Protect With a Possible DDos Atack in gateway ?
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07/19/2015, 16:30
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#199
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elite*gold: 0
Join Date: Apr 2015
Posts: 1,444
Received Thanks: 1,373
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Quote:
Originally Posted by spinal2
Thats Program Protect With a Possible DDos Atack in gateway ?
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SUPERMAN is a guard to protect against exploits and floods(DoS) attacks from a single machine, it cannot protect against DDoS attacks.
If you need "Anti-DDoS" your options is OVH(Disconnect all players under attack) Hyperfilter(Expensive but good) DoctorDDoS(Hyperfilter, but cheap as fck). Or test some other companies, I do not believe they have the same capacity.
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07/20/2015, 04:56
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#200
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elite*gold: 0
Join Date: Apr 2015
Posts: 1,444
Received Thanks: 1,373
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Updated main thread
Added donation "support". If you want to support me the same way I support you guys, consider to spare some bucks so I can eat and get healthy!
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07/20/2015, 09:21
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#201
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elite*gold: 0
Join Date: Sep 2010
Posts: 53
Received Thanks: 4
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how can i show member's IP address.
All ip in _Iplogs table go to local ip @@
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07/20/2015, 15:24
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#202
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elite*gold: 0
Join Date: Apr 2015
Posts: 1,444
Received Thanks: 1,373
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Quote:
Originally Posted by vnkzo01
how can i show member's IP address.
All ip in _Iplogs table go to local ip @@
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SUPERMAN is a "slang" of a proxy. All members connect to the secured ports and sends to the unsecured ones. That's why all IP's are local ip because your server redirects them.
I will make a command later to see username/ip.
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07/20/2015, 16:56
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#203
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elite*gold: 0
Join Date: Sep 2010
Posts: 53
Received Thanks: 4
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Okey, thank's you. waiting for you  .
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07/21/2015, 00:05
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#204
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elite*gold: 0
Join Date: Apr 2015
Posts: 1,444
Received Thanks: 1,373
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Preview of new functions
New config.cfg
Code:
[SQL]
// Your PCNAME\SQLEXPRESS (NEEDED FOR ADVANCED FEATURES)
HOST=WIN-9GRQLSNC63K\SQLEXPRESS
// SQL USER
USER=sa
// SQL PASSWORD
PASS=1Changeme
// SQL DATABASE
DB=SUPERMAN
// Do you want to use SQL connections? (1 = Enabled, 0 = Disabled)
ENABLE=1
[GATEWAY]
// REAL GATEWAY IP
IP=127.0.0.1
// PORT IN CLIENT & FIREWALL (LOGIN SERVER)
PORT=15779
// Captcha remove (1 = Enable / 0 = Disable)
DISABLE_CAPTCHA=1
// Captcha static string (Only needed if enabled)
CAPTCHA_CHAR=0
[AGENT]
// REAL AGENT IP
IP=127.0.0.1
// PORT IN FIREWALL (AGENT SERVER)
PORT=15884
// PROXY IP (SET TO 0 TO DISABLE)
SPOOF_IP=0
[ADVANCED] // NOT WORKING YET.
// Enter REQUIRED Level for REGISTER TO CTF(CAPTURE THE FLAG)
CTF_LEVEL=80
// JOB REVERSE BLOCKER (1 = ALLOW / 0 = DENY)
REVERSE_JOB=1
// JOB RESCURRENT SCROLL (1 = ALLOW / 0 = DENY)
RESCURRENT_JOB=1
[DELAYS]
// Exchange delay in seconds (0 = Disable)
EXCHANGE=10
// Stall delay in seconds (0 = Disable)
STALL=10
// Global delay in seconds (0 = Disable)
GLOBAL=10
[BOTS]
// Allow bots to enter game? (1=Allow, 0=Deny)
BOT_ALLOW=1
[PROTECTION]
// FLOOD protection (1 = Enable / 0 = Disable) {DO NOT WORK WITH PROXY IP BEING ENABLED}
FLOOD=1
// Concurrent FLOOD limit (30 = Standard) {Set FLOOD protection to 0 to disable}
FLOOD_LIMIT=30
// Flood Handle (DISCONNECT <=OR=> BAN) {Use /banclear to remove IP bans}
FLOOD_ACTION=DISCONNECT
[LIMITS]
// Concurrent IP limit (0 = Disable)
PC_LIMIT=0
// Concurrent PC limit (0 = Disable)
IP_LIMIT=0
// BYPASS (USERNAMES) (USERID_1,USERID_2) * CAN'T BE LEFT BEHIND (WORKING FOR IP/HWID SYSTEM)
BYPASS=USERID_1,USERID_2
[MISC]
// SERVER NAME
SERVER_NAME=Gray Face
// Welcome message (1 = Enable / 0 = Disable)
WELCOME_MSG=1
// Welcome text (FUNCTIONS : {playername}, {username}, {servername}
WELCOME_TEXT=Welcome {playername} to {servername}!
