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[Guide] Some Commonly Used Skill Params

Discussion on [Guide] Some Commonly Used Skill Params within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old   #1
 
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Post [Guide] Some Commonly Used Skill Params

Hello

Today i'll share some commonly used skill params. This prolly very old and useless to you, but feel free to play with 'em as you like

DESCPARAMVALUE 1VALUE 2VALUE 3VALUE 4
duration1685418593 -1875767296    
hp/mp recovery1751474540 1172810011728100
phy/mag dmg6582901 10001000  
critical25458 680  
phy/mag abs1868849522 151000 
phy/mag def1684366960 12564201040 
parry rate25970 01500  
attack rate26738 01500  
str1937011305 296960  
int1768846441 296960  
speed1752396901 500   
curse block1919246700 2514528010012 
curse treat1919246708 63500  
hp/mp reincarnation rate1769105251 10001000  
damage return1684891506503535150
lucky %181963249110   
alchemy probability %163449330120   
      
time service1667396966 1851946342   

A little explanation of values:
  • hp/mp recovery: VALUE 1, VALUE 3: amount of hp/mp, VALUE 2, VALUE 4: percentage
  • phy/mag dmg: VALUE 1, VALUE 2: percentage
  • phy/mag abs: VALUE 2: absorb percentage
  • phy/mag def: VALUE 1: phy def value, VALUE 2: mag def value
  • parry rate: VALUE 1: point, VALUE 2: percentage
  • attack rate: VALUE 1: point, VALUE 2: percentage
  • str: VALUE 1: point, VALUE 2: percentage
  • int: VALUE 1: point, VALUE 2: percentage
  • speed: VALUE 1: percentage
  • curse block: VALUE 2: probability percentage, VALUE 3: curse level
  • curse treat: VALUE 2: curse dmg point
  • hp/mp reincarnation: VALUE 1: hp percentage, VALUE 2: mp percentage
  • damage return: VALUE 2: phy dmg return probability percentage, VALUE 3: mag dmg return probability percentage, VALUE 4: range (150 = 15meters)
Some Notes:
  • Each skill must have all values marked in RED, even if it's a zero.
  • For "duration", it's in milliseconds, and -1875767296 means 30 days.
  • For STR and INT, you cannot have more than 32768, might mess up your stats, best highest value would be 29696.
  • "time service" usually used when the skill triggered from an item, or skill that you wanna add in _TimedJob table. If you wanna make an active clickable skill, you won't need time service values.
For example, if you make a skill line like this:
Code:
1	44126	1233	SKILL_BLABLABLA_01	xxx	SKILL_BLABLABLA	0	1	1	0	0	0	0	0	5000	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	item\etc\skill_blablabla_icon.ddj	SN_SKILL_BLABLABLA	xxx	SN_SKILL_BLABLABLA_TT_DESC	xxx	0	0	3	1667396966	1851946342	1685418593	-1875767296	1751474540	11728	100	11728	100	1868849522	15	1000	0	1684366960	12564	20104	0	25970	0	1500	26738	0	1500	1752396901	500	1919246700	25145280	100	12	1769105251	1000	1000	6582901	1000	1000	25458	75	0	1937011305	29696	0	1768846441	29696	0	0	0	0	0	0
You will get this:
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Old 07/03/2015, 03:23   #2
 
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thanks
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Old 07/04/2015, 03:10   #3

 
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thx
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Old 07/04/2015, 07:24   #4
 
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Nice guide witchy, thanks a lot.<3
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Old 07/04/2015, 13:19   #5
 
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table updated, added a little explanation
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Old 07/04/2015, 16:48   #6
 
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something help
Quote:
Phy/Mag Dmg aps
Param6
6582901
Param7
100
Param8
100

Phy/Mag Dmg aps
Param9
1868849522
Param10
100
Param11
100

Parry Rate
Param12
25970
Param13
0
Param14
100

Attack Rate
Param15
26738
Param16
0
Param17
100

Alchemy succ rate
Param18
1819632491
Param19
100

Lucky rate
Param20
1634493301
Param21
100

STR
Param22
1937011305
Param23
100
Param24
0

INT
Param25
1768846441
Param26
100
Param27
0

HP
Param28
6844521
Param29
2100
Param30
0

MP
Param31
7172201
Param32
2100
Param33
0
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Old 07/10/2015, 14:47   #7
 
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table updated, added lucky + alchemy probability
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Old 07/10/2015, 23:22   #8
 
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Awesome and really helpful bu i think @Synx7 's one is better
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Old 07/11/2015, 01:47   #9
 
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Thanks that really help.
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Old 07/18/2015, 11:18   #10
 
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wow thank you
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Old 07/29/2020, 14:43   #11
 
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can you give me your premium's files please?
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