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[Release] Superman (vSRO) anti-exploit FREE

Discussion on [Release] Superman (vSRO) anti-exploit FREE within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old 07/18/2015, 12:47   #196
 
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Quote:
Originally Posted by B1Q B0SS View Post
iam Batman..Prepare your ****
To bad your parents died.



New filter(Big update)

Config file
* Added new config file support(.cfg)
* Adjusted coding, made config more professional.
* Made config easier to edit and add stuff.
* The config no longer give you aids when you open it (RIP eyes).

Exploits
* Added a new opcode to the blocklist.

Delays
* Added Global message delay.

New config(Preview)

Working on
* SQL connection(HOST,USERNAME,PASSWORD).
* Reverse block(JOB).
* Res scrolls block(JOB).

ETA
When I'm ready for the release.
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Old 07/19/2015, 01:31   #197
 
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Quote:
Originally Posted by Gray Face View Post
To bad your parents died.
why so serious ?
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Old 07/19/2015, 16:26   #198
 
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Thats Program Protect With a Possible DDos Atack in gateway ?
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Old 07/19/2015, 16:30   #199
 
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Thats Program Protect With a Possible DDos Atack in gateway ?
SUPERMAN is a guard to protect against exploits and floods(DoS) attacks from a single machine, it cannot protect against DDoS attacks.

If you need "Anti-DDoS" your options is OVH(Disconnect all players under attack) Hyperfilter(Expensive but good) DoctorDDoS(Hyperfilter, but cheap as fck). Or test some other companies, I do not believe they have the same capacity.
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Old 07/20/2015, 04:56   #200
 
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Updated main thread

Added donation "support". If you want to support me the same way I support you guys, consider to spare some bucks so I can eat and get healthy!
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Old 07/20/2015, 09:21   #201
 
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how can i show member's IP address.
All ip in _Iplogs table go to local ip @@
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Old 07/20/2015, 15:24   #202
 
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Originally Posted by vnkzo01 View Post
how can i show member's IP address.
All ip in _Iplogs table go to local ip @@
SUPERMAN is a "slang" of a proxy. All members connect to the secured ports and sends to the unsecured ones. That's why all IP's are local ip because your server redirects them.

I will make a command later to see username/ip.
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Old 07/20/2015, 16:56   #203
 
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Okey, thank's you. waiting for you .
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Old 07/21/2015, 00:05   #204
 
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Preview of new functions

New config.cfg

Working on:
* CTF required level.
* Maybe will add database to see (User ID, Charname, Active IP, HWID) etc...

Fixed bugs
* Notice not sending before moving or doing something else ingame.

Searching for more ideas!
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Old 07/21/2015, 00:39   #205
 
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Gobal dealy aslo is useless as far you can add delay from _Refobjitem
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Old 07/21/2015, 00:49   #206
 
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Quote:
Originally Posted by @$$ View Post
Gobal dealy aslo is useless as far you can add delay from _Refobjitem
Not sure how it works, but intercepting from filter agent might do the trick either you put delay in _RefObjItem or not. (and it's _RefObjItem not _RefObjCommon)
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Old 07/21/2015, 02:43   #207
 
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Super hero mode activated
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Old 07/21/2015, 08:20   #208
 
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Quote:
Originally Posted by Gray Face View Post
Preview of new functions

New config.cfg

Working on:
* CTF required level.
* Maybe will add database to see (User ID, Charname, Active IP, HWID) etc...

Fixed bugs
* Notice not sending before moving or doing something else ingame.

Searching for more ideas!
Watting For New Files
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Old 07/21/2015, 09:07   #209
 
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Quote:
Originally Posted by @$$ View Post
Gobal dealy aslo is useless as far you can add delay from _Refobjitem
Both yes and no. The good part is that you do not need to modify Client/Server database in order to change the delay. Also its easier to have it in the filter just /reload and the global time is increased to prevent spam.

Quote:
Originally Posted by witchymoo View Post
Not sure how it works, but intercepting from filter agent might do the trick either you put delay in _RefObjItem or not. (and it's _RefObjItem not _RefObjCommon)
My filter do not put a delay in the DB, actually it do not modify the DB at all. And its Param4 Desc4 or Param5 Desc5 u can really choose which one u want to edit. I believe its in RefObjItem also in client, so harder and longer time to edit the global delay since need client update and bla bla.

Quote:
Originally Posted by terawly View Post
Super hero mode activated

New stuff:
* Job exchange blocker
* Job reverse / res scrolls is now totally blocked.
* Global delay working like a charm.
* Added possibility to Disable / Enable restart button.
* Added possibility to Disable SQL usage.
+ Remember when you disable SQL you will not possible to use [ADVANCED] functions in your server.
* Added Global LEVEL restriction.
* Added Reverse delay.
+ Working when Reverse block active or disabled.

Working on:
* CTF level restriction, but I never had it enabled and working so I have no clue to get it up and running.

Preview

De-bug:
* Fixed bug when people could exchange a "trader, hunter, thief". The target cannot "accept or approve" the trade, in other words its not possible to trade items.
* Totally fixed the bug when notice do not appear correctly, it will now work and tell the player instantly what's wrong.

Ideas
Searching for more cool ideas to add to the filter.
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Old 07/22/2015, 04:08   #210
 
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plus limit
disable res in ctf
trade zone
disable party invetion in a special region (like what i choose) for events
academy system disable or enbale
table for insert (username,charname ip,hwid)
add servername instead of [superman] in notice (my reason it will look nice and better)

good luck gray
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