// Client Message Handle (NOTICE / PRIVATE / OFF) NOTICE = CLIENT NOTICE , PRIVATE = PRIVATE MESSAGE, OFF = NO MESSAGE
MESSAGE_HANDLER=NOTICE
// Whenever to open or not to open ELITEPVPERS link (1= Open, 0= Ignore)
URL=0
Working on:
* CTF required level.
* Maybe will add database to see (User ID, Charname, Active IP, HWID) etc...
Fixed bugs
* Notice not sending before moving or doing something else ingame.
Searching for more ideas!
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07/21/2015, 00:39
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#205
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elite*gold: 0
Join Date: Mar 2010
Posts: 733
Received Thanks: 87
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Gobal dealy aslo is useless as far you can add delay from _Refobjitem
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07/21/2015, 00:49
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#206
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elite*gold: 40
Join Date: Jul 2013
Posts: 167
Received Thanks: 201
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Quote:
Originally Posted by @$$
Gobal dealy aslo is useless as far you can add delay from _Refobjitem
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Not sure how it works, but intercepting from filter agent might do the trick either you put delay in _RefObjItem or not. (and it's _RefObjItem not _RefObjCommon)
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07/21/2015, 02:43
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#207
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elite*gold: LOCKED
Join Date: Sep 2008
Posts: 323
Received Thanks: 20
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Super hero mode activated
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07/21/2015, 08:20
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#208
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elite*gold: 0
Join Date: Feb 2014
Posts: 157
Received Thanks: 70
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Quote:
Originally Posted by Gray Face
Preview of new functions
New config.cfg
Code:
[SQL]
// Your PCNAME\SQLEXPRESS (NEEDED FOR ADVANCED FEATURES)
HOST=WIN-9GRQLSNC63K\SQLEXPRESS
// SQL USER
USER=sa
// SQL PASSWORD
PASS=1Changeme
// SQL DATABASE
DB=SUPERMAN
// Do you want to use SQL connections? (1 = Enabled, 0 = Disabled)
ENABLE=1
[GATEWAY]
// REAL GATEWAY IP
IP=127.0.0.1
// PORT IN CLIENT & FIREWALL (LOGIN SERVER)
PORT=15779
// Captcha remove (1 = Enable / 0 = Disable)
DISABLE_CAPTCHA=1
// Captcha static string (Only needed if enabled)
CAPTCHA_CHAR=0
[AGENT]
// REAL AGENT IP
IP=127.0.0.1
// PORT IN FIREWALL (AGENT SERVER)
PORT=15884
// PROXY IP (SET TO 0 TO DISABLE)
SPOOF_IP=0
[ADVANCED] // NOT WORKING YET.
// Enter REQUIRED Level for REGISTER TO CTF(CAPTURE THE FLAG)
CTF_LEVEL=80
// JOB REVERSE BLOCKER (1 = ALLOW / 0 = DENY)
REVERSE_JOB=1
// JOB RESCURRENT SCROLL (1 = ALLOW / 0 = DENY)
RESCURRENT_JOB=1
[DELAYS]
// Exchange delay in seconds (0 = Disable)
EXCHANGE=10
// Stall delay in seconds (0 = Disable)
STALL=10
// Global delay in seconds (0 = Disable)
GLOBAL=10
[BOTS]
// Allow bots to enter game? (1=Allow, 0=Deny)
BOT_ALLOW=1
[PROTECTION]
// FLOOD protection (1 = Enable / 0 = Disable) {DO NOT WORK WITH PROXY IP BEING ENABLED}
FLOOD=1
// Concurrent FLOOD limit (30 = Standard) {Set FLOOD protection to 0 to disable}
FLOOD_LIMIT=30
// Flood Handle (DISCONNECT <=OR=> BAN) {Use /banclear to remove IP bans}
FLOOD_ACTION=DISCONNECT
[LIMITS]
// Concurrent IP limit (0 = Disable)
PC_LIMIT=0
// Concurrent PC limit (0 = Disable)
IP_LIMIT=0
// BYPASS (USERNAMES) (USERID_1,USERID_2) * CAN'T BE LEFT BEHIND (WORKING FOR IP/HWID SYSTEM)
BYPASS=USERID_1,USERID_2
[MISC]
// SERVER NAME
SERVER_NAME=Gray Face
// Welcome message (1 = Enable / 0 = Disable)
WELCOME_MSG=1
// Welcome text (FUNCTIONS : {playername}, {username}, {servername}
WELCOME_TEXT=Welcome {playername} to {servername}!
// Client Message Handle (NOTICE / PRIVATE / OFF) NOTICE = CLIENT NOTICE , PRIVATE = PRIVATE MESSAGE, OFF = NO MESSAGE
MESSAGE_HANDLER=NOTICE
// Whenever to open or not to open ELITEPVPERS link (1= Open, 0= Ignore)
URL=0
Working on:
* CTF required level.
* Maybe will add database to see (User ID, Charname, Active IP, HWID) etc...
Fixed bugs
* Notice not sending before moving or doing something else ingame.
Searching for more ideas!
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Watting For New Files 
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07/21/2015, 09:07
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#209
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elite*gold: 0
Join Date: Apr 2015
Posts: 1,444
Received Thanks: 1,373
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Quote:
Originally Posted by @$$
Gobal dealy aslo is useless as far you can add delay from _Refobjitem
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Both yes and no. The good part is that you do not need to modify Client/Server database in order to change the delay. Also its easier to have it in the filter just /reload and the global time is increased to prevent spam.
Quote:
Originally Posted by witchymoo
Not sure how it works, but intercepting from filter agent might do the trick either you put delay in _RefObjItem or not. (and it's _RefObjItem not _RefObjCommon)
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My filter do not put a delay in the DB, actually it do not modify the DB at all. And its Param4 Desc4 or Param5 Desc5 u can really choose which one u want to edit. I believe its in RefObjItem also in client, so harder and longer time to edit the global delay since need client update and bla bla.
Quote:
Originally Posted by terawly
Super hero mode activated 
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New stuff:
* Job exchange blocker
* Job reverse / res scrolls is now totally blocked.
* Global delay working like a charm.
* Added possibility to Disable / Enable restart button.
* Added possibility to Disable SQL usage.
+ Remember when you disable SQL you will not possible to use [ADVANCED] functions in your server.
* Added Global LEVEL restriction.
* Added Reverse delay.
+ Working when Reverse block active or disabled.
Working on:
* CTF level restriction, but I never had it enabled and working so I have no clue to get it up and running.
Preview
De-bug:
* Fixed bug when people could exchange a "trader, hunter, thief". The target cannot "accept or approve" the trade, in other words its not possible to trade items.
* Totally fixed the bug when notice do not appear correctly, it will now work and tell the player instantly what's wrong.
Ideas
Searching for more cool ideas to add to the filter.
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07/22/2015, 04:08
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#210
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elite*gold: 2094
Join Date: Dec 2014
Posts: 179
Received Thanks: 122
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plus limit
disable res in ctf
trade zone
disable party invetion in a special region (like what i choose) for events
academy system disable or enbale
table for insert (username,charname ip,hwid)
add servername instead of [superman] in notice (my reason it will look nice and better)
good luck gray
